Welcome to the Museum of Mechanics: Lockpicking. We're happy to have you! Explore an interactive exhibition of meticulously recreated lockpicking minigames from throughout video game history.
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評論

“The Museum of Mechanics: Lockpicking is a playable exhibition of a common gaming interaction and, well, it's an experience like visiting the Derwent Pencil Museum. Before you go in you're thinking pencils are the most boring thing on Earth, let's get this over with, then you come out toting a gift shop bag ready to fight anyone who dares besmirch one of humanity's greatest tools… if you enjoy seeing the evolution of something apparently simple laid out, thinking about why it is the way it is, and just fiddling with different minigames trying to 'recreate' the same thing, this is a bitesized, interesting and well-curated experience.”
PC Gamer

關於此遊戲

Welcome to the Museum of Mechanics: Lockpicking, an interactive,
meticulously recreated selection of lockpicking minigames from a variety
of genres across the history of games.

FEATURES


  • Challenge yourself against locks from dozens of game worlds
  • Compare your skills with other players via Steam leaderboards
  • Unlock the complete set of Steam achievements for mastering all the minigames
  • Beat "The Door," a fiendish set of ever-changing locks from every exhibit in the Museum
  • Read analysis on each minigame from a professional game designer
  • Go deeper into the design of each game with our archived source code, and even implement them yourself, should you catch the lockpicking bug!

This isn’t a game with a story, or an ending; it’s not possible to ‘win’. It is also not a long experience, but one you will hopefully want to return to.

A Word from Designer Johnnemann Nordhagen

As a game designer, you often find yourself doing research on how other games do things - it's a good way to get ideas, see what works and what doesn't, and build an understanding of the space you're solving problems in. Usually this research involves buying a lot of games and playing until you get to the part you want to see, if you can remember the games that have it!

How nice it would be, I thought, if someone collected all the reference for particular ways of doing things in one place. Thus was born the Museum of Mechanics, and the first entry: Lockpicking. Many genres and types of games include lockpicking minigames, so I thought I would do an exploration of a broad swathe of them and gather them together in a single place. This is the result. I hope you'll join me in exploring the different ways this has been done through the history of games.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: 2.4GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: DX10 (shader model 4.0)
    • 儲存空間: 300 MB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: 2.4GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: DX10 (shader model 4.0)
    • 儲存空間: 300 MB 可用空間
    最低配備:
    • 作業系統: 11+
    • 處理器: 2.4GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Dedicated
    • 儲存空間: 300 MB 可用空間
    建議配備:
    • 作業系統: 11+
    • 處理器: 2.4GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Dedicated
    • 儲存空間: 300 MB 可用空間
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。
    最低配備:
    • 作業系統: Ubuntu 12.04 or later
    • 處理器: Intel from 1.2 GHz or equivilent AMD family
    • 記憶體: 2 GB 記憶體
    • 顯示卡: AMD Radeon HD 5750/Nvidia GT 450 or higher
    • 儲存空間: 300 MB 可用空間
    建議配備:
    • 作業系統: Ubuntu 12.04 or later
    • 處理器: Intel from 1.2 GHz or equivilent AMD family
    • 記憶體: 2 GB 記憶體
    • 顯示卡: AMD Radeon HD 5750/Nvidia GT 450 or higher
    • 儲存空間: 300 MB 可用空間

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