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License

1. Under this End User License Agreement (the "Agreement"), YouVisio Productions Inc. (the "Vendor") grants to the user (the "Licensee") a nonexclusive and nontransferable license (the "License") to use Sword and Shield Free Demo (the "Game").

2. Title, copyright, intellectual property rights and distribution rights of the Game remain exclusively with the Vendor. Intellectual property rights include the look and feel of the Game. This Agreement constitutes a license for use only and is not in any way a transfer of ownership rights to the Game.

3. The rights and obligations of this Agreement are personal rights granted to the Licensee only. The Licensee may not transfer or assign any of the rights or obligations granted under this Agreement to any other person or legal entity. The Licensee may not make available the Game for use by one or more third parties.

4. The Game may not be modified, reverse-engineered, or decompiled in any manner through current or future available technologies.

5. This is License to use one copy of the Game solely and exclusively for your personal use. Only person who agrees with the End User License Agreement can use the Game.

6. Failure to comply with any of the terms under the License section will be considered a material breach of this Agreement.

Notice to minors and parents

7. If you are under the age of majority in your jurisdiction, you must make sure that your parent or guardian reads and accepts this agreement and our privacy policy on your behalf prior to your use of the game.

Limitation of Liability

The below should be reviewed before use of the Game. If the Game will be used by children, this information should be read and explained to them by an adult. Failing to review the below health and safety precautions may cause damage to property, injury or death.

8. The Game should not be used by children under the age of 13, as this is a critical period in visual development. Adults should monitor children (age 13 and older) who are using or have used the Game for any of the symptoms described above, and should limit the time children spend using the Game and ensure that they take breaks during use. Prolonged use should be avoided, as it could negatively impact hand-eye coordination, balance, and multi-tasking ability. Adults should monitor children closely during and after use of the Game for any decrease in these abilities.

9. Please note that certain people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights or light patterns, even if they have never experienced epileptic symptoms or been previously diagnosed with epilepsy. Such people may have a seizure while watching certain images on screens, including virtual reality headsets, or playing certain video games, including the Game. If you or anyone in your family has ever had symptoms related to epilepsy (seizures or loss of consciousness in particular) when exposed to flashing lights, you should consult your doctor prior to playing the Game. Parents and guardians should watch their children while playing the Game. Stop playing the Game and consult a doctor if you or your child has any of the following symptoms:
Convulsions, Eye or muscle twitching, Loss of consciousness or awareness, Altered Vision, Involuntary movements; or Disorientation.

10. The Vendor is not liable for any death, injury or health complications resulting from any epileptic symptoms or conditions which may occur during or as a result of your use of the Game. To reduce the likelihood of a seizure or epileptic symptoms do not play the Game when tired or need sleep and take 10 or 15 minute breaks every 30 minutes while playing the Game.

11. In regards to motion sickness. Playing video games (especially virtual reality games), including the Game, may cause motion sickness in some players. If you or your child feels dizzy or nauseous when playing the Game, stop playing and rest. Do not drive, operate heavy machinery or engage in other demanding or strenuous activity until you feel better. To limit the risk of motion sickness while playing the Game, do not use the Game when you are tired, need sleep, are under the influence of alcohol or drugs, are hung-over, have digestive problems, are under emotional stress or anxiety, or when suffering from cold, flu, headaches, migraines, or earaches or other health issues which may increase your susceptibility to adverse symptoms.

12. Give yourself plenty of room to play the Game. Always be aware of your surroundings when playing the Game. While playing the Game you will be moving around the play area and using your hands to gesture and control gameplay. Make sure the play area is clear of furniture, objects, animals, plants and other people that could be bumped into during game play. Please ensure that you are not near other people, animals, objects, stairs, balconies, windows, walls furniture or other objects that may pose a danger to you or could be damaged during or immediately after using the Game.

13. All objects that may pose tripping hazards, could cause injury or could be damaged as the result of your contact with them while playing the Game should be removed from the play area prior to your or your family members playing the Game. A minimum 6ft by 6ft unobstructed play area is recommended for Users safe enjoyment of the Game. Never handle sharp or dangerous objects while playing the Game.

