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CoasterWorks End User Licence Agreement
Effective date: 7 August 2026
Version: 1.0
This End User Licence Agreement ("Agreement") is between you and Double Check Media Limited, a company registered in England and Wales under company number 09741258 ("we", "us" or "Licensor"). Registered office: [to be inserted before publication]. It governs your use of CoasterWorks, including its software, downloadable content, updates, documentation and included content (collectively, the "Game").
Please read this Agreement before installing or using the Game. By purchasing, downloading, installing or using the Game, you agree to this Agreement. If you are not legally able to enter into this Agreement, a parent or legal guardian must review and accept it on your behalf.
Your use of Steam is also governed by the Steam Subscriber Agreement and applicable Steam policies.
1. Definitions
In this Agreement:
"CoasterWorks Content" means the software, assets and proprietary technology supplied with or used internally by the Game, including its code, user interface, stock parks, example layouts, procedural systems, internal data formats, models, textures, materials, animations, audio and documentation. It excludes User Content and the user's original creative contribution to an Output. CoasterWorks Content includes material owned by us and material licensed to us by third parties.
"User Content" means original parks, coaster layouts, settings, imported files and other material created or supplied by you.
"Output" means an image, video, project file or other result produced using an export, save, capture or rendering feature intentionally provided by the Game.
"DLC" means downloadable content purchased or licensed separately for use with the Game.
"Professional Upgrade" means the separately licensed CoasterWorks Professional DLC and its associated commercial-use features.
2. Licence grant
Subject to this Agreement and your lawful acquisition of a licence to the Game through a valid Steam account, we grant you a limited, non-exclusive, non-transferable and non-sublicensable licence to:
- install and use the Game on devices you own or control, as permitted by Steam;
- create, edit, save and simulate parks and coaster layouts;
- use the Game for personal and non-commercial purposes;
- create screenshots, videos and livestreams of the Game; and
- use the Game's expressly provided save, render and export features within the limits of this Agreement.
The Game is licensed, not sold. Rights not expressly granted remain reserved by us or the relevant rights holder.
This licence may only be terminated as described in this Agreement.
3. Gameplay videos and online content
You may publish gameplay videos, reviews, tutorials, screenshots and livestreams showing the Game.
You may receive ordinary platform advertising revenue, subscriptions or donations from this content without purchasing the Professional Upgrade.
This permission does not allow you to:
- distribute the Game or its source files;
- provide extracted models, textures, audio, track data or other CoasterWorks Content;
- sell renders or design work to clients;
- use Outputs in commercial advertising, paid professional services, engineering work or another commercial product; or
- present CoasterWorks Content as your own standalone work.
Broader commercial use requires the Professional Upgrade and is governed by the CoasterWorks Professional Commercial Licence Addendum.
For clarity, ordinary monetised gameplay videos, reviews, tutorials and livestreams permitted by this section do not require the Professional Upgrade.
4. DLC
DLC is licensed under this Agreement unless the DLC includes additional terms.
Coaster-type DLC, including the Compact Launch Coaster DLC, provides access to the relevant content inside CoasterWorks. Purchasing coaster-type DLC does not grant commercial-use rights or permission to extract or redistribute its assets.
The Professional Upgrade is additionally governed by the CoasterWorks Professional Commercial Licence Addendum. Where that addendum expressly conflicts with this Agreement regarding permitted commercial use, the addendum takes priority.
5. Ownership of the Game
The Game and CoasterWorks Content are protected by copyright and other intellectual-property laws.
We or our licensors retain all rights in:
- the Game's source code and compiled code;
- its user interface and tools;
- its procedural track, train, support, simulation and rendering systems;
- stock and demonstration parks;
- included coaster and train designs;
- bundled models, textures, materials, animations and audio;
- internal spline, control-point, geometry and runtime representations; and
- all updates and modifications to those materials created or supplied by us.
Buying the Game or DLC does not transfer ownership of these materials to you.
Some content is owned by third parties and licensed for use within the Game. Nothing in this Agreement transfers ownership of that third-party content.
