FlowMotion is a top-down couch game for up to four players, where it's last man standing wins. Zoom around procedurally generated planets and trick your opponents into killing themselves.
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Release Date:
Aug 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is made by a few college students who just want to release a game, but that doesn't mean it ends there. Should the game ever grab any attention, then we are definitely planning on supporting the game with plenty of updates and whatever the community asks for.
Early access is a way for us to ensure all of you that we are still active and working on the game. We really want to make a good game, so we are all open to any feedback we may get.”

Approximately how long will this game be in Early Access?

“For now the game will probably be in early access until somewhere in 2020, however it is difficult to say exactly when the game fully comes out.
This is purely a passion project so putting the game out there is just the first step.”

How is the full version planned to differ from the Early Access version?

“The biggest feature we currently want to implement is online multi-player. We expect this one to take the longest, so even though it is a high priority it might not make it into the game untill we leave early access.
Other features include:
New characters
New gamemodes
And a better visual presentation

What is the current state of the Early Access version?

“The game is currently in a very early state which is the primary reason for the game being free.
The game in it's current state contains: 2 player fast paced split screen action on procedurally generated planets and three game modes (4 player modes are planned in the future).
We urge anyone to report any bugs and/or problems they might encounter.”

Will the game be priced differently during and after Early Access?

“No. The game will be free forever.”

How are you planning on involving the Community in your development process?

“We will try our very best to be active in the Steam community for the game, and answer any possible questions about it. We will of course also post updates on future content for the game. All communication will take place right here on Steam. Anyone should feel free to use the game's community tab to talk about anything Flowmotion related.

We thank any of you taking the time to talk about our game.”
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About This Game

FlowMotion is a purely passion project made by some college guys who just want to create something. The game is a top-down couch game for up to four players, where it's last man standing wins.
Zooming around procedurally generated planets tricking your opponents into killing themselves is the primary goal of the game.

So what does FlowMotion feature?


The Walls gamemode

When playing the Walls mode in FlowMotion, you take control of an arrow character with a long trail behind it on a randomly generated planet. This trail is used to block off opponents and possibly forcing them to collide with it, eliminating them from the round. A full match of FlowMotion is 5 rounds total. Exclusive to the Walls gamemode you have the ability to connect two different nodes spread across the map to form a permanent wall, that prevents anything from passing through, even yourself. Use this to trap enemy players and win the game.

The Snake mode

This one might be more self explanatory. In the Snake mode you simply spawn in with the goal to collect nodes that expand your tail, causing you to grow longer untill there's only one player left still going.
There is more to discover should you want to try it out for yourself. Its free after all, and we are open to any feedback.

The game is very minimalistic in both gameplay and style, which is why we aim to create more content for the game should it grab enough attention.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i3-3240
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce GTX 650
    • DirectX: Version 10
    • Storage: 100 MB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5-6600
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 760
    • DirectX: Version 11
    • Storage: 100 MB available space

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