Absolute Matter is an event driven cooperative PvP shooter with harsh consequences.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「This game is all about player interaction.
Although we designed the whole game in that regard, there's one crucial thing that everything depends on: the players.
We can't be sure we thought of all the ways people would play our game and we're looking forward to see what you come up with. All that data, all your feedback is crucial for a successful development of Absolute Matter.

Even without any or very few sales in Early Access we will continue further development.」

這款遊戲的搶先體驗時間大約會持續多久?

「Since we expect many new players at launch the game itself might change a lot due to its focus on player interaction. Therefor we want to make sure to have every single mechanic designed the way it should be to offer a meaningful experience. Once we achieved that with the help of your feedback we plan to proceed to full launch. We expect that to happen in 2026」

正式版預計會與搶先體驗版有何不同?

「Besides everything being more polished and the mechanics tweaked based on testing the full version will offer more variety in events and maps.」

搶先體驗版目前的開發進度如何?

「The Early Access version contains all features described in "About the game" and one map (around one square kilometer big).」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. We currently plan to gradually raise the price with each major update towards official launch.
After launch we plan to keep the price moderate, independant from any further updates.」

在開發過程中,您打算如何與社群互動?

「There are two crucial ways how the community takes part of the development process:
data and feedback!
In addition to that we plan to implement visual content inspired by the community. Parts of our work are streamed on Twitch while game design thoughts are shared on YouTube.」
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預計發行日期: 待公告

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評論

“(...) the overall concept seems coherent and, to my own surprise, really well thought out down to the smallest detail.”
MeinMMO

關於此遊戲

Absolute Matter is a first-person extraction shooter all about player interaction. Every single mechanic in this game either leads to player interaction or makes it more interesting, more intense.
No matter if you join a map as a lonely wolf or with your friends, there are many things that will pick your attention and invite to adventure. Some of these look like PvE events at first glimpse. Once you look closer, you realize: These events bring players together. May it be to team up against the aggressive spore crawlers populating the areas and hunting players. Or may it be an arriving train with loot that players want to have: All these events bring people together in all kinds of shapes. That's why we call these "PvX events".
When launching early access, this game will contain the following events:

The Junk Eater

The Junk Eater is a peaceful alien browsing the area, bringing loot into the map. Once this alien is being attacked, a challenging boss fight emerges. No matter if you fight it alone or as a group, the fight will take a certain amount of time -- long enough for other players to join the fight. On your side or to stab you in the back.

Train Arrival

A train brings valuable goods to one of the train stations. You'll get a notification about the arrival and may as well be hired by AI to protect the goods. But be sure you're not the only player on the map with the idea to grab that loot and run. :-)

Spore Crawlers

Spore Crawlers are the most aggressive alien species in the game. They hunt players in packs and spread widely if the community allows them. To fight them back, hunters are needed in our community to destroy their hives. Leaderboard skin rewards mark these valuable players and bring them fame in the community.

Over time we plan to add more and more events like these. For the beginning, the most important parts are there: Loot to bring people together and a common enemy to grow as a team.



To bring more life in the different ways of player interaction we developed a dynamic quest system. Not only we as devs give quests to our players, you as a player can create these too. May it be a bounty on someones head or may it be a call for help when you ran into trouble. Even trading or raiding a compound as a team can be done that way.

Character Progression

Depending on your play style you can adjust your characters abilities and specializations via items. Not just your weapon is designed on a modular basis and can be combined to a short range SMG or a long range sniper. Your whole body is modular and artificial limbs can unlock all kinds of abilities. Some people might value utility abilities like dashes or camouflage while others may prefer shields or even hacking. Hacking can help you using doors you're not supposed to open and can even give information about a player's location if you're a very skilled hacker.



To really push decision making and to offer a fresh start after dying (yes, this game has perma death), we developed a flat progression system. Your avatar does not grow in power. You do. And the more items you find the more you can adjust your character depending on your play style.
Not just items, also the character creation is developed on a similar basis. When you create a fresh character you have a pool of abilities you can choose from. With account progression you get access to more and more of these. According to the flat progression system, progress gives more options, but not a higher power level. This is not a game about grind. This is a game about players, decisions and consequences.

Setting

You play in the rundown countryside of Eastern Europe in 2081. Since an advanced alien civilization has connected humanity to an interstellar transport network, mankind lives in metropolises and enjoys the benefits of the changes.
The few people still living here in the outlands follow their own law. Aliens browse the area. Groups fight for control of essential spots like factories or data centers. Individuals fight for loot and their lives.

Funding

  • funded on the basis of a decision by the German Bundestag
  • funded by Gamecity Hamburg

成人內容說明

開發者表示產品內容如下:

Absolute Matter is not appropriate for all ages. This game contains: depiction of violence and gore, nudity, partly unfiltered chat and voice chat and therefore strong language.

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: Quad-core Intel or AMD, 2.5 GHz or faster
    • 記憶體: 8 GB 記憶體
    • 顯示卡: DirectX 11 or 12 compatible graphics card
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 50 GB 可用空間
    • 音效卡: DirectX compatible audio card
    • 備註: The specs may vary during further development.
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