6. Ownership of your projects
As between you and us, you retain ownership of the original creative elements of the parks and coaster layouts you create.
Your ownership of a project does not give you ownership of:
- the CoasterWorks software;
- bundled models, textures, materials or audio used by the project;
- the underlying procedural or simulation systems;
- third-party content; or
- internal formats and runtime data used to operate the Game.
You may make backup copies of your park files and transfer them between your own computers.
You may share ordinary editable park files created through the Game's intended save or sharing features with other lawful CoasterWorks users, provided that you do not use those files to extract or distribute protected CoasterWorks Content.
7. Imported content
You are responsible for content you import into CoasterWorks. You confirm that you own that content or have the necessary permission to use it.
Importing something into CoasterWorks does not grant you additional rights to it. Third-party assets, including assets obtained through Fab, Megascans or another marketplace, remain governed by their original licences. The base game and Professional Upgrade do not expand those licences.
You must not use CoasterWorks to infringe copyright, trade marks, privacy rights or other rights belonging to another person.
8. Restrictions
Except where expressly permitted by this Agreement or required by applicable law, you must not:
- copy or distribute the Game or any substantial part of it;
- sell, rent, lease, sublicense or provide access to the Game outside the methods permitted by Steam;
- reverse engineer, decompile, disassemble, translate or attempt to discover the Game's source code;
- extract, rip, scrape, decode or reconstruct bundled models, textures, materials, animations, audio or other assets, or use any of them outside the Game
- extract or reconstruct stock layouts, spline data, control points, force graphs, procedural definitions, support-generation data or internal runtime geometry;
- use memory inspection, modified executables, automated tools or similar methods to obtain protected CoasterWorks Content or internal data;
- circumvent encryption, packaging, licence checks, access controls or other technical protection measures;
- redistribute protected Game content as an asset pack, model, dataset, software component or part of another product;
- use extracted CoasterWorks Content to train a machine-learning or generative model;
- remove or obscure copyright, trade mark or attribution notices;
- falsely claim ownership or authorship of CoasterWorks Content; or
- help another person perform any of these restricted activities.
These restrictions do not prevent acts that applicable law expressly allows and does not permit us to prohibit.
They also do not prevent you from accessing your own original project content through features intentionally provided by the Game.
9. Interoperability
Nothing in this Agreement removes any legal right to obtain information necessary to make independently created software interoperable with the Game where that right cannot be excluded.
Before attempting decompilation for interoperability, you may contact us at support@coaster.works to request the necessary information.
Any information lawfully obtained for interoperability must only be used for the legally permitted purpose. It must not be used to reproduce the Game, create a substantially similar copy, extract protected assets or distribute confidential internal information.
10. Technical protection
The Game may use encryption, protected save containers, cooked asset packaging and other technical measures intended to discourage unauthorised access or extraction.
You must not deliberately bypass those measures except where applicable law expressly gives you a right to do so.
These measures do not prevent you from:
- playing normally;
- saving and loading parks;
- making reasonable backups;
- moving your projects between your computers; or
- using intended export features available under your licence.
11. No engineering or safety use
CoasterWorks is an entertainment and visualisation product.
The Game, its simulations and its Outputs are not certified for:
- engineering;
- structural analysis;
- manufacturing;
- construction;
- safety assessment;
- regulatory approval;
- ride commissioning; or
- controlling real machinery.
Forces, clearances, supports, track geometry and other results must not be treated as verified real-world data.
Any permitted professional use must be independently checked by appropriately qualified professionals before being used for a real ride, structure or safety-related purpose.
12. Updates and compatibility
We may provide patches and updates to improve compatibility, security, performance or functionality.
An update may change technical requirements or correct unintended behaviour. We will not use an update to remove mandatory consumer rights.
We may change or discontinue online or third-party-dependent functionality where reasonably necessary. Where practical, significant changes will be communicated through Steam or another appropriate channel.
DLC may require a compatible version of the base game.
