Beat Rush is a musical racing game in which your goal is to catch points and avoid obstacles. The points allow you to upgrade your ship, refill your health, buy stuff and recharge your ability. Survive throughout a pumped-up electronic music track to move up a level.
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Release Date:
Jul 8, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We'd like to test our game with the Steam Community before releasing it fully throughout Steam.”

Approximately how long will this game be in Early Access?

“The game will stay in Early Access till all planned features are implemented and stable, which'll take approximately 5 months after release.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to include a lot more levels, more songs, more ship upgrade options, revamped movement system, improved graphics, multiplayer mode and more.”

What is the current state of the Early Access version?

“The game is now in beta testing and main functionality is implemented. The game can be played. You can collect points and avoid obstacles, jump over obstacles, level up, buy new and better ships and have your progress saved. The game contains an infinite mode and global leaderboards, so you can play against your friends indefinitely. Some of the ships include special features. More and more features are being implemented.”

Will the game be priced differently during and after Early Access?

“The price of the game after Early Access will probably not change, but that will depend on how many of the planned features we'll manage to implement. If we succeed with all of them, the price might raise by about 10%, but if not, it'll stay at the current value.”

How are you planning on involving the Community in your development process?

“The Steam Community can deliver their feedback using Steam features or send it to

We'll look at each message and decide what next.”
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About This Game

Beat Rush is a musical racing game in which your goal is to catch as many points as possible, survive and upgrade your ship to the max.

You'll be in control of a space vessel capable of flying above a special platform that enables you to fly. You'll begin with a regular ship and work your way up by collecting blue points and using them to upgrade your vessel. The vessel's speed will increase by each beaten level. In the background of each level, you'll hear a different pumped-up electronic track.

In Beat Rush, your goal is to survive throughout the music track playing in the background.
You'll play with spaceships, which can be upgraded.
But it's not going to be that easy!
There will be obstacles spawning in your way. Colliding with them will cause damage to your ship. Too much damage and ... boooom.
You will also encounter what we call 'points'. They are shining conical objects.
They come in 3 colors, according to their function in the game.
All points replenish some of your health.
The blue ones are used as a currency in Beat Rush. You can spend them in the Shop.
The pink ones allow you to jump; 15 pink points = 1 jump.
The orange ones allow you to regenerate your shield, which you'll unlock with the 3rd ship in the Shop.
Each level will be more difficult than the previous one - more obstacles and higher speed.
Colliding with the walls on your sides also damages you - be careful while moving towards them!
Ships 4 and higher have special features that can be activated with the key that regenerates your shield.
There are now 2 game modes. The one where your main goal is to collect points and survive throughout a song is called the "level-up mode."
The one where you play indefinitely is called the infinite mode."


In a recent update, we brought you global leaderboards.
Whether you play in the main mode or the infinite mode, your scores get published to these leaderboards, available here.

The blue points are the rarest form of points and are also used as a currency, which is why we decided that these will be what the players will compete with.
In the level-up mode, the balance of your blue points gets published to the leaderboards after you finish a level.
In the infinite mode, your distance points get published after you get destroyed.

The new infinite mode

We recently implemented what we call the infinite mode.
This mode allows you to play indefinitely to one of the soundtrack tracks, which loops, but each loop is faster than the previous one.
The further you get, the more distance points you gain. These distance points are published to a global leaderboard after your ship is destroyed.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 8 and newer
    • Processor: Intel(R) Pentium(R) G2030 dual-core 3GHz or a dual-core AMD
    • Memory: 4 GB RAM
    • Graphics: Inter(R) HD Graphics 2GB or AMD Radeon 6870 HD
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: ANY
    • Requires a 64-bit processor and operating system
    • OS: Windows 8/10
    • Processor: Quad-core Intel or AMD
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce GTX 750
    • DirectX: Version 11
    • Storage: 1500 MB available space
    • Sound Card: ANY

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