Isles of Adalar is an open world single player/co-op fantasy RPG that can be played in first or third person. The game is one part RPG one part RPG maker as it ships with an integrated level editor and Steam Workshop support. Users can mod the existing content or create their own.
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Echilibrate (134) - 49% din cele 134 recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării:
22 oct. 2020
Dezvoltator:

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Joc cu acces timpuriu

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Ce au de spus producătorii:

De ce Acces Timpuriu ?

„Our goal with Isles of Adalar is to create the best role playing experience (with an additional focus on community content) that we reasonably can. In order to do that, we will need time to experiment with new features and technology while taking in user feedback. Money raised during early access will be invested back into the game via development team expansion and contract work.”

Aproximativ cât timp se va afla acest joc în Acces Timpuriu?

„Users can expect Isles of Adalar to be in development for 2 - 3 years before it leaves Early Access. Iteration takes time and we don't want to rush the game's development.”

Ce diferențe vor fi între versiunea completă, finală și cea aflată în Acces Timpuriu?

„Throughout Early Access we will be listening to user feedback and polishing the current features in the game. In addition to that, new features will be added to enhance the overall experience. As time progresses, the engine technology and performance optimization will see improvements as well.

The Early Access release version will ship with the intro section of the campaign. We will be continuously adding content to the campaign throughout Early Access.

Eventually our level editor and mod support will be integrated directly with the Steam Workshop.

Co-op multiplayer will support up to two players at launch and will be expanded further in the future. Our integrated level editor is also available, allowing users to create and share content.”

Care este starea actuală a versiunii aflate în Acces Timpuriu?

„Isles of Adalar will ship with the core features and foundation any role playing game needs, such as combat, dialogue, skill/character progression, stealth, crafting, companions, and faction reputations.”

Va avea jocul aflat în Acces Timpuriu un preț diferit față de versiunea finală?

„We believe that the price tag should be representative of the state of the game. With that in mind, the price will increase as we ship new content and features.”

Cum dorești să implici comunitatea în procesul tău de dezvoltare?

„With the integrated level editor and mod support, Isles of Adalar will have a heavy focus on community. Every few months we post videos of development progress and upload them to YouTube and as announcements on our Steam page.

Our development team monitors the Steam forums for user feedback. We also have a Discord server for those who want a more direct way to provide feedback to the team.”
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Nu este disponibil în limba: Română

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Cumpără Isles of Adalar

 
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Despre acest joc


MULTIPLAYER
We've always wanted to experience this style of RPG with a few friends. With that in mind, Isles of Adalar will support up to four player co-op on release. However, we know multiplayer isn't for everyone so we will manually scale the difficulty of every encounter to keep the integrity of the single player game design.


MOD SUPPORT
Our vision is for Isles of Adalar to become known over time as a nearly endless RPG experience rich with narrative driven content. With this in mind we've designed our game to support mods and user generated content from the very beginning. Everything that exists in game is created using the same level editor that ships inside the game, so the modders have access to all the tools we use ourselves to create campaigns.

Just shipping tools for modding is not enough to realize our vision. We are going to be actively working to build up a creative community around our game. This starts with making tools as user friendly and efficient to use as possible so that small teams of only a handful of people can make large scale campaigns. But in addition to the tools we will also be giving players extra content that is not used in the base game so that their campaigns can feel unique. This will range from environmental biomes, to different styles of architecture and even new enemies.

ROLE PLAYING AND REPLAYABILITY
Choice and consequence is at the core of our dialogue system. We use a hybrid (mostly) text based system that features non specific voice lines for NPCs. This allows us to have in depth dialogue with the characters in the world but also gives the player necessary feedback to reflect the NPC's general attitude and response to the player. For example, you may try to intimidate a bandit and if you fail the speech check you may get a voiced response saying something like "I won't stand for this!" but the text can be more in depth and context specific.

Instead of using a speech skill to determine dialogue choices and persuasion success, the player can assign multiple personality traits to their character and these traits will give unique responses. The success or failure of a persuasion attempt is determined by both the player character's level and if a specific type of persuasion logically makes sense in the context of the situation.

Cerințe de sistem

    Minim:
    • SO *: Windows 7/8.1/10 (64-bit version)
    • Procesor: Intel i5-750/AMD Phenom II X4-945
    • Memorie: 8 GB RAM
    • Grafică: NVIDIA GTX 760 4 GB
    • DirectX: Versiune 11
    • Stocare: 10 GB spațiu disponibil
    Recomandat:
    • SO *: Windows 7/8.1/10 (64-bit version)
    • Procesor: Intel i7-4770/AMD Ryzen 3 2200G
    • Memorie: 8 GB RAM
    • Grafică: NVIDIA GTX 1060 6 GB
    • DirectX: Versiune 11
    • Stocare: 10 GB spațiu disponibil
* Începând cu 1 ianuarie 2024, clientul Steam va fi compatibil numai cu Windows 10 și versiunile ulterioare.

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