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LANTERN & LEDGER STUDIOS
A DBA of Jezolution Services LLC
THE KINGDOM'S MERCHANT
END USER LICENSE AGREEMENT
Document ID: LLS-LGL-001
Version: 1.0.0
Effective Date: August 27, 2026
Last Updated: August 11, 2026
IMPORTANT NOTICE
This End User License Agreement is a legally binding contract between you and Jezolution Services LLC, a Texas limited liability company doing business as Lantern & Ledger Studios (“Licensor,” “Lantern & Ledger Studios,” “we,” “us,” or “our”). Please read it before installing, launching, or using The Kingdom’s Merchant.
The Game is licensed, not sold. If you do not agree to this Agreement, do not install, launch, access, or use the Game. Seek any refund available through the authorized storefront, subject to that storefront’s refund policy and applicable law.
TABLE OF CONTENTS
1. Scope and Contracting Party
2. Acceptance and Electronic Records
3. Definitions
4. License Grant
5. Ownership and Reservation of Rights
6. Permitted Use
7. Prohibited Activities
8. Save Files and Cloud Saves
9. User Content and Feedback
10. Fan Content and Creator Permissions
11. Mods and Future Mod Support
12. Third-Party Software, Services, and Assets
13. Privacy, Crash Reporting, and Analytics
14. Platforms, Accounts, Updates, and Additional Products
15. Online Services and Competitive Multiplayer
16. Early Access
17. Testing and Experimental Builds
18. Support and Bug Reports
19. Community Spaces and Conduct
20. Suspension and Termination
21. Availability and Changes to Services
22. Warranty Disclaimer
23. Limitation of Liability
24. Indemnification
25. Export, Sanctions, and Legal Compliance
26. Governing Law and Venue
27. Consumer and Non-Waivable Rights
28. Electronic Communications
29. Severability
30. Waiver
31. Assignment
32. Entire Agreement and Related Documents
33. Changes to this Agreement
34. Contact Information
Appendix A — Related Documents
Appendix B — Revision History
1. SCOPE AND CONTRACTING PARTY
The Kingdom’s Merchant is developed and published under the Lantern & Ledger Studios brand by Jezolution Services LLC, a Texas limited liability company.
This Agreement governs your license to download, install, access, launch, and use The Kingdom’s Merchant and its official updates, patches, downloadable content, documentation, and related software supplied by or on behalf of the Licensor.
This Agreement applies when the Game is obtained through Steam or another authorized storefront or distribution platform. The platform provider’s own terms govern your platform account, purchases, payment processing, refunds, platform services, and conduct on that platform. This Agreement governs your license to and use of the Game. If a mandatory platform term conflicts with this Agreement, the mandatory platform term controls only to the extent of that conflict.
2. ACCEPTANCE AND ELECTRONIC RECORDS
When Steam or another authorized Platform presents this Agreement for acceptance, you accept it by selecting “I Agree,” “Accept,” or a substantially similar affirmative control. Where permitted by applicable law, you may also become bound by downloading, installing, launching, accessing, or using the Game after receiving a reasonable opportunity to review this Agreement.
Your affirmative electronic acceptance is intended to constitute your electronic signature and agreement to conduct this transaction electronically. Electronic records and signatures may have the same legal effect as paper records and handwritten signatures under applicable law.
Before accepting, you must be able to review, save, or print a durable copy of this Agreement. The current published version will remain accessible through the Game’s Legal menu, the applicable Platform where supported, or an official Lantern & Ledger Studios legal-information location.
Acceptance of this Agreement does not by itself constitute consent to optional telemetry, targeted advertising, the sale of personal data, or any processing for which applicable law requires separate consent. Privacy disclosures and telemetry choices are handled separately as described in Section 13.
If you decline this Agreement, you may not use the Game. Declining does not waive any refund or consumer right available under applicable law or the Platform’s rules.
If you are under the age of legal majority where you live, a parent or legal guardian must review and accept this Agreement on your behalf to the extent required by applicable law. The Game and Official Services are not directed to children under thirteen (13). Do not submit personal information to Lantern & Ledger Studios on behalf of a child under thirteen without lawful parental authorization.
3. DEFINITIONS
“Agreement” means this End User License Agreement, including a later version that becomes effective in accordance with Section 33. It does not automatically include a separate policy, notice, guideline, roadmap, or statement unless that separate document is expressly presented as an additional contractual term and affirmatively accepted.
“Community Guidelines” means LLS-LGL-004, The Kingdom’s Merchant — Community Guidelines, as updated from time to time.
“Community Spaces” means official or officially moderated Steam discussions, Discord servers, websites, forums, social-media communities, events, or other spaces operated or moderated by or for Lantern & Ledger Studios.
“Early Access” means a commercially available, pre-release version of the Game that remains under active development and may include incomplete systems, unfinished content, placeholder assets, balancing problems, compatibility issues, bugs, or experimental features.
“Game” means The Kingdom’s Merchant, including official executable files, data files, documentation, updates, patches, downloadable content, expansions, and related software distributed by or on behalf of the Licensor.
“Licensor” means Jezolution Services LLC, doing business as Lantern & Ledger Studios.
“Mods” means user-created modifications, plug-ins, extensions, replacements, scripts, data files, or other content intended to alter or extend the Game.
“Multiplayer Session” means an online Game session involving two (2) to four (4) players, or another supported number disclosed in the Game.
“Official Content” means content supplied by or on behalf of the Licensor as part of the Game or Official Services.
“Official Services” means support systems, websites, official communities, diagnostic systems, matchmaking or multiplayer functions operated by or for the Licensor, and other services connected to the Game.
“Platform” means an authorized storefront, distribution service, account service, or platform through which the Game or related services are made available, including Steam.
“Platform Account” means an account maintained by a Platform provider and used to purchase, download, authenticate, update, or access Platform features associated with the Game.
“Software” means the Game’s executable code, object code, scripts, data files, and related software components.
“Telemetry” means automated crash reports and technical diagnostics, together with any separate gameplay analytics later introduced and disclosed as described in Section 13 and the Privacy Policy. Steam Achievements and Steam statistics are Platform features addressed separately in Section 13.
“User Content” means content created, recorded, submitted, uploaded, or shared by a player, including screenshots, videos, livestreams, guides, fan art, bug reports, logs, feedback, and future supported Mods or Workshop items. A player’s ordinary gameplay choices and progress are not transferred to the Licensor merely because they are represented in a save file.
4. LICENSE GRANT
Subject to your continued compliance with this Agreement, the Licensor grants you a limited, personal, non-exclusive, non-transferable, non-sublicensable, and revocable license to:
• download and install the Game through an authorized Platform;
• play the Game for personal entertainment;
• install the Game on devices permitted by your Platform license and account terms;
• receive official patches, updates, and bug fixes made available to you;
• use supported Platform features, including achievements, lobbies, and cloud saves;
• make backup copies where permitted by law and Platform rules;
• copy, archive, transfer, edit, restore, and share your own save files, subject to Section 8;
• create screenshots, gameplay recordings, streams, reviews, guides, and other content permitted by this Agreement; and
• rely on additional creator permissions described in the Fan Content & Creator Policy when you comply with that policy.
The license is granted only to a lawful purchaser or authorized user of the applicable Platform Account. Platform-authorized household or family-sharing features may be used according to the Platform’s rules. No other transfer, resale, rental, sublicensing, or assignment is permitted unless applicable law requires otherwise.
5. OWNERSHIP AND RESERVATION OF RIGHTS
The Game, Software, Official Content, branding, and all related intellectual-property rights are owned by or lawfully licensed to Jezolution Services LLC. The Game is licensed, not sold. No purchase, download, installation, or use transfers ownership of the Game, source code, object code, official artwork, audio, text, databases, trademarks, trade dress, logos, or other protected materials.
Protected elements may include software, scripts, databases, user-interface elements, maps, text, narrative content, game systems, music, sound effects, artwork, icons, logos, characters, setting materials, documentation, and promotional assets.
The Game may contain original works, commissioned works, commercially licensed assets, freely licensed or public-domain materials, open-source components, and assets developed with assistance from modern creative tools, including artificial-intelligence technologies where lawfully used. Each component remains subject to its applicable ownership and license terms.
Except for rights expressly granted in this Agreement, the Fan Content & Creator Policy, an applicable open-source license, or non-waivable law, all rights are reserved.
Copyright notice:
© 2026 Jezolution Services LLC. All Rights Reserved.
The Kingdom’s Merchant is developed and published by Lantern & Ledger Studios, a trade name of Jezolution Services LLC.
6. PERMITTED USE
Subject to this Agreement, you may:
• install and play the Game;
• back up, copy, archive, transfer, edit, restore, and share your own save files;
• take screenshots and record or livestream gameplay;
• publish reviews, guides, tutorials, walkthroughs, strategy resources, wikis, fan art, memes, cosplay, podcasts, and similar community content;
• monetize qualifying creator content under the Fan Content & Creator Policy;
• submit bug reports, support requests, and development feedback; and
• participate in Community Spaces subject to applicable posted rules and third-party terms.
