Be Tactical! buy gear and crawl the dungeons. Death is permanent. Classes are very different! a new combat system, different than anything you've seen before!
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「To Get community feed back to enhance the game. this will greatly speed up the beta testing phase.」

這款遊戲的搶先體驗時間大約會持續多久?

「hopefully for only a month. could be pushed as far as 2 months. (Late December - early January 2023)」

正式版預計會與搶先體驗版有何不同?

「The current Status of the project is the development of a few of the main dungeon areas, Ability, and talent system work. Balancing issues to resolve. various other small details, quality of life changes, for some of the UI and interactions. still, several more quest lines to develop for the game as well.」

搶先體驗版目前的開發進度如何?

「Is getting in the final stages to release the alpha to the community. should be available soon.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「yes. early access will be reduced pricing. id be expecting half.」

在開發過程中,您打算如何與社群互動?

「general feedback, balance changes, ideas, and suggestions. being based on a tabletop style game, I'm sure, most players will have various higher expectations of it. So I want to make sure to listen to those suggestions and develop the final product, based on what the community wants.」
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Choices Matter! a Nod to classic Dungeon crawlers, Start off by creating a character, that feels much like a tabletop-style fantasy game.
You Explore a procedurally generated/HandCrafted Dungeon in FPS, with your unique character, Combat is turn-based. but there is a twist. it's not just rolling dice, Based on; your character stats, and equipment. weapons, skill lines, classes, levels, and combat events you have choices in combat to make, from hundreds of attacks. The Attacks arent all offensive, set up your attacks in chains, combos, leveraging positions, and accessing special attacks. From an intuitive combat system, (Specialized Rogue Dagger Attacks being available after doing a dodge, for example) The combat is augmented by dice rolls. Offensive and Defensive attacks, filter through combat, from the current state of the combat, is the enemy charging? is the enemy Stunned? perhaps the enemy is charging a significant attack! you are setting up chain attacks, positioning your character in future attacks, and causing the combat to have a unique feel and be very tactical. Death is permanent. last as long as you can. be the Dungeons Diced Legend!


Turn-based combat is time and event based. choose from all the available actions, based on the combat state, perhaps setting up for counter strikes, or crippling your enemy, play your cards right and unleash devastating attacks.

成人內容說明

開發者表示產品內容如下:

frequent - Light implied violence

系統需求

    最低配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: 2.6 GHz Quad Core or similar
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GeForce GTX 950 or Radeon HD 7970
    • DirectX: 版本:11
    • 儲存空間: 5 GB 可用空間
    • 音效卡: Any
    建議配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: i5 3GHz or Ryzen 5 3GHz
    • 記憶體: 16 GB 記憶體
    • 顯示卡: GeForce GTX 1060 or Radeon RX 580
    • DirectX: 版本:11
    • 儲存空間: 5 GB 可用空間
    • 音效卡: Any
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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