총을 들고, 팀을 이루어 현대 전장의 치열하고 사실적인 전투에 참가하십시오. 조직적인 재래식 군대 또는 반란군 진영을 선택하십시오. 협동심, 전술, 용기 그리고 규율은 치명적이고 위험천만한 현대 전장 환경에서 살아남기 위한 열쇠입니다. INSURGENCY: Modern Infantry Combat 은 독특하고 전술적인 수준의 현대 전장을 제시합니다. 최고의 플레이어만이 지휘자가 되어 팀을 승리로 이끌 기회를 얻습니다. 이 게임에서 살아남고 적을 격퇴하기 위해서는 실제 부대, 게릴라 전술이 필요합니다. 또한 클랜과 조직적인 팀 플레이에 적합합니다.
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2007년 10월 23일

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이 게임을 플레이하려면 Counter-Strike: Source, Half-Life 2, Day of Defeat: Source와 같은 Source 엔진 기반 게임을 가지고 있어야 합니다. 이 요구 사항을 충족하는 게임의 전체 목록을 보려면 여기를 클릭하십시오. Portal: First Slice나 묶음에 딸려온 Half-Life 2: Deathmatch는 위 요구 사항을 충족하지 않으니 이 점 참고하시기 바랍니다.

여기를 눌러 Steam의 모드에 대해 더 알아보세요.

INSURGENCY: Modern Infantry Combat 설치

Half-Life 2 모드

 

최신 업데이트 모두 보기 (34)

2019년 8월 14일

Community Update #5: Behind the curtain



Hi everyone, my name is Jon Higgins, Marketing & Communications Director at New World Interactive. Today’s community update is going to be slightly different from our usual development oriented blogs and instead focus more on some of the things that have been going on behind the scenes here at New World. We hope you enjoy this peek behind the curtain and brief company update.

As some of you may have read a while back we announced we would be creating a new studio called New World North in Calgary, Canada. After a few small delays we are now set up and slowly migrating staff from around the world to the city, which is quickly becoming Canada's newest game development hub.

Our new location in Calgary enables us to pursue our longer term company vision of having a sustainable, enjoyable, ‘best-in-class’ work environment for our team. It represents our new home as we look to centralize a formerly distributed team and grow with more experienced talent. These changes will allow us to continue pursuing our goal of creating critically-acclaimed, cutting edge and highly successful video game experiences.



Founder & CEO Jeremy Blum at the New World North Office.


There is still a fair bit of work to be done on the new office, however it is a significant upgrade from our old space in Amsterdam, and provides a lot more flexibility for our company to grow.


Our old space in Amsterdam, packed down ft. character artist Gabriel Fronza.




In addition to our new space we are also welcoming a few new faces to our team and hiring for several new positions. Recently we announced the hiring of former BioWare Lead Artist Michael Grills who joins us as our new Art Director, as well as ex-Tencent, Ubisoft, and Epic employee Derek Czerkaski who will be joining us as our new Head of Production.

“Derek is an extraordinary talent in the gaming industry. We are delighted to add him to our team and confident he will help New World continue building our best-in-class studio.” - Keith Warner, President

Some of you may have picked up on a quote from our recent press release regarding the hiring of ex BioWare artist Michael Grills:

“We’re taking on a new, unannounced project which requires stronger artistic vision and leadership than games we’ve worked on in the past. Michael is a great fit for what we have in mind, bringing lots of creativity, industry experience and strong leadership to the table. We’re looking forward to having him on board and are very excited to see what he’s able to help us accomplish in the future for this project and beyond.” – Jeremy Blum, Founder & CEO

While our development team currently remains focused on post-release support and the console version of Insurgency: Sandstorm, we are also laying the foundation for exciting new projects. Insurgency: Sandstorm’s success has allowed the company to not only continue to support the game, but also expand and explore new frontiers.



A while back Nick Calandra and Omar Ahmed from Gameumentary visited our offices in Amsterdam and Denver to tell the story behind the formation of New World Interactive and our journey from enthusiast modders to award-winning indie developers.

Initially planned as a one off, the documentary crew captured so much footage with our team that it will now be premiering as a three-part story over on the Escapist YouTube channel and website later in the summer.

Our team have just seen a first draft of the episodes and we feel it will give a very stripped back and raw look at everything from the ups and downs of starting an independent video game company in 2010 all the way up to Insurgency: Sandstorm’s release. From our failed kickstarter and almost going bankrupt, to making our first million, the series touches on all aspects of our company, including an exclusive look at an unreleased game concept that, while discontinued, also laid the foundation for Insurgency: Sandstorm

https://www.youtube.com/watch?v=MyBOQ-QQrfs

We’ll be returning to more developer focused community updates, including a preview of our upcoming snow map. However if you want more frequent updates be sure to follow us on social media @InsurgencyGame on Facebook, Twitter and Instagram or join the /r/Insurgency subreddit. Below is some of the content we have teased over on these channels.



댓글 133 개 더 읽어보기

2019년 6월 20일

Insurgency: Sandstorm's Free Weekend is now LIVE!



After the successful launch of Insurgency: Sandstorm's version 1.3 Update, New World Interactive invites all players to try the game for FREE this weekend!

https://www.youtube.com/watch?v=ImaWHAyhDMU&t=0s
Now is the perfect opportunity for newcomers or returning players to join the huge community of Insurgency: Sandstorm players who already enjoy Insurgency’s signature style of immersive, team based, high lethality gameplay.



Update 1.3 includes a remake of the classic Insurgency map 'Ministry’, two new weapons, a new zombie-inspired cooperative Arcade mode called Frenzy, and much more. Much like the original Insurgency, our team has more free content updates planned for this year and next year in 2020 as well.



The Free Weekend runs from 10am PT Thursday 20th of June, until 10am PT Monday the 24th

https://store.steampowered.com/app/581320/Insurgency_Sandstorm/
댓글 36 개 더 읽어보기

게임에 대해

총을 들고, 팀을 이루어 현대 전장의 치열하고 사실적인 전투에 참가하십시오. 조직적인 재래식 군대 또는 반란군 진영을 선택하십시오. 협동심, 전술, 용기 그리고 규율은 치명적이고 위험천만한 현대 전장 환경에서 살아남기 위한 열쇠입니다.
INSURGENCY: Modern Infantry Combat 은 독특하고 전술적인 수준의 현대 전장을 제시합니다. 최고의 플레이어만이 지휘자가 되어 팀을 승리로 이끌 기회를 얻습니다. 이 게임에서 살아남고 적을 격퇴하기 위해서는 실제 부대, 게릴라 전술이 필요합니다. 또한 클랜과 조직적인 팀 플레이에 적합합니다.

시스템 요구 사항

    최소 사양: 1.7GHz 프로세서, 512MB RAM, DirectX® 8.1 지원 그래픽 카드(SSE 지원 필요), Windows® 7 (32/64비트)/Vista/XP, 마우스, 키보드, 인터넷 연결

    권장 사양: 펜티엄 4 프로세서(3.0GHz 이상), 1GB RAM, DirectX® 9 지원 그래픽 카드, Windows® 7 (32/64비트)/Vista/XP, 마우스, 키보드, 인터넷 연결

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