Nothing in this Agreement prohibits criticism, truthful reviews, lawful commentary, lawful interoperability, accessibility work, preservation, security research, reverse engineering, or other conduct to the extent it cannot lawfully be restricted.
7. PROHIBITED ACTIVITIES
Except where applicable law expressly permits the conduct notwithstanding this section, you may not:
• reproduce, redistribute, sublicense, rent, lease, sell, or commercially distribute unauthorized copies of the Game;
• extract and resell Official Content or distribute substantial portions of the Game as a substitute for the Game;
• reverse engineer, decompile, disassemble, decrypt, or derive source code from the Game except to the extent applicable law permits;
• bypass or circumvent Platform authentication, licensing controls, security measures, or digital-rights-management systems;
• use the Game or Official Services to distribute malware, harmful code, scams, or unlawful material;
• attack, probe, overload, disrupt, damage, or obtain unauthorized access to another person’s device, account, network, the Game, or Official Services;
• exploit a security vulnerability for malicious purposes or disclose it irresponsibly in a way likely to cause harm;
• falsely claim to represent, be endorsed by, or be affiliated with the Licensor;
• remove or alter proprietary notices in a manner intended to conceal infringement;
• use the Game or Official Services in violation of applicable law; or
• knowingly assist another person in doing any of the above.
Multiplayer-specific restrictions are stated in Section 15.
8. SAVE FILES AND CLOUD SAVES
You may copy, archive, restore, edit, and share your save files. The Licensor does not claim ownership of your personal gameplay decisions or progress merely because they are recorded in a save. The save-file format, Game data structures, Software, and Official Content remain owned by or licensed to the Licensor.
Steam Cloud or another Platform cloud service may be available. Cloud services are operated by the applicable provider and may be subject to storage limits, synchronization conflicts, account restrictions, service interruptions, deletion, and separate terms.
Save compatibility is not guaranteed between all versions, especially during Early Access, beta branches, experimental builds, major balance revisions, Mods, or substantial system changes. Maintain local backups of important saves. Unsupported modifications or corruption may limit technical support when they contribute to an issue.
Multiplayer saves may contain shared world state and the actions of multiple participants. The session host may control the active hosted campaign, invitations, continuation, and authoritative copy, depending on the implemented design. A participant may retain a lawful copy generated during a session in which that participant took part, unless a clearly disclosed game mode or separate agreement says otherwise. Possession of a multiplayer save does not grant ownership of the Game, its formats, or another player’s personal information.
9. USER CONTENT AND FEEDBACK
You retain ownership of original creative elements in your User Content.
When you voluntarily submit User Content directly to the Licensor for support, bug reporting, moderation, community showcases, contests, feedback, or a similar identified purpose, you grant the Licensor a non-exclusive, worldwide, royalty-free license to access, host, copy, reproduce, display, transmit, and adapt that content only as reasonably necessary for the submission’s purpose, operation of the relevant service, legal compliance, security, or documentation of the matter.
For example, this permission allows the Licensor to inspect a submitted save, reproduce a bug shown in a recording, review logs, preserve evidence of reported misconduct, or display a community creation with reasonable attribution where practical.
Ideas, suggestions, balance proposals, feature requests, and other feedback may be used without payment or obligation. This does not transfer ownership of unrelated original creative works.
Do not submit content you lack authority to share or content containing unnecessary personal, confidential, proprietary, or sensitive information. Platform-hosted User Content is also governed by the Platform’s terms.
10. FAN CONTENT AND CREATOR PERMISSIONS
The separate Fan Content & Creator Policy grants conditional permissions beyond the minimum permissions stated in this Agreement. It is not a contractual obligation imposed on every player. A creator who relies on those additional permissions must comply with that policy.
Qualifying content may include gameplay videos, livestreams, screenshots, reviews, guides, educational videos, lore discussions, podcasts, fan art, cosplay, memes, community wikis, community tools, and similar transformative works. Monetization may be permitted through advertising, subscriptions, memberships, sponsorships, platform creator programs, and donations.
Do not falsely imply that fan content is official, sponsored, endorsed, or produced by the Licensor. Commercial merchandise, standalone resale of Official Content, and uses of official logos or trademarks that create confusion may require written permission.
The Fan Content & Creator Policy controls the scope of the additional permission it grants. This Agreement controls your underlying license to use the Game.
11. MODS AND FUTURE MOD SUPPORT
The Game may not include official modding tools or Steam Workshop integration at release. The Licensor may support Mods in a future version but does not guarantee a Mod SDK, Workshop integration, compatibility, or continuing support.
When supported, creators retain ownership of their original mod content, excluding Official Content and third-party materials incorporated into a Mod. Mods must not contain malware, infringe rights, impersonate official releases, violate law, facilitate cheating in competitive multiplayer, or intentionally damage the Game or Official Services.
Mods may break after updates, corrupt saves, disable achievements, change balance, expose users to third-party code, or introduce instability. The Licensor is not responsible for damage caused by unsupported third-party Mods to the fullest extent permitted by law and may require Mods to be disabled before providing support.
Additional modding terms may be presented if official mod support or Workshop integration is introduced. Material additional terms requiring player assent will not become part of this Agreement unless separately presented and affirmatively accepted.
12. THIRD-PARTY SOFTWARE, SERVICES, AND ASSETS
The Game may include or interact with third-party software, libraries, SDKs, middleware, services, assets, fonts, codecs, and Platform features. These may include the Godot Engine, Steamworks, Steam Networking, Steam Cloud, Sentry, open-source libraries, and licensed creative materials.
Third-party components remain subject to their own licenses and ownership terms. Nothing in this Agreement replaces, restricts, or overrides rights granted directly by an applicable open-source or third-party license. If an applicable third-party license conflicts with this Agreement concerning that component, the third-party license controls for that component.
Required notices, attributions, license copies, and source-offer information will be made available in the Third-Party Software, Services & License Notices, the Game’s installation files, Credits, or Legal menu as appropriate.
The Licensor does not control third-party services and is not responsible for their independent acts, outages, data practices, account actions, or terms except to the extent responsibility cannot legally be excluded.
13. PRIVACY, CRASH REPORTING, AND ANALYTICS
The Privacy Policy explains the categories of information processed in connection with the Game and Official Services, the purposes of processing, service providers, retention practices, security measures, privacy choices, and applicable consumer rights. The Privacy Policy is a notice and is not automatically incorporated into this Agreement as a contractual promise.
Steam Achievements and any supporting Steam statistics may record achievement unlocks, progress, and related values on a player's Steam Account. Valve operates these Platform features under its own terms and privacy practices. The Licensor may review achievement completion percentages and other aggregate or Platform-provided statistics to understand player progression, feature use, and Game balance.
The Game does not currently use a separate general gameplay-analytics service operated by or for the Licensor. If the Licensor later introduces additional gameplay analytics, the Privacy Policy and any applicable in-game notice or setting will be updated before that collection begins. Any consent or opt-out required by applicable law will be provided.
Automated crash reporting may be provided through Sentry. Depending on the implemented SDK, configuration, and error, a crash report may include error messages, stack traces, Game version and build, operating-system and hardware information, graphics and relevant configuration settings, active Mods or modified files when relevant, technical logs, and limited network or session information needed to diagnose multiplayer failures. The then-current Privacy Policy will describe the categories actually configured and any available choices.
The exact information in a crash report depends on the error and configuration. The Licensor will seek to avoid collecting information not reasonably necessary for diagnosis. The Game is not intended to collect passwords, payment-card information, banking credentials, precise location, microphone recordings, camera images, unrelated personal documents, or unrelated files through crash reporting or analytics.
Acceptance of this Agreement is not consent to optional crash reporting or analytics where separate consent is required. The Game will provide notice and any legally required choice before optional collection. The Licensor does not knowingly sell personal information collected through the Game or use Game telemetry for targeted advertising.
14. PLATFORMS, ACCOUNTS, UPDATES, AND ADDITIONAL PRODUCTS
The Game may use Platform services for purchasing, downloading, authentication, ownership verification, networking, lobbies, invitations, achievements, Steam statistics, cloud saves, updates, and similar functions.
Your Platform Account and Platform activity remain governed by the Platform provider’s terms and privacy practices. The Licensor does not control Platform outages, account restrictions, refund decisions, cloud-storage limits, or changes to Platform features.
The Game does not currently require a separate Lantern & Ledger Studios account. If a separate account system is introduced, it will be accompanied by appropriate terms and privacy disclosures before use.
Updates may include bug fixes, balancing changes, performance improvements, security corrections, user-interface revisions, compatibility changes, new content, modified features, or removal of obsolete or experimental features. Automatic-update behavior is controlled by the Platform and your Platform settings.
