Prismatic Maze is an experimental evolving maze game where maps are alive, grown organically and naturally arranging themselves into hierarchical mazes. Hidden in each map are tools and ingredients to grow more complex mazes and aid to exploration of their patterns and treasures.
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Prismatic Maze is my ongoing attempt to make an interesting maze game.

In Prismatic Maze, maps are not pre-built or purely random, they are grown.

Maps are seeded with Pigment creatures which grow larger over time like bacteria in a petri dish, filling their inside area with maze walls.

Pigments bump up against each other, punch doors through to the other side and hide keys inside the bodies of their neighbors.

Classic Mode
In Classic Mode, you play as an agent of White and are tasked with bringing light to the Black Tower, which is hidden and locked away somewhere on the same map.

You must find keys to unlock the doors barring your way, break into the domains of your neighbors, exploring to steal their seeds to unlock the Black Tower.

Along the way, you can find items to assist you in your exploration as well as ingredients to build new maps with large and more complex mazes.

系統需求

    最低配備:
    • 作業系統 *: Windows 7 SP1+
    • 處理器: 1.5GHz. SSE2 instruction set support.
    • 記憶體: 512 MB 記憶體
    • 顯示卡: Direct X10 Compatible Card
    • DirectX: 版本:10
    • 儲存空間: 200 MB 可用空間
    建議配備:
    • 作業系統: Windows 10
    • 處理器: 2.5+GHz. SSE2 instruction set support.
    • 記憶體: 1024 MB 記憶體
    • 顯示卡: Direct X10 Compatible Card
    • DirectX: 版本:10
    • 儲存空間: 512 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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