13. Save data and backups
The Game includes save and recovery features, but these are not a substitute for maintaining your own backups.
You should keep backup copies of important projects, particularly before installing major updates or modifying imported content.
We are responsible for loss caused by our breach or failure to use reasonable care where the law requires us to be.
We are not responsible for loss caused solely by:
- damaged hardware;
- third-party software;
- unsupported modifications;
- files altered outside the Game;
- the user deleting or overwriting data; or
- events outside our reasonable control.
Nothing in this section limits your statutory rights.
14. Privacy
Any personal information collected or processed in connection with the Game will be handled according to the CoasterWorks Privacy Policy, available at: https://coaster.works/privacy
Steam processes information separately under Valve's own terms and privacy policy.
15. Third-party software and services
The Game contains software and content supplied under third-party licences. Relevant copyright notices and licence terms are provided in the Game's credits, legal notices or installation directory where required.
Third-party services may be governed by their own terms. We are not responsible for a third-party service where an issue is outside our control, but this does not affect any responsibility we have under applicable consumer law.
16. Unreal Engine and incorporated technology
The Game incorporates Unreal(R) Engine, technology licensed from Epic Games, Inc. ("Epic").
To the fullest extent permitted by law, all representations, warranties, conditions and liabilities of any kind relating to Unreal Engine and to any other third-party software incorporated in the Game are expressly disclaimed, whether made by us, by Epic or by any other licensor of that technology.
Epic is not a party to this Agreement, makes no warranty to you, and has no obligation or liability to you under this Agreement.
You may not extract, separate or use Unreal Engine or any other incorporated third-party technology independently of the Game, and you may not incorporate any part of it into your own products.
Nothing in this section affects our own responsibility to you for the Game itself under sections 17 and 19 or under mandatory consumer law.
17. Availability and system requirements
You are responsible for ensuring that your device reasonably meets the published system requirements.
Performance can vary according to park complexity, imported content, resolution and graphics settings.
We do not guarantee that the Game will operate with unsupported hardware, operating systems, drivers, modifications or third-party software.
This section does not affect your rights if the Game is faulty, misdescribed or does not meet mandatory legal requirements.
18. Statutory rights and refunds
Nothing in this Agreement excludes or restricts rights that cannot legally be excluded.
If you are a consumer, the Game and DLC must meet the standards required by applicable consumer law, including being as described and of satisfactory quality where those requirements apply.
Refund requests made through Steam are also subject to Steam's refund process. Steam's policies do not remove any additional mandatory rights you may have under applicable law.
19. Liability
We do not exclude or limit liability where doing so would be unlawful, including liability for:
- death or personal injury caused by negligence;
- fraud or fraudulent misrepresentation; or
- breach of consumer rights that cannot legally be excluded.
If you use the Game as a consumer, we are responsible for losses that are a foreseeable result of our breach of this Agreement or our failure to use reasonable care.
We are not responsible for losses that were not reasonably foreseeable when you accepted this Agreement.
The base-game licence is intended for personal use. We are therefore not responsible under the base-game licence for business losses such as lost profits, lost business, lost contracts or lost commercial opportunities.
Business and professional use is governed separately by the Professional Commercial Licence Addendum.
20. Termination
You may stop using the Game at any time.
We may terminate this licence if you materially breach this Agreement and, where the breach can reasonably be corrected, you fail to correct it after receiving reasonable notice.
A serious infringement involving unauthorised redistribution, deliberate extraction of protected assets or circumvention of technical protection may justify immediate termination where permitted by law.
Following termination, you must stop using and distributing the Game and any unlawfully extracted content.
Termination of this licence by us does not affect your purchase rights against Valve under the Steam Subscriber Agreement, including any refund rights under Steam's policies or applicable law.
Termination does not remove:
- rights and remedies that arose before termination;
- your ownership of your original User Content;
- mandatory statutory rights; or
- provisions intended to continue after termination, including ownership and restrictions on redistribution.