Future expansions, downloadable content, soundtracks, art books, or other products may be offered separately and may require additional payment or terms. Purchasing the base Game does not guarantee access to separately sold products.
15. ONLINE SERVICES AND COMPETITIVE MULTIPLAYER
The Game is planned to support optional competitive multiplayer for two (2) to four (4) players through Steam networking and related Platform services. Players compete as merchants within a shared Game world for wealth, influence, progression, or other commercial objectives defined by the applicable game mode.
A valid Platform Account, Internet connection, compatible Game versions, and acceptance of applicable Platform terms may be required. The Licensor does not guarantee continuous availability, matchmaking, latency, connectivity, host migration, synchronized state, competitive balance, ranking integrity, or compatibility between every device, branch, Mod, or version.
One player may act as host and other participants may join as guests. The host may control session creation, invitations, settings, the authoritative save, pauses, and continuation, depending on the implemented design. Hosting rules and networking architecture may change during Early Access.
Players may use diplomacy, rivalry, market competition, and any strategic actions expressly permitted by the Game’s rules. Players may not:
• use cheats, unauthorized automation, bots, macros, memory editors, modified clients, packet manipulation, or other tools to gain an unauthorized advantage;
• exploit a bug or unintended mechanic after being instructed that the exploit is prohibited or in a manner that materially harms other participants or service integrity;
• intentionally create desynchronization, manipulate connectivity, repeatedly disconnect to distort an outcome, or attack another player’s device, account, or network;
• engage in win-trading, account sharing, boosting, or out-of-game match manipulation that defeats the intended competitive rules;
• impersonate another player, moderator, or studio representative;
• distribute malware or obtain unauthorized access to Game, Platform, or player systems; or
• use official multiplayer or Community Spaces for unlawful threats, harassment, stalking, doxxing, discriminatory abuse, or other serious misconduct.
Strategic alliances, deception, sabotage, or competition that occur solely through mechanics intentionally provided by the Game are not prohibited merely because they disadvantage another player. They remain subject to the rules and limitations of the applicable game mode.
The Licensor may investigate credible reports of serious misconduct and may warn, restrict, suspend, or revoke access to Official Services or multiplayer features where reasonably necessary and technically available. Platform providers may also enforce their own rules. A multiplayer restriction does not ordinarily terminate lawful offline access unless the underlying conduct independently justifies broader termination under Section 20.
Multiplayer functions may exchange Platform identifiers, display names, lobby or session identifiers, connection status, synchronized game state, player actions, inventories, trade activity, caravan movement, and similar data necessary to operate the session. The Privacy Policy provides the detailed notice.
Voice, text, or direct-message communications supplied by Steam, Discord, or another third party are governed by that provider’s terms and privacy practices. The Game will not access or record microphone audio unless a future feature clearly discloses that processing and obtains any consent required by law.
16. EARLY ACCESS
The Kingdom’s Merchant is intended to launch through Steam Early Access.
Early Access means the Game remains under active development and may change substantially. By purchasing or using an Early Access build, you acknowledge that:
• features may be incomplete, missing, redesigned, delayed, or removed;
• gameplay systems, prices, balance, progression, difficulty, and competitive rules may change;
• placeholder artwork, text, audio, or interfaces may be replaced;
• bugs, crashes, performance problems, connection failures, and compatibility issues may occur;
• save formats may change, and migrations, resets, or incompatibilities may occasionally be necessary;
• achievements may be added, revised, reset, or temporarily unavailable;
• networking, hosting, multiplayer limits, synchronization, and competitive systems may change;
• experimental features may not remain in the final Game; and
• roadmaps, target dates, and planned features are development goals rather than binding promises.
The Licensor intends to communicate material development changes honestly and consider player feedback. Purchasing Early Access does not create a contractual right to any planned feature, roadmap item, release date, Platform release, dedicated server, host migration feature, modding system, or final design outcome.
The Early Access Policy and Steam store disclosures provide supplemental, plain-language information about current development plans and expectations. They are informational and do not modify this Agreement unless a particular term is separately presented and affirmatively accepted.
17. TESTING AND EXPERIMENTAL BUILDS
The Licensor may offer public betas, preview branches, experimental builds, playtests, press builds, or closed tests.
Experimental builds may be less stable than the main branch and may include incomplete content, diagnostic tools, temporary assets, compatibility problems, or features later changed or removed. Save compatibility between branches is not guaranteed.
Open and public test builds may generally be recorded, streamed, and discussed unless the applicable test description says otherwise. Closed tests, embargoed previews, or builds supplied under a separate nondisclosure agreement may have additional terms. Such terms are binding only when properly presented and accepted.
18. SUPPORT AND BUG REPORTS
Support is provided on a reasonable-efforts basis. The Licensor does not guarantee that every issue can be reproduced, corrected, or individually answered.
Automated crash reporting may use Sentry as described in Section 13 and the Privacy Policy. Internal issue management may use private GitHub Issues. Selected non-sensitive, player-facing issue summaries may be placed on Trello or another public tracker. Personal information, private session identifiers, security details, and sensitive logs should not be copied to public trackers.
All other crash, error, and bug reports are currently submitted voluntarily by players through the official Lantern & Ledger Studios Discord. A player may choose to include text, screenshots, videos, save files, logs, system information, reproduction steps, or session details. Review submissions and remove unrelated personal, confidential, or sensitive information before sending them.
The Licensor may introduce another voluntary support or bug-reporting method in the future. The then-current Privacy Policy and reporting interface will identify the provider and relevant information practices before that method is used. Introducing a substantially similar voluntary reporting method does not by itself amend this Agreement.
Submitted materials may be accessed, used, and retained as described in Section 9 and the Privacy Policy for support, diagnosis, verification of fixes, security, and related recordkeeping.
Security vulnerabilities or exploits capable of harming players, systems, or multiplayer integrity should be reported privately and must not be used to attack systems, access information without authorization, or disrupt sessions.
19. COMMUNITY SPACES AND CONDUCT
Participation in Community Spaces is optional and may be subject to the Community Guidelines, posted channel rules, and the hosting provider’s terms.
The Licensor may remove content or restrict participation in official spaces for harassment, threats, hate speech, doxxing, unlawful activity, piracy, malware, scams, spam, impersonation, repeated disruption, evasion of moderation, or other conduct that materially undermines community safety or the space’s purpose.
Community moderation ordinarily affects only the applicable Community Space. It does not automatically terminate a lawful Game license. Serious misconduct connected to multiplayer, security, piracy, or other material EULA violations may support broader action under Sections 15 and 20.
The Community Guidelines may be updated to address operational or channel-specific matters. A change to those Guidelines does not amend this Agreement or create a new basis for termination beyond the rights stated here.
20. SUSPENSION AND TERMINATION
This Agreement remains effective until terminated.
You may terminate it by uninstalling the Game and discontinuing use. Termination does not automatically entitle you to a refund beyond rights available under applicable law or Platform policy.
The Licensor may suspend access to Official Services, restrict multiplayer access, or terminate the license granted by this Agreement when reasonably necessary because you materially violate this Agreement, distribute unauthorized commercial copies, maliciously attack systems, use the Game for serious unlawful conduct, or create a substantial safety or security risk.
Where reasonable and appropriate, the Licensor will attempt to use proportionate measures and may provide notice or an opportunity to correct conduct before permanent termination. Advance notice is not required where immediate action is reasonably necessary to protect users, systems, intellectual property, evidence, or legal rights.
A Platform may separately suspend or terminate your Platform Account or subscription under its own terms. The Licensor does not control that decision.
Upon termination, stop using the Game and delete copies to the extent technically and legally practicable. Sections concerning ownership, User Content licenses, third-party terms, warranty disclaimers, liability, indemnification, governing law, and provisions that by their nature should survive will remain effective.
21. AVAILABILITY AND CHANGES TO SERVICES
Online and third-party services may be modified, interrupted, discontinued, or unavailable because of maintenance, security, technical limits, Platform changes, force majeure, legal requirements, or business decisions.
The Licensor does not promise perpetual operation of multiplayer, telemetry, cloud, community, or support services. When reasonably practical, material service closures affecting paid functionality will be communicated in advance. Nothing in this section limits non-waivable consumer rights.
The Licensor may change, suspend, or discontinue features that are obsolete, unsafe, unlawful, technically impractical, dependent on unavailable third-party services, or part of Early Access development. This section does not authorize retroactive amendment of the legal terms; amendments are governed by Section 33.
22. WARRANTY DISCLAIMER
TO THE FULLEST EXTENT PERMITTED BY APPLICABLE LAW, THE GAME AND OFFICIAL SERVICES ARE PROVIDED “AS IS” AND “AS AVAILABLE,” WITH ALL FAULTS AND WITHOUT WARRANTIES OF ANY KIND.
