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# Star Hero — Privacy Policy & End User License Agreement

**Privacy Policy & EULA — Version 5**
**Last Updated:** June 16, 2026

This document contains the Privacy Policy ("**Privacy Policy**") and End User License Agreement ("**EULA**" or "**Agreement**") for **Star Hero** (the "**Game**"), developed by **Galactic Space Forge** ("**Developer**," "**we**," or "**us**").

The Privacy Policy is Part 1. The EULA is Part 2, organized into Part 2.1 (§§1–17) and Part 2.2 (§§18–33). Where this document refers to "online," "multiplayer," or "platform account" features, those references apply only on versions and platforms where such features are present.

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# Introduction and General Provisions

These General Provisions apply to both the Privacy Policy (Part 1) and the EULA (Part 2).

**Definition of the "Game."** The Game may be distributed, marketed, or published under different names, subtitles, editions, version identifiers, platform-specific branding, localized titles, or promotional names across platforms, storefronts, regions, or future releases. Unless expressly stated otherwise, all such versions, editions, and naming variations are collectively the "Game" and are subject to this document.

**Acceptance.** By accessing, downloading, installing, or using the Game on any platform, you (i) consent to the collection, use, and disclosure of information as described in the Privacy Policy, and (ii) agree to be bound by the EULA. If you do not agree, you must not install, access, or use the Game. Detailed acceptance mechanics — including acceptance through shared accounts or devices, and acceptance where technical prompts fail — are set out in EULA §32.

**Platforms and version variability.** The Game may be offered on PC, mobile (iOS, Android), consoles, WebGL, or future platforms. Versions differ: some include single-player only, some multiplayer only, some both; some are free, some paid; some include advertisements or in-app purchases and some do not. As of the date above, the native desktop (PC) client does not include in-game advertisements or in-app purchases; other platforms (including web/WebGL, mobile, consoles, or future builds) may. You should not assume that features, content, online functionality, monetization, pricing, or performance are identical across platforms, regions, or versions. Commercial terms for monetization are in EULA §13; availability, removal, and discontinuation are in EULA §17.

**How to read this document; applicability of sections.** Provisions concerning online, multiplayer, or platform-account features apply only where those features are present. The absence, limitation, or modification of such features does not constitute a defect, a breach of this document, or any entitlement to refunds, credits, compensation, or other remedies. Certain rules and technical requirements may nevertheless apply even in single-player or offline modes. All other provisions apply to all users — including those who have not installed or played the Game — regardless of mode or platform.

**Network communications.** By installing, accessing, or using the Game, you acknowledge and accept the risks associated with network communications, which are described in full in EULA §10. The Developer does not guarantee the confidentiality, integrity, availability, security, accuracy, or successful transmission of any data, communications, or content transmitted through or in connection with the Game.

**Automatic updates to this document.** We may update or revise the Privacy Policy and the EULA from time to time, including changes to content, structure, numbering, and the titles or number of parts. You may be notified of material changes via in-game notices, email, or platform prompts where applicable. Continued use of the Game after an update — including continued use of an older or un-updated version — constitutes acceptance of the most recent version. Access to certain features, updates, or online services may require acceptance of the latest version. Corrections and clarifications are governed by EULA §31; further update terms are in Privacy Policy §9 and EULA §15 and §32.

**No guarantee of future updates or content.** We may modify, update, improve, limit, suspend, or discontinue any part of the Game at any time, with or without notice. Unless required by applicable law, we do not guarantee the availability of future updates, additional content, downloadable content (DLC), features, advertisements, in-app purchases, or online services. See EULA §15 and §17.

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# Part 1 — Privacy Policy

## 1. Scope and Applicability

The Privacy Policy explains what information the Game and its integrated services may collect and how that information is used, shared, and protected. Legal terms governing the license, your conduct, monetization, warranties, and liability are in the EULA (Part 2).

The Developer does not require you to create an account or submit personal information such as your name or email address, and does not intentionally collect personal information beyond what is technically necessary for the operation of the Game and integrated platform or third-party services.

References to online, multiplayer, or platform-account data practices apply only where such features are present. The absence, limitation, or modification of those features does not constitute a defect, a breach of this Privacy Policy, or any entitlement to remedies or claims. All other provisions apply to all users, including those who have not installed or played the Game, regardless of mode or platform.

This Privacy Policy may be updated, revised, or restructured over time (see §9). Continued use of the Game after an update constitutes acceptance of the revised Privacy Policy.

## 2. Information We Collect

By using the Game, you agree that we may collect and process data as described in this Section. Continued use constitutes acceptance of these practices.

### 2.1 No Account Required; Platform Accounts
The Game does not require you to create an account. Where online features are present, accounts provided by digital distribution platforms or third-party services may be required to access them. We do not access or store platform-account credentials and do not directly store the personal account information held by those platform services. Rights regarding data held by platform or multiplayer services must be exercised through those services under their own policies (see §8).

### 2.2 Automatic Technical and Device Data
The Game may automatically collect limited technical data necessary to operate, secure, and improve gameplay, including: device type, operating system, and platform version; region, locale, language, or regional or system settings; Game version and installed components; performance and stability data (e.g., crash or error reports); gameplay session metrics (e.g., session duration, levels played, achievements); and network and connection data (e.g., latency, routing information, IP addresses) during online interactions. This data is used for operational purposes — improving functionality, diagnosing issues, securing gameplay, and enhancing user experience — and is not intended to identify individual users. Region, locale, or similar settings may also be detected and used to adapt or vary Game settings, behavior, content, features, or availability; such regional variation is normal operation and does not constitute a defect (see also the General Provisions and EULA §12).

Some system-level or connection data may also be collected automatically by platforms, multiplayer services, or hardware that we do not control or fully observe; we are not responsible for data collected outside the Game. The Game may update automatically without prior notice, including updates that modify how data is collected, processed, or handled.

Debug, development, or test features that collect data locally without transmitting it to the Developer or third parties are not considered personal-data collection and are used solely for local troubleshooting or development. In some cases technical features, debugging tools, or platform components may unintentionally transmit system or gameplay data; any such transmission is unintentional, not used for identification, and we disclaim liability for it to the fullest extent permitted by law.

Authentication, validation, and enforcement events may be recorded in server-side logs (including timestamps, technical results, and pseudonymous identifiers) and retained for a limited period for security, abuse detection, and troubleshooting.

### 2.3 Gameplay, Session, and Connection Data
Online gameplay involves communication between players, servers, and platform services. Depending on networking architecture, technical connection data — such as IP addresses, routing information, or connection metadata — may be processed as part of normal network communication and may be visible to other players or intermediary services (see also §2.6). Certain technical information, including device identifiers, hardware configuration data, session identifiers, platform identifiers, authentication metadata, or anti-cheat validation data, may be transmitted between the Game, servers, platform services, peers, or third-party services during gameplay, session validation, licensing, anti-cheat enforcement, networking, or multiplayer functionality.

### 2.4 Session Validation, Authentication, and Entitlement Data
To validate purchases, entitlements, sessions, and fair play, the Game may transmit limited technical data to the Developer's backend or to platform/third-party services, including: platform receipts or purchase tokens; device platform information; randomly generated nonces (for anti-fraud and replay protection); ephemeral session identifiers, session tokens, timestamped tickets, or JSON Web Tokens (JWTs) used for authentication; and refresh tokens.
This data is used to validate purchases, entitlements, sessions, and fair play, and for the security, anti-fraud, and enforcement purposes described in this Privacy Policy. It is generally stored only temporarily for these purposes; certain data may be retained longer where described in this Privacy Policy (for example, pseudonymous enforcement identifiers under §2.5) or where reasonably necessary for security, fraud prevention, dispute resolution, or legal compliance. We do not use this data to identify users by their real-world identity, nor do we use it for advertising, marketing, or commercial behavioral profiling. However, this does not limit the security, anti-fraud, anti-cheat, moderation, or enforcement processing described in this Privacy Policy (including §2.5), nor disclosures required by applicable law. Where used, JWTs have short lifespans and are rotated regularly; refresh tokens are stored temporarily on the client and are rotated by the backend after use, invalidating old tokens; and nonces are cleared immediately after validation. Some technical or gameplay data, such as entitlement or purchase-verification results, may be cached briefly to optimize validation and reduce redundant backend requests.

Platform-provided identifiers, authentication tokens, and session-related network identifiers may be processed in memory or in short-lived caches, during or in connection with sessions, for authentication, session-authority assignment, gameplay-state validation, anti-cheat enforcement, and related security and operational purposes. They are used as needed for gameplay, security, and the operation of online features; retention beyond the purposes described in this Privacy Policy is not intended, and no guarantee is made regarding deletion or permanent removal. In multiplayer or peer-to-peer sessions, a temporary host or server may validate other players' sessions. The enforcement consequences of failed validation are described in EULA §12.
To support multiplayer identity, matchmaking, moderation, and enforcement, we may derive a persistent pseudonymous identifier from a platform account identifier, purchase token, or transaction identifier (for example, by cryptographic hashing). This identifier may serve as your multiplayer user ID, may be processed by multiplayer service providers, may appear in server-side logs, and may be retained on enforcement or restriction lists as described in §2.5. We do not link this identifier to your name or contact details.

### 2.5 Enforcement and Anti-Cheating Data
For online or multiplayer features, the Game (or third-party services acting at our request) may collect and process technical data — including gameplay activity and statistics, device identifiers or connection data, platform account information, and account status, standing, restrictions, or ban or suspension information reported by a platform or third-party service — to detect, prevent, or respond to cheating, unauthorized access, automated programs (bots/scripts), multiple accounts used to circumvent rules, or other violations. This may include counting or aggregating authentication, connection, or session events per account, entitlement, credential, device, or pseudonymous identifier to detect anomalous volume, frequency, or usage patterns (for example, signs that a credential has been leaked or shared). You consent to this collection as a condition of participating in online or multiplayer features. Such data may be retained for as long as necessary for investigation and enforcement — including identifiers retained on restriction or ban lists for the duration of any restriction — and may thereafter be deleted or anonymized. Enforcement identifiers are retained on the basis of our legitimate interest in preventing fraud and abuse.

Retention periods are approximate and indicative only and do not constitute a commitment, undertaking, or standard of care or effort. Data may persist after the relevant purpose has ended — potentially for extended or indefinite periods — due to technical, operational, backup, replication, caching, logging, or archival reasons, inadvertence, oversight, or inaction, or within third-party systems we do not control, and no guarantee is made regarding deletion, erasure, or permanent removal (see also §2.4). Residual data of this kind is not actively used for new purposes, and its persistence does not constitute a breach of this Privacy Policy or create liability, except where mandatory law provides otherwise.

Enforcement may involve third-party platforms, console networks, or multiplayer service providers acting independently under their own policies, and may apply across all platforms where the Game is accessed. We are not responsible for actions taken by external platforms, for the actions of other players, or for misuse of technical data visible during online interactions. The rules being enforced and the consequences of enforcement (restrictions, suspensions, termination) are set out in EULA §12.

### 2.6 Network Data Visibility and Exposure
Depending on platform capabilities, networking architecture, third-party services, or technical limitations, network communications may be unencrypted, partially encrypted, may not use end-to-end encryption, or may rely on third-party or platform-provided security mechanisms, and may be intercepted, monitored, or accessed by third parties. In peer-to-peer, LAN, direct-host, or wireless environments, certain connection, routing, device, or session information — such as IP addresses, open ports, hostnames, device names, device identifiers, or session metadata — may be visible to other players, hosts, intermediary services, platform providers, or networking infrastructure as part of normal operation. We cannot control or limit how such information is accessed, used, or displayed by others. Transmission of technical or network data over the internet carries inherent security risks, and we cannot guarantee that transmissions will be secure, uninterrupted, or protected from interception. Your responsibility to secure your devices, networks, and accounts — and your acceptance of these risks — is addressed in EULA §10.

### 2.7 Local Storage and Save Data
The Game may use local storage provided by the engine or platform (e.g., PlayerPrefs, system-level storage, device storage, Windows Registry, macOS User Defaults, Android/iOS app storage, or platform cloud storage if enabled) to save progress, settings, cached data, or technical information on your device. Local data is stored locally and is not intentionally transmitted to the Developer. Some platform or third-party services (e.g., cloud saves, crash reporting, analytics) may automatically store or transmit save data, logs, or technical information; we do not control those services and are not responsible for data they transmit or store. Your responsibility for managing, backing up, and deleting local data, and the consequences of corruption or tampering, are addressed in EULA §16.

### 2.8 Advertising and In-App Purchase Data
On versions that include advertisements or in-app purchases, usage data related to ad impressions, engagement, or purchase transactions may be collected by the Game or by platform providers in accordance with their policies. You may adjust device or platform settings to limit certain advertising or analytics data collection where applicable. The commercial terms governing advertisements and in-app purchases are in EULA §13.

### 2.9 Non-Player and Submission Data
Individuals who submit content, enter contests, visit our websites, or engage with Developer channels — including people who have not installed or played the Game ("Non-Players") — may provide data such as name, email, and contact information; IP address, browser, device, and usage data; and submitted content or files. This data may be used to review or respond to submissions or contests, to contact the submitter, and to comply with legal obligations, and may be retained as needed for legal, enforcement, or business purposes. With consent, data may be used for marketing, newsletters, or analytics, and consent may be withdrawn under applicable law. Submissions may be monitored to ensure compliance with this Agreement, applicable laws, or platform rules; technical metadata, usernames, or identifiers may be collected to address violations, including warnings, restrictions, or reporting to platforms or authorities. Third-party platforms may independently collect or process such information under their own terms. We are not responsible for consequences arising from collection, processing, or enforcement actions by third-party platforms or by us in connection with Non-Player submissions. Intellectual-property terms for submissions and contributions are in EULA §6; external-platform monitoring and reporting are in EULA §12 and §32.

### 2.10 Third-Party Services and Integrated Components
The Game is built with a game engine (which may be custom or proprietary) and may include third-party software development kits (SDKs), plugins, libraries, or other integrated components, and may integrate with external platforms, app stores, multiplayer services, analytics or telemetry services, advertising networks, or cloud services. These components may automatically initialize and process limited technical or diagnostic information, such as device and system information, crash reports and performance metrics, game configuration or environment data, connection information (IP address, latency, routing data), gameplay-related data (session duration, achievements, interactions, in-app purchases), and — on mobile — advertising and in-app-purchase engagement data.

We do not control the independent data-collection or processing practices of these third-party services; any data they collect, process, or store is governed by their own privacy policies and terms, which you may review. We may not have knowledge of, access to, or control over the internal workings, content, or components of these services, and are not responsible for their content, functionality, or outputs (see EULA §22 and §23). We may update the Game, integrate new services, or modify existing integrations at any time; you may be notified of material changes via in-game notices, email, or platform prompts, and continued use constitutes acceptance of this Privacy Policy and of the applicable terms of any third-party services. Future versions, including releases on new platforms or engines, may include platform- or engine-specific data-handling practices that differ from prior versions.

## 3. How We Use Data

Technical data collected directly by the Game is used only to: diagnose and fix bugs or crashes; improve performance, stability, and compatibility across devices and updates; and enforce rules, prevent cheating, and maintain fair play. Enforcement-related processing may operate automatically and without prior notice. **The Developer does not sell or trade personal information.**

## 4. Data Sharing and Disclosure

We do not sell or trade personal information. The Game may rely on third-party service providers — engines, multiplayer services, analytics tools, advertising networks, SDKs, cloud services, and platform/distribution providers — to operate, maintain, and improve the Game. Those services may process technical, connection, gameplay, or engagement data as necessary to provide their functionality, governed by their own policies (see §2.10). Their data actions may be **intended** (e.g., crash reporting, analytics, ad display, multiplayer hosting) or **unintentional** (e.g., automatic reporting or platform behavior); we do not control or monitor them and are not liable for them, whether intended or unintentional.

Technical data collected by the Game or by third-party services may be shared with platform providers, multiplayer service providers, or relevant authorities when necessary to enforce rules or terms of use, prevent cheating or unauthorized activity, or investigate violations affecting online or multiplayer features (see EULA §12). Technical data may also be processed to verify session validity, authenticate users, enforce access controls, and maintain fair play, including during multiplayer or peer-to-peer gameplay and through temporary host verification.

Future updates, platform integrations, or changes to third-party services may affect data collection, processing, visibility, or accessibility, and we are not responsible for the consequences of such changes or for any misuse of technical data visible during online interactions. Continued use constitutes acceptance of these practices and of updates to third-party integrations.

