In PacketStorm, you play an AI developing a new Internet Service Provider. Each game takes place over a few second of game-time, but potentially many hours of realtime. Buy up routers, upgrade cable networks and deal with packet jams as you earn money to research new and better upgrades.

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关于此游戏

Many years ago, I learned about Dijkstra's algorithm - the fundamental building blocks of how the internet works. I was fascinated by these, and attempted to implement it myself. I had such fun (because I'm quite frankly a massive nerd) messing about with nodes and graphs that I decided to turn it into a game, written using DirectX 5 and C++. Years later, I ported it to XNA, but didn't finish it. Years LATER, I ported it once more to Unity, and after over a decade of off-on development, I'm proud to release the relaxing and zen-like PacketStorm.

In PacketStorm, you play an AI developing a new Internet Service Provider. Each game takes place over a few second of game-time, but potentially many hours of realtime. Buy up routers, upgrade cable networks and deal with packet jams as you earn money to research new and better upgrades. Move from running a small ISP over England to one spanning the entire world.

FREE BONUS - Learn the names and locations of almost every city in the world. It's like learning, but fun!

系统需求

    最低配置:
    • 操作系统: XP and up
    • 处理器: Dual-Core 1.6ghz CPU
    • 内存: 4096 MB RAM
    • 显卡: Intel HD Graphics 3000/Nvidia G300/Radeon HD 5850 with 512mb of RAM
    • DirectX 版本: 11
    • 存储空间: 需要 1000 MB 可用空间
    推荐配置:
    • 操作系统: Windows 10
    • 处理器: Intel i5
    • 显卡: Nvidia 900 series or newer
    • DirectX 版本: 11
    • 存储空间: 需要 1000 MB 可用空间

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多半好评 (14 篇评测)






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