THE LICENSOR DOES NOT GUARANTEE THAT THE GAME OR OFFICIAL SERVICES WILL BE UNINTERRUPTED, ERROR-FREE, SECURE, COMPATIBLE WITH EVERY HARDWARE OR SOFTWARE CONFIGURATION, FREE FROM DATA LOSS, OR AVAILABLE FOREVER.
TO THE FULLEST EXTENT PERMITTED BY LAW, EXPRESS, IMPLIED, AND STATUTORY WARRANTIES ARE DISCLAIMED, INCLUDING WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, SATISFACTORY QUALITY, TITLE, QUIET ENJOYMENT, AND NON-INFRINGEMENT.
Some jurisdictions do not permit certain exclusions or provide mandatory warranties. In those jurisdictions, this section applies only to the extent legally permitted.
23. LIMITATION OF LIABILITY
TO THE FULLEST EXTENT PERMITTED BY LAW, JEZOLUTION SERVICES LLC, LANTERN & LEDGER STUDIOS, AND THEIR LICENSORS, CONTRACTORS, AND SERVICE PROVIDERS WILL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, CONSEQUENTIAL, EXEMPLARY, SPECIAL, OR PUNITIVE DAMAGES ARISING FROM OR RELATED TO THE GAME, OFFICIAL SERVICES, LOST OR CORRUPTED SAVES, LOST DATA, LOST PROFITS, PLATFORM OUTAGES, THIRD-PARTY SERVICES, MODS, MULTIPLAYER CONDUCT, OR INABILITY TO USE THE GAME.
WHERE LIABILITY CANNOT BE EXCLUDED, THE LICENSOR’S AGGREGATE LIABILITY ARISING FROM OR RELATING TO THE GAME WILL NOT EXCEED THE GREATER OF THE AMOUNT YOU PAID FOR THE GAME DURING THE TWELVE MONTHS BEFORE THE EVENT GIVING RISE TO THE CLAIM OR THE MINIMUM AMOUNT REQUIRED BY APPLICABLE LAW.
These limitations apply to the extent permitted regardless of the theory of liability and even if a remedy fails of its essential purpose.
Nothing in this Agreement excludes or limits liability that cannot legally be excluded or limited, including liability for fraud, willful misconduct, gross negligence where non-waivable, death or personal injury caused by negligence where applicable, or mandatory consumer remedies.
24. INDEMNIFICATION
To the extent permitted by applicable law, you are responsible for third-party claims, damages, liabilities, and reasonable expenses directly caused by your unlawful use of the Game, unauthorized commercial exploitation of protected materials, infringement through content you submit, malicious attack on systems, or material violation of this Agreement.
You are not required to indemnify the Licensor for claims caused by the Licensor’s own negligence, willful misconduct, legal violation, or breach of this Agreement.
This section does not apply where consumer law prohibits or restricts such an obligation.
25. EXPORT, SANCTIONS, AND LEGAL COMPLIANCE
You must comply with applicable United States export-control, sanctions, and trade laws and applicable laws where you use the Game. You may not export, re-export, transfer, make available, or use the Game where doing so would violate applicable law.
You represent that you are not prohibited by applicable law from receiving the Game. Nothing requires either party to act in violation of law.
26. GOVERNING LAW AND VENUE
This Agreement is governed by the laws of the State of Texas and applicable federal law of the United States, without regard to conflict-of-law principles.
Unless applicable consumer law requires otherwise, a legal proceeding arising from this Agreement may be brought in a state or federal court with competent jurisdiction in Texas. The parties consent to that jurisdiction to the extent permitted by law.
This Agreement does not require mandatory arbitration and does not contain a class-action waiver.
For residents of jurisdictions whose mandatory consumer laws provide a different governing law, forum, or remedy, those mandatory protections remain available.
27. CONSUMER AND NON-WAIVABLE RIGHTS
Nothing in this Agreement limits a right, remedy, warranty, defense, or liability that cannot lawfully be waived or limited.
Refunds are generally administered by the Platform from which the Game was obtained, subject to the Platform’s refund policy and applicable consumer law.
No provision prohibits truthful reviews, lawful criticism, reporting suspected unlawful conduct to authorities, communicating with regulators, or exercising non-waivable rights.
28. ELECTRONIC COMMUNICATIONS
You agree that notices and records concerning this Agreement may be provided electronically through Steam, the Game, an official website, release notes, Platform announcements, or email where appropriate.
You are responsible for maintaining access to the Platform Account and contact channels you choose to use. A notice is effective as provided by applicable law and the relevant Platform rules.
A request for an accessible or printable copy may be directed to the contact in Section 34. Withdrawal from electronic communications may make continued digital delivery or use impractical, but it does not affect the validity of records previously supplied in compliance with law.
29. SEVERABILITY
If a provision is held invalid, unlawful, or unenforceable, it will be interpreted, limited, or severed as closely as legally possible to its intended effect. The remaining provisions continue in effect.
30. WAIVER
A failure or delay by either party to enforce a provision does not waive the right to enforce that provision later. A waiver is effective only for the specific matter and only when made in a legally valid form.
31. ASSIGNMENT
You may not assign or transfer this Agreement except where applicable law or an authorized Platform feature permits.
Jezolution Services LLC may assign this Agreement, the Game, or related rights and obligations as part of a merger, acquisition, restructuring, financing, sale of assets, transfer of intellectual property, or similar transaction. A successor remains responsible for obligations that continue under the Agreement.
32. ENTIRE AGREEMENT AND RELATED DOCUMENTS
This Agreement and any additional terms expressly presented to and affirmatively accepted by you constitute the entire agreement between you and the Licensor concerning your license to and use of the Game.
The following documents have separate roles and do not automatically become contractual terms merely because they are linked or listed:
• the Privacy Policy is a privacy notice;
• the Bug Reporting & Telemetry Policy is a supplemental privacy and technical notice;
• the Community Guidelines are operational rules for official spaces and conduct;
• the Fan Content & Creator Policy is a conditional permission for qualifying creator activity;
• the Early Access Policy is a supplemental development-status disclosure; and
• the Third-Party Software, Services & License Notices identify independent licenses, rights, and attributions.
A separate document modifies this Agreement only if this Agreement or a later acceptance screen clearly identifies that document as an additional contractual term and you affirmatively accept it.
33. CHANGES TO THIS AGREEMENT
The Licensor may propose changes as the Game, law, security requirements, or business practices evolve.
Each published version will have a document ID, version number, effective date, revision date, and content hash or equivalent release record. The prior version will be archived for a reasonable period.
Material changes will be presented through Steam or an in-game acceptance screen and will require fresh affirmative acceptance before the changed terms govern continued use, except where law permits another method or an urgent change is strictly necessary to comply with law or protect security. A material change may include a substantial reduction in player rights, a new dispute-resolution requirement, a new mandatory payment obligation, a materially expanded User Content license, or a new basis for terminating the Game license.
Non-material changes, such as clarifications, formatting corrections, contact updates, or changes that do not materially reduce player rights, may be communicated through reasonable notice without a new acceptance prompt to the extent permitted by law.
Continued use alone will not be treated as acceptance of a material revision when applicable law requires affirmative assent. If you decline a material revision, you must stop using the affected Game or service after the revision’s effective date, subject to non-waivable rights and any refund rights that may apply.
Privacy Policy changes are handled under that policy. Where applicable law requires consent for a new data practice, that consent will be requested separately and will not be inferred from EULA acceptance.
34. CONTACT INFORMATION
Jezolution Services LLC
Doing business as Lantern & Ledger Studios
Texas, United States
Support, legal, and privacy inquiries:
support@lanternandledgerstudios.com
APPENDIX A — RELATED DOCUMENTS
LLS-LGL-002 — The Kingdom’s Merchant — Privacy Policy
LLS-LGL-003 — The Kingdom’s Merchant — Fan Content & Creator Policy
LLS-LGL-004 — The Kingdom’s Merchant — Community Guidelines
LLS-LGL-005 — The Kingdom’s Merchant — Early Access Policy
LLS-LGL-006 — The Kingdom’s Merchant — Bug Reporting & Telemetry Policy
LLS-LGL-007 — The Kingdom’s Merchant — Third-Party Software, Services & License Notices
APPENDIX B — REVISION HISTORY
Version 1.0.0 — Effective August 27, 2026
• Initial published version.
• Identifies Jezolution Services LLC, doing business as Lantern & Ledger Studios, as the contracting party.
• Confirms optional competitive multiplayer for two (2) to four (4) players.
• Describes Steam Achievements and Steam statistics, Sentry automated crash reporting, voluntary player reports, and possible future analytics.
• Separates the EULA from privacy notices, telemetry choices, Community Guidelines, creator permissions, Early Access disclosures, and third-party notices.
© 2026 Jezolution Services LLC. All Rights Reserved.
The Kingdom’s Merchant is licensed, not sold.
