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BibimBob includes the Unreal® Engine code and other code, materials, and information (the “Epic Materials”) from Epic Games, Inc. (“Epic”). All Epic Materials are provided on an “as is” and “as available” basis, “with all faults” and without warranty of any kind.
DevNyangyummy123, Epic, and Epic's affiliates disclaim all warranties, conditions, common law duties, and representations (express, implied, oral, and written) with respect to the Epic Materials, including without limitation all express, implied, and statutory warranties and conditions of any kind, such as title, non-interference with your enjoyment, authority, non-infringement, merchantability, fitness or suitability for any purpose (whether or not Epic knows or has reason to know of any such purpose), system integration, accuracy or completeness, results, reasonable care, workmanlike effort, lack of negligence, and lack of viruses or other harmful code, whether alleged to arise under law, by reason of custom or usage in the trade, or by course of dealing.
To the maximum extent permitted by applicable law, neither Devnyangyummy123, Epic, nor Epic's affiliates shall be liable for any loss of profits or any indirect, incidental, punitive, special, or consequential damages arising out of or in connection with the Epic Materials.
END USER LICENSE AGREEMENT (EULA) FOR BIBIMBOB
1. LICENSE GRANT
DevNyangyummy123 grants you a non-exclusive, non-transferable, revocable, limited license to download, install, and use BibimBob strictly for your personal, non-commercial entertainment purposes in accordance with the terms of this Agreement and Steam's subscriber agreement.
2. RESTRICTIONS ON USE
You agree not to, and you will not permit others to:
(a) License, sell, rent, lease, assign, distribute, transmit, host, outsource, disclose or otherwise commercially exploit the game.
(b) Modify, make derivative works of, disassemble, decrypt, reverse compile or reverse engineer any part of the game.
(c) Create, use, offer, advertise, make available and/or distribute any cheats, hacks, mods, or exploits that alter the gameplay or game files.
3. REFUND POLICY
All refunds and purchasing terms are subject to the Steam Refund Policy managed by Valve Corporation.
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BibimBob uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.Unreal® Engine, Copyright 1998 – 2026, Epic Games, Inc. All rights reserved.
DevNyangyummy123, Epic, and Epic's affiliates disclaim all warranties, conditions, common law duties, and representations (express, implied, oral, and written) with respect to the Epic Materials, including without limitation all express, implied, and statutory warranties and conditions of any kind, such as title, non-interference with your enjoyment, authority, non-infringement, merchantability, fitness or suitability for any purpose (whether or not Epic knows or has reason to know of any such purpose), system integration, accuracy or completeness, results, reasonable care, workmanlike effort, lack of negligence, and lack of viruses or other harmful code, whether alleged to arise under law, by reason of custom or usage in the trade, or by course of dealing.
To the maximum extent permitted by applicable law, neither Devnyangyummy123, Epic, nor Epic's affiliates shall be liable for any loss of profits or any indirect, incidental, punitive, special, or consequential damages arising out of or in connection with the Epic Materials.
END USER LICENSE AGREEMENT (EULA) FOR BIBIMBOB
1. LICENSE GRANT
DevNyangyummy123 grants you a non-exclusive, non-transferable, revocable, limited license to download, install, and use BibimBob strictly for your personal, non-commercial entertainment purposes in accordance with the terms of this Agreement and Steam's subscriber agreement.
2. RESTRICTIONS ON USE
You agree not to, and you will not permit others to:
(a) License, sell, rent, lease, assign, distribute, transmit, host, outsource, disclose or otherwise commercially exploit the game.
(b) Modify, make derivative works of, disassemble, decrypt, reverse compile or reverse engineer any part of the game.
(c) Create, use, offer, advertise, make available and/or distribute any cheats, hacks, mods, or exploits that alter the gameplay or game files.
3. REFUND POLICY
All refunds and purchasing terms are subject to the Steam Refund Policy managed by Valve Corporation.
--------------------------------------------------------------------------------
BibimBob uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.Unreal® Engine, Copyright 1998 – 2026, Epic Games, Inc. All rights reserved.