## 5. Children's Privacy

The Game is not intended for children under 16, regardless of jurisdiction, and we do not knowingly allow children below this minimum age to access or use the Game. We do not knowingly collect personal information from children beyond what is technically necessary for the operation of the Game and integrated services. Age verification and parental controls are handled by platform services where available; we rely on platform providers and third-party services to enforce age restrictions, obtain parental consent where required, and provide parental controls. Age restrictions, verification, and parental controls may vary by platform, distribution service, or local law; we do not control these services, do not independently verify user age, and are not responsible for platform- or region-specific enforcement or for inaccuracies in age information. Parents or guardians may contact us through the channels in EULA §33. The corresponding eligibility/age requirement for the license is in EULA §2.

## 6. Security

We do not guarantee the security, confidentiality, or protection of any data — technical, gameplay-related, or otherwise — collected, stored, or transmitted by the Game. Data transmission, storage, and processing may be inherently insecure and are performed at your own risk. The Game may rely on network connections, local storage, platform infrastructure, mobile services, or third-party services, all of which may be subject to unauthorized access, interception, loss, corruption, or other vulnerabilities beyond our control. We do not guarantee protection against unauthorized access, hacking, data breaches, or other incidents, and are not responsible for any unintended or unauthorized access to, or alteration, disclosure, or destruction of, data.

Data security, integrity, and availability may be affected by network conditions, third-party services, unauthorized or untrusted software, system modifications, hardware or software limitations, and other external factors. We are not responsible for data loss, corruption, exposure, or misuse resulting from these factors. You are responsible for maintaining the security of your own systems, networks, and environments (see EULA §10 and §19) and for the security of local data such as logs, debug files, crash reports, cached files, and temporary files. We may not have knowledge of, access to, or control over the internal workings, datasets, code, engine components, or software components of third-party assets, AI systems, or external services (see EULA §23). Technical data may be processed to verify session validity, authenticate users, prevent unauthorized access or cheating, or for other legitimate technical or operational purposes.

## 7. Third-Party Links

The Game may contain links to third-party websites, services, or external content, including advertising or promotional content on mobile versions. We are not responsible for the privacy practices, content, or policies of these third parties. References to official websites, social media pages, or community platforms operated by us are subject to their own terms and privacy policies. You assume all risks associated with accessing external sites and services, including service interruptions, data collection, unexpected behavior, or objectionable content (see also EULA §22 and §23).

## 8. Your Rights

Because we do not intentionally collect personal information beyond what is technically necessary for the operation of the Game and integrated services: we do not maintain user accounts or personal profiles; we generally do not store personal data in a form that allows individual identification or deletion requests; and technical or gameplay data is not intended to identify individual users.

Rights related to personal data collected by platform, multiplayer, or third-party services (including any rights under the GDPR, CCPA, or similar laws) must be exercised through those services in accordance with their privacy policies. Non-Players retain any rights under applicable law for personal data they voluntarily provide (see §2.9). Questions about technical issues, privacy, or platform-specific data practices may be directed to the channels in EULA §33.

Because the technical data we process is pseudonymous, we cannot identify the natural person behind any identifier, and we are under no obligation to collect, acquire, or maintain additional information solely to enable identification or to respond to rights requests. Where applicable law grants you rights regarding data we hold, we may require that requests be submitted in writing through the channels in §33 and include information sufficient to verify your identity and locate the relevant data (for example, the relevant pseudonymous identifier or purchase token); requests that cannot be verified, or that are manifestly unfounded or excessive, may be declined or charged to the extent permitted by applicable law. Enforcement identifiers may be retained notwithstanding an objection or erasure request where retention is necessary for fraud and abuse prevention or to maintain the effectiveness of restrictions, to the extent permitted by applicable law.

## 9. Changes to This Privacy Policy

We may update, revise, clarify, or restructure this Privacy Policy from time to time; the "Last Updated" date reflects the most recent revision. You may be notified of material changes via in-game notices, email, or platform prompts. As described in EULA §31 and §32, we may correct, clarify, amend, or update this Privacy Policy — including prior versions uploaded or displayed in error — and such corrections may apply retroactively to reflect our intended meaning. Clerical, typographical, drafting, or inadvertent errors, omissions, or differences between versions or platforms do not create liability, obligations, or rights in your favor. Continued use of the Game after any update constitutes acceptance of the latest version; access to certain features, updates, or online services may require acceptance of the latest version. You may review this Privacy Policy periodically.

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# Part 2 — End User License Agreement (EULA)

## Part 2.1 — License, Conduct, Intellectual Property, and Service Operation (§§1–17)

### 1. License Grant

We grant you a limited, non-exclusive, non-transferable, revocable license to download, install, and play the Game for personal, non-commercial use on supported platforms (PC, mobile, console, WebGL, and future versions). The Game is licensed, not sold, and is currently provided digitally. All features, online services, content, or functionality described in marketing materials or prior versions may be modified, replaced, limited, or removed at any time without notice.

Use of the Game may also be subject to the terms, policies, and technical requirements of the platform through which it is accessed (mobile stores, console marketplaces, PC storefronts, or WebGL platforms). Where this Agreement conflicts with mandatory platform terms, platform requirements control solely to the extent required by law or policy. Purchases or access on one platform do not grant entitlement to the Game, in-game content, or features on any other platform unless expressly stated. We do not guarantee that the Game will remain available on any platform, store, or service; support, updates, or access may change, be discontinued, or be removed at any time (see §17). Platforms may differ in features, controls, performance, interface, monetization, or supported functionality.

**Marketing materials.** All screenshots, videos, trailers, promotional images, demos, gameplay previews, and pre-release footage ("Marketing Materials") are for illustrative purposes only and may not accurately represent the current or future state of the Game, including mechanics, graphics, content, performance, or feature availability. Such elements may be modified, replaced, limited, or removed in future updates or versions. Reliance on Marketing Materials does not create any entitlement to refunds, credits, or other remedies, and continued use constitutes acceptance of the Game as provided. (See also §13 regarding the scope of purchases, §15 regarding updates, and §17 regarding availability and removal.)

Responsibilities of all users, accounts, and devices are set out in §32; acceptance mechanics and the effect of updates are in §32 and §15.

### 2. Eligibility and Age Requirement

The Game is not intended for children under the minimum age described in Privacy Policy §5. By using the Game, you confirm that you meet the applicable age requirement or have obtained parental or guardian permission. Age requirements, verification processes, and parental controls may vary by platform, distribution service, or local law; we do not control these services and are not responsible for platform- or region-specific enforcement, and we rely on platform providers, integrated services, and your representations. Minimum age requirements may differ between platforms, and you must comply with the requirements of the platform through which you access the Game. On mobile versions that include advertisements or in-app purchases, users under the applicable age may require parental consent through the platform to access such features.

### 3. Restrictions and Prohibited Conduct

You may not:

- copy, modify, or distribute the Game except as permitted by law;
- reverse engineer, decompile, or disassemble the Game, or attempt to derive its source code, algorithms, or underlying structure, except where legally permitted;
- sell, rent, lease, sublicense, or commercially exploit the Game;
- use cheats, hacks, exploits, bots, scripts, or unauthorized third-party software;
- install, create, distribute, or use mods, plugins, or third-party modifications on any platform; or
- use, export, or re-export the Game in violation of applicable export-control or trade-sanctions laws.

**Altered technical environments and network manipulation.** You may not operate the Game in a modified, emulated, virtualized, debug, reverse-engineered, administrator-level (except where required for installation/operation), overclocked, or otherwise altered environment that interferes with its intended operation on any supported platform. You may not use VPNs, proxy services, packet manipulation tools, artificial traffic shaping, network throttling, or other forms of network interference, which may affect connectivity, authentication, in-app-purchase verification, ad delivery, or multiplayer features. We have no obligation to test or monitor, and do not guarantee, the Game's operation in the presence of unauthorized software, injected programs, or external applications, and are not responsible for instability, crashes, hardware malfunction, data loss, bans, or other adverse effects arising from such environments or software. You assume all associated risks.

**Mods.** Use of unauthorized modifications may result in temporary or permanent restrictions from online/multiplayer features, loss of progress, ad rewards, or in-app-purchase entitlements, or other penalties at our discretion, and we may detect, block, disable, or restrict mods or unauthorized software on any platform, whether or not it affects online functionality. We are not liable for any crashes, instability, data loss, or other issues caused by third-party modifications. We may, at our sole discretion, support official modding tools, APIs, or guidelines in the future, but have no obligation to provide notice, support, or guarantees regarding them.

**Language.** You must be able to understand the language(s) in which the Game is provided. The Game is currently provided in English, including menus, options, ads, in-app-purchase interfaces, and health/safety warnings. Future updates may add languages on certain platforms, but we do not guarantee translations, timing, or coverage; you are responsible for ensuring comprehension of available languages.

**Health, safety, and platform warnings.** The Game may include health, safety, or age-related warnings, in-game or via the platform interface. You are responsible for reading and understanding them and for ensuring you can view and accept all warnings, including those related to ads, in-app purchases, or online interactions. We are not responsible for effects caused by display issues, technical limitations, partially obscured warnings, or platform differences. Failure to comply is at your risk. Further health and safety terms are in §28.

**Enforcement and asset protection.** We may suspend, restrict, or terminate access to the Game, online services, ad features, in-app purchases, or platform accounts for violations of this Section, at our sole discretion, without notice. You may not extract, copy, redistribute, or commercially exploit assets — including textures, models, audio, code, UI elements, or ad/in-app content — except where expressly permitted; unauthorized use may result in penalties or legal action. We (or third-party services) may verify authorization or session validity at any time, including during gameplay or multiplayer sessions, and users who fail such checks may be denied access, disconnected, or restricted without notice. Use of cheats, exploits, or unauthorized modifications may result in permanent restrictions or bans and may affect progress, ads, or in-app-purchase entitlements. Enforcement is further described in §12.

### 4. Ownership and Intellectual Property

All rights, title, and interest in the Game, its content, and associated services — including ads, in-app purchases, online features, and platform-specific functionality — remain with the Developer or its licensors. This Agreement does not transfer ownership to you, and all rights not expressly granted are reserved.

All content in the Game — including characters, logos, artwork, music, story elements, and audiovisual assets; level design, gameplay systems, mechanics, and user interface; and platform-specific features such as mobile ads, in-app purchases, or console UI — is the intellectual property of the Developer or its licensors, protected to the fullest extent permitted by copyright, trademark, and other laws. You may not reproduce, distribute, publicly display, or otherwise use such content outside the Game without our clear consent. "Clear consent" means explicit approval provided by us in a verifiable form, including email, in-game message, or posted official guideline. The Game's combination of gameplay systems, mechanics, level design, audiovisual presentation, ad-delivery systems, and in-app-purchase mechanisms constitutes proprietary expression, and any attempt to replicate or reproduce these elements in whole or substantial part is prohibited.

**Game Files.** You may not explore, access, or manipulate the Game's installation files, data files, configuration files, or other internal resources ("Game Files") except through the Game's authorized interface, and you may not disclose, publish, share, or make public any information, assets, or content discovered within Game Files. Unauthorized access, disclosure, or use of Game Files may result in termination of access and legal action. All Game Files are provided "as is," without warranty of any kind, and we are not responsible for any loss, damage, or claims resulting from access, use, or modification of Game Files.

**Modification, automation, or exploitation.** You may not modify, patch, alter, or create derivative works from Game Files or Game content, including by attempting to cheat, exploit, or bypass in-game systems; using unauthorized third-party software, scripts, bots, or automation tools; or accessing, altering, or distributing in-app-purchase content, ad systems, or platform-specific features. You may not copy, redistribute, or transmit Game Files or any extracted content in any form, including over the internet or other media. These restrictions survive the termination or expiration of your license, account, or access. Unauthorized use of the Game's intellectual property may result in termination of your license, restriction from online or multiplayer features, and legal action by the Developer or licensors. Treatment of hidden, unused, transformed, or residual assets is addressed in §23.

### 5. Contractors and Commissioned Work

Any person performing services or creating assets, code, music, writing, artwork, designs, monetization systems (including mobile ads or in-app-purchase infrastructure), or other content for the Game does so as an independent contractor, unless otherwise agreed in a signed written agreement executed by both parties. Unless explicitly agreed otherwise in such a signed agreement, any compensation paid is solely for services rendered and does not grant the contributor any ownership, copyright, intellectual-property rights, revenue share, partnership interest, or claim in the Game, including platform-specific monetization features. No compensation, reimbursement, royalties, revenue share, or other payment is owed for any services, materials, or contributions unless compensation terms were explicitly agreed in advance in a signed written agreement; anything provided without such agreement is voluntary and provided without expectation of payment.

To the fullest extent permitted by law, all work created for the Game — on any platform — is a "work made for hire" for the benefit of the Developer. To the extent any such work does not legally qualify as a work made for hire, the contributor irrevocably assigns to the Developer all worldwide rights, title, and interest, including all intellectual-property rights, in and to such work. The contributor represents and warrants that all work, assets, or materials are original, do not infringe third-party rights, and that the contributor has full authority to grant these rights, and agrees to indemnify, defend, and hold the Developer harmless from any claims, damages, or expenses arising from a breach of these warranties, including third-party claims relating to the work. To the fullest extent permitted by law, the contributor waives any moral rights in the work, including the right to be identified as author or to object to modifications. We may freely use, modify, adapt, reproduce, distribute, or incorporate the work in the Game, its marketing, or any current or future project, including platform-specific versions, mobile ad systems, or in-app-purchase mechanisms, without restriction or obligation. Rights granted or assigned under this Section are perpetual, irrevocable, worldwide, royalty-free, and survive termination of this Agreement or any relationship between the parties. The contributor has no right to claim authorship, credit, screen credit, or public recognition unless explicitly agreed in a signed written agreement. Nothing here creates any partnership, joint venture, employment relationship, profit-sharing arrangement, or co-ownership. Responsibilities under §32 apply to contributors, including in pre-release and beta contexts.

### 6. Feedback, Ideas, and Contributions

This Section applies to anyone providing advice, ideas, feedback, suggestions, content, or materials related to the Game ("contributions"), whether or not they have installed, played, or accepted this Agreement, and whether submitted in-game, via social media, email, website forms, contests, or other channels. Playing, testing, or interacting with the Game alone — without submitting contributions under a signed written agreement — does not create any rights, ownership, or entitlement to compensation. Responsibilities under §32 apply to all such participation, including pre-release builds, beta testing, submissions, and mods.

**No compensation, ownership, or partnership.** No contribution — whether solicited or unsolicited — creates any right to compensation, credit, ownership, revenue share, partnership status, or financial claim unless a prior signed written agreement explicitly provides for such terms. This applies across all platforms and to all monetization features. No oral statements, informal messages, chats, emails, social-media posts, reviews, ratings, praise, or other communications create any such obligation. General feedback and expressions of opinion create no rights. Submission of materials does not create any expectation that we will enter into any agreement or pay for the submission. Our assessment of the value, usefulness, or impact of any contribution is final and binding, and we are not liable for any damages, claims, or losses arising from the use, modification, incorporation, or rejection of contributions. Nothing in this Section or any submission creates a partnership, joint venture, agency, employment relationship, fiduciary duty, or co-ownership.

**Non-confidential; license to us.** All submissions are non-confidential and non-proprietary unless expressly stated in a signed written agreement. We may freely use, adapt, modify, reproduce, distribute, or commercialize any contributions — including for current or future versions of the Game, mobile or console monetization systems, marketing, promotional campaigns, derivative works, sequels, expansions, spin-offs, or other projects — without compensation, credit, or recognition unless expressly agreed in a signed written agreement. By posting or sharing content publicly, you grant us a non-exclusive, worldwide, royalty-free license to use, display, or reference it in connection with the Game, marketing, or promotional activities, without obligation or compensation. Contributors warrant that submitted content is original or properly licensed and agree to indemnify us against any claims of infringement, misappropriation, or violation of rights.

**Waiver of moral rights.** By submitting contributions, you irrevocably waive all moral rights, droit moral, and similar rights under any applicable law, including the rights of attribution, to object to modifications or adaptations, to object to incorporation into the Game or other projects, and to prevent derivative works. This waiver applies whether or not the submission is used, modified, or incorporated, survives termination of your participation, account, or relationship with us, and extends to third parties we authorize to use, adapt, modify, or incorporate the submission.

**No restriction on our freedom; independent development.** No contribution restricts or limits our creative, developmental, or commercial freedom; we may pursue any direction, even if similar to or overlapping with a submission. Copyright protects only original expression and does not extend to ideas, concepts, mechanics, systems, themes, or general game-design elements. We may independently conceive, develop, acquire, license, or use ideas, concepts, mechanics, systems, designs, themes, or other materials that are similar or identical to any submission, at any time, without obligation, and you irrevocably waive and agree not to assert any claim arising from such use, except under a signed written agreement. We have no obligation to review, evaluate, respond to, acknowledge, retain, return, safeguard, or keep confidential any submission, and may discard, ignore, or delete submissions at our sole discretion.