A DBA of Jezolution Services LLC
THE KINGDOM'S MERCHANT
END USER LICENSE AGREEMENT
Document ID: LLS-LGL-001
Version: 1.0.0
Effective Date: August 27, 2026
Last Updated: August 11, 2026
IMPORTANT NOTICE
This End User License Agreement is a legally binding contract between you and Jezolution Services LLC, a Texas limited liability company doing business as Lantern & Ledger Studios (“Licensor,” “Lantern & Ledger Studios,” “we,” “us,” or “our”). Please read it before installing, launching, or using The Kingdom’s Merchant.
The Game is licensed, not sold. If you do not agree to this Agreement, do not install, launch, access, or use the Game. Seek any refund available through the authorized storefront, subject to that storefront’s refund policy and applicable law.
TABLE OF CONTENTS
1. Scope and Contracting Party
2. Acceptance and Electronic Records
3. Definitions
4. License Grant
5. Ownership and Reservation of Rights
6. Permitted Use
7. Prohibited Activities
8. Save Files and Cloud Saves
9. User Content and Feedback
10. Fan Content and Creator Permissions
11. Mods and Future Mod Support
12. Third-Party Software, Services, and Assets
13. Privacy, Crash Reporting, and Analytics
14. Platforms, Accounts, Updates, and Additional Products
15. Online Services and Competitive Multiplayer
16. Early Access
17. Testing and Experimental Builds
18. Support and Bug Reports
19. Community Spaces and Conduct
20. Suspension and Termination
21. Availability and Changes to Services
22. Warranty Disclaimer
23. Limitation of Liability
24. Indemnification
25. Export, Sanctions, and Legal Compliance
26. Governing Law and Venue
27. Consumer and Non-Waivable Rights
28. Electronic Communications
29. Severability
30. Waiver
31. Assignment
32. Entire Agreement and Related Documents
33. Changes to this Agreement
34. Contact Information
Appendix A — Related Documents
Appendix B — Revision History
1. SCOPE AND CONTRACTING PARTY
The Kingdom’s Merchant is developed and published under the Lantern & Ledger Studios brand by Jezolution Services LLC, a Texas limited liability company.
This Agreement governs your license to download, install, access, launch, and use The Kingdom’s Merchant and its official updates, patches, downloadable content, documentation, and related software supplied by or on behalf of the Licensor.
This Agreement applies when the Game is obtained through Steam or another authorized storefront or distribution platform. The platform provider’s own terms govern your platform account, purchases, payment processing, refunds, platform services, and conduct on that platform. This Agreement governs your license to and use of the Game. If a mandatory platform term conflicts with this Agreement, the mandatory platform term controls only to the extent of that conflict.
2. ACCEPTANCE AND ELECTRONIC RECORDS
When Steam or another authorized Platform presents this Agreement for acceptance, you accept it by selecting “I Agree,” “Accept,” or a substantially similar affirmative control. Where permitted by applicable law, you may also become bound by downloading, installing, launching, accessing, or using the Game after receiving a reasonable opportunity to review this Agreement.
Your affirmative electronic acceptance is intended to constitute your electronic signature and agreement to conduct this transaction electronically. Electronic records and signatures may have the same legal effect as paper records and handwritten signatures under applicable law.
Before accepting, you must be able to review, save, or print a durable copy of this Agreement. The current published version will remain accessible through the Game’s Legal menu, the applicable Platform where supported, or an official Lantern & Ledger Studios legal-information location.
Acceptance of this Agreement does not by itself constitute consent to optional telemetry, targeted advertising, the sale of personal data, or any processing for which applicable law requires separate consent. Privacy disclosures and telemetry choices are handled separately as described in Section 13.
If you decline this Agreement, you may not use the Game. Declining does not waive any refund or consumer right available under applicable law or the Platform’s rules.
If you are under the age of legal majority where you live, a parent or legal guardian must review and accept this Agreement on your behalf to the extent required by applicable law. The Game and Official Services are not directed to children under thirteen (13). Do not submit personal information to Lantern & Ledger Studios on behalf of a child under thirteen without lawful parental authorization.
3. DEFINITIONS
“Agreement” means this End User License Agreement, including a later version that becomes effective in accordance with Section 33. It does not automatically include a separate policy, notice, guideline, roadmap, or statement unless that separate document is expressly presented as an additional contractual term and affirmatively accepted.
“Community Guidelines” means LLS-LGL-004, The Kingdom’s Merchant — Community Guidelines, as updated from time to time.
“Community Spaces” means official or officially moderated Steam discussions, Discord servers, websites, forums, social-media communities, events, or other spaces operated or moderated by or for Lantern & Ledger Studios.
“Early Access” means a commercially available, pre-release version of the Game that remains under active development and may include incomplete systems, unfinished content, placeholder assets, balancing problems, compatibility issues, bugs, or experimental features.
“Game” means The Kingdom’s Merchant, including official executable files, data files, documentation, updates, patches, downloadable content, expansions, and related software distributed by or on behalf of the Licensor.
“Licensor” means Jezolution Services LLC, doing business as Lantern & Ledger Studios.
“Mods” means user-created modifications, plug-ins, extensions, replacements, scripts, data files, or other content intended to alter or extend the Game.
“Multiplayer Session” means an online Game session involving two (2) to four (4) players, or another supported number disclosed in the Game.
“Official Content” means content supplied by or on behalf of the Licensor as part of the Game or Official Services.
“Official Services” means support systems, websites, official communities, diagnostic systems, matchmaking or multiplayer functions operated by or for the Licensor, and other services connected to the Game.
“Platform” means an authorized storefront, distribution service, account service, or platform through which the Game or related services are made available, including Steam.
“Platform Account” means an account maintained by a Platform provider and used to purchase, download, authenticate, update, or access Platform features associated with the Game.
“Software” means the Game’s executable code, object code, scripts, data files, and related software components.
“Telemetry” means automated crash reports and technical diagnostics, together with any separate gameplay analytics later introduced and disclosed as described in Section 13 and the Privacy Policy. Steam Achievements and Steam statistics are Platform features addressed separately in Section 13.
“User Content” means content created, recorded, submitted, uploaded, or shared by a player, including screenshots, videos, livestreams, guides, fan art, bug reports, logs, feedback, and future supported Mods or Workshop items. A player’s ordinary gameplay choices and progress are not transferred to the Licensor merely because they are represented in a save file.
4. LICENSE GRANT
Subject to your continued compliance with this Agreement, the Licensor grants you a limited, personal, non-exclusive, non-transferable, non-sublicensable, and revocable license to:
• download and install the Game through an authorized Platform;
• play the Game for personal entertainment;
• install the Game on devices permitted by your Platform license and account terms;
• receive official patches, updates, and bug fixes made available to you;
• use supported Platform features, including achievements, lobbies, and cloud saves;
• make backup copies where permitted by law and Platform rules;
• copy, archive, transfer, edit, restore, and share your own save files, subject to Section 8;
• create screenshots, gameplay recordings, streams, reviews, guides, and other content permitted by this Agreement; and
• rely on additional creator permissions described in the Fan Content & Creator Policy when you comply with that policy.
The license is granted only to a lawful purchaser or authorized user of the applicable Platform Account. Platform-authorized household or family-sharing features may be used according to the Platform’s rules. No other transfer, resale, rental, sublicensing, or assignment is permitted unless applicable law requires otherwise.
5. OWNERSHIP AND RESERVATION OF RIGHTS
The Game, Software, Official Content, branding, and all related intellectual-property rights are owned by or lawfully licensed to Jezolution Services LLC. The Game is licensed, not sold. No purchase, download, installation, or use transfers ownership of the Game, source code, object code, official artwork, audio, text, databases, trademarks, trade dress, logos, or other protected materials.
Protected elements may include software, scripts, databases, user-interface elements, maps, text, narrative content, game systems, music, sound effects, artwork, icons, logos, characters, setting materials, documentation, and promotional assets.
The Game may contain original works, commissioned works, commercially licensed assets, freely licensed or public-domain materials, open-source components, and assets developed with assistance from modern creative tools, including artificial-intelligence technologies where lawfully used. Each component remains subject to its applicable ownership and license terms.
Except for rights expressly granted in this Agreement, the Fan Content & Creator Policy, an applicable open-source license, or non-waivable law, all rights are reserved.
Copyright notice:
© 2026 Jezolution Services LLC. All Rights Reserved.
The Kingdom’s Merchant is developed and published by Lantern & Ledger Studios, a trade name of Jezolution Services LLC.
6. PERMITTED USE
Subject to this Agreement, you may:
• install and play the Game;
• back up, copy, archive, transfer, edit, restore, and share your own save files;
• take screenshots and record or livestream gameplay;
• publish reviews, guides, tutorials, walkthroughs, strategy resources, wikis, fan art, memes, cosplay, podcasts, and similar community content;
• monetize qualifying creator content under the Fan Content & Creator Policy;
• submit bug reports, support requests, and development feedback; and
• participate in Community Spaces subject to applicable posted rules and third-party terms.
