AirMech® Strike is a fast paced Action-RTS game that can be played online competitively or cooperatively. Earn Kudos and Experience in battle and unlock a wide collection of AirMechs and Units while you practice the perfect strategy to emerge victorious!
Recent Reviews:
Mixed (52) - 67% of the 52 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (8,931) - 84% of the 8,931 user reviews for this game are positive.
Release Date:
Mar 30, 2018

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Recent updates View all (107)

June 28

Update 271 - Balance and Bugfixes

Balance, bugfixes and a few new skulls. There are some larger Strike features in development, including a rework to the team queuing systems and being in game together while looking for a group. Some of those changes were available for preview in the last few Canary builds, but need significantly more work, so for this update they are disabled while we work out the bugs.

  • Make faction discord links clickable
  • Adding Void Skull
  • Adding Prismatic Skull
  • Adding Black Diamond Skull
  • Adding Black Diamond Dice Pet
  • Adding Book Recipe Icon
  • Adding Helmet Recipe Icon
  • Update surrender timer clock: 20s -> 10s
  • Add new VIP Shop Ticket icon
  • Add support for fuel consumption on usage of Helix grenades ability and guided airmode missiles
  • Add support for energy use on Blade Guardian hits
  • Add info tab log on crate open events
  • Add hp and energy drain back to Osprey on it's drain beam ability usage
  • Add counts to market items, automatic listing for things with multiples

  • Don't issue blade guardian damage if AirMech doesn't have enough energy for the hit
  • Don't allow Angel's sniper stasis ability to charge up more than 1 shot
  • Jumper HP decreased from 300 to 225
  • Jumper armor decreased from 35 to 25
  • Gorgon attack range decreased from 22 to 17
  • Bomber melee armor piercing increased from 30 to 50
  • AirMech Boost energy use increased from 1.0 to 2.5
  • AirMech Boost cooldown increased from 0.21 to 0.42

  • Update "LobbyTransformPanel" position if in a 3v3 custom lobby
  • Fix version number size when language set to Chinese
  • Fix rarity color for mini inspect dialog
  • Fix player status bars not showing up in game
  • Fix name when inspecting a bundle item
  • Fix custom game ready/start
  • Fix "LobbyTransformPanel" RTT in practice lobby mode
  • Clear "try on" head when changing team colors
  • Some layout fixes for faction chat ui
  • Potential fix for stuck unit recycling state
  • Fix material for "Beta Bomber"
  • Fix display on minimap of neutral outposts to be grey
  • Fix discord link display in faction ui
  • Fix collision on some mountain tiles
  • Add Fall Crate to Crates Inventory Set
8 comments Read more

May 9

Update 270 - Season 2 Begins!

We're rolling out some matching and ranking changes which go along with the new Season which just ended, this was part of some changes and improvements we are making to matchmaking and we wanted to have a clean break. We're currently debating doing 2 or 3 months for Seasons, and I'm personally leaning toward 3 so it can match the "seasons".

We wanted to intoduce a new lower priced way for new players to get VIP status, as the previous Starter Pack has a lot of currency in it but almost has too much if you are not sure what you need. Combined with the many requests to have another way to get the Nexus Warthog , and the Warthog being a new player favorite, this seemed like a great pacakge. So for $5 (USD, local currency may change) you get the Nexus Warthog (which means you can use Warthog), 1000 Diamonds, lifetime Silver VIP, and Boosts. Plus it doesn't overlap with the old Starter Pack, so anyone can pick it up and it's still a great piece of kit.

Lots of bug fixes and getting things in place for our new Tournament system, Diamond Roll improvements, etc. Read all about it below!

