Get into the magical world of lighting design. Build huge concert stages in minutes with our carefully crafted tools. Control stage lights, motors or hoists with our integrated DMX controllers. Display built-in 2D animations on video panels or make your own animations by visual programming.
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Release Date:
Mar 28, 2019
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Available: March 28

This game will unlock in approximately 4 days

 

About This Game

Stage of Light is a lighting sandbox where you can build stages with procedural modelling tools and control both lights and stage structures with integrated DMX controllers.
Every device in the game can be triggered with DMX signal.
You can program them from DMX controllers and create nice light shows.

Builder features
  • More than 20 lighting fixtures with different effects and capabilities.
  • Fire machine with DMX control.
  • 7-axis industrial robot with 3 different size(can be controlled with DMX too).
  • Ability to build stage trusses with almost any shape or size.
  • A special stage builder system that helps you to erect a stage with a few clicks,
    if necessary resizes trusses when you move them around.
  • Scaffolding truss builder system that allows you to the create scaffolding structures very easily.
  • Video panel builder system which allows you to install huge video panels on scaffolding structures.
  • Cube builder system to create stage floors or other interesting shapes.
  • Undo/Redo system for almost all building operations(Move, Rotate, Scale, Add, Remove etc.).
  • Position and Rotation snapping options for ease of use.

    Lighting controllers

    Dmx 960 Console
    - Up to 40 fixtures
    - 96 playbacks
    - 2 control wheels
    - Effect Generator
    - Chase Modulator

    M5000 Dmx Console
    - Controls virtually unlimited fixtures
    - 1000 playbacks
    - 3 touchscreens with scrolling capability
    - 3 control wheels with integrated display
    - Fixture groups
    - Effect Generator
    - Chase Modulator

    All Dmx consoles can be controlled by clicking their buttons or moving faders & wheels.
    Playbacks can be triggered by moving faders with mouse or key presses from your keyboard.
    If you have an external MIDI controller you can also trigger playbacks with it.

    Visual Content
    In the game there is a 2D graphics engine which generates visuals to display them on video panels. You can use built-in graphics or configure them with the visual scripting system in the game. Mapping 2D visuals to video panels can be done with a few clicks.

    In this sandbox you can record everything you have done in the game to a save file and load the save file later and continue playing.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 64-bit
    • Processor: Dual Core 3.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750 Ti (2GB)
    • DirectX: Version 11
    • Storage: 3 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 64-bit
    • Processor: Quad Core 3.0 Ghz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1060 (6GB)
    • DirectX: Version 11
    • Storage: 3 GB available space
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