Nothing in this Agreement prohibits criticism, truthful reviews, lawful commentary, lawful interoperability, accessibility work, preservation, security research, reverse engineering, or other conduct to the extent it cannot lawfully be restricted.
7. PROHIBITED ACTIVITIES
Except where applicable law expressly permits the conduct notwithstanding this section, you may not:
• reproduce, redistribute, sublicense, rent, lease, sell, or commercially distribute unauthorized copies of the Game;
• extract and resell Official Content or distribute substantial portions of the Game as a substitute for the Game;
• reverse engineer, decompile, disassemble, decrypt, or derive source code from the Game except to the extent applicable law permits;
• bypass or circumvent Platform authentication, licensing controls, security measures, or digital-rights-management systems;
• use the Game or Official Services to distribute malware, harmful code, scams, or unlawful material;
• attack, probe, overload, disrupt, damage, or obtain unauthorized access to another person’s device, account, network, the Game, or Official Services;
• exploit a security vulnerability for malicious purposes or disclose it irresponsibly in a way likely to cause harm;
• falsely claim to represent, be endorsed by, or be affiliated with the Licensor;
• remove or alter proprietary notices in a manner intended to conceal infringement;
• use the Game or Official Services in violation of applicable law; or
• knowingly assist another person in doing any of the above.
Multiplayer-specific restrictions are stated in Section 15.
8. SAVE FILES AND CLOUD SAVES
You may copy, archive, restore, edit, and share your save files. The Licensor does not claim ownership of your personal gameplay decisions or progress merely because they are recorded in a save. The save-file format, Game data structures, Software, and Official Content remain owned by or licensed to the Licensor.
Steam Cloud or another Platform cloud service may be available. Cloud services are operated by the applicable provider and may be subject to storage limits, synchronization conflicts, account restrictions, service interruptions, deletion, and separate terms.
Save compatibility is not guaranteed between all versions, especially during Early Access, beta branches, experimental builds, major balance revisions, Mods, or substantial system changes. Maintain local backups of important saves. Unsupported modifications or corruption may limit technical support when they contribute to an issue.
Multiplayer saves may contain shared world state and the actions of multiple participants. The session host may control the active hosted campaign, invitations, continuation, and authoritative copy, depending on the implemented design. A participant may retain a lawful copy generated during a session in which that participant took part, unless a clearly disclosed game mode or separate agreement says otherwise. Possession of a multiplayer save does not grant ownership of the Game, its formats, or another player’s personal information.
9. USER CONTENT AND FEEDBACK
You retain ownership of original creative elements in your User Content.
When you voluntarily submit User Content directly to the Licensor for support, bug reporting, moderation, community showcases, contests, feedback, or a similar identified purpose, you grant the Licensor a non-exclusive, worldwide, royalty-free license to access, host, copy, reproduce, display, transmit, and adapt that content only as reasonably necessary for the submission’s purpose, operation of the relevant service, legal compliance, security, or documentation of the matter.
For example, this permission allows the Licensor to inspect a submitted save, reproduce a bug shown in a recording, review logs, preserve evidence of reported misconduct, or display a community creation with reasonable attribution where practical.
Ideas, suggestions, balance proposals, feature requests, and other feedback may be used without payment or obligation. This does not transfer ownership of unrelated original creative works.
Do not submit content you lack authority to share or content containing unnecessary personal, confidential, proprietary, or sensitive information. Platform-hosted User Content is also governed by the Platform’s terms.
10. FAN CONTENT AND CREATOR PERMISSIONS
The separate Fan Content & Creator Policy grants conditional permissions beyond the minimum permissions stated in this Agreement. It is not a contractual obligation imposed on every player. A creator who relies on those additional permissions must comply with that policy.
Qualifying content may include gameplay videos, livestreams, screenshots, reviews, guides, educational videos, lore discussions, podcasts, fan art, cosplay, memes, community wikis, community tools, and similar transformative works. Monetization may be permitted through advertising, subscriptions, memberships, sponsorships, platform creator programs, and donations.
Do not falsely imply that fan content is official, sponsored, endorsed, or produced by the Licensor. Commercial merchandise, standalone resale of Official Content, and uses of official logos or trademarks that create confusion may require written permission.
The Fan Content & Creator Policy controls the scope of the additional permission it grants. This Agreement controls your underlying license to use the Game.
11. MODS AND FUTURE MOD SUPPORT
The Game may not include official modding tools or Steam Workshop integration at release. The Licensor may support Mods in a future version but does not guarantee a Mod SDK, Workshop integration, compatibility, or continuing support.
When supported, creators retain ownership of their original mod content, excluding Official Content and third-party materials incorporated into a Mod. Mods must not contain malware, infringe rights, impersonate official releases, violate law, facilitate cheating in competitive multiplayer, or intentionally damage the Game or Official Services.
Mods may break after updates, corrupt saves, disable achievements, change balance, expose users to third-party code, or introduce instability. The Licensor is not responsible for damage caused by unsupported third-party Mods to the fullest extent permitted by law and may require Mods to be disabled before providing support.
Additional modding terms may be presented if official mod support or Workshop integration is introduced. Material additional terms requiring player assent will not become part of this Agreement unless separately presented and affirmatively accepted.
12. THIRD-PARTY SOFTWARE, SERVICES, AND ASSETS
The Game may include or interact with third-party software, libraries, SDKs, middleware, services, assets, fonts, codecs, and Platform features. These may include the Godot Engine, Steamworks, Steam Networking, Steam Cloud, Sentry, open-source libraries, and licensed creative materials.
Third-party components remain subject to their own licenses and ownership terms. Nothing in this Agreement replaces, restricts, or overrides rights granted directly by an applicable open-source or third-party license. If an applicable third-party license conflicts with this Agreement concerning that component, the third-party license controls for that component.
Required notices, attributions, license copies, and source-offer information will be made available in the Third-Party Software, Services & License Notices, the Game’s installation files, Credits, or Legal menu as appropriate.
The Licensor does not control third-party services and is not responsible for their independent acts, outages, data practices, account actions, or terms except to the extent responsibility cannot legally be excluded.
13. PRIVACY, CRASH REPORTING, AND ANALYTICS
The Privacy Policy explains the categories of information processed in connection with the Game and Official Services, the purposes of processing, service providers, retention practices, security measures, privacy choices, and applicable consumer rights. The Privacy Policy is a notice and is not automatically incorporated into this Agreement as a contractual promise.
Steam Achievements and any supporting Steam statistics may record achievement unlocks, progress, and related values on a player's Steam Account. Valve operates these Platform features under its own terms and privacy practices. The Licensor may review achievement completion percentages and other aggregate or Platform-provided statistics to understand player progression, feature use, and Game balance.
The Game does not currently use a separate general gameplay-analytics service operated by or for the Licensor. If the Licensor later introduces additional gameplay analytics, the Privacy Policy and any applicable in-game notice or setting will be updated before that collection begins. Any consent or opt-out required by applicable law will be provided.
Automated crash reporting may be provided through Sentry. Depending on the implemented SDK, configuration, and error, a crash report may include error messages, stack traces, Game version and build, operating-system and hardware information, graphics and relevant configuration settings, active Mods or modified files when relevant, technical logs, and limited network or session information needed to diagnose multiplayer failures. The then-current Privacy Policy will describe the categories actually configured and any available choices.
The exact information in a crash report depends on the error and configuration. The Licensor will seek to avoid collecting information not reasonably necessary for diagnosis. The Game is not intended to collect passwords, payment-card information, banking credentials, precise location, microphone recordings, camera images, unrelated personal documents, or unrelated files through crash reporting or analytics.
Acceptance of this Agreement is not consent to optional crash reporting or analytics where separate consent is required. The Game will provide notice and any legally required choice before optional collection. The Licensor does not knowingly sell personal information collected through the Game or use Game telemetry for targeted advertising.
14. PLATFORMS, ACCOUNTS, UPDATES, AND ADDITIONAL PRODUCTS
The Game may use Platform services for purchasing, downloading, authentication, ownership verification, networking, lobbies, invitations, achievements, Steam statistics, cloud saves, updates, and similar functions.
Your Platform Account and Platform activity remain governed by the Platform provider’s terms and privacy practices. The Licensor does not control Platform outages, account restrictions, refund decisions, cloud-storage limits, or changes to Platform features.
The Game does not currently require a separate Lantern & Ledger Studios account. If a separate account system is introduced, it will be accompanied by appropriate terms and privacy disclosures before use.
Updates may include bug fixes, balancing changes, performance improvements, security corrections, user-interface revisions, compatibility changes, new content, modified features, or removal of obsolete or experimental features. Automatic-update behavior is controlled by the Platform and your Platform settings.
