Explore an unknown and abandoned world. Each step, each puzzle, brings you closer to discovering the history and secrets of a lost civilization. Can you find the light?
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Release Date:
31st May 2019
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Planned Release Date: 31st May 2019

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Recent updates View all (3)

May 17

2 Weeks Until Release

Hi all hope you are good. It's been a good few weeks putting everything together for the final build, happy to say that everything is done!! So the last 2 weeks will be spent on tweaks and polish, to try and get There The Light playing as good as possible.

Yup, 2 weeks until release!! Ahhh it's scary, but very exciting. It's pretty crazy looking back at the first prototype of the game, going over the old notebooks and sketchbooks. So many iterations, so many builds!

Anywhoo, hope you all have a good week going foward,

All the love

CasualBebop
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May 2

Dev Blog #2 - Music Music Music!

https://www.youtube.com/watch?v=LZMaUTlU61U

There The Light has it's first OST video. Isaac - by Hash Brown

Check it out!

Check Hash Brown out here:
https://soundcloud.com/hashbrowner


Hi all, hope you are ok!

It's been a pretty hectic week; I've been finalizing all the music for the game, and There The Light has received so much more engagement then I thought it would. Everyone that's joined the community or wishlisted the game: you guys flippin' rule! Like seriously rule. I've got a couple of ideas for the community, that I would love to implement when the work starts to slow down.

Main idea that's been floating around my head is to put out cryptic images (similar to what can be found in-game). It would be interesting to see if you can figure out what it all means!

Let me know what you think, hopefully I'll get time to do something like this.

So Dev Blog update:

Most the week has been spent finalizing all the sound/music interactions found across the game (demo vid below). And, I've added in the soundtrack! I'm pretty happy with it all, a few things might need tinkering with, but generally it all fits together!

I may have shot myself in the foot, I started to play around with colour grading and LUT's (lookup textures) and it's completely changed the aesthetic of the game, and really tied everything together... which probably means I'm going to have to redo the trailer and screenshots at some point! I'll try and show you all in the next dev blog.


Here is a super short demo vid of some of the sound/music interactions I've been working on. Please excuse the horrible recording quality.

https://www.youtube.com/watch?v=n4JYI8bWPFU

Unfortunately over the next week there probably isn't going to be anything particularly interesting to show. I've got to go through and finish the Save/Load system and UI. Then it's on to optimization. Fun fun fun! Luckily I started making this game on a 2010 Mac Pro Cheese Grater - if it runs on that, it can run on pretty much anything.

Anywhoo, hope you all have a great week

All the love,
CasualBebop
0 comments Read more

About This Game

Explore an unknown and abandoned world. Each step, each puzzle, brings you closer to discovering the history and secrets of a lost civilization. Can you find the light?

There The Light is a short single-player, first-person puzzle exploration game. The game is split into 4 separate linear levels, each takes you deeper into the heart of the planet. I wanted to create an immersive world where story, visuals and music are merged together in interesting and creative ways. There The Light features 50 puzzles, and a soundtrack that grows and forms based on the interactions that you make in-game.

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Quad Core - 2.2GHZ
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 650 // ATI Radeon HD 5770 1GB
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: Onboard
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i7-8700 // Ryzen 7 2700
    • Memory: 16 GB RAM
    • Graphics: Nvidia GeForce GTX 1060 6GB // AMD RX 580 8GB
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: Onboard
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 10.10
    • Processor: Quad Core - 2.2GHZ
    • Memory: 16 GB RAM
    • Graphics: ATI Radeon HD 5770 1GB
    • Storage: 4 GB available space
    • Sound Card: Onboard
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 10.14
    • Processor: Intel Core i7-8750H
    • Memory: 16 GB RAM
    • Graphics: Radeon Pro 560X 4GB
    • Storage: 4 GB available space
    • Sound Card: Onboard

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