**User-generated mods and content.** You may create mods or similar Game-related content, but these creations confer no ownership over the Game or its intellectual property. By submitting user-generated content (including mods, assets, gameplay mechanics, or designs), you grant us a non-exclusive, worldwide, royalty-free license to use, modify, distribute, and commercialize such content in connection with the Game or any related project, including mobile ads or in-app purchases, without obligation or compensation unless explicitly agreed in writing. (UGC ownership and responsibility are further addressed in §7.)

**Application to other Developer products.** The provisions of this Section, §5, and §7 — including ownership of intellectual property, waiver of moral rights, limitation of claims, and rights granted to us — apply not only to the Game but also to any other current or future games, software, applications, services, content, products, or projects developed, published, or created by us or our affiliates ("Developer Products"). This Section survives termination and remains in effect regardless of whether the Game continues to be available or supported. Pre-release transition terms are in §8.

### 7. User-Generated Content

The Game may allow you to create, upload, store, or share content — including text, images, customizations, levels, gameplay data, names, audio, video, or other materials ("User-Generated Content" or "UGC") — across all supported platforms.

**Ownership and license.** You retain ownership of your UGC. By creating or making it available within the Game, through related services, or via third-party platforms, you grant us a non-exclusive, worldwide, royalty-free, perpetual license to use, reproduce, modify, display, distribute, and otherwise utilize it in connection with the Game, including for promotional, marketing, or commercial purposes, inside or outside the Game, across all platforms and versions, including those with ads or in-app purchases. You irrevocably waive any moral rights, including attribution and the right to object to modifications, adaptations, or incorporation; this waiver survives termination of your account, deletion of content, or the end of your relationship with us, and extends to third parties we authorize. We may modify, adapt, or incorporate UGC into the Game or any current or future project, including derivative works, without compensation, credit, or other consideration. We may monetize UGC commercially (including through advertising, in-app purchases, or third-party platforms); if you independently monetize your UGC, we owe no compensation except where expressly agreed in a signed written agreement. All terms in §6 also apply to UGC.

**Responsibility.** You are solely responsible for the content you create and share, and you represent and warrant that your UGC does not violate any law or regulation, does not infringe third-party rights, and contains no malicious software, harmful code, or viruses. If your UGC incorporates third-party intellectual property, you are solely responsible for obtaining the necessary rights or licenses, and we are not responsible for claims, losses, or damages arising from third-party infringement related to your content.

**Monitoring and removal.** We are not obligated to monitor UGC but may, at our sole discretion, review, modify, restrict, or remove content deemed inappropriate, offensive, illegal, or in violation of this Agreement. If your UGC violates this Agreement or infringes third-party rights, we may revoke the license, remove it, or suspend your account across all platforms. Our lack of any monitoring obligation extends beyond UGC to all content concerning the Game wherever it appears — including reviews, ratings, comments, posts, or discussions on storefronts, social networks, or other third-party or Developer-operated channels (see §32 — No duty to monitor or moderate). Any review, moderation, or removal we undertake, inside or outside the Game, is voluntary and discretionary and creates no duty, undertaking, or expectation of continued or consistent action.

**Indemnification.** You agree to indemnify, defend, and hold us harmless from all claims, losses, damages, or liabilities arising from your UGC, including claims of third-party infringement or violations of law (see also §21).

**AI-generated UGC.** If you use AI tools or services to create UGC, you are solely responsible for ensuring it does not infringe third-party rights, and you accept that AI-generated content may involve legal complexity and take full responsibility for any issues. We do not guarantee that AI-generated content is free from errors, omissions, or inaccuracies, and we disclaim all liability for content produced by AI tools or third-party services, except where such content is found to directly infringe intellectual-property rights as determined by applicable law. Disputes regarding AI-generated content ownership or infringement are governed by §27. Related AI provisions are in §23.

**Platform-specific use.** On mobile versions, UGC may be used in features that support ads, in-app purchases, or monetized sharing, and we may integrate it into monetization systems without obligation to compensate. On consoles, we may display, distribute, or adapt UGC through platform networks, online services, or console communities. On WebGL and future versions, UGC may be uploaded, shared, or incorporated into cloud-based, web, or streaming platforms under the same license and waiver terms. Changes to monetization or pricing (see §13) may affect access to UGC features, including the ability to share, view, or interact with UGC; continued use after such changes constitutes acceptance, and you are not entitled to refunds, credits, or compensation except as required by law or platform policy.

External-platform monitoring and reporting related to UGC are addressed in §12 and §32.

### 8. Pre-Release, Beta, and Temporary Access

**Scope.** Any pre-release or temporary version of the Game — including alpha, beta, Early Access, playtest, preview, review, promotional, giveaway, gifted, influencer, press, QA, or other temporary access ("Pre-Release or Temporary Version") — is provided strictly for testing, evaluation, or promotional purposes, remains our exclusive property, and applies to all platforms. You are granted a non-transferable, non-exclusive license to use such versions solely under this Agreement.

**Revocation and temporary access.** All such access is temporary, limited, and revocable at our sole discretion, at any time and for any reason, with or without notice. We may modify, suspend, restrict, disable, terminate, revoke, or discontinue any Pre-Release or Temporary Version, beta branch, test environment, preview version, online feature, or related service; change, rotate, disable, expire, replace, or revoke access credentials, passwords, keys, entitlements, accounts, or platform permissions; revoke or invalidate any game key, activation code, entitlement, store entitlement, gifted or promotional copy, or other temporary access mechanism; and remove access to any retail, public, or released version if such access originated from a Pre-Release or Temporary Version. No Pre-Release or Temporary Version confers permanent ownership, vested rights, continued availability, or entitlement unless expressly stated in a signed written agreement, and revocation does not entitle you to any refund, compensation, or continued access except where required by law. You may not claim continued access based on prior temporary access.

**Unauthorized or improper access.** We may revoke or restrict access where we reasonably believe it was obtained fraudulently, illegally, or through stolen, leaked, generated, or otherwise unauthorized keys or credentials; through misuse of promotional, review, beta, giveaway, temporary, or restricted-access programs; through chargebacks, payment disputes, or reversals; under temporary, conditional, mistaken, or unintended circumstances; or in violation of this Agreement, platform rules, or law. We may investigate suspicious activity and communicate with platform operators, distributors, payment processors, or authorities, and such revocations may occur without compensation, refund, liability, or continued access, except where prohibited by law.

**No support or performance guarantee.** Pre-Release or Temporary Versions are provided "as-is" for testing, evaluation, or promotional purposes only; are not guaranteed to be stable, complete, error-free, or fully functional; may have missing, incomplete, or unintended features, modes, ads, in-app purchases, or functionality; and do not entitle you to customer support, bug fixes, updates, maintenance, uptime, performance consistency, or feature completeness. Dissatisfaction with any aspect does not constitute a defect, breach, or failure of our obligations, and does not give rise to claims for compensation, refund, or continued access. Participation is voluntary and creates no expectation of support, fixes, or guaranteed functionality.

**Deletion and confidentiality.** We may require deletion or uninstallation of any Pre-Release or Temporary Version at any time, and you must promptly delete all copies, backups, or derivative files upon request. Unless we require otherwise, confidentiality obligations terminate automatically upon official release of the Game and for any content that becomes publicly available through no fault of the user. You may not distribute, share, modify, reverse engineer, or commercialize any Pre-Release or Temporary Version; retaining or misusing such versions may constitute intellectual-property infringement.

**EULA transition.** Pre-release users (including alpha/beta testers and Early Access participants) are governed by the version of this Agreement in effect during their participation period; no pre-release activity, feedback, or contributions will be penalized under any subsequent version. After official release, pre-release users are subject to the standard Agreement applicable to all players, and continued use of any Pre-Release Build or the Game after release is subject to the most recent EULA and Privacy Policy (see §15 and §32). Actions or feedback provided during the pre-release period remain covered by the pre-release terms. Pre-release feedback remains protected under §6.

### 9. Online and Multiplayer Features

**Availability.** Online or multiplayer features may not be available on all platforms or versions. Some versions — including mobile, WebGL, free, or otherwise limited releases — may provide single-player or offline gameplay only, while others may provide multiplayer or online gameplay only, or both. Inclusion of these features is at our discretion and may vary by platform, release version, or region. You should not assume that multiplayer, cross-platform play, or progress transfer between platforms is available on any given version. The absence, limitation, or modification of these features does not constitute a defect, a breach of this Agreement, or any entitlement to refunds, credits, or other remedies, and certain rules and technical requirements may apply even in single-player mode. We may choose not to include online or multiplayer features at any stage, including pre-release, beta, or full release.

**Multiplayer-only versions.** Some versions may include only online or multiplayer features without a single-player mode. The absence of a single-player mode does not constitute a defect or breach, does not create entitlement to refunds, credits, or other remedies, and does not affect rules regarding user conduct, cheating, unauthorized modifications, monetization, or enforcement.

**Cross-platform play (crossplay).** The Game may support crossplay between certain platforms, versions, or regions, but such functionality is not guaranteed and may change at any time. Crossplay may be limited, unavailable, or differ in performance, latency, matchmaking, features, or gameplay balance. We make no representations or warranties regarding the availability, fairness, or performance of crossplay and are not liable for any perceived advantages, disadvantages, technical issues, or dissatisfaction. Progression, achievements, or unlocks may be platform-specific and may not transfer. Online features may require a valid platform account.

Platform-dependent gameplay differences. Game behavior may differ between platforms, devices, or builds, and such differences may apply even to players in the same session, room, or match, including in crossplay. Without limitation, gameplay values, mechanics, rules, physics, balancing, difficulty, statistics, timing, spawn rates or intervals, rewards, performance, or other characteristics may differ by platform or device — whether by design (including to account for differing device performance or capabilities), due to technical or networking constraints, or as a result of updates — and may change at any time without notice. As a result, players may experience different gameplay, and may have advantages or disadvantages relative to one another, depending on their platform, device, input method, controls, peripherals, configuration, or other factors, even within the same shared session. We make no representation or warranty as to the parity, fairness, balance, or equivalence of gameplay across platforms or devices, and are not liable for any resulting advantage, disadvantage, or dissatisfaction, except where required by applicable law. (See also Cross-platform play, above, and §18 — Multiplayer, online, and networked features.)

**Matchmaking and session assignment. Assignment of players to servers, sessions, rooms, lobbies, or matches may be randomized, load-balanced, region-based, capacity-based, or otherwise determined by us or by automated systems at our discretion, and the assignment logic may change at any time without notice. We do not guarantee that any particular players — including players connecting at or near the same time, from the same network, device, or location, or intending to play together — will be placed in the same session, room, lobby, or match, nor that any specific session, room, or match will be available, joinable, rejoinable, or persistent. A player may instead be placed in a different, new, or empty session or room, including one containing only that player, even where another room has available capacity. Party, invite, friend-join, or similar features, where present, are not guaranteed to be available, to function, or to override assignment logic, and may be modified or removed at any time. Such behavior is normal operation, does not constitute a defect, misrepresentation, or breach, and does not entitle you to refunds, credits, compensation, or other remedies, except where required by applicable law.

**Networking and data visibility.** Some platforms or releases may provide LAN multiplayer, peer-to-peer (P2P) networking, online servers, relay services, host migration, or shared-host architectures, which may affect performance, synchronization, latency, or the visual representation of the game state. P2P, LAN, direct-host, or wireless connections may expose network-level information — such as IP addresses, open ports, device names, hostnames, or other identifiers — to other participants or intermediary services. Online interactions may involve collection and processing of technical or diagnostic data by the Game, the engine, platform services, or third-party services (see Privacy Policy §2.3–§2.6). You acknowledge and accept all privacy, security, and connectivity risks associated with these interactions, and your security responsibilities are in §10.

**Inconsistent or desynchronized gameplay.** Networked or shared gameplay may behave inconsistently, desynchronize, or produce different outcomes for different participants; progress, achievements, or in-game states may appear differently and may resynchronize unpredictably. One player may see a different game state than another. Even in single-player modes, features that rely on networked services (such as cloud saves, leaderboards, or social features) may involve data transmission, temporary tracking of session data, or gameplay-state validation, and similar risks apply. These behaviors are normal operational aspects of the Game and do not constitute defects.

**User-generated communication.** Messages, in-game mail, or other shared content may be transmitted to us or third-party services to support functionality, moderation, or operations, and may be collected, stored, processed, or published as necessary for gameplay, security, or rule enforcement, in accordance with applicable privacy laws.

**Differences and similarities between modes. Single-player, multiplayer, online, offline, and any other modes or features are separate features of the Game and may — but need not — differ, in part or entirely, in content, mechanics, physics, rules, balancing, difficulty, progression, values, statistics, rewards, visuals, audio, interface, performance, controls, available features, the saving or recording of scores, records, or progress, or overall experience, whether by design, due to technical or networking constraints, or as a result of updates, and any such differences may change at any time without notice. Modes may equally be similar or substantially identical, and no particular degree of difference or similarity between modes is represented or guaranteed. Progress, scores, records, items, settings, or unlocks earned or configured in one mode may not apply, transfer, be saved, or behave identically in another. Differences or similarities between modes do not constitute a defect, misrepresentation, or breach, and do not entitle you to refunds, credits, compensation, or other remedies, except where required by applicable law.

Server availability and modifications are in §11; enforcement is in §12; monetization of online features and ad display during online play are in §13.

### 10. Network Security and User Responsibility

Network communications associated with online or multiplayer features may be encrypted, partially encrypted, or unencrypted, may not use end-to-end encryption, and may depend on platform services, networking methods, engine components, third-party infrastructure, software configuration, or other factors. By installing, accessing, or using the Game, you acknowledge and agree that all network communications — including multiplayer, peer-to-peer (P2P), direct-host, LAN, wireless, or other online functionality — may be unencrypted, partially encrypted, intercepted, monitored, delayed, altered, corrupted, lost, or accessed by third parties, including other players, network operators, internet service providers, platform providers, intermediaries, or other external services. We do not guarantee the confidentiality, integrity, availability, security, accuracy, or successful transmission of any data, communications, or content transmitted through or in connection with the Game. To the fullest extent permitted by applicable law, we are not liable for any loss, damage, disclosure, interception, unauthorized access, alteration, corruption, delay, disruption, or failure of communications, data, or network services arising from or related to the use of the Game or any associated online functionality. You take full responsibility for securing your devices, networks, accounts, credentials, and internet connections, and should not transmit sensitive personal, financial, confidential, or proprietary information through the Game or its online features. Continued use constitutes acceptance of these risks.

You are solely responsible for: maintaining secure networks and devices (Wi-Fi security, passwords, firewalls, NAT configuration, routers, antivirus, encryption standards, and other protective measures); keeping devices, operating systems, drivers, software, and network equipment up to date; ensuring that unauthorized or untrusted software (mods, debugging tools, automation programs, VPNs, network-tunneling software, or LAN-emulation tools) does not interfere with the Game; and managing any network modifications required for LAN, direct-IP, or P2P gameplay, including opening, closing, or forwarding ports. Any ports opened by the Game, whether temporarily during gameplay or left open afterward due to the Game, the system, or your actions, are your sole responsibility. Use of third-party networking tools (including VPNs, network-tunneling software, or LAN-emulation services) is optional, unsupported, and not endorsed; you use them entirely at your own risk. We are not responsible for connectivity issues, security risks, performance degradation, account restrictions, or data loss or corruption resulting from your network configuration or such tools. You are also responsible for maintaining up-to-date antivirus, antimalware, and security software on your devices to help mitigate potential security risks.

Network performance, latency, synchronization, and overall experience may vary due to local network conditions, wireless signal quality or interference from other devices, ISP or mobile-carrier limitations or restrictions, router configuration and NAT type, firewall rules, port availability and forwarding, and host-related factors (temporary hosts, shared-host architectures, or host migration). The Game may depend on access to external internet services — game servers, domains, APIs, content delivery networks (CDNs), platform services, advertising services, authentication systems, matchmaking services, relay services, analytics systems, cloud infrastructure, or other online functionality — to operate correctly. You are responsible for ensuring that your network environment, internet connection, operating system, router, firewall, DNS configuration, antivirus software, security software, VPNs, proxies, parental controls, ad blockers, filtering systems, or other network restrictions do not block, interfere with, alter, or restrict required Game communications or services. Blocking, filtering, modifying, or restricting network access may result in degraded functionality, failed launches, missing features, inability to access multiplayer or online services, failed advertisements or in-app purchases, synchronization issues, instability, crashes, incorrect behavior, or complete inability to use some or all of the Game. We do not guarantee compatibility with restricted, filtered, sandboxed, monitored, or modified network environments and are not responsible for issues caused by internet restrictions, blocked services, ISP limitations, regional restrictions, third-party outages, or user-imposed network controls. To the maximum extent permitted by law, we are not liable for data interception, monitoring, unauthorized access, or other issues arising from network communications. (Data-visibility aspects are in Privacy Policy §2.6.)