Future expansions, downloadable content, soundtracks, art books, or other products may be offered separately and may require additional payment or terms. Purchasing the base Game does not guarantee access to separately sold products.
15. ONLINE SERVICES AND COMPETITIVE MULTIPLAYER
The Game is planned to support optional competitive multiplayer for two (2) to four (4) players through Steam networking and related Platform services. Players compete as merchants within a shared Game world for wealth, influence, progression, or other commercial objectives defined by the applicable game mode.
A valid Platform Account, Internet connection, compatible Game versions, and acceptance of applicable Platform terms may be required. The Licensor does not guarantee continuous availability, matchmaking, latency, connectivity, host migration, synchronized state, competitive balance, ranking integrity, or compatibility between every device, branch, Mod, or version.
One player may act as host and other participants may join as guests. The host may control session creation, invitations, settings, the authoritative save, pauses, and continuation, depending on the implemented design. Hosting rules and networking architecture may change during Early Access.
Players may use diplomacy, rivalry, market competition, and any strategic actions expressly permitted by the Game’s rules. Players may not:
• use cheats, unauthorized automation, bots, macros, memory editors, modified clients, packet manipulation, or other tools to gain an unauthorized advantage;
• exploit a bug or unintended mechanic after being instructed that the exploit is prohibited or in a manner that materially harms other participants or service integrity;
• intentionally create desynchronization, manipulate connectivity, repeatedly disconnect to distort an outcome, or attack another player’s device, account, or network;
• engage in win-trading, account sharing, boosting, or out-of-game match manipulation that defeats the intended competitive rules;
• impersonate another player, moderator, or studio representative;
• distribute malware or obtain unauthorized access to Game, Platform, or player systems; or
• use official multiplayer or Community Spaces for unlawful threats, harassment, stalking, doxxing, discriminatory abuse, or other serious misconduct.
Strategic alliances, deception, sabotage, or competition that occur solely through mechanics intentionally provided by the Game are not prohibited merely because they disadvantage another player. They remain subject to the rules and limitations of the applicable game mode.
The Licensor may investigate credible reports of serious misconduct and may warn, restrict, suspend, or revoke access to Official Services or multiplayer features where reasonably necessary and technically available. Platform providers may also enforce their own rules. A multiplayer restriction does not ordinarily terminate lawful offline access unless the underlying conduct independently justifies broader termination under Section 20.
Multiplayer functions may exchange Platform identifiers, display names, lobby or session identifiers, connection status, synchronized game state, player actions, inventories, trade activity, caravan movement, and similar data necessary to operate the session. The Privacy Policy provides the detailed notice.
Voice, text, or direct-message communications supplied by Steam, Discord, or another third party are governed by that provider’s terms and privacy practices. The Game will not access or record microphone audio unless a future feature clearly discloses that processing and obtains any consent required by law.
16. EARLY ACCESS
The Kingdom’s Merchant is intended to launch through Steam Early Access.
Early Access means the Game remains under active development and may change substantially. By purchasing or using an Early Access build, you acknowledge that:
• features may be incomplete, missing, redesigned, delayed, or removed;
• gameplay systems, prices, balance, progression, difficulty, and competitive rules may change;
• placeholder artwork, text, audio, or interfaces may be replaced;
• bugs, crashes, performance problems, connection failures, and compatibility issues may occur;
• save formats may change, and migrations, resets, or incompatibilities may occasionally be necessary;
• achievements may be added, revised, reset, or temporarily unavailable;
• networking, hosting, multiplayer limits, synchronization, and competitive systems may change;
• experimental features may not remain in the final Game; and
• roadmaps, target dates, and planned features are development goals rather than binding promises.
The Licensor intends to communicate material development changes honestly and consider player feedback. Purchasing Early Access does not create a contractual right to any planned feature, roadmap item, release date, Platform release, dedicated server, host migration feature, modding system, or final design outcome.
The Early Access Policy and Steam store disclosures provide supplemental, plain-language information about current development plans and expectations. They are informational and do not modify this Agreement unless a particular term is separately presented and affirmatively accepted.
17. TESTING AND EXPERIMENTAL BUILDS
The Licensor may offer public betas, preview branches, experimental builds, playtests, press builds, or closed tests.
Experimental builds may be less stable than the main branch and may include incomplete content, diagnostic tools, temporary assets, compatibility problems, or features later changed or removed. Save compatibility between branches is not guaranteed.
Open and public test builds may generally be recorded, streamed, and discussed unless the applicable test description says otherwise. Closed tests, embargoed previews, or builds supplied under a separate nondisclosure agreement may have additional terms. Such terms are binding only when properly presented and accepted.
18. SUPPORT AND BUG REPORTS
Support is provided on a reasonable-efforts basis. The Licensor does not guarantee that every issue can be reproduced, corrected, or individually answered.
Automated crash reporting may use Sentry as described in Section 13 and the Privacy Policy. Internal issue management may use private GitHub Issues. Selected non-sensitive, player-facing issue summaries may be placed on Trello or another public tracker. Personal information, private session identifiers, security details, and sensitive logs should not be copied to public trackers.
All other crash, error, and bug reports are currently submitted voluntarily by players through the official Lantern & Ledger Studios Discord. A player may choose to include text, screenshots, videos, save files, logs, system information, reproduction steps, or session details. Review submissions and remove unrelated personal, confidential, or sensitive information before sending them.
The Licensor may introduce another voluntary support or bug-reporting method in the future. The then-current Privacy Policy and reporting interface will identify the provider and relevant information practices before that method is used. Introducing a substantially similar voluntary reporting method does not by itself amend this Agreement.
Submitted materials may be accessed, used, and retained as described in Section 9 and the Privacy Policy for support, diagnosis, verification of fixes, security, and related recordkeeping.
Security vulnerabilities or exploits capable of harming players, systems, or multiplayer integrity should be reported privately and must not be used to attack systems, access information without authorization, or disrupt sessions.
19. COMMUNITY SPACES AND CONDUCT
Participation in Community Spaces is optional and may be subject to the Community Guidelines, posted channel rules, and the hosting provider’s terms.
The Licensor may remove content or restrict participation in official spaces for harassment, threats, hate speech, doxxing, unlawful activity, piracy, malware, scams, spam, impersonation, repeated disruption, evasion of moderation, or other conduct that materially undermines community safety or the space’s purpose.
Community moderation ordinarily affects only the applicable Community Space. It does not automatically terminate a lawful Game license. Serious misconduct connected to multiplayer, security, piracy, or other material EULA violations may support broader action under Sections 15 and 20.
The Community Guidelines may be updated to address operational or channel-specific matters. A change to those Guidelines does not amend this Agreement or create a new basis for termination beyond the rights stated here.
20. SUSPENSION AND TERMINATION
This Agreement remains effective until terminated.
You may terminate it by uninstalling the Game and discontinuing use. Termination does not automatically entitle you to a refund beyond rights available under applicable law or Platform policy.
The Licensor may suspend access to Official Services, restrict multiplayer access, or terminate the license granted by this Agreement when reasonably necessary because you materially violate this Agreement, distribute unauthorized commercial copies, maliciously attack systems, use the Game for serious unlawful conduct, or create a substantial safety or security risk.
Where reasonable and appropriate, the Licensor will attempt to use proportionate measures and may provide notice or an opportunity to correct conduct before permanent termination. Advance notice is not required where immediate action is reasonably necessary to protect users, systems, intellectual property, evidence, or legal rights.
A Platform may separately suspend or terminate your Platform Account or subscription under its own terms. The Licensor does not control that decision.
Upon termination, stop using the Game and delete copies to the extent technically and legally practicable. Sections concerning ownership, User Content licenses, third-party terms, warranty disclaimers, liability, indemnification, governing law, and provisions that by their nature should survive will remain effective.
21. AVAILABILITY AND CHANGES TO SERVICES
Online and third-party services may be modified, interrupted, discontinued, or unavailable because of maintenance, security, technical limits, Platform changes, force majeure, legal requirements, or business decisions.
The Licensor does not promise perpetual operation of multiplayer, telemetry, cloud, community, or support services. When reasonably practical, material service closures affecting paid functionality will be communicated in advance. Nothing in this section limits non-waivable consumer rights.
The Licensor may change, suspend, or discontinue features that are obsolete, unsafe, unlawful, technically impractical, dependent on unavailable third-party services, or part of Early Access development. This section does not authorize retroactive amendment of the legal terms; amendments are governed by Section 33.
22. WARRANTY DISCLAIMER
TO THE FULLEST EXTENT PERMITTED BY APPLICABLE LAW, THE GAME AND OFFICIAL SERVICES ARE PROVIDED “AS IS” AND “AS AVAILABLE,” WITH ALL FAULTS AND WITHOUT WARRANTIES OF ANY KIND.
