Low-Poly 3D Diorama Action! Inspired by 16-bit action games, Diorama Dungeoncrawl brings that style of challenge to a fully 3D Environment! Battle monsters and avoid traps in your quest to claim the heart of the Living Castle!
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Release Date:
Coming This Summer

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Planned Release Date: Coming This Summer

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Recent updates View all (3)

July 11

Diorama Dungeoncrawl - Coming Soon...



My next game, Diorama Dungeoncrawl, is coming soon. I'm aiming for late Summer/Early Fall of this year (2019). The game is an old-school action game with a diorama perspective. Run, jump and swing your mighty hammer to take on the denizens of the Living Castle.

You can wishlist it here:

https://store.steampowered.com/app/1074640/Diorama_Dungeoncrawl/

0 comments Read more

June 24

And All Would Cry Beware - Out Now!



Deep in the bowels of an abandoned laboratory, you discover a mysterious portal. Step through to another world in this Retro FPS/Metroidvania hybrid. Available Now:

https://store.steampowered.com/app/1071510/And_All_Would_Cry_Beware/
2 comments Read more

About This Game



Diorama Dungeoncrawl is a Low-Poly 3D Action Game where you must battle your way through a mysterious Living Castle to face off against the powerful Necromancer who controls it. Inspired by classic 16-bit action games, Diorama Dungeoncrawlbrings that style of gameplay to a fully 3D environment!

Face off against hoards of monsters including Skeletons, Giant Bats and Goblins! Take on fearsome bosses! Deftly avoid devious traps! Run, Jump and Swing your Mighty Hammer to take on all challengers in your quest to defeat the Master of the Living Castle!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2+
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
    • DirectX: Version 9.0
    • Storage: 150 MB available space
    Minimum:
    • OS: Mac OS X 10.8+
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
    • Storage: 150 MB available space

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