14. As the Game is an immersive virtual reality experience, you may not be able to fully see or hear your surroundings while playing the Game, so necessary precautions should be taken to ensure the safety of yourself and those around you while you or your family members are using the Game. Before playing the Game, please take a moment to ensure that the play area and surrounding space is safe and free of potential hazards. Due to the immersive nature of the Game, sound volumes should be kept at low enough levels that you are able to maintain awareness of your surroundings while playing the Game and so as not to damage your hearing. Users should not use the Game if their awareness of your surroundings is impaired by lack of sleep, drugs, alcohol, the effects of a hangover, stress, anxiety or when suffering from a cold, flu, headaches, migraines or other illnesses.

15. The Vendor is not liable for any damage to property, injury or death that may occur as the result of the interactions between you or your family members and people or objects in or around the play area during your use of the Game.

16. The Game is provided by the Vendor and accepted by the Licensee "as is". Liability of the Vendor will be limited to a maximum of the original purchase price of the Game. The Vendor will not be liable for any general, special, incidental or consequential damages including, but not limited to, loss of production, loss of profits, loss of revenue, loss of income, loss of data, or any other business or economic disadvantage suffered by the Licensee arising out of the use or failure to use the Game.

17. The Vendor makes no warranty expressed or implied regarding the fitness of the Game for a particular purpose or that the Game will be suitable or appropriate for the specific requirements of the Licensee.

18. The Vendor does not warrant that use of the Game will be uninterrupted or error-free. The Licensee accepts that Game in general is prone to bugs and flaws within an acceptable level as determined in the industry.

Warrants and Representations
19. The Vendor warrants and represents that it is the copyright holder of the Game. The Vendor warrants and represents that granting the license to use this Game is not in violation of any other agreement, copyright or applicable statute.

Term
20. The term of this Agreement will begin on Acceptance and is perpetual.

Termination
21. This Agreement will be terminated and the License forfeited where the Licensee has failed to comply with any of the terms of this Agreement or is in breach of this Agreement. On termination of this Agreement for any reason, the Licensee will promptly uninstall the Game.

Force Majeure
22. The Vendor will be free of liability to the Licensee where the Vendor is prevented from executing its obligations under this Agreement in whole or in part due to Force Majeure, such as earthquake, typhoon, flood, fire, and war or any other unforeseen and uncontrollable event where the Vendor has taken any and all appropriate action to mitigate such an event.

Governing Law
23. The Parties to this Agreement submit to the jurisdiction of the courts of the Province of British Columbia for the enforcement of this Agreement or any arbitration award or decision arising from this Agreement. This Agreement will be enforced or construed according to the laws of the Province of British Columbia. Unless expressly waived by Licensor in writing for the particular instance or contrary to local law, the sole and exclusive jurisdiction and venue for actions related to the subject matter hereof shall be the provincial and federal courts located in Vancouver, British Columbia, Canada.

Miscellaneous
24. This Agreement can only be modified in writing signed by both the Vendor and the Licensee.

25. This Agreement does not create or imply any relationship in agency or partnership between the Vendor and the Licensee.

26. Headings are inserted for the convenience of the parties only and are not to be considered when interpreting this Agreement. Words in the singular mean and include the plural and vice versa. Words in the masculine gender include the feminine gender and vice versa. Words in the neuter gender include the masculine gender and the feminine gender and vice versa.

27. If any term, covenant, condition or provision of this Agreement is held by a court of competent jurisdiction to be invalid, void or unenforceable, it is the parties' intent that such provision be reduced in scope by the court only to the extent deemed necessary by that court to render the provision reasonable and enforceable and the remainder of the provisions of this Agreement will in no way be affected, impaired or invalidated as a result.

28. This Agreement contains the entire agreement between the parties. All understandings have been included in this Agreement. Representations which may have been made by any party to this Agreement may in some way be inconsistent with this final written Agreement. All such statements are declared to be of no value in this Agreement. Only the written terms of this Agreement will bind the parties.

29. This Agreement and the terms and conditions contained in this Agreement apply to and are binding upon the Vendor's successors and assigns.

Notices
30. All notices to the Vendor under this Agreement are to be provided at the following address:

YouVisio Productions Inc.
398 - 2416 Main Street,
Vancouver BC, Canada, V5T 3E2

Last Updated: October 5, 2016