Use your body to move in any SteamVR game that uses trackpad/joystick 'free locomotion'. VRock to increase immersion, keep active, free up your hands or just to fulfil that desire to look (even more) silly in VR!
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Release Date:
Winter 2019
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“It is very difficult to set out comfort options for VRocker because people react to movement in VR in a very diverse way. Early Access will allow me to gauge the community reaction and to see the strong / weak points of the app and see what features need be added (most likely) or removed.”

Approximately how long will this software be in Early Access?

“6 months - 1 year (I have another child on the way)”

How is the full version planned to differ from the Early Access version?

“In general the app is currently relatively 'dumb' and just checks the controller poses. I want to explore adding more smartness to it - perhaps looking at AI and ML - so it can figure out what you are trying to do in the game and apply inputs accordingly (like the automatic braking for aiming down sights it currently does).

Also:

Preset Modes
Improve HMD relative direction
Pimax / WMR support
Dashboard / Overlay
More comfort options
Jumping
More braking options
Improve Performance
Accessibility options”

What is the current state of the Early Access version?

“It is fully functioning and usable but may have a few performance issues on certain hardware / software combos - hence why I am encouraging people to try the demo first”

Will this software be priced differently during and after Early Access?

“No”

How are you planning on involving the Community in your development process?

“Feedback, Feedback, Feedback! The community will be essential - movement in VR is a very personal thing. To capture that feedback we will launch a discord channel too”
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Notice: Requires one of the following virtual reality headsets: HTC Vive, Oculus Rift, or Valve Index. See the VR Support section for more info.
This game is not yet available on Steam

Planned Release Date: Winter 2019

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About This Software

VRocker allows for an alternate method of movement in VR for other games. It was conceived out of a desire to increase immersion and get players moving physically in VR.

There is no concrete rule on how to VRock, but in general you simply step forward then back - or left then right - and repeat! The effort required can be adjusted allowing for gentle rocking all the way to vigorous lunges.

Another aim was to free up your arms as much as possible allowing for natural interactions with your environment - to achieve this it was designed with controller relative direction in mind, HMD relative will also work but offers less flexibility.

Please try the the demo first though - it's fully functioning but time limited before a cool down period is activated. VRocking may not be for everyone and games that use free locomotion have subtle differences in how the movement is handled so the demo should give you a good idea how the app will perform on your chosen hardware / software combo

Cheers!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • Storage: 400 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060, AMD Radeon RX 480 equivalent or better
    • Storage: 400 MB available space
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