21. Changes to this Agreement
We may update this Agreement where reasonably necessary because of:
- changes in law;
- security requirements;
- new features or services;
- new distribution platforms; or
- clarification of existing terms.
The current version will show its effective date.
We will provide reasonable notice of material changes where practical. Changes will not retroactively remove rights already granted for Outputs lawfully created under an earlier version unless required by law.
If a material optional change requires consent under applicable law, it will not apply until that consent is obtained.
22. Governing law and disputes
This Agreement is governed by the laws of England and Wales.
If you live elsewhere as a consumer, you retain the protection of any mandatory laws that apply in your country of residence.
Nothing in this Agreement prevents a consumer from bringing a claim in a court that has jurisdiction under applicable consumer law.
Before beginning formal proceedings, you and we agree to make a reasonable attempt to resolve the matter by contacting: support@coaster.works
This does not prevent either party from seeking urgent legal relief or exercising a statutory right.
23. General terms
If any provision of this Agreement is found invalid or unenforceable, the remaining provisions will continue to apply. The affected provision will be interpreted as narrowly as necessary to make it lawful where possible.
A delay in enforcing a right does not waive that right.
This Agreement, any applicable DLC terms and the Professional Commercial Licence Addendum constitute the agreement between you and us concerning the Game, alongside the Steam terms that apply independently.
We may transfer this Agreement as part of a sale, restructuring or transfer of the CoasterWorks business, provided that doing so does not reduce your rights. You may only transfer your licence where Steam and applicable law permit it.
24. Contact details
Licensor: Double Check Media Limited
Company number: 09741258
Registered in: England and Wales
Support email: support@coaster.works
Legal enquiries: support@coaster.works
Website: https://coaster.works
Privacy policy: https://coaster.works/privacy
25. Copyright and attribution
(c) 2026 Double Check Media Limited. CoasterWorks and all original CoasterWorks content. All rights reserved.
Third-party names, brands and content belong to their respective owners.
CoasterWorks uses Unreal(R) Engine. Unreal(R) is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal(R) Engine, Copyright 1998-2026, Epic Games, Inc. All rights reserved.
Effective date: 7 August 2026
Version: 1.0
This End User Licence Agreement ("Agreement") is between you and Double Check Media Limited, a company registered in England and Wales under company number 09741258 ("we", "us" or "Licensor"). Registered office: [to be inserted before publication]. It governs your use of CoasterWorks, including its software, downloadable content, updates, documentation and included content (collectively, the "Game").
Please read this Agreement before installing or using the Game. By purchasing, downloading, installing or using the Game, you agree to this Agreement. If you are not legally able to enter into this Agreement, a parent or legal guardian must review and accept it on your behalf.
Your use of Steam is also governed by the Steam Subscriber Agreement and applicable Steam policies.
1. Definitions
In this Agreement:
"CoasterWorks Content" means the software, assets and proprietary technology supplied with or used internally by the Game, including its code, user interface, stock parks, example layouts, procedural systems, internal data formats, models, textures, materials, animations, audio and documentation. It excludes User Content and the user's original creative contribution to an Output. CoasterWorks Content includes material owned by us and material licensed to us by third parties.
"User Content" means original parks, coaster layouts, settings, imported files and other material created or supplied by you.
"Output" means an image, video, project file or other result produced using an export, save, capture or rendering feature intentionally provided by the Game.
"DLC" means downloadable content purchased or licensed separately for use with the Game.
"Professional Upgrade" means the separately licensed CoasterWorks Professional DLC and its associated commercial-use features.
2. Licence grant
Subject to this Agreement and your lawful acquisition of a licence to the Game through a valid Steam account, we grant you a limited, non-exclusive, non-transferable and non-sublicensable licence to:
- install and use the Game on devices you own or control, as permitted by Steam;
- create, edit, save and simulate parks and coaster layouts;
- use the Game for personal and non-commercial purposes;
- create screenshots, videos and livestreams of the Game; and
- use the Game's expressly provided save, render and export features within the limits of this Agreement.
The Game is licensed, not sold. Rights not expressly granted remain reserved by us or the relevant rights holder.