  • Renaming "Void Crate" to "Void Plans Crate"
  • Jammer move speed increased from 3 to 6
  • New Starter Pack with Nexus Warthog and 1000 Diamonds
  • Rename old Starter Pack to Strike Pack , nothing else changed
  • Adding Black Diamond Roll effects
  • Show total units next to upkeep on spectator hud
  • Show player credits on spectator hud instead of ping
  • make minimized chat window take the same number of characters as the big one, should always be the same
  • let everyone autoroll in diamond raffles if they are in game and not AFK
  • don't allow q-heal/repair to start while the AirMech is transforming
  • Added Void Shot Tracers to Void Collection Set
  • Updates/bugfixes to Touranment system
  • Show player status bars while in the Pit
  • Temporarily remove player count, as it was wrong (didn't refresh right, didn't show players per game type)

  • Fixing transition from black -> normal rolls for materials and diamond lobby panel
  • Fixing overlap on locked cosmetic hover for new craftable icon AM-10934
  • Fixed a spot where units could be dropped in the trees on Duel
  • Fixed a spot where infantry could be dropped in the rocks on Storm
  • Fix right clicking on the bracket button to load the tournament editor (AM-10822)
  • Fix ready button for unfair teams in lobby (AM-10828)
  • Fix positioning for "InLobbyMenuPowerButton" (AM-10916)
  • Fix overlapping text in tournament brackets ui (AM-10783)
  • Fix Honor tooltip display (AM-10924)
  • Fix Honor badge messages not displaying when clicking on them in Chat
  • Fix "TournamentMasterRefresh" symbol not getting set when viewing the tournament list
  • Fix "no show" red bar for winners in tournament brackets ui
  • Don't show tournament "Go" button if not active
  • Don't allow you to spectate a no-show match and update tooltip to match
  • Don't allow players to change loadouts while playing a challenge map (AM-10921)
  • Blocked units from being dropped on cliff edges behind the fortress on Twin Peaks
  • potential bug fix for Neo EMP triggering cooldown but not EMP attack/effect on triggering close to transform transition
  • Fix honor badge trailing space (AM-10917)
  • fix angel sniper stasis shot ability not triggering correctly on F3/keyboard activation
  • Don't toggle chat box if pressing enter while writing a mail message (AM-10835)
  • Clear mini inspect dialog when you try to market list something (AM-10827)
  • another potential fix for fog display issue when using spectator freecamera
  • add terrain height tracking on Bomber Mantis strike projectile to improve it's usability on sloped terrain
  • hide XP tip on player card

11 comments Read more

About This Game

AirMech® Strike is a fast paced Action-RTS game that can be played online competitively or cooperatively. Earn Kudos and Experience in battle and unlock a wide collection of AirMechs and Units while you practice the perfect strategy to emerge victorious!

AirMech has recently undergone a huge overhaul to prepare the game to leave Early Access. This includes a new 3D lobby, new Matchmaking and Ranking system, and a return of Custom games and a Lobby browser. This version is actively replacing many of the old systems of the game, so we appreciate your patience while we finish this significant improvement. We believe that upgrading AirMech to Strike is a better approach than making AirMech 2, since it keeps all your current progress.

Some of the systems we have experimented with during Early Access which do not fit Strike's PvP focus are coming to AirMech Wastelands, a companion game which does not contain any PvP. Look for that coming soon!

Key Features:

  • Action-RTS Transformed: DotA-style gameplay with transforming robots each with their own unique stats and abilities. Fast paced action and shorter game lengths keep the battle intense!
  • Customize Your Army: Choose your AirMech and your Units to take into battle and help your team claim victory. Also unlock custom Variant AirMechs (skins) to have a unique look ingame.
  • Control Options: Supports both mouse/keyboard and Xbox 360 gamepad. Controls can also be completely customized for personal preference.

System Requirements

    • OS:Windows 7
    • Processor:Intel i3
    • Memory:4 GB RAM
    • Graphics:Less than 5 year old GPU
    • DirectX®:11.0
    • Hard Drive:2 GB HD space
    • Sound:Yes
    • Other Requirements:Broadband Internet connection
    • OS:Windows 10
    • Processor:Intel i5 (quad core or better)
    • Memory:8 GB RAM
    • Graphics:GTX 660 or Radeon 7970
    • DirectX®:11.0
    • Hard Drive:4 GB HD space
    • Sound:Yes
    • Other Requirements:Broadband Internet connection

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