### 11. Server Availability and Modifications

We have no obligation to monitor, maintain, repair, or guarantee the operation, performance, availability, or capacity of any servers or online services. We do not guarantee that servers, online multiplayer sessions, or platform services will be available or able to accept players at any time, and we are not responsible for degraded gameplay, latency, connectivity issues, or other limitations caused by server load, hardware, software, mobile carriers, network conditions, or third-party services.

Active multiplayer sessions, matches, lobbies, or networked instances may be terminated, interrupted, reset, restarted, fail, or result in disconnection or removal at any time, with or without notice, countdowns, timers, or in-game warnings, including during active gameplay, matchmaking, loading, or result processing. Connection to or reconnection with online services or sessions may be unavailable, fail, or be impossible at any time. Such events do not constitute a defect and do not entitle you to refunds, compensation, or other remedies.

We may modify, reconfigure, migrate, replace, or discontinue servers, networking infrastructure, routing methods, matchmaking systems, or other online components at any time without prior notice. Such changes may affect latency, synchronization, connection stability, gameplay behavior, feature availability, or overall performance. We do not guarantee consistent performance, latency, or experience following such changes, and you have no entitlement to compensation, refunds, or other remedies. Online or multiplayer features may be added, removed, modified, restricted, discontinued, or permanently removed at any time, including temporary or permanent shutdowns, restarts, maintenance, or feature interruptions; some such features may be experimental, incomplete, or subject to change or removal, and we do not guarantee their availability, behavior, or privacy. We are not responsible for the behavior of other players. Server or feature discontinuation and removal of online services are further governed by §17.

### 12. Rules Enforcement, Anti-Cheat, and Version Compliance

**Prohibited activity and consequences.** Using automated programs, scripts, bots, hacks, exploits, cheats, third-party programs, or other unauthorized tools to interact with the Game in a manner not intended by us is strictly prohibited across all platforms, as is creating or using multiple accounts to circumvent restrictions, gain unauthorized advantages, or manipulate in-game systems. We may take enforcement actions — including restrictions, suspensions, or account termination — against accounts or devices engaged in such activity. Detection and enforcement may operate automatically and without prior notice, and significant violations may be reported to platform providers, service providers, or authorities. You consent to the collection and processing of technical data necessary for these actions (see Privacy Policy §2.5). Enforcement actions apply across all platforms where you access the Game, may occur in both single-player and multiplayer modes, and we are not responsible for the actions of other players or for misuse of technical data visible during online interactions. Geographic restrictions, platform policies, technical limitations, or legal requirements may affect matchmaking, server availability, or online features, and we are not responsible for issues resulting from regional restrictions or platform limitations.

**No obligation to police; imperfect systems.** We have no obligation to detect, ban, disconnect, warn, or otherwise act against users who engage in unauthorized access, cheating, exploits, or unfair gameplay, and we do not guarantee cheat-free, exploit-free, fair, balanced, synchronized, or uninterrupted gameplay. We have no obligation to investigate reports, resolve disputes, modify gameplay systems, implement anti-cheat measures, or take corrective action regarding unauthorized behavior, exploits, matchmaking outcomes, or player conduct. Anti-cheat, authorization, licensing, ownership-verification, session-validation, and enforcement systems may be partially implemented, disabled, modified, or entirely absent in certain versions, platforms, updates, or builds, and we do not guarantee they will be present or active at all times. Such systems may behave incorrectly, incompletely, inconsistently, or unintentionally due to bugs, outages, synchronization issues, platform behavior, API failures, automated systems, network conditions, software conflicts, hardware issues, database inconsistencies, or other factors. As a result, valid users may be incorrectly restricted, disconnected, blocked, or affected, while unauthorized users may obtain, retain, or regain access unintentionally, and malicious users may attempt to exploit these systems. These occurrences are normal technical risks of online or multiplayer functionality and do not constitute a defect, warranty failure, or entitlement to refunds, compensation, or restoration of access, except where required by law.

**Authorization and session validation.** We or third-party service providers may verify authorization and session validity at any time — including at launch, during gameplay, periodically, or continuously — through Developer-operated systems, third-party services, or peer-to-peer connections, and in multiplayer or P2P sessions a temporary host or server may verify other players' authorization or session validity. Checks may verify valid access and proper installation, ownership of a licensed copy, session validity, and compliance with applicable rules or licensing, among other technical, operational, or security measures. The Game may temporarily process account identifiers, session tokens, authentication tokens, timestamped tickets, or other ephemeral or third-party identifiers to support multiplayer validation, matchmaking, anti-cheat enforcement, or gameplay logic; such processing is used only as required for real-time gameplay and security (the associated data is described in Privacy Policy §2.4–§2.5). Users who fail authorization checks, whose session cannot be validated, or whose installation is deemed invalid may be denied access, disconnected, removed from sessions, or prevented from participating without notice. We make no guarantees regarding the timing, outcome, accuracy, or effect of any enforcement measures.

**Conditions of access.** Access to the Game, or to specific features — including online, multiplayer, or networked features — may be conditioned on a valid license, installation, platform account, purchase, entitlement, or the successful completion of authentication, ownership, license, entitlement, or anti-cheat verification performed by the Developer, its service providers, platform services, or other participants. A purchase, entitlement, or feature may serve as a prerequisite or condition for access to other features, including online or multiplayer features. Where such verification or entitlement is required, access may be limited, delayed, denied, suspended, or revoked if verification cannot be completed or does not pass, and the presence, absence, behavior, timing, or outcome of any such verification may vary by platform, version, region, or over time. Access to online or multiplayer features may also require that authorization, entitlement, or session verification first complete, refresh, or update, which may not be immediate; you may therefore need to wait before access is granted, and re-entering such features after returning to a menu, disconnecting, or leaving a session may require waiting for verification to update and may require restarting or relaunching the Game (see also §13.10 and §18). This does not constitute a defect, breach, or entitlement to refunds, compensation, or other remedies, except where required by applicable law. The data processed for these purposes is described in Privacy Policy §2.4 and §2.5. A single license, account, purchase, or entitlement may permit only one active session or room seat at a time; attempts to join the same session, room, or match using the same account, entitlement, or derived identifier may be rejected.

As a protective and anti-abuse measure, we may automatically limit, throttle, delay, or temporarily or permanently restrict authentication attempts, connections, or session joins associated with any account, entitlement, credential, device, or derived identifier — including based on the frequency, volume, timing, or pattern of such events — and such measures may affect users who have not violated this Agreement. Temporary restrictions may expire automatically or be lifted at our discretion, and such measures do not constitute a defect or entitle you to refunds, compensation, or other remedies, except where required by applicable law. Credentials, entitlements, purchase tokens, tickets, and similar authentication artifacts are personal to the acquiring user and may not be shared, published, transferred, or made available to others. If a credential or entitlement is shared, leaked, compromised, or used by multiple parties — regardless of fault — we may temporarily or permanently restrict the associated identifier, entitlement, or access to protect the service, and such restriction does not constitute a defect or breach and does not entitle you to refunds, credits, compensation, or other remedies, except where required by applicable law.

**Third-party platform enforcement.** Enforcement of rules, detection of cheating, and account restrictions may involve third-party platforms, console networks, or multiplayer service providers acting independently under their own policies. Any enforcement we request applies only to your access to the Game and related in-game services; third-party platforms may independently take action, and we cannot and do not control whether unrelated accounts, other games, or unrelated services will be affected. We are not responsible for consequences of enforcement decisions made by such platforms.

**Version compliance.** Access to online, multiplayer, or networked features is strictly limited to the most current, authorized, and valid version as determined by us. Users who access, install, or attempt to use outdated, incorrect, unauthorized, or modified versions have no right to use online or multiplayer features; may be automatically disconnected, restricted, or prevented from joining sessions or synchronizing with other players or online services; must immediately update to the latest authorized version to regain access; and remain responsible for any consequences, including loss of progress, achievements, or in-game items. We may enforce version compliance through technical measures, including denial of login, matchmaking, or multiplayer participation, and account restrictions, suspension, or termination. Multiplayer access is a privilege, not a guaranteed right, and continued use constitutes acceptance of these requirements. We are not liable for any issues, losses, or damages arising from failure to maintain the current authorized version. Responsibilities under §32 apply to online, multiplayer, and networked features.

### 13. Monetization, Advertising, and In-App Purchases

This Section sets out all commercial terms for pricing, advertisements, and in-app purchases. The data collected in connection with ads and in-app purchases is described in Privacy Policy §2.8.

**13.1 Right to change pricing and monetization.** We may, at any time and without prior notice, modify the Game's monetization model, pricing, or related features on any platform, including: changing the Game from free to paid or paid to free; adding, removing, or modifying advertisements; adding, removing, or modifying in-app purchases, microtransactions, subscriptions, or premium content; adjusting prices, bundles, promotions, or discounts; and introducing, modifying, or discontinuing rewards, bonus content, or ad-based incentives. Prior pricing, free access, or ad/IAP configurations do not guarantee continued availability, pricing, or presence/absence of monetization features. Such changes do not constitute a defect, breach, or entitlement to refunds, credits, or compensation, except where required by law or platform policies. Cross-platform, regional, or version-specific differences may result in variations, and you are responsible for reviewing the current pricing and monetization details for your platform and version. Continued use after any such change constitutes acceptance. This applies to all versions, including pre-release, legacy, and future builds, and all platforms. Pricing for the Game, in-app purchases, or ad removal is set at our sole discretion and may differ significantly from market averages or standards.

**13.2 Free/paid conversion.** A version previously offered for free may become paid, and vice versa. Users who accessed a previous free or paid version have no right to claim compensation, refunds, or price-locks on new versions or future updates. If the Game or any paid content becomes free, users who previously purchased it are not entitled to refunds, compensation, credits, bonuses, in-game items, or other benefits unless explicitly stated in a separate written agreement.

**13.3 Advertisements.** On versions where advertisements are permitted, ads may appear at any time — including during gameplay, menus, button presses, loading screens, matchmaking, or upon exiting the Game — and may be static, video, interactive, or other formats, including during online, multiplayer, or networked gameplay where permitted. We do not guarantee the timing, frequency, placement, or format of ads, and are not responsible for any perceived inconvenience, interruption, or impact on gameplay. Ads may interfere with progress, high scores, best times, records, or timing-based achievements, and we are not liable for any loss of scores, rewards, progression, or gameplay outcomes resulting from ad display, behavior, or ad-related interruptions. We are not responsible if ads cause the Game to freeze, hang, or continue running while not properly paused. Even in versions that currently lack advertisements, including previously paid versions, we may introduce ads at any time, and such changes do not entitle you to refunds, compensation, or exemptions.

**13.4 Ad-removal clarification.** We do not guarantee that advertisements will be shown to all users at all times. Technical issues, platform behavior, regional differences, our decisions, monetization changes, or other factors may result in some users experiencing reduced, inconsistent, or no advertisements without purchasing ad removal. We may modify, limit, disable, or remove advertisements globally or for specific users — including making the Game partially or fully ad-free — at any time and without notice. Purchasing ad removal provides only the removal of ads where ads are otherwise available and supported; it does not guarantee a unique, exclusive, or materially different experience, does not guarantee that ads are shown to other users, and does not guarantee a comparative difference between users. Differences in ad availability do not constitute a defect or misrepresentation, and no refunds, compensation, or claims arise from such differences, except where required by law or platform policy. Users who temporarily experience reduced or no ads due to technical issues may have ads added or unauthorized access revoked.

**13.5 Scope of purchases.** Purchasing ad removal, in-app purchases, or other in-game features provides only the features explicitly advertised. The availability, presence, or behavior of all other features, content, or functionality — including multiplayer, events, or rewards — may change at any time across versions, platforms, updates, or at our discretion. Purchases on one version or platform do not guarantee future availability, behavior, or exclusivity. Such changes create no expectation, guarantee, or liability for us. Receiving the Game, in-app purchases, or ad removal for free does not grant any special privileges or exemption from this Agreement or the Privacy Policy.

**13.6 Accidental, duplicate, and unsupported-platform use.** You are solely responsible for any in-app-purchase interactions. We are not responsible or liable for duplicate or accidental purchases, repeated activations or clicks of the same purchase, charges, corrupted files, lost progress, or other unexpected behavior caused by user error, device malfunction, or platform behavior, including running unsupported platform builds (for example, mobile builds on PC or PC builds on mobile). Such transactions are handled according to the platform's policies. Continued use constitutes acceptance of these risks.

**13.7 Retroactive corrections.** We may, at any time and without notice, correct, modify, or revoke accidental or unintended grants of in-game items, currency, ad-free access, purchases, features, or progression. Such corrections may be applied retroactively to affected accounts and do not entitle you to refunds, compensation, or claims. Accidental or erroneous grants of items, access, or features create no rights, privileges, or obligations for us. (See also §31.)

**13.8 Temporary modifications.** We may temporarily modify, suspend, or disable advertising, in-app purchases, or related monetization to perform maintenance or updates; test or integrate new ad networks, IAP providers, or methods; or comply with platform, store, or legal requirements. Such temporary changes do not constitute a defect, breach, or entitlement to compensation, refunds, or credits, and may affect rewards, bonuses, or progress linked to ads or IAP; you assume all associated risks.

**13.9 Third-party monetization services.** The Game may rely on third-party services, SDKs, or platforms to deliver ads, in-app purchases, subscriptions, or cloud features. We are not responsible for outages, failures, or modifications of those services; loss, misdelivery, or altered functionality of purchased or unlocked content caused by their interruptions; or changes to their policies, pricing, availability, or regional restrictions. Use of such services is at your own risk (see also §22).

**13.10 Restarts.** Certain updates, configuration changes, or in-app purchases may require a restart or relaunch to take effect or function correctly. We are not responsible if the Game does not operate properly until restarted (see also §18).

**13.11 Monetization of online features.** Access to online or multiplayer features may require a qualifying purchase or entitlement on certain platforms. We may, at our discretion and subject to applicable law, introduce paid, subscription-based, or otherwise monetized access to some or all online or multiplayer features at any time, across all platforms. Continued ownership or use of the Game does not guarantee access to any particular online or multiplayer features. If paid access is introduced, you may be required to accept updated terms or a separate agreement before being charged or granted access; users who do not accept may be unable to access affected features but may continue to access other parts of the Game where permitted by law and platform policy.

Removal, discontinuation, or unavailability of monetization, ads, pricing, or paid or free features is further governed by §17. Indemnification for monetization and pricing changes is in §21.

### 14. Refund Policy

Except where required by applicable law, all purchases — including in-game items, unlockables, digital content, and mobile in-app purchases — are final. We are not responsible for duplicate or accidental purchases (see §13.6). If the Game or any content is purchased through a third-party platform, store, or service, refunds are governed exclusively by that platform's refund policy; we do not process or issue refunds directly unless required by law.

Changes, updates, or removal of features, mechanics, content, monetization systems, or online services do not entitle you to refunds, except where required by law or platform policy. The Game and all in-game items, unlockables, progression, currency, and digital content have no real-world monetary value and are provided solely for entertainment unless expressly stated otherwise. No refunds will be provided for, among other things: removed, modified, or discontinued features, mechanics, content, or monetization; online-service interruptions, server downtime, or shutdowns; gameplay changes, balance adjustments, or progression modifications; compatibility issues not explicitly guaranteed for specific platforms, hardware, or operating systems; account bans, restrictions, or enforcement actions resulting from EULA violations; beta, pre-release, or experimental instability; loss, corruption, or reset of save data, progression, or player-created content; and mobile-specific issues related to ads, in-app purchases, or platform restrictions. Prior purchases do not guarantee continued exclusivity of features, pricing, or content (see §13). Nothing in this Section limits mandatory consumer-protection rights under applicable law. Availability and removal are governed by §17.