This licence may only be terminated as described in this Agreement.
3. Gameplay videos and online content
You may publish gameplay videos, reviews, tutorials, screenshots and livestreams showing the Game.
You may receive ordinary platform advertising revenue, subscriptions or donations from this content without purchasing the Professional Upgrade.
This permission does not allow you to:
- distribute the Game or its source files;
- provide extracted models, textures, audio, track data or other CoasterWorks Content;
- sell renders or design work to clients;
- use Outputs in commercial advertising, paid professional services, engineering work or another commercial product; or
- present CoasterWorks Content as your own standalone work.
Broader commercial use requires the Professional Upgrade and is governed by the CoasterWorks Professional Commercial Licence Addendum.
For clarity, ordinary monetised gameplay videos, reviews, tutorials and livestreams permitted by this section do not require the Professional Upgrade.
4. DLC
DLC is licensed under this Agreement unless the DLC includes additional terms.
Coaster-type DLC, including the Compact Launch Coaster DLC, provides access to the relevant content inside CoasterWorks. Purchasing coaster-type DLC does not grant commercial-use rights or permission to extract or redistribute its assets.
The Professional Upgrade is additionally governed by the CoasterWorks Professional Commercial Licence Addendum. Where that addendum expressly conflicts with this Agreement regarding permitted commercial use, the addendum takes priority.
5. Ownership of the Game
The Game and CoasterWorks Content are protected by copyright and other intellectual-property laws.
We or our licensors retain all rights in:
- the Game's source code and compiled code;
- its user interface and tools;
- its procedural track, train, support, simulation and rendering systems;
- stock and demonstration parks;
- included coaster and train designs;
- bundled models, textures, materials, animations and audio;
- internal spline, control-point, geometry and runtime representations; and
- all updates and modifications to those materials created or supplied by us.
Buying the Game or DLC does not transfer ownership of these materials to you.
Some content is owned by third parties and licensed for use within the Game. Nothing in this Agreement transfers ownership of that third-party content.
6. Ownership of your projects
As between you and us, you retain ownership of the original creative elements of the parks and coaster layouts you create.
Your ownership of a project does not give you ownership of:
- the CoasterWorks software;
- bundled models, textures, materials or audio used by the project;
- the underlying procedural or simulation systems;
- third-party content; or
- internal formats and runtime data used to operate the Game.
You may make backup copies of your park files and transfer them between your own computers.
You may share ordinary editable park files created through the Game's intended save or sharing features with other lawful CoasterWorks users, provided that you do not use those files to extract or distribute protected CoasterWorks Content.
7. Imported content
You are responsible for content you import into CoasterWorks. You confirm that you own that content or have the necessary permission to use it.
Importing something into CoasterWorks does not grant you additional rights to it. Third-party assets, including assets obtained through Fab, Megascans or another marketplace, remain governed by their original licences. The base game and Professional Upgrade do not expand those licences.
You must not use CoasterWorks to infringe copyright, trade marks, privacy rights or other rights belonging to another person.
8. Restrictions
Except where expressly permitted by this Agreement or required by applicable law, you must not:
- copy or distribute the Game or any substantial part of it;
- sell, rent, lease, sublicense or provide access to the Game outside the methods permitted by Steam;
- reverse engineer, decompile, disassemble, translate or attempt to discover the Game's source code;
- extract, rip, scrape, decode or reconstruct bundled models, textures, materials, animations, audio or other assets, or use any of them outside the Game
- extract or reconstruct stock layouts, spline data, control points, force graphs, procedural definitions, support-generation data or internal runtime geometry;
- use memory inspection, modified executables, automated tools or similar methods to obtain protected CoasterWorks Content or internal data;
- circumvent encryption, packaging, licence checks, access controls or other technical protection measures;
- redistribute protected Game content as an asset pack, model, dataset, software component or part of another product;
- use extracted CoasterWorks Content to train a machine-learning or generative model;
- remove or obscure copyright, trade mark or attribution notices;
- falsely claim ownership or authorship of CoasterWorks Content; or
- help another person perform any of these restricted activities.
