NRG - Realtime Application Development Environment

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Använd NRGeditor

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Om detta program

  • Modular Featherlight Framework

    Create Epic Visual Moments! Using a unique modular approach under the hood; only what you need is part of your App. No dependencies or external packages are required. NRG runs at full speed 100% natively on all supported platforms and produces output at a fraction of the size of any other solution out there!

  • An Engine to Create Engines

    NRG provides you specialized tools to gain direct access to low levels APIs through a thin comprehensive abstraction layer for you to start building on. Gain some serious re-usable skills by learning how to build from scratch state-of-the-art Games and Interactive Apps.

  • Designed to be Customizable

    Develop your Handbuilt 3D Engine with NRG and achieve better performance than any other all-in-one solutions out there. Written in pure C our Non-Linear Programmable Core can be accessed via Lua or directly in pure C/C++ and produce lightweight, lightning-fast native stand-alone executables.

  • Programmable Rendering Pipeline

    Use NRG to develop your very own Customized Rendering Graphics Engine tuned precisely for your project. Achieve better performance than the competition by creating your GPU rendering pipeline tailored specifically for your application's need and optimized for your targeted platforms.

  • Build From the Ground Up

    Built for rapid prototyping and to handle projects of any size, with NRG you can develop, code, build, profile and debug your App. on one or multiple platforms simultaneously in realtime. Once you App. ready you can publish it as a native C/C++ standalone executable or as an add-on for another external project.

    Xena: Warrior Princess - Full Project (Source Code and Assets):



    This mini game was created from scratch (renderer included) in 2 weeks by one
    programmer and one artist for the Game Jolt Together Jam using NRG as a
    development platform.

    NRGstation Realtime Pathtracing DEMO - Full Project (Source Code and Assets):



    NRGshowroom DEMO- Full Project (Source Code and Assets):



    MicroBots - Full Project + Online Learning Sessions:



    MicroLand - Full Project + Online Learning Sessions:



    MicroKart - Full Project + Online Learning Sessions:

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7
    • Processor: AMD or Intel CPU
    • Minne: 128 MB RAM
    • Grafik: OpenGL 2.1+
    • Nätverk: Bredbandsanslutning
    • Lagring: 32 MB ledigt utrymme
    • Ljudkort: OpenAL Compatible
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: AMD or Intel CPU
    • Minne: 128 MB RAM
    • Grafik: OpenGL 4.6
    • Nätverk: Bredbandsanslutning
    • Lagring: 32 MB ledigt utrymme
    • Ljudkort: OpenAL Compatible
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

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