### 15. Updates, Beta Features, and Future Versions

We may release updates, patches, beta features, experimental content, or entirely new versions across all platforms, and have no obligation to continue development, maintenance, support, or distribution on any platform, or to fix bugs, errors, unintended behavior, or compatibility issues (including those arising from OS, hardware, or platform updates). Updates or new versions may significantly change or remove features — including game modes, mechanics, content, visuals, UI, progression systems, balancing, or monetization — and may introduce bugs, performance issues, or reduced functionality. Different versions may include or omit features, and availability is not guaranteed. We do not guarantee preservation of gameplay features, visuals, performance, stability, save compatibility, or monetization balance, and such changes do not entitle you to refunds or compensation, except where required by law or platform policy. We may significantly modify the Game's core mechanics, progression, visuals, UI, controls, game modes, monetization systems, or overall design direction at any time, and the Game may differ substantially between versions in appearance, functionality, gameplay experience, or monetization.

Gameplay systems, randomization, AI behaviors, simulation elements, difficulty balancing, and procedural generation are design mechanics and do not guarantee specific results, fairness, or economic value. We are not obligated to maintain compatibility with prior versions, save formats, hardware, OS, or platform SDKs, and the Game may become incompatible with future systems or platform requirements.

**Beta/experimental features.** Participation in alpha, beta, preview, Early Access, or experimental versions is voluntary, and you assume all risk of instability, including crashes, data loss, or system issues. Optional or experimental features — including UGC, mods, or monetized features — are not guaranteed to be stable or permanent and may be modified or removed at any time without notice or compensation. (See also §8.)

**Automatic updates.** The Game may receive automatic updates — patches, bug fixes, new content, or monetization changes — applied automatically depending on platform settings, and some updates may be required to continue playing or accessing features. Updates may modify, reset, or remove player progress and settings, including saves, achievements, unlocked content, configuration, graphics or control
settings, and other preferences, and may require a restart to take effect. These changes do not entitle you to refunds or compensation, except as required by law or platform policy. Continued use, including of beta or updated versions, constitutes acceptance of the latest EULA, terms, and Privacy Policy.

**Bug fixes and patch timing.** We are under no obligation to provide bug fixes, patches, or updates within any specific timeframe. Delays in addressing bugs, errors, crashes, or unintended behavior — including extended or indefinite periods — do not constitute a breach and do not entitle you to refunds, compensation, credits, or other remedies, except where required by law or platform policy.

Online services (including cloud validation, server-side checks, or platform services) may be used for purchases, saving, or account management; we are not responsible for third-party service behavior or data handling, to the extent permitted by law, and your use of the Game constitutes consent to such services. Monetization changes are governed by §13; availability and removal by §17.

### 16. Save Data and Progress

The Game may store save data, gameplay progress, and related technical data locally on your device or via platform-managed or third-party cloud services (see Privacy Policy §2.7 for the data aspect).

**Local and temporary data.** Temporary or cached data stored locally or by third-party services may be used to improve performance or enable features. Synchronization across devices, operating systems, or platforms depends on the functionality, reliability, and security of the relevant platform or third-party services. We do not guarantee that save data or progress will transfer correctly between devices, platforms, or versions. Use of third-party tools, automated backup systems, save editors, or synchronization tools may result in data corruption, loss of progress, or unintended behavior; you assume all associated risks.

**Your responsibility.** You are fully responsible for managing, backing up, and maintaining the integrity of all local and platform-related data — including save files, PlayerPrefs, registry entries, cached data, configuration files, logs, debug files, crash reports, temporary files (including those created by the operating system during gameplay, updates, or other operations), and any other Game-related content. We do not guarantee recovery of lost or corrupted data; manual backups or third-party tools may be used at your discretion, but we are not liable for issues arising from them. Multiple users on the same device or account remain individually responsible for their actions, and shared devices do not transfer liability to other users (see §32). Except where required by law, you have no entitlement to compensation, restoration, or refund for any loss, corruption, or interruption of save data or progress — including achievements, high scores, statistics, or time invested. Gameplay time, personal effort, subjective enjoyment, or perceived value of progress has no real-world monetary value and does not constitute property, financial interest, or compensable loss, except as required by law.

**Cloud and online synchronization.** Any cloud saving, backup, or synchronization is handled by platforms or third-party services outside our control, subject to server availability, platform policies, and technical limitations that may differ across platforms, updates, or versions. We do not guarantee persistence, consistency, or transferability of cloud-synced save data.

**Modified or tampered data.** We are not responsible for corruption, instability, loss of progress, bans, missing or malfunctioning features, interface errors, or other issues resulting from manual modification of save files or local data; use of external editors, import/export tools, or synchronization conflicts; or tampering with configuration files, PlayerPrefs, registry entries, cached data, or other local Game data. Modification, hacking, or corruption of such data may cause features, interfaces, or gameplay to behave incorrectly or fail, and we disclaim liability for resulting issues. Any loss of achievements, scores, progress, or items caused by bugs, errors, system updates, or technical malfunctions does not entitle you to compensation, restoration, refunds, or remedies, except where required by law.

**Effect of termination.** Termination, uninstallation, updates, or migration between platforms may not remove or transfer local or cloud data; any remaining data is your responsibility (see §25). On mobile platforms, save data and progress may interact with ads, in-app purchases, or other monetization systems, and we do not guarantee that purchases, rewards, or progress will persist across devices, operating systems, or future versions; issues with ad-based rewards, in-app purchases, or platform transactions are subject to the relevant store or platform policies. Indemnification for failure to manage local data is in §21.

### 17. Game Availability, Removal, and Refund Policy

**Rights to remove or discontinue.** We reserve the right, at any time and without notice, to remove, delist, discontinue, suspend, or cease distribution of or access to the Game from any platform, store, service, or environment, in whole or in part, including removing or discontinuing downloads, updates, patches, online or multiplayer features, advertisements, in-app purchases, or any other functionality, whether described in this Agreement or elsewhere. We are under no obligation to continue supporting, maintaining, updating, hosting, or distributing the Game or any part of it in any form.

**Developer accounts and platform presence.** We may, at any time and without notice, close, remove, suspend, or cease operation of any developer account, publisher account, storefront listing, or platform presence associated with the Game, which may render the Game unavailable on some or all platforms. We have no responsibility to redistribute or deliver the Game, in-app purchases, or content if a distribution platform ceases operations, removes the Game, or restricts access; platform availability is beyond our control.

**Acknowledgment of unavailability.** You acknowledge that the Game, including any in-app purchases, virtual items, currency, paid features, or progression, may become unavailable, inaccessible, reset, or permanently discontinued at any time.

**Refunds and compensation.** To the maximum extent permitted by applicable law, you are not entitled to refunds, compensation, continued access, replacement, or alternative content in connection with the Game, in-app purchases, virtual items, currency, features, or removed, discontinued, or modified content, services, or functionality. We do not provide direct refunds under any circumstances; refunds, if any, are subject solely to the policies of the platform or service through which the Game or in-app purchases were obtained, and to applicable law. Continued use after any such change constitutes acceptance.

**License termination effect.** Upon removal, delisting, suspension, or discontinuation of the Game, any platform listing, developer account, or online service associated with it: all licenses, rights, and permissions granted to you are immediately and automatically terminated; you have no further right to access, download, play, or use the Game, any associated content, in-app purchases, virtual items, currency, paid features, or progression; termination does not entitle you to refunds, compensation, replacement content, or other remedy, and you expressly waive any claims in connection with such termination; and continued use after termination is strictly prohibited and may infringe our intellectual-property rights. Termination under this Section is independent of, and in addition to, termination under §25.

**Communications and contact channels.** We may, at any time and without notice, close, suspend, or abandon any official email addresses, support channels, websites, forums, or other communication methods associated with the Game. We have no obligation to respond to, read, or process any messages or communications, and attempting to contact us does not create any rights, expectations, or obligations. Access to such channels is at our sole discretion for all users and may be closed, suspended, abandoned, or ignored at any time without notice or obligation.

**No duty to explain or disclose. Except as required by mandatory applicable law or binding platform policy, we have no obligation to explain, justify, document, disclose, or provide information regarding any aspect of the Game or our activities, including its design, implementation, source code, algorithms, formulas, mechanics, probabilities, content, assets, tools, development processes, infrastructure, servers, networking, security measures, anti-cheat, authentication, or enforcement systems or decisions, moderation decisions, business, financial, or commercial matters, plans, schedules, or roadmaps, or the reasons for any action, inaction, change, correction, restriction, or removal. The absence, incompleteness, inaccuracy, or discontinuation of any explanation, documentation, changelog, patch note, or disclosure creates no rights, claims, or defenses. Any explanation or information we voluntarily provide is non-binding, may be incomplete or simplified, creates no representation or warranty, and creates no duty, course of dealing, or expectation of continued, consistent, or future explanations or disclosures (see also §23.18 and §27 — Relationship of parties).

---

## Part 2.2 — Disclaimers, Liability, and Legal Terms (§§18–33)

### 18. Disclaimer of Warranties

The Game, including all versions on PC, console, mobile, WebGL, or any future platforms, is provided "**AS IS**" and "**AS AVAILABLE**," without warranties of any kind, express or implied. (How data is collected and used is in the Privacy Policy.)

**Virtual content.** All in-game content, items, mechanics, upgrades, currency, points, scores, achievements, resources, labels, text, icons, visuals, and interactions — including those tied to ads or in-app purchases — are purely virtual, provided for entertainment only, and have no real-world effect, value, or functionality. Using in-game points, currency, or items does not involve real money unless explicitly stated. They cannot be purchased, converted, redeemed, or exchanged for real-world currency, goods, services, or other tangible value unless expressly permitted through platform features, and transfers, gifting, or trading within the Game remain entirely virtual. You are not entitled to compensation if in-game items, currency, achievements, or progress are lost, reset, removed, or altered for any reason. We do not authorize or guarantee resale, trade, or external use of in-game resources, and we make no warranty regarding the value, utility, or functionality of any in-game element.

**No guarantee of operation.** We do not guarantee uninterrupted, error-free, or secure operation. Features, modes, settings, configuration options, and monetization systems may function incorrectly, incompletely, or inconsistently. The Game may contain bugs, errors, unfinished features, or unexpected behavior, including inconsistencies in mechanics, physics, interactions, or outcomes that differ despite identical actions; such behavior is normal for software and does not constitute a defect. The Game may crash, freeze, become unresponsive, fail to load, save, or connect, or otherwise cease functioning, temporarily or permanently, including repeatedly or in consecutive occurrences, due to software defects, hardware conditions, network issues, third-party services, platform behavior, user configuration, or unknown causes, and this does not constitute a defect, warranty claim, or entitlement to compensation. Even in single-player mode, the Game may experience desynchronization, temporary inconsistencies, or unexpected behavior, which is normal.

**Input and control responsiveness.** We make no guarantee that any player-controlled or interactive element — characters, objects, cameras, user interfaces, menus, or other gameplay systems — will respond correctly, consistently, or at all to user input. Controls may become delayed, interrupted, disabled, stuck, inverted, inaccurate, partially functional, or completely unresponsive, whether temporarily or permanently. Input from keyboards, mice, controllers, touchscreens, styluses, accessibility devices, operating system input systems, networked input, or any other input method may be ignored, misinterpreted, processed incorrectly, processed multiple times, or produce unintended results. As a result, you may temporarily or permanently lose partial or complete control over gameplay elements, including movement, actions, interactions, progression, or other functions. Such behavior may occur due to software defects, hardware conditions, network issues, synchronization problems, platform behavior, third-party services, user configuration, or unknown causes, and does not constitute a defect, warranty claim, or entitlement to compensation. Input-method behavior is further addressed in §30.

**Visuals, interface, and notifications.** Visuals, effects, and gameplay feedback may be inaccurate, inconsistent, partially incorrect, or misrepresent the underlying game state, whether in single-player, multiplayer, or networked modes. We do not guarantee the presence, delivery, display, accuracy, reliability, or consistency of any in-game messages, tooltips, alerts, notifications, menus, buttons, icons, text, or other interface elements across any platform, including messages related to multiplayer features, account status, events, enforcement, technical conditions, ads, promotions, in-app-purchase confirmations, or interactive UI. Interface elements — including text, fonts, labels, menus, buttons, icons, or cursors — may appear differently, be too small or large, misaligned, partially or fully invisible, illegible, difficult to read or interact with, delayed, partially displayed, incorrectly rendered, may temporarily or permanently disappear, may function differently across versions, platforms, or updates, or may behave unexpectedly. Cursors may disappear, fail to respond, or scroll actions may not function as expected after interacting with menus or option lists, and pressing in-game or system keys may not restore expected behavior. Game objects, items, or entities may appear, disappear, or move unpredictably, on- or off-screen. If any in-game text, message, alert, or interface element is missing, unreadable, misaligned, or incorrect, it is your responsibility, and we have no liability for resulting consequences, losses, or missed opportunities. Certain gameplay mechanics, formulas, or internal variables may be hidden, undocumented, or not exposed, and the visible interface, feedback, or displayed metrics may not fully represent underlying behavior, interactions, progression, or outcomes. You are responsible for reading and understanding all in-game instructions, tooltips, tutorials, and guidance.

The rendering order, draw order, layering, depth, or visual sorting of game objects, sprites, or interface elements may be inconsistent, may differ between otherwise similar objects, and may change during play — such that an object may overlap, cover, obscure, or be obscured by another, or change which is shown in front — and this is normal operation and does not constitute a defect.

**Leaderboards and standings. Any leaderboard, standing, player list, match result display, score display, ranking display, or similar feature may be unavailable, delayed, incomplete, inaccurate, inconsistent between players, devices, platforms, versions, or game sessions, may update incorrectly or fail to update, and may appear, disappear, reset, or be removed at any time. We do not guarantee the accuracy, availability, persistence, or continued operation of any such feature, and no particular position, result, status, or displayed information is guaranteed. Except where required by law, no compensation, remedy, or other entitlement arises from any issue relating to such features.

**Display and resolution.** The Game may function at various resolutions, aspect ratios, or display configurations, and we make no guarantee regarding appearance, scaling, visibility, or usability at any particular resolution or display setting. Visual inconsistencies, cut-off interfaces, stretched, clipped, or partially off-screen elements, overlapping or obscured menus, or unusual layouts may occur and do not constitute a defect; certain display configurations may make the Game partially unusable or difficult to navigate. The Game may require specific display resolutions, including but not limited to even-numbered resolutions; using unsupported resolutions may result in visual errors, misaligned interface elements, or the Game being partially or fully unplayable. Extreme or unusual display configurations (high or low resolutions, ultra-wide or uncommon aspect ratios, high refresh rates, HDR, high-DPI scaling, multi-display) may increase hardware load, cause thermal stress, reduce stability, or produce graphical anomalies or crashes; you are responsible for ensuring your hardware can safely operate under such configurations. Graphics settings, post-processing, saturation, or combined visual effects may cause unintended visual distortion, and you are responsible for any consequences to yourself or others.

**Restarts and reloading.** You may need to restart the Game to restore normal functionality, apply settings, or resolve temporary issues — including after in-app purchases, updates, or configuration changes — and such restarts are normal operation and not a defect. You are responsible for properly exiting the Game using in-game menus or standard platform procedures; improper exits, including forcibly closing the application, may result in loss of settings, unsaved progress, or unexpected behavior, for which we are not liable.

**Background processes and termination behavior.** We do not guarantee that the Game will close normally in all situations; system-level termination (task manager, console force quit, mobile app force stop) may be required and does not constitute a defect. The Game may continue running in the background, fail to terminate normally, or require manual termination, and certain processes or background tasks may remain active in the operating-system task list even after the Game appears closed, persisting for an extended or indefinite period, potentially until the operating system is restarted. Such processes may interact with the operating system, hardware, or other software in ways that are unknown, unpredictable, or not fully observable, including interactions caused by third-party engines, middleware, or services; may consume system resources, affect performance, or interfere with other applications or system functions; may result in crashes, freezes, data corruption, or other effects; and may require user or OS intervention to terminate or resolve. This is normal operation, does not constitute a defect, and is your responsibility; we are not liable for any consequences, damages, or system effects, and are not obligated to fix or modify the Game to prevent them. The Game may maintain temporary memory-based records, including blacklists or cached data, which may affect gameplay or access; you assume all associated risks. Accurate system time may be required for proper gameplay, validation, or multiplayer synchronization, and you are responsible for maintaining correct system time.