These restrictions do not prevent acts that applicable law expressly allows and does not permit us to prohibit.
They also do not prevent you from accessing your own original project content through features intentionally provided by the Game.
9. Interoperability
Nothing in this Agreement removes any legal right to obtain information necessary to make independently created software interoperable with the Game where that right cannot be excluded.
Before attempting decompilation for interoperability, you may contact us at support@coaster.works to request the necessary information.
Any information lawfully obtained for interoperability must only be used for the legally permitted purpose. It must not be used to reproduce the Game, create a substantially similar copy, extract protected assets or distribute confidential internal information.
10. Technical protection
The Game may use encryption, protected save containers, cooked asset packaging and other technical measures intended to discourage unauthorised access or extraction.
You must not deliberately bypass those measures except where applicable law expressly gives you a right to do so.
These measures do not prevent you from:
- playing normally;
- saving and loading parks;
- making reasonable backups;
- moving your projects between your computers; or
- using intended export features available under your licence.
11. No engineering or safety use
CoasterWorks is an entertainment and visualisation product.
The Game, its simulations and its Outputs are not certified for:
- engineering;
- structural analysis;
- manufacturing;
- construction;
- safety assessment;
- regulatory approval;
- ride commissioning; or
- controlling real machinery.
Forces, clearances, supports, track geometry and other results must not be treated as verified real-world data.
Any permitted professional use must be independently checked by appropriately qualified professionals before being used for a real ride, structure or safety-related purpose.
12. Updates and compatibility
We may provide patches and updates to improve compatibility, security, performance or functionality.
An update may change technical requirements or correct unintended behaviour. We will not use an update to remove mandatory consumer rights.
We may change or discontinue online or third-party-dependent functionality where reasonably necessary. Where practical, significant changes will be communicated through Steam or another appropriate channel.
DLC may require a compatible version of the base game.
13. Save data and backups
The Game includes save and recovery features, but these are not a substitute for maintaining your own backups.
You should keep backup copies of important projects, particularly before installing major updates or modifying imported content.
We are responsible for loss caused by our breach or failure to use reasonable care where the law requires us to be.
We are not responsible for loss caused solely by:
- damaged hardware;
- third-party software;
- unsupported modifications;
- files altered outside the Game;
- the user deleting or overwriting data; or
- events outside our reasonable control.
Nothing in this section limits your statutory rights.
14. Privacy
Any personal information collected or processed in connection with the Game will be handled according to the CoasterWorks Privacy Policy, available at: https://coaster.works/privacy
Steam processes information separately under Valve's own terms and privacy policy.
15. Third-party software and services
The Game contains software and content supplied under third-party licences. Relevant copyright notices and licence terms are provided in the Game's credits, legal notices or installation directory where required.
Third-party services may be governed by their own terms. We are not responsible for a third-party service where an issue is outside our control, but this does not affect any responsibility we have under applicable consumer law.
16. Unreal Engine and incorporated technology
The Game incorporates Unreal(R) Engine, technology licensed from Epic Games, Inc. ("Epic").
To the fullest extent permitted by law, all representations, warranties, conditions and liabilities of any kind relating to Unreal Engine and to any other third-party software incorporated in the Game are expressly disclaimed, whether made by us, by Epic or by any other licensor of that technology.
Epic is not a party to this Agreement, makes no warranty to you, and has no obligation or liability to you under this Agreement.
You may not extract, separate or use Unreal Engine or any other incorporated third-party technology independently of the Game, and you may not incorporate any part of it into your own products.
Nothing in this section affects our own responsibility to you for the Game itself under sections 17 and 19 or under mandatory consumer law.
17. Availability and system requirements
You are responsible for ensuring that your device reasonably meets the published system requirements.
Performance can vary according to park complexity, imported content, resolution and graphics settings.
We do not guarantee that the Game will operate with unsupported hardware, operating systems, drivers, modifications or third-party software.