THE LICENSOR DOES NOT GUARANTEE THAT THE GAME OR OFFICIAL SERVICES WILL BE UNINTERRUPTED, ERROR-FREE, SECURE, COMPATIBLE WITH EVERY HARDWARE OR SOFTWARE CONFIGURATION, FREE FROM DATA LOSS, OR AVAILABLE FOREVER.
TO THE FULLEST EXTENT PERMITTED BY LAW, EXPRESS, IMPLIED, AND STATUTORY WARRANTIES ARE DISCLAIMED, INCLUDING WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, SATISFACTORY QUALITY, TITLE, QUIET ENJOYMENT, AND NON-INFRINGEMENT.
Some jurisdictions do not permit certain exclusions or provide mandatory warranties. In those jurisdictions, this section applies only to the extent legally permitted.
23. LIMITATION OF LIABILITY
TO THE FULLEST EXTENT PERMITTED BY LAW, JEZOLUTION SERVICES LLC, LANTERN & LEDGER STUDIOS, AND THEIR LICENSORS, CONTRACTORS, AND SERVICE PROVIDERS WILL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, CONSEQUENTIAL, EXEMPLARY, SPECIAL, OR PUNITIVE DAMAGES ARISING FROM OR RELATED TO THE GAME, OFFICIAL SERVICES, LOST OR CORRUPTED SAVES, LOST DATA, LOST PROFITS, PLATFORM OUTAGES, THIRD-PARTY SERVICES, MODS, MULTIPLAYER CONDUCT, OR INABILITY TO USE THE GAME.
WHERE LIABILITY CANNOT BE EXCLUDED, THE LICENSOR’S AGGREGATE LIABILITY ARISING FROM OR RELATING TO THE GAME WILL NOT EXCEED THE GREATER OF THE AMOUNT YOU PAID FOR THE GAME DURING THE TWELVE MONTHS BEFORE THE EVENT GIVING RISE TO THE CLAIM OR THE MINIMUM AMOUNT REQUIRED BY APPLICABLE LAW.
These limitations apply to the extent permitted regardless of the theory of liability and even if a remedy fails of its essential purpose.
Nothing in this Agreement excludes or limits liability that cannot legally be excluded or limited, including liability for fraud, willful misconduct, gross negligence where non-waivable, death or personal injury caused by negligence where applicable, or mandatory consumer remedies.
24. INDEMNIFICATION
To the extent permitted by applicable law, you are responsible for third-party claims, damages, liabilities, and reasonable expenses directly caused by your unlawful use of the Game, unauthorized commercial exploitation of protected materials, infringement through content you submit, malicious attack on systems, or material violation of this Agreement.
You are not required to indemnify the Licensor for claims caused by the Licensor’s own negligence, willful misconduct, legal violation, or breach of this Agreement.
This section does not apply where consumer law prohibits or restricts such an obligation.
25. EXPORT, SANCTIONS, AND LEGAL COMPLIANCE
You must comply with applicable United States export-control, sanctions, and trade laws and applicable laws where you use the Game. You may not export, re-export, transfer, make available, or use the Game where doing so would violate applicable law.
You represent that you are not prohibited by applicable law from receiving the Game. Nothing requires either party to act in violation of law.
26. GOVERNING LAW AND VENUE
This Agreement is governed by the laws of the State of Texas and applicable federal law of the United States, without regard to conflict-of-law principles.
Unless applicable consumer law requires otherwise, a legal proceeding arising from this Agreement may be brought in a state or federal court with competent jurisdiction in Texas. The parties consent to that jurisdiction to the extent permitted by law.
This Agreement does not require mandatory arbitration and does not contain a class-action waiver.
For residents of jurisdictions whose mandatory consumer laws provide a different governing law, forum, or remedy, those mandatory protections remain available.
27. CONSUMER AND NON-WAIVABLE RIGHTS
Nothing in this Agreement limits a right, remedy, warranty, defense, or liability that cannot lawfully be waived or limited.
Refunds are generally administered by the Platform from which the Game was obtained, subject to the Platform’s refund policy and applicable consumer law.
No provision prohibits truthful reviews, lawful criticism, reporting suspected unlawful conduct to authorities, communicating with regulators, or exercising non-waivable rights.
28. ELECTRONIC COMMUNICATIONS
You agree that notices and records concerning this Agreement may be provided electronically through Steam, the Game, an official website, release notes, Platform announcements, or email where appropriate.
You are responsible for maintaining access to the Platform Account and contact channels you choose to use. A notice is effective as provided by applicable law and the relevant Platform rules.
A request for an accessible or printable copy may be directed to the contact in Section 34. Withdrawal from electronic communications may make continued digital delivery or use impractical, but it does not affect the validity of records previously supplied in compliance with law.
29. SEVERABILITY
If a provision is held invalid, unlawful, or unenforceable, it will be interpreted, limited, or severed as closely as legally possible to its intended effect. The remaining provisions continue in effect.
30. WAIVER
A failure or delay by either party to enforce a provision does not waive the right to enforce that provision later. A waiver is effective only for the specific matter and only when made in a legally valid form.
31. ASSIGNMENT
You may not assign or transfer this Agreement except where applicable law or an authorized Platform feature permits.
Jezolution Services LLC may assign this Agreement, the Game, or related rights and obligations as part of a merger, acquisition, restructuring, financing, sale of assets, transfer of intellectual property, or similar transaction. A successor remains responsible for obligations that continue under the Agreement.
32. ENTIRE AGREEMENT AND RELATED DOCUMENTS
This Agreement and any additional terms expressly presented to and affirmatively accepted by you constitute the entire agreement between you and the Licensor concerning your license to and use of the Game.
The following documents have separate roles and do not automatically become contractual terms merely because they are linked or listed:
• the Privacy Policy is a privacy notice;
• the Bug Reporting & Telemetry Policy is a supplemental privacy and technical notice;
• the Community Guidelines are operational rules for official spaces and conduct;
• the Fan Content & Creator Policy is a conditional permission for qualifying creator activity;
• the Early Access Policy is a supplemental development-status disclosure; and
• the Third-Party Software, Services & License Notices identify independent licenses, rights, and attributions.
A separate document modifies this Agreement only if this Agreement or a later acceptance screen clearly identifies that document as an additional contractual term and you affirmatively accept it.
33. CHANGES TO THIS AGREEMENT
The Licensor may propose changes as the Game, law, security requirements, or business practices evolve.
Each published version will have a document ID, version number, effective date, revision date, and content hash or equivalent release record. The prior version will be archived for a reasonable period.
Material changes will be presented through Steam or an in-game acceptance screen and will require fresh affirmative acceptance before the changed terms govern continued use, except where law permits another method or an urgent change is strictly necessary to comply with law or protect security. A material change may include a substantial reduction in player rights, a new dispute-resolution requirement, a new mandatory payment obligation, a materially expanded User Content license, or a new basis for terminating the Game license.
Non-material changes, such as clarifications, formatting corrections, contact updates, or changes that do not materially reduce player rights, may be communicated through reasonable notice without a new acceptance prompt to the extent permitted by law.
Continued use alone will not be treated as acceptance of a material revision when applicable law requires affirmative assent. If you decline a material revision, you must stop using the affected Game or service after the revision’s effective date, subject to non-waivable rights and any refund rights that may apply.
Privacy Policy changes are handled under that policy. Where applicable law requires consent for a new data practice, that consent will be requested separately and will not be inferred from EULA acceptance.
34. CONTACT INFORMATION
Jezolution Services LLC
Doing business as Lantern & Ledger Studios
Texas, United States
Support, legal, and privacy inquiries:
support@lanternandledgerstudios.com
APPENDIX A — RELATED DOCUMENTS
LLS-LGL-002 — The Kingdom’s Merchant — Privacy Policy
LLS-LGL-003 — The Kingdom’s Merchant — Fan Content & Creator Policy
LLS-LGL-004 — The Kingdom’s Merchant — Community Guidelines
LLS-LGL-005 — The Kingdom’s Merchant — Early Access Policy
LLS-LGL-006 — The Kingdom’s Merchant — Bug Reporting & Telemetry Policy
LLS-LGL-007 — The Kingdom’s Merchant — Third-Party Software, Services & License Notices
APPENDIX B — REVISION HISTORY
Version 1.0.0 — Effective August 27, 2026
• Initial published version.
• Identifies Jezolution Services LLC, doing business as Lantern & Ledger Studios, as the contracting party.
• Confirms optional competitive multiplayer for two (2) to four (4) players.
• Describes Steam Achievements and Steam statistics, Sentry automated crash reporting, voluntary player reports, and possible future analytics.
• Separates the EULA from privacy notices, telemetry choices, Community Guidelines, creator permissions, Early Access disclosures, and third-party notices.
© 2026 Jezolution Services LLC. All Rights Reserved.
The Kingdom’s Merchant is licensed, not sold.