Kendo is a room-scale VR Kendo Training Application.
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Release Date:
Oct 11, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives me the opportunity to share the game with a wide audience to gather support and feedback as I'm creating the game. The format of the game has made it well suited to Early Access, allowing me to get the base mechanics in place and then polish them up over time.”

Approximately how long will this game be in Early Access?

“Six months to a year from the Steam launch assuming that I'd just be adding in more features and mechanics that wouldn't change much after launch.”

How is the full version planned to differ from the Early Access version?

The full version will consist of more mechanics and features that have not been implemented yet.

Add on Features:

  • Adjustable Physical Properties (Height/Weight/Gender/Age)
  • Adjustable Number of NPCs
  • Combo creation sequences
  • Controller on weapon support
  • Metrics and feedback system
  • NPC Kendo Match
  • More locations

I will also be using the Early Access period to focus on polish and combat tweaks based on user feedback.”

What is the current state of the Early Access version?

Base features for quick starting Kendo training have been implemented.

Custom Music Import

  • Train to your own music

Virtual Form Training:

  • Form Training (NPC will assume and execute selected training form for user)

Real time customization of sparring NPC:

  • Adjustable Front Facing Only /360 movement
  • Adjustable Speed
  • Adjustable Behavior (Offensive(Attack/Feint)/ Defensive(Block/Dodge))
  • Adjustable Techniques (Determine the odds of chosen technique being used)

Will the game be priced differently during and after Early Access?

“Unless a large and currently unplanned feature is added to the game, there are currently no plans for the price to increase in the future.”

How are you planning on involving the Community in your development process?

“Community feedback will be taken into consideration every step of the way. While I plan to keep a strong vision for how the game will shape up, I want to be very responsive to whether or not players are enjoying themselves and feeling satisfied with the game they're playing. Please don't be shy to opt into the beta branch of the game through Steam and share your thoughts about the future direction of the game.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Valve Index. See the VR Support section for more info.
VR Only

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About This Game

Room scale: The game is currently room scale only with a minimum space requirement of 2m front-to-back. If playing with SteamVR, please make sure you have gone through setup in "room scale" mode.

Kendo is a kendo training application designed specifically for VR.

Custom Music Import


  • Train to your own music

Virtual Form Training:


  • Form Training (NPC will assume and execute selected training form for user)

Real time customization of sparring NPC:


  • Adjustable Front Facing Only /360 movement
  • Adjustable Speed
  • Adjustable Behavior (Offensive(Attack/Feint)/ Defensive(Block/Dodge))
  • Adjustable Techniques (Determine the odds of chosen technique being used)

Help:

Q:How do I import and play music in the application?
A: Follow the steps below;
In your Steam Library, right click the application and select "Properties".
Click on the tab "Local Files", and click on "Browse Local Files".
In the newly opened window of the Installation Directory, click on "KENDO_Data".
Place your music files into the folder "StreamingAssets".

Q:How do I enable Front Facing Only if I have not enough room space?
A: You do not have to do anything. By default, the NPC is in Front Facing Mode.
To enable the 360 movement; in the "Settings" select "Position" and adjust the slider value.
Press the "Start" button below the slider to activate it.
360 Movement is recommended for a fuller experience.
Front Facing turns the NPC into a static character mostly waiting for the User to charge towards it.

Q:How do I get better performance?
A: The background NPCs are optional, and you can toggle them off for better performance.
In the main menu, select "Settings" and untoggle "Background NPCs".

Q:How do I solve XYZ bug?
A:Please drop me a message or an email and I will address it as soon as I can.

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel Core i5-4590 AMD FX 8350 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX970 or AMD Radeon R9 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 3 GB available space
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