This section does not affect your rights if the Game is faulty, misdescribed or does not meet mandatory legal requirements.
18. Statutory rights and refunds
Nothing in this Agreement excludes or restricts rights that cannot legally be excluded.
If you are a consumer, the Game and DLC must meet the standards required by applicable consumer law, including being as described and of satisfactory quality where those requirements apply.
Refund requests made through Steam are also subject to Steam's refund process. Steam's policies do not remove any additional mandatory rights you may have under applicable law.
19. Liability
We do not exclude or limit liability where doing so would be unlawful, including liability for:
- death or personal injury caused by negligence;
- fraud or fraudulent misrepresentation; or
- breach of consumer rights that cannot legally be excluded.
If you use the Game as a consumer, we are responsible for losses that are a foreseeable result of our breach of this Agreement or our failure to use reasonable care.
We are not responsible for losses that were not reasonably foreseeable when you accepted this Agreement.
The base-game licence is intended for personal use. We are therefore not responsible under the base-game licence for business losses such as lost profits, lost business, lost contracts or lost commercial opportunities.
Business and professional use is governed separately by the Professional Commercial Licence Addendum.
20. Termination
You may stop using the Game at any time.
We may terminate this licence if you materially breach this Agreement and, where the breach can reasonably be corrected, you fail to correct it after receiving reasonable notice.
A serious infringement involving unauthorised redistribution, deliberate extraction of protected assets or circumvention of technical protection may justify immediate termination where permitted by law.
Following termination, you must stop using and distributing the Game and any unlawfully extracted content.
Termination of this licence by us does not affect your purchase rights against Valve under the Steam Subscriber Agreement, including any refund rights under Steam's policies or applicable law.
Termination does not remove:
- rights and remedies that arose before termination;
- your ownership of your original User Content;
- mandatory statutory rights; or
- provisions intended to continue after termination, including ownership and restrictions on redistribution.
21. Changes to this Agreement
We may update this Agreement where reasonably necessary because of:
- changes in law;
- security requirements;
- new features or services;
- new distribution platforms; or
- clarification of existing terms.
The current version will show its effective date.
We will provide reasonable notice of material changes where practical. Changes will not retroactively remove rights already granted for Outputs lawfully created under an earlier version unless required by law.
If a material optional change requires consent under applicable law, it will not apply until that consent is obtained.
22. Governing law and disputes
This Agreement is governed by the laws of England and Wales.
If you live elsewhere as a consumer, you retain the protection of any mandatory laws that apply in your country of residence.
Nothing in this Agreement prevents a consumer from bringing a claim in a court that has jurisdiction under applicable consumer law.
Before beginning formal proceedings, you and we agree to make a reasonable attempt to resolve the matter by contacting: support@coaster.works
This does not prevent either party from seeking urgent legal relief or exercising a statutory right.
23. General terms
If any provision of this Agreement is found invalid or unenforceable, the remaining provisions will continue to apply. The affected provision will be interpreted as narrowly as necessary to make it lawful where possible.
A delay in enforcing a right does not waive that right.
This Agreement, any applicable DLC terms and the Professional Commercial Licence Addendum constitute the agreement between you and us concerning the Game, alongside the Steam terms that apply independently.
We may transfer this Agreement as part of a sale, restructuring or transfer of the CoasterWorks business, provided that doing so does not reduce your rights. You may only transfer your licence where Steam and applicable law permit it.
24. Contact details
Licensor: Double Check Media Limited
Company number: 09741258
Registered in: England and Wales
Support email: support@coaster.works
Legal enquiries: support@coaster.works
Website: https://coaster.works
Privacy policy: https://coaster.works/privacy
25. Copyright and attribution
(c) 2026 Double Check Media Limited. CoasterWorks and all original CoasterWorks content. All rights reserved.
Third-party names, brands and content belong to their respective owners.
CoasterWorks uses Unreal(R) Engine. Unreal(R) is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal(R) Engine, Copyright 1998-2026, Epic Games, Inc. All rights reserved.