**Unintended, missing, or inconsistent features.** Certain builds may contain features, in-app-purchase buttons, advertisements, monetization options, modes, or gameplay options not intended for a particular platform, or may lack features, buttons, modes, or gameplay options expected for that platform. Such occurrences may function incorrectly, incompletely, or inconsistently, and in-game items, currency, purchases, or gameplay functions may have no effect — including with repeated, accidental, or unintended use, even if only some instances function as expected. Buttons, menus, and other interface elements may appear, disappear, or behave inconsistently, with delays, randomly, or not at all. Different versions on the same or different platforms may differ in features, functionality, or content; availability is not guaranteed across versions, updates, or platforms. Access to free features, in-game content, or promotional items confers no special privileges or exemption from this Agreement or the Privacy Policy. We may fix technical, configuration, or feature-related issues at any time, including retroactively (see §31), without liability or obligation to compensate for prior access or usage. We are not liable for unintended or missing features, ads, purchases, or gameplay modes; you are not entitled to refunds, compensation, or special access; and we are not responsible for issues arising from corrupted, modified, or hacked save data, PlayerPrefs, or configuration files. Users testing pre-release or experimental features are responsible for compliance with §32.

**Multiplayer, online, and networked features.** Multiplayer or networked modes, if included, may be incomplete, limited, or partially implemented. We are under no obligation to provide fully featured multiplayer interactions, consistent visual representation, or identical gameplay across platforms or clients, and you should not expect fully synchronized or identical experiences. We are not responsible for server maintenance, uptime, restarts, technical interruptions, degraded gameplay, latency, connectivity issues, or performance limitations caused by network conditions, server load, hardware, software, platform services, or third-party providers, and you have no entitlement to refunds, credits, or compensation for downtime, interrupted online services, removed content, or inaccessible features. We may, at our discretion and without notice, remove, reset, or modify player progress — including high scores, best times, achievements, save data, or in-game currency — due to bugs, exploits, unfair behavior, or other reasons deemed necessary.

**Unexpected behavior and good faith.** The Game may behave in unexpected ways due to interactions with third-party software, services, SDKs, or technical conditions beyond our control, including platform-specific variations and differences in hardware, operating systems, drivers, or network conditions. We are not responsible for any unintended behavior — errors, failures, interruptions, inconsistencies, or changes in gameplay, functionality, or performance — across any platform. All use of the Game is at your own risk; we have acted in good faith in distributing the Game and make no representations or warranties regarding the occurrence, resolution, or consequences of unexpected behavior, including differences caused by ads, in-app purchases, cloud services, or platform-specific implementations.

**General.** The Game is for entertainment purposes only and does not provide medical, psychological, financial, legal, or other professional advice. To the maximum extent permitted by law, we disclaim all warranties — express, implied, or statutory — including merchantability, fitness for a particular purpose, and non-infringement. By using the Game on any platform, you accept all risks associated with gameplay, online features, ads, in-app purchases, technical issues, and platform limitations. Disclaimers regarding third-party, AI, or external content are in §23. All risks described here apply to any person using the Game on a device or account, regardless of whether they directly accepted this Agreement (see §32).

### 19. System, Hardware, Performance, and Network-Environment Responsibility

Even if your system meets the stated minimum requirements, we are not responsible if the Game fails to launch, crashes, or causes hardware or performance issues; system requirements are guidance only and may not guarantee full compatibility or optimal performance. You access and play the Game at your own risk on all platforms.

**Frame rate, display, and performance.** The Game may not enforce frame-rate limits consistently, particularly with VSync, mobile frame smoothing, or other system-level synchronization features enabled. We do not guarantee stable FPS, refresh rates, or frame pacing, and the Game may run at higher or lower rates than expected, potentially affecting performance, temperature, or stability. You are responsible for monitoring your hardware; applying any available FPS limits, power management, VSync, or display settings; and ensuring adequate cooling and power management to prevent overheating, excessive power consumption, or hardware damage.

**Hardware and system liability.** We are not liable for any hardware damage, system instability, overheating, or performance issues resulting from running the Game, including to GPUs, CPUs, VR/AR devices, monitors, mobile devices, consoles, storage media, controllers, or other peripherals. Game behavior may vary depending on operating system, hardware, drivers, system software, third-party overlays, modifications, or mobile platform services. External configurations such as driver overrides, GPU control utilities, overclocking, power-saving settings, or mobile performance modes may alter graphics, frame timing, input responsiveness, or other behavior, and we are not responsible for instability, thermal stress, hardware damage, or performance issues caused by such factors. High or low resolutions, uncommon aspect ratios, high refresh rates, HDR modes, or custom scaling may increase hardware load, cause thermal stress, reduce stability, or produce anomalies or crashes; you are responsible for ensuring your hardware can safely operate under such configurations and for applying cooling, performance limits, or other safeguards.

**System environment and operation.** The Game operates within your device or operating-system environment and does not modify system-level file structures, OS interfaces, or third-party applications beyond what is necessary for normal installation and operation. We are not responsible for unintended actions resulting from your input, system interactions, or third-party software, including accidental file movement, deletion, modification, or system-level actions while the Game runs in windowed, borderless, multi-monitor, minimized, background, or unfocused configurations.

**Third-party software, overlays, and external applications.** We are not responsible for conflicts, crashes, performance degradation, instability, unintended input behavior, data corruption, or interference caused by third-party overlays, plugins, drivers, recording or streaming tools, accessibility tools, security software, GPU/CPU control utilities, system extensions, modifications, unofficial patches, injected software, or other external applications interacting with the Game on any platform. We have no obligation to detect, test, monitor, or remove unauthorized software, overlays, or external applications, and any resulting issues — including loss of progress, system crashes, or compromised gameplay — are your sole responsibility. Operating the Game may increase system load, temperature, or wear on hardware, and we are not responsible for any damage, performance degradation, or warranty voids resulting from normal or modified use, including user modifications, cheats, injected software, or other alterations. We have no obligation to test the Game with, and do not guarantee its compatibility or correct operation with, antivirus, antimalware, firewall, or other security software. Such software may — correctly or as a false positive — detect, flag, block, quarantine, delete, or interfere with the Game, its files, or its communications, and we are not responsible for any resulting failure to install, launch, update, save, connect, or operate, or for data loss. We have no obligation to obtain whitelisting, code-signing, or approval from any security vendor. Configuring your security software to permit the Game is your responsibility.

**Security environment.** You are responsible for maintaining appropriate security on all platforms used to access the Game — up-to-date operating systems, drivers, firmware, antivirus, firewalls, and other protective tools — and for network and device security, strong passwords, router/NAT/firewall/encryption configuration, keeping systems updated, regular scans, and precautions when using public or shared networks. Connecting over public, shared, or unsecured networks may increase the risk of unauthorized access, data interception, or breaches. We do not provide or guarantee protective safeguards for your devices, networks, or third-party services and are not liable for compromise, data loss, unauthorized access, malware infections, or malicious-software interactions on any platform, including from your security measures or their failure. Attempts to bypass anti-cheat, security systems, fair-play enforcement, or platform monetization controls may result in suspension, termination, or legal action. (Network security and connectivity responsibilities are detailed in §10.)

**User responsibility.** You are responsible for running the Game in a compatible, properly maintained, and secure environment, ensuring your devices are updated, cooled, and configured appropriately. Improper exits, misconfigurations, background interference, or unauthorized modifications may cause loss of progress, hardware strain, or other unexpected behavior, for which we are not liable.

### 20. Limitation of Liability

We are not liable for any indirect, incidental, special, consequential, or punitive damages arising out of or related to the Game on any platform, including loss of profits, data, goodwill, or in-game progress (items, achievements, or currency).

To the maximum extent permitted by applicable law, our total aggregate liability, whether in contract, tort, or otherwise, arising out of or relating to the Game or this Agreement, shall not exceed the greater of (i) the amount you paid to purchase the Game, or (ii) a nominal sum if the Game was provided free of charge or acquired without our consent, as permitted by applicable law. Our liability for any individual claim shall not exceed the amount you paid for the Game in the twelve (12) months preceding the event giving rise to the claim; where the Game was obtained without charge, liability is limited to a nominal amount as permitted by applicable law. Our total liability arising from unintentional license or compliance errors is subject to these limitations.

This limitation applies to all claims, including those relating to third-party content, AI-generated content, platform-specific services or restrictions, mobile in-game advertisements or in-app-purchase content, cross-platform features, or differences in performance, connectivity, or gameplay across platforms. Where mandatory law imposes liability that cannot be excluded, such liability is limited to the minimum extent permitted by law.

We are not responsible for any issues, data loss, or damage caused by unauthorized software, modifications, injected programs, or external applications affecting the Game, including unintended or malicious software introduced by third parties. We are not liable for any indirect, incidental, special, consequential, or punitive damages arising from unexpected behavior caused by third-party services, SDKs, or technical conditions beyond our control (see §18).

**Data handling.** The Game may collect certain technical or gameplay data across all platforms (see Privacy Policy §2) to ensure proper operation and improve functionality, not intended to identify individual users. We are not responsible for the data-collection, handling, or security practices of third-party platforms or services — including digital distribution platforms, cloud-save services, game engines, multiplayer providers, and advertising/in-app-purchase services — or for interference, corruption, or exposure of technical data caused by unauthorized software, applications, or platform configurations.

**Local data, Game Files, and system content.** We are not liable for any loss, corruption, or deletion of local data on your device on any platform, including Game files, configuration, settings, save files or cloud-synced progress, PlayerPrefs or registry entries, cached files, logs, screenshots, recordings, or in-app-purchase or advertisement state data. You are solely responsible for managing, backing up, or safeguarding such data, and any loss, corruption, or leftover data — including after termination, uninstallation, updates, or actions under §16 or §25 — is your sole responsibility (see §21 for indemnification).

**Third-party platforms and content sharing.** Third-party platforms or services where the Game or related content is shared may independently monitor, moderate, restrict, or remove content under their own policies, and we are not responsible for such actions or for any consequences arising from content submitted, shared, or displayed by other users or non-users, including reporting, moderation, content removal, account restrictions, or other actions by third parties. This includes platform-specific features on console, mobile, or WebGL versions and cross-platform sharing. We have no obligation to monitor, review, moderate, remove, or act upon content appearing on any third-party platform or service, and, to the maximum extent permitted by applicable law, no liability arises from our failure or decision not to do so (see §32 — No duty to monitor or moderate). We are not responsible for statements, reviews, ratings, comments, or other content published by users or non-users concerning the Game or the Developer, including content that is inaccurate, misleading, defamatory, infringing, or otherwise objectionable.

### 21. Indemnification

You agree to indemnify and hold us harmless from any and all claims, liabilities, damages, losses, or expenses (including reasonable legal fees) arising from your use or misuse of the Game, your violation of this Agreement, your User-Generated Content, or your actions affecting other players, online features, or third-party services. To the maximum extent permitted by applicable law, we have no obligation to indemnify, defend, or hold you harmless against third-party intellectual-property claims, including claims relating to AI-generated content, third-party assets, marketplace content, or any other materials included, accessed, or shared within the Game on any platform.

You also agree to indemnify us from claims arising from: your failure to properly manage local data on any platform (Game files, save files, PlayerPrefs, registry entries, cached files, logs, configuration data) and any attempts to modify, delete, or interfere with local or cloud-synced data; unexpected behavior of third-party services, SDKs, platform services, or advertising networks integrated with the Game; unauthorized software, modifications, cheats, injected programs, or other external applications affecting the Game (whether installed intentionally, inadvertently, or by third parties); and cross-platform interactions or shared services, including multiplayer, cloud, or social features. You assume all risk of loss or damage resulting from any actions regarding local or cloud-stored data, including mobile-specific data such as in-app-purchase states, advertisement caches, or cloud-synchronization files.

You further agree to indemnify and hold us harmless from any claims, liabilities, damages, losses, or expenses arising from: the introduction, modification, removal, or discontinuation of ads, in-app purchases, subscriptions, optional paid content, or monetization features; changes in the Game's pricing model (free-to-paid, paid-to-free, or altering optional paid features); altered availability or functionality of previously purchased or unlocked content, features, or services; and any impact on your progress, virtual items, or in-game currency resulting from changes to monetization or platform policies (see §13). Continued use of the Game constitutes acceptance of such changes, and we are not responsible for compensation, refunds, or credits beyond what is required by law or platform policy. This Section survives termination and applies to all past, present, and future versions of the Game.

### 22. Third-Party Software and Services

The Game may include third-party software, assets, middleware, engines, SDKs, or other tools subject to separate licenses. We may rely on such software under the terms and licensing in effect at the time of integration and are not responsible for subsequent changes, restrictions, or modifications to those licenses, which do not constitute a breach of this Agreement or create liability for us. We are not responsible for detecting, testing, or preventing unauthorized software, external applications, or modifications introduced by users or third parties; you remain responsible for maintaining secure devices and systems and for avoiding modifications, injected programs, or external tools that could affect the Game.

Certain features — including launch, authentication, multiplayer, networking, advertising, in-app-purchase functionality, or other platform-specific features — may depend on third-party services, platform SDKs, middleware, or cloud infrastructure. We are not responsible for service outages, failures, or interruptions; data loss, corruption, or altered functionality; technical modifications or changes to third-party software, engines, platforms, or multiplayer providers; or restrictions imposed by platform policies, network providers, or regional regulations. Some versions may not include online, multiplayer, advertising, or in-app-purchase functionality, and the presence, absence, or modification of these features does not constitute a defect, breach, or entitlement to compensation. Reliance on third-party services is at your own risk.

The Game may use third-party services for analytics, multiplayer, ads, in-app-purchase tracking, or performance monitoring, which may collect data such as device specifications and operating system, performance metrics and gameplay statistics, crash reports or error logs, and identifiers for advertising or in-app-purchase tracking (see Privacy Policy §2.10). We do not control their data-collection practices; you may review their privacy policies; and by using the Game, including mobile versions with ads or in-app purchases, you consent to such collection as outlined in the Privacy Policy. We make no representations or warranties regarding the operation, reliability, availability, or security of third-party software, services, or SDKs, and all use is at your own risk; we have acted in good faith in distributing the Game.

**Attribution for licensed assets.** Where third-party or freely licensed assets require attribution or credit, any accidental omission or delay shall not constitute infringement, breach, or liability. Upon notification from the asset owner, we may provide or correct attribution retroactively — including in-game, in mobile ads, in WebGL builds, on the website, or in documentation — without assumption of liability or penalty, and such retroactive attribution constitutes full satisfaction of any credit requirement under applicable licenses.

### 23. Third-Party Assets, AI-Generated Content, and External Content Sources

The Game and all related materials — on any platform — may include assets, code, tools, media, or other content obtained from third-party sources (free, licensed, commercial, or marketplace-distributed) and may incorporate content, source code, scripts, or other materials created, generated, modified, or enhanced using automated systems, machine-learning models, generative AI, or other AI-assisted technologies. References in this Section to AI-generated or AI-assisted "content" include any code, scripts, or software so generated or assisted. We do not guarantee that such code is correct, secure, functional, compatible, error-free, or fit for any purpose, and, to the maximum extent permitted by applicable law, we are not liable for bugs, vulnerabilities, malfunctions, data loss, or other issues or consequences arising from it; nothing in this paragraph limits liability that cannot be excluded under mandatory law. This Section survives termination and applies to all versions of the Game, including pre-release, beta, archived, discontinued, legacy, and cross-platform versions, including mobile builds with ads or in-app purchases.

**Ownership and scope.** All AI-generated content created by us — whether used in the Game, promotional materials, internal testing, or otherwise — remains our sole property, subject to applicable law and the terms of any applicable AI service provider. We may not have knowledge of, access to, or control over the internal workings, datasets, code, engine components, or software components of third-party assets, AI systems, engines, or external services, and are not responsible for what such content contains, how it functions, or for any actions, outputs, displays, recommendations, or consequences resulting from their use or presence. This Section applies to all Game-related materials, including in-game content on all platforms; DLC, expansions, or seasonal content; patches, updates, or hotfixes; promotional materials, advertisements, and marketing (including mobile ads and app-store promotions); trailers, videos, screenshots, and key art; store-page content; website and social-media posts; press kits and marketing assets; and in-app-purchase, mobile-specific, or platform-exclusive content. All such content is included in good-faith reliance on licenses, marketplace representations, AI service terms, or other permissions believed valid at the time of acquisition or creation. Content derived from automated tools is provided for convenience or creative purposes only, may contain errors, and we do not guarantee its accuracy, functionality, compatibility, or suitability; we are not liable for any issues, unintended behavior, or consequences arising from its use, implementation, or reliance.

**Provider responsibility; standard of liability.** The provider of any third-party, user-submitted, or freely licensed content is solely responsible for ensuring it has the legal rights to grant such use, and we are not liable for claims arising from misrepresentations, false licensing, or improper ownership by the provider. We shall only be liable for intellectual-property infringement where there is competent evidence of willful misconduct or knowing infringement under applicable law. We maintain internal review procedures intended to verify licensing status before commercial release; however, licensors, marketplaces, AI service providers, advertising networks, app stores, and content distributors operate independently and may provide inaccurate, incomplete, or misleading licensing information without our knowledge, on which we reasonably rely. We do not knowingly engage in infringement or willfully use infringing materials. Similarity between Game content and third-party works, without proof of access and substantial copying under applicable law, creates no presumption of infringement or liability. Use of AI-assisted tools does not, by itself, constitute evidence of infringement, negligence, or willful misconduct, and creates no presumption of access, copying, intent, knowledge, negligence, recklessness, or infringement. If any provision of this Section is held unenforceable, it shall be modified to the minimum extent necessary to make it enforceable, and the remaining provisions remain in full force.

**23.1 Hidden, unused, or unintended assets.** Assets, files, or content not intended for active use may be present in a build, whether inadvertently included or knowingly left unused, including third-party assets with license restrictions (e.g., free-for-non-commercial-use). Such inclusion does not constitute use, execution, or display in the Game, and we do not claim ownership or intend to distribute such content. Known but intentionally unused assets are treated the same as inadvertently included ones; their presence does not constitute use or distribution, and we disclaim liability to the fullest extent permitted by law. Discovery of hidden or unused assets through file inspection, reverse engineering, modding, or platform tools does not constitute distribution or use by us. We may include debug, development, or technical files for internal purposes that may collect local or technical data but are not intended to transmit personal information; any accidental transmission by such components is unintentional, not collected for identification, and we disclaim liability to the fullest extent permitted by law. To the fullest extent permitted by law, we disclaim liability for claims arising from the presence of hidden, unused, or unintended assets. Notifications regarding such assets must be submitted in writing through the channels in §33 with sufficient detail to identify and verify the claim; upon proper notice and a valid claim or legal requirement, the assets may be removed, replaced, or disabled within a reasonable period, to the extent legally possible. This applies regardless of whether we were previously aware of the asset's presence, provided it is not actively used, displayed, executed, or distributed.

**23.2 Residual, trivial, and transformed asset protection.** We may, in good faith, include third-party or AI-generated assets that are transformed, modified, combined with our content, or otherwise altered such that the original material is unidentifiable, substantially changed, or trivial in presence ("Residual Content"). Residual Content does not constitute use, distribution, infringement, or liability on any platform. Substantial modification or combination with original assets is deemed sufficient to eliminate any presumption of copying or unauthorized use, and minor, trivial, or incidental portions remaining after modification, transformation, or partial removal create no liability. The presence of Residual Content discovered via file inspection, reverse engineering, modding, or other analysis creates no presumption of use, distribution, or infringement, and similarity to third-party works without competent evidence of access, copying, or substantial replication does not constitute infringement or liability. Our inclusion of Residual Content is made in good-faith reliance on licenses, marketplace representations, AI service terms, or other permissions believed valid at the time of acquisition or creation, and accidental or unintentional inclusion is not willful misconduct, negligence, or infringement. We may assert independent creation, transformation, or combination with original content as a defense. The presence of minor configuration files, templates, or other non-unique residual portions unintentionally included or overlooked during replacement does not constitute infringement, use, distribution, or liability.

**23.3 Independent creation.** We may assert independent creation as a defense to any claim alleging similarity between Game content and third-party works; similarity alone does not establish copying, access, or infringement. We do not intentionally access, reproduce, or direct AI systems to replicate specific copyrighted works, and use of AI-assisted tools creates no presumption of infringement, access, copying, negligence, recklessness, or liability. The claiming party bears the burden of proving, under applicable law, each element of an infringement claim, including valid ownership, protectable expression, access (where required), substantial similarity, and unlawful copying. Mere similarity in style, theme, genre, mood, concept, or general idea does not constitute infringement.

**23.4 No direct dataset access.** We do not access, review, curate, select, or control the training data, datasets, or source materials used by third-party AI systems, do not direct AI systems to reproduce specific copyrighted works, and do not knowingly request replication of identifiable proprietary content. Any similarity between AI outputs and third-party works is coincidental or the result of automated processes outside our control. We make no representation or warranty regarding the legality, provenance, licensing status, or IP clearance of datasets used to train third-party AI systems, or the legality of the training processes, and all AI-generated content is provided "as-is" with no warranty of originality.

**23.5 Notice and opportunity to cure.** As a condition precedent to any formal claim relating to alleged infringement, the claiming party agrees, to the maximum extent permitted by law, to: provide written notice identifying the allegedly infringing material with specificity; provide sufficient evidence of ownership or licensing rights; and allow us a reasonable opportunity (not less than fourteen (14) business days, where legally permissible) to investigate and cure. Upon a valid notice, we may, at our sole discretion, remove, replace, modify, or disable the content (including platform-specific versions, mobile ads, or in-app-purchase items); seek clarification from the relevant marketplace, platform, or AI service provider; or seek a retroactive license if commercially reasonable. If content is later found subject to licensing restrictions or ownership claims unknown to us at inclusion, our sole and exclusive responsibility, absent willful misconduct, is to remove, replace, or otherwise address the content in a commercially reasonable manner, after clear, verifiable notice of ownership or licensing rights. Where licensing conditions were not apparent or were misrepresented (e.g., advertised as free-for-commercial-use but later restricted), we are not deemed to have acted willfully or in bad faith, and we have a reasonable period to investigate and act; no retroactive penalties, damages, or liability apply, except under mandatory law. Willful misrepresentation by a content owner does not create automatic liability for us beyond what is reasonably necessary to address the disputed content. Absent willful misconduct, removal, replacement, modification, or disabling of access is the primary remedy for unintentional inclusion of disputed content. Nothing here limits liability that cannot be excluded under mandatory law.

**23.6 Limitation of remedies.** To the fullest extent permitted by applicable law: absent willful misconduct, the sole and exclusive remedy for unintentional inclusion of allegedly infringing third-party or AI-generated content is removal, replacement, or modification, regardless of platform or version; monetary damages are not recoverable where corrective action is taken promptly after notice; no fines, statutory penalties, consequential damages, lost profits, punitive damages, or legal fees apply where we acted in good faith without willful misconduct; and we are not liable for indirect, incidental, special, exemplary, or punitive damages arising from disputed content.

**23.7 Future legal or regulatory changes.** If laws, regulations, court decisions, or platform policies relating to AI-generated or third-party content change after inclusion, we may modify, remove, replace, or disable such content to maintain compliance. Such actions do not constitute a breach, create entitlement to refunds, create liability for damages, or create grounds for termination claims. The legal status of AI-generated or AI-assisted content is evolving and unsettled; we have acted in good faith and without willful misconduct, and subsequent changes in law, regulation, interpretation, or platform guidance do not create liability where we acted in good faith. This applies to all platforms.

**23.8 Marketplace and AI-provider responsibility.** Where content is obtained through recognized digital marketplaces, asset libraries, or AI service providers, any disputes concerning licensing, dataset provenance, training data, ownership, or misrepresentation are primarily the responsibility of the original content provider, marketplace, or AI service. We rely in good faith on their representations, warranties, and license information and are not deemed to have acted willfully or in bad faith based solely on their errors or misrepresentations. To the maximum extent permitted by law, we do not assume liability for upstream licensing obligations, training processes, dataset contents, or other matters beyond our control, and any claim relating to AI-model training, dataset provenance, or license compliance shall, where legally permissible, be directed first to the relevant marketplace or AI service provider. This applies to all versions, including mobile with ads or in-app purchases.

**23.9 Retroactive licensing.** We may, but are not obligated to, seek retroactive licensing to the extent reasonably practicable; failure to obtain it does not constitute bad faith, across all platforms, versions, and distribution models.

**23.10 No admission of liability.** Any modification, removal, replacement, disablement, or corrective action taken in response to an allegation, dispute, legal notice, platform request, or regulatory concern does not constitute an admission of infringement, fault, liability, wrongdoing, or legal responsibility. The inclusion of any content shall not be construed as an admission of ownership, infringement, or liability. Such actions are undertaken for business, technical, or compliance reasons, across all platforms.

**23.11 No assumption of upstream liability.** We do not assume liability for representations, warranties, indemnification obligations, or licensing guarantees that may exist between users and AI service providers, asset marketplaces, or other third-party content distributors, and our reliance on their representations creates no additional warranty or indemnification obligations beyond those expressly stated in this Agreement. Any dispute concerning upstream training data, dataset provenance, licensing scope, or content ownership remains the responsibility of the original provider or marketplace, except where liability cannot be excluded under mandatory law. This applies across all platforms, releases, and pre-release or beta versions.

**23.12 Evidentiary standard.** No allegation of infringement shall be presumed based solely on similarity, stylistic resemblance, genre overlap, or the use of AI-assisted tools, regardless of platform or version. Copyright protection extends only to protectable expression and not to style, technique, genre conventions, themes, ideas, concepts, systems, methods, mood, tone, or general aesthetic characteristics; allegations based solely on stylistic or thematic similarity are insufficient under applicable law. AI systems may generate outputs resembling existing works due to statistical modeling without copying or accessing specific works, and allegations based on generalized, aggregate, statistical, or dataset-level similarity, without identifying a specific protected work and protectable expression allegedly copied, are insufficient. Proof of access and unlawful copying of protectable expression must be demonstrated under applicable law, and use of AI-assisted tools creates no presumption that outputs are derivative works of any specific copyrighted material.

**23.13 No agency or joint liability.** Nothing in our use of AI-assisted tools creates any partnership, joint venture, agency relationship, employment relationship, or shared liability between us and any AI service provider; such providers operate independently and are not our agents or representatives, across all platforms.

**23.14 Scope of equitable relief.** To the maximum extent permitted by applicable law, any equitable relief relating to allegedly infringing AI-generated or third-party content is limited to the specific content identified in a valid claim and does not extend to the Game as a whole absent competent evidence of willful and systemic infringement. Use of AI-assisted tools in development or marketing, when done in good faith, does not constitute evidence of negligence, intent, access, copying, or infringement.

**23.15 No implied third-party licenses.** Use of third-party AI systems creates no implied license, ownership, or rights in the outputs for any third party; all rights in AI-generated outputs remain with us, subject to applicable AI service provider terms. We do not claim ownership of third-party AI services, models, or datasets, and AI-generated content created or modified by such tools remains subject to the respective providers' terms. The legal status of AI-generated content may be subject to evolving legislation, and we make no representations about its legality, ownership, or copyright status outside this Agreement. This applies to all platforms.

**23.16 Dispute resolution for AI-generated content.** Any dispute regarding the ownership or infringement of AI-generated content is subject to §27, regardless of platform, version, or monetization model.

**23.17 Liability for third-party AI services and tools.** We rely in good faith on third-party services, asset libraries, and AI tools, reasonably believing that all necessary licenses, rights, or permissions have been obtained at the time of inclusion or use. We are not responsible for misrepresentations, inaccuracies, licensing errors, or ownership disputes concerning third-party content; any such claims shall be addressed primarily between the claimant and the relevant third party, to the maximum extent permitted by law. We do not assume liability, warranty, representation, or indemnification obligations arising from the use of third-party AI tools, datasets, or content sources. Where legally permissible and reasonably practicable, we may take corrective action (removal, replacement, modification, or disabling access), which shall not be construed as an admission of fault, liability, or infringement, across all platforms.

**23.18 Illustrative information and marketing disclaimer.** All screenshots, videos, trailers, promotional materials, descriptions, specifications, gameplay information, statistics, visuals, and related content (the "Materials"), including content created, modified, or assisted using third-party or AI tools, are provided for informational and illustrative purposes only and are not a guarantee, warranty, or binding representation of final, current, or future in-game content, performance, features, mechanics, availability, or quality. We may modify, update, balance, correct, replace, or remove any aspect of the Game or any Materials at any time, with or without notice, and the Game as released or updated may differ materially from any Materials, including in pre-release, beta, Early Access, or legacy versions. No reliance on such Materials creates any entitlement to refunds, credits, compensation, or other remedies, except under mandatory applicable law. This applies to all platforms and distribution models. (See also §1 regarding Marketing Materials.)

### 24. Intellectual Property Complaints; Notice and Opportunity to Cure

If you believe that any content in the Game — on any platform — infringes your copyright or other intellectual-property rights, you may submit a written notice through the channels in §33. We will comply with applicable notice-and-takedown procedures, including those required under relevant copyright frameworks in the jurisdictions where the Game is distributed. Your notice should include: identification of the copyrighted work or other IP claimed to be infringed; identification of the allegedly infringing material within the Game, including platform-specific versions, mobile ads, or in-app-purchase content if applicable; your contact information; a good-faith statement that the use is not authorized by the rights holder, its agent, or the law; and a statement that the information is accurate and that you are authorized to act on behalf of the rights holder.

We rely on the licensing status of third-party assets at the time of acquisition and are not responsible for changes to licensing terms, availability, or restrictions occurring after such assets were lawfully obtained or included, which do not constitute infringement or breach. Upon a valid notice, we will review claims to the extent reasonably necessary and implement corrective action to the extent practicable, which may include removing, replacing, or disabling access to the content, in accordance with applicable law, and may apply across all versions or platforms. We are not obligated to retain logs, internal records, prompt histories, licensing documentation, moderation records, or other internal data beyond what is required by law — including mobile-specific data such as ad identifiers, in-app-purchase records, or temporary caching — and may delete logs, UGC, or temporary data at any time; no liability arises from such deletion, except as required by law. We are not liable for inadvertent inclusion of infringing content beyond taking reasonable corrective action, and corrective actions may involve modification, replacement, or removal of content without entitlement to compensation, refunds, or other remedies. Attribution for licensed assets is addressed in §22. Knowingly submitting false or materially misleading claims of infringement may result in liability under applicable law, including for damages, costs, and fees incurred by us in responding, to the extent permitted by law.

**Notice and opportunity to cure.** Before initiating formal legal proceedings relating to alleged third-party-asset infringement on any platform, the claiming party agrees to provide written notice and allow a reasonable period (not less than fourteen (14) business days, where legally permissible) to investigate and cure. This applies to all forms of content, including in-game assets, mobile-specific content, in-app-purchase content, advertisements, and platform-specific features. (The AI-content-specific notice-and-cure process is in §23.5.)

### 25. Termination

Violation of this Agreement may result in immediate suspension or termination of your license to access or use the Game across any platform. Termination does not entitle you to a refund, except where required by applicable law, platform policy, or in-app-purchase regulations. We may terminate or suspend your access immediately if you violate this Agreement; interfere with the Game, online features, advertisements, in-app purchases, or other users; or engage in unauthorized modifications, exploits, or cheating.

Upon termination: all rights granted under this Agreement are revoked; you must immediately cease all use of the Game; you must delete all copies of the Game from your devices, including downloaded, installed, or otherwise acquired files; and any local or cloud-stored data — including PlayerPrefs, registry entries, save files, or in-app-purchase state — remains your responsibility, and we are not responsible for its removal (see §16). Termination does not remove any third-party content, advertisements, in-app-purchase entitlements, or cloud-synced data from your devices or accounts. We may also suspend or terminate access to certain features, content, or services if ads, in-app purchases, subscriptions, or optional paid content are introduced, modified, or removed; the Game's pricing model changes; or monetization-related features or services are discontinued — and such changes do not entitle you to refunds, compensation, or restoration of removed content, except as required by law or platform policy. Termination of your account or license also invokes the effects described in §17, including loss of access to the Game, virtual items, in-app purchases, progression, and official communication channels.

**Survival.** The following survive termination of this Agreement: the General Provisions; Privacy Policy §6 (Security) and §8 (Your Rights) to the extent applicable; and EULA §4 (Ownership and Intellectual Property), §5 (Contractors), §6 (Feedback, Ideas, and Contributions), §7 (User-Generated Content), §13 (Monetization), §16 (Save Data), §17 (Game Availability, Removal, and Refund Policy), §18 (Disclaimer of Warranties), §20 (Limitation of Liability), §21 (Indemnification), §22 (Third-Party Software and Services), §23 (Third-Party Assets, AI-Generated Content, and External Content Sources), §24 (IP Complaints), §27 (Governing Law, Dispute Resolution, and Severability), §31 (Errors, Corrections, and Unintended Releases), §32 (Entire Agreement, Acceptance, and User/Account/Device Responsibility), and any other provisions that by their nature should survive. Without limitation, all provisions of §23 — including all limitations of liability, evidentiary standards, and remedy limitations — survive and apply to all versions of the Game, including pre-release, beta, archived, discontinued, legacy, and cross-platform versions (including mobile builds with ads or in-app purchases). Continued use after termination of your license is strictly prohibited and may constitute infringement of our intellectual-property rights and result in legal action.

### 26. Force Majeure

We shall not be liable for delays, interruptions, or failures in providing the Game, or in your ability to access or use it, caused by events beyond reasonable control, including: hardware, software, or network failures; power outages, server downtime, or connectivity issues; natural events such as floods, earthquakes, storms, or other acts of God; actions by governmental or public authorities, including regulatory changes, restrictions, or prohibitions; disruptions, modifications, or discontinuation of third-party services, platforms, SDKs, or online infrastructures; platform-specific outages, mobile-store updates, or policy changes affecting features such as in-app purchases or ads; and any other circumstances beyond our reasonable control. Such events may affect all versions of the Game, and in such cases we are not responsible for any loss, damage, or inconvenience arising from them.

### 27. Governing Law, Dispute Resolution, and Severability

**Governing law.** This Agreement, including any non-contractual obligations arising from it, is governed by and construed in accordance with the laws of Ukraine, excluding its conflict-of-law rules and the United Nations Convention on Contracts for the International Sale of Goods (CISG), except where mandatory local law provides otherwise. Nothing in this Agreement excludes or limits any rights that applicable mandatory law grants you and that cannot be excluded or limited by agreement; except to that extent, this Agreement grants no rights beyond those it expressly states.

**Severability.** If any provision is found invalid, illegal, or unenforceable under applicable law, that provision shall be interpreted to reflect the original intent as closely as possible, and the remaining provisions remain in full force and effect. The validity and enforceability of this Agreement shall not be affected by any invalid, illegal, unenforceable, or erroneous provision.

**Informal dispute resolution.** Before initiating formal proceedings, the parties agree to attempt to resolve disputes through informal, good-faith negotiation.

**Jurisdiction.** To the maximum extent permitted by applicable law, any dispute, controversy, or claim arising out of or relating to this Agreement or the Game — including questions of existence, validity, interpretation, breach, or termination — is subject to the non-exclusive jurisdiction of the courts of Ukraine, without prejudice to rights under mandatory local law.

**Class-action waiver.** Any dispute shall be resolved on an individual basis only. You waive any right to participate in or bring a class, collective, representative, mass, or consolidated action. Where mandatory law prohibits such a waiver, claims shall proceed only to the minimum extent necessary under applicable law.

**Assignment.** We may assign or transfer this Agreement, in whole or in part, without restriction. You may not assign, transfer, or sublicense your rights or obligations without our prior written consent; any attempted assignment without consent is void.

**Platform-specific considerations.** Technical differences, platform-specific features, reliance on third-party services, servers, or infrastructure, and monetization mechanisms (including mobile ads or in-app purchases) may affect gameplay, online functionality, progression, or features, and do not constitute a defect, breach, or violation of this Agreement. We have acted in good faith in providing the Game and its disclaimers, and you agree to use the Game at your own risk given conditions beyond our control.

**No waiver.** Our failure to enforce any provision does not constitute a waiver of that or any other provision.

**No partnership or agency.** Nothing in this Agreement creates a partnership, joint venture, employment, agency relationship, fiduciary duty, or shared liability between us and users, AI service providers, marketplaces, platform operators, or third-party content providers.

**Time limit to bring claims.** To the maximum extent permitted by applicable law, any claim arising out of or relating to the Game or this Agreement must be brought within one (1) year of the cause of action, where legally permissible, or it is permanently barred.

**Relationship of parties.** The parties' relationship is solely that of licensor and licensee. Nothing creates fiduciary duties, advisory obligations, or heightened standards of care. This Section does not limit rights that cannot be waived under applicable consumer-protection laws.

**Disputes governed by version in effect.** Any dispute shall be governed by the version of this Agreement in effect at the time the cause of action arose, unless you expressly agreed to a later version.

### 28. Health and Safety

**Entertainment notice.** The Game is intended solely for entertainment and is not a substitute for medical, psychological, or professional advice.

**Audio and visual risks.** Some individuals may experience seizures, blackouts, or other health effects when exposed to flashing lights, strobe effects, visual patterns, or rapidly changing images, even without a prior history of seizures or epilepsy. Visual effects — including post-processing, pixel effects, and platform-specific rendering — may increase or alter the intensity of flashing or strobe effects. Any visual or audio modifications — whether enabled intentionally or accidentally by you or by us, applied automatically through settings, or caused by bugs, errors, glitches, or other unintended behavior (such as saturation, post-processing, brightness, or contrast) — are used at your own risk, and we are not responsible for any physical, visual, auditory, emotional, or psychological effects resulting from such modifications under any circumstances. The Game may include loud, sharp, distorted, or sudden audio effects, including rapid volume changes; prolonged exposure may cause temporary hearing disturbance or discomfort, and you should adjust audio levels appropriately, particularly when using headphones or mobile speakers.

Flashing, strobe effects, and rapidly changing visuals may also arise from in-game elements and effects themselves — including but not limited to in-game weapons, projectiles, explosions, lighting effects, particle effects, combat effects, and other bright, high-contrast, or rapidly moving, scaling, pulsing, flickering, or repeating on-screen elements — and not solely from post-processing or settings, and may vary with frame rate, performance, or platform. All such effects are used at your own risk, and to the maximum extent permitted by law we disclaim all liability for any health effects, injuries, or damages resulting from them, however arising.

If you or anyone in your household has epilepsy, photosensitivity, sensitivity to loud sounds, neurological conditions, heart conditions, anxiety disorders, or seizure-related conditions, consult a physician before playing.

**Physical and mental well-being.** Prolonged or intense gameplay may contribute to fatigue, eye strain, discomfort, stress, or other physical effects; take regular breaks, maintain good posture, and pace your play.

**Input and control ergonomics.** Control schemes, button layouts, and required input interactions — including keyboard, mouse, controllers, touchscreens, mobile gestures, or other devices — may not be comfortable for all users. We do not guarantee ergonomic suitability and are not responsible for discomfort, fatigue, repetitive strain, or other physical effects resulting from platform-specific controls or configurations.

**Symptoms and emergency measures.** If you experience dizziness, altered vision, ear ringing, ear pain, disorientation, fainting, involuntary movements, or other unusual symptoms, stop playing immediately and seek medical attention.

**Emotional, behavioral, and multiplayer risks.** We are not responsible for compulsive usage, excessive play, or emotional, psychological, behavioral, or stress-related effects arising from voluntary gameplay, including competitive or multiplayer experiences. Potential risks include frustration, stress, or anxiety due to lag, bugs, server issues, or unexpected behavior; differences or intentional changes in multiplayer functions across platforms; actions or behavior of other players; and temporary or permanent unavailability of features, servers, or gameplay elements, including ads or in-app-purchase functionality on mobile (see §17). You are responsible for managing your playtime, volume, physical comfort, and well-being, and parents or guardians should supervise children and assess whether gameplay is safe for those in their care.

By using the Game on any platform, you acknowledge and voluntarily assume all risks associated with gameplay, including visual, audio, physical, or emotional effects, whether from single-player or multiplayer experiences. To the maximum extent permitted by law, we disclaim all liability for health effects, injuries, or damages arising from flashing lights, strobe effects, visual patterns, audio effects, extended gameplay, hardware issues, server interruptions, bugs, compulsive usage, or other circumstances on any platform.

### 29. Accessibility

The Game may include accessibility features across all platforms. We do not guarantee compliance with any accessibility standards, guidelines, or regulations (including WCAG or similar frameworks). Accessibility features may be added, removed, or modified at any time without notice. We cannot guarantee compatibility with assistive technologies, third-party accessibility software, specialized hardware, platform-specific accessibility tools, or unsupported solutions. You are solely responsible for determining whether the Game meets your individual accessibility needs. We have no obligation to provide or maintain accessibility features, except as required by applicable law. (Input-device terms are in §30; monetization terms are in §13.)

### 30. Input Device Requirements

Certain versions may require specific input devices — such as keyboard and mouse on PC, a controller on console, or touch input on mobile. Controller-only, keyboard-only, or other alternative input methods may be supported only if explicitly stated in the Game's store description, platform notes, or update logs, and compatibility is not guaranteed across all platforms. Compatibility with alternative input devices — including accessibility hardware, mobile gestures, touchscreens, controllers, or third-party input emulation — is not guaranteed. Failure to meet input-device requirements, or inability to use preferred input devices, does not entitle you to a refund, except where required by law or platform policy.

The Game may receive input from various devices or methods, including mouse, keyboard, controllers, touchscreens, stylus input, accessibility hardware, third-party controllers, emulated input, hybrid touch/keyboard setups, or operating-system-level input emulation. On certain systems — such as PCs with touchscreens or hybrid devices — touch input may trigger UI elements, controls, or interactions not specifically intended for that platform; such behavior is normal operation and not a defect. We are not responsible for unintended actions, inputs, or gameplay outcomes resulting from the use of alternative or unsupported input methods, and we do not guarantee the availability, support, or functionality of any specific input method. Input methods, control schemes, or interaction systems may be added, modified, limited, or removed at any time without notice; such changes do not constitute a defect and do not entitle you to refunds, compensation, or claims. Input-related disclaimers are also in §18.

### 31. Errors, Corrections, and Unintended Releases

**31.1 No liability for errors.** Any clerical, typographical, drafting, or inadvertent error, misstatement, omission, or ambiguity in this Agreement, the Privacy Policy, or any Game-related document — regardless of platform — shall not render the Agreement or any part of it invalid, unenforceable, or ineffective, nor create liability, obligations, or rights in favor of any user, and does not limit, modify, or extend our rights or obligations. To the extent any error could be interpreted as creating unintended rights, obligations, pricing, features, or representations, such error is deemed null and corrected upon identification, and does not constitute a binding offer or enforceable commitment.

For clarity, this includes any date field or version identifier, including the "Last Updated" or last-modification date and any version number: an incorrect, outdated, omitted, or unchanged date or version identifier is treated as a
clerical error, does not affect the validity, enforceability, or effective date of this Agreement, the Privacy Policy, or any update or correction, creates no liability, and may be corrected at any time, retroactively or prospectively,
without notice, consent, or consequence, except where mandatory law provides otherwise.

The same applies to version numbers, build identifiers, release names, and similar designations of the Game itself, wherever displayed (in-game, in store listings, update logs, or documents): they are assigned, changed, or omitted at our sole discretion, are for informational purposes only, are not guaranteed to be sequential, consistent, or accurate across platforms or releases, and create no rights, representations, or grounds for claims.

Such identifiers and dates may consist of numbers, letters, words, symbols, dates, or any combination thereof, in any format or scheme; may be skipped, reused, repeated, or assigned out of sequence — including the reuse of the same identifier for different builds, releases, or document versions, such as where a corrected build or document replaces an earlier one under the same identifier; and the identifier or date borne by any build, release, or document creates no presumption as to its content, recency, validity, or priority. Accordingly, a single identifier or date may be used for Games, builds, or releases that differ in structure, content, functionality, or other characteristics across platforms, versions, or distribution channels, and different identifiers or dates (including differing naming schemes across platforms) may designate Games, builds, or releases that are identical or substantially identical. No identifier or date implies, represents, or guarantees any particular degree of similarity, difference, feature parity, or functional equivalence. Where two or more builds, releases, documents, or versions bear identical, conflicting, missing, or non-sequential identifiers or dates, the build, release, document, or version most recently made available by us, or designated by us as current, controls (see §12 — Version compliance, and §32 — Controlling Version and Order of Precedence).

**31.2 Correction, clarification, and amendment.** We may, at any time and without prior notice or consent, correct, clarify, amend, or otherwise modify any clerical, typographical, drafting, or inadvertent error, misstatement, omission, or ambiguity. Such corrections do not require user consent, acknowledgment, or notification; apply retroactively to all prior versions, platforms, or formats of the Agreement, Privacy Policy, or any Game-related document; reflect our intended meaning at the time of the original publication and govern interpretation, application, and enforcement; and do not alter the validity, enforceability, or applicability of the remaining provisions. We may determine, at our discretion, whether any correction applies prospectively, retroactively, or both, to the extent permitted by applicable law. We are not obligated to maintain consistency between prior versions, builds, translations, platforms, or distribution channels, and may consolidate or harmonize terms without preserving prior wording.

**31.3 Final and binding interpretation.** Our reasonable intended meaning, as reflected in any correction, clarification, or amendment, is final, binding, and enforceable. Any inconsistency, ambiguity, misstatement, or prior wording shall be resolved solely according to the corrected version, and you may not rely on prior errors, drafts, communications, or versions to assert claims, entitlements, or defenses. In the event of ambiguity, silence, or conflict between versions, platforms, or documents, we may resolve such ambiguity by issuing clarification, which applies going forward and, where lawful, to prior use.

**31.4 Retroactive effect and waiver of claims.** Corrections, clarifications, or amendments apply retroactively to all prior versions of the Agreement, Privacy Policy, or Game documents. You waive any claims, causes of action, or defenses arising from clerical, typographical, drafting, or inadvertent errors, misstatements, omissions, or differences between versions, platforms, or updates, and no prior communication, notice, publication, or disclosure creates any enforceable rights or obligations. Retroactive application shall be interpreted as clarification of original intent and shall not create new obligations or impose new burdens beyond what is permitted under applicable law. Nothing in this Section prevents us from correcting errors that are material, ongoing, or affect system integrity, security, compliance, or operational functionality.

**31.5 Preservation of Developer discretion.** Nothing in this Section limits our absolute discretion to update, modify, correct, or remove content, features, services, pricing, advertisements, in-app purchases, or other functionality at any time. Continued use of the Game constitutes acceptance of all such corrections, clarifications, updates, and modifications, whether or not prior versions were accessed, downloaded, or displayed.

**31.6 No reliance on prior versions.** Any prior version of the Agreement, Privacy Policy, or Game-related document — even if previously downloaded, printed, displayed, or otherwise accessed — cannot be used to assert rights, claims, or remedies. Only the corrected, clarified, or amended version issued by us governs your rights and obligations.

**31.7 No implied waiver.** No waiver of rights is implied by our failure to correct or enforce any error immediately, and our rights remain fully reserved. We are under no obligation to monitor, audit, review, or proactively search for errors, omissions, inconsistencies, unintended configurations, or retained data, and no duty to correct, and no cure or response period, arises from constructive or imputed knowledge; any such period begins, where applicable, only upon our actual awareness or upon receipt of a sufficiently detailed written notice through the channels in §33.

**31.8 Unintended releases and corrections.** The Game may be subject to accidental, unintended, or incorrect releases, configurations, or distributions by us or third-party platforms, including incorrect enabling or disabling of multiplayer, online, or offline features; release of incorrect builds, versions, or branches; distribution to unintended platforms, regions, or storefronts; inclusion or omission of features, monetization, advertisements, or in-app purchases; incorrect pricing, store listings, or platform-specific configurations; and unintended access to content, features, or services. Such occurrences may result in inconsistent, incomplete, or non-functional gameplay and do not constitute a defect, misrepresentation, or breach. You shall not rely on the availability, functionality, correctness, or continuity of any version, feature, configuration, access state, or content, including unintended or mistakenly released elements. We reserve the right, at any time and without notice, to correct such errors by modifying, disabling, or removing features; replacing or updating builds or versions; restricting or revoking access to specific versions, platforms, or services; resetting, modifying, or removing in-game progress, items, currency, or features; and correcting or revoking unintended purchases, entitlements, or access. Such actions may be applied retroactively and across all platforms and versions, regardless of the duration of access, prior usage, progression, or any perceived reliance. We may determine, in our sole discretion, whether any release, configuration, feature, or functionality is unintended, incorrect, or requires correction, and such determination is final and not subject to dispute. We are under no obligation to preserve any user state when correcting or reverting unintended releases or functionality. You are not entitled to compensation, continued access, or replacement content as a result, except where required by law or platform policy, and any such correction, modification, restriction, or removal is not a defect, fault, misrepresentation, or failure to conform, and does not give rise to any right to compensation, remedy, or claim, to the maximum extent permitted by law. You expressly waive, to the maximum extent permitted by law, any claims arising from loss of access, functionality, data, or purchases, or changes to the Game resulting from such corrections.

If a version is released, accessed, or obtained in error, or is later determined to be unintended, unauthorized, or incorrectly distributed, we may revoke or limit the license to use that version or associated content at any time, temporarily or permanently, and upon revocation you immediately lose all rights to access or use the affected version, content, or services, and continued use is unauthorized and may constitute infringement. Access to any unintended, erroneous, or incorrectly distributed version grants no vested rights, continued access rights, ownership interest, or legitimate expectation of continued availability. We may rely on platform providers, distribution services, or technical measures to restrict access to incorrectly distributed versions and are not responsible for delays, limitations, or inability to fully restrict distribution or access, and we have no obligation to notify users of errors, unintended releases, or corrections. We do not provide direct refunds for purchases, access, or content affected by errors, corrections, or revoked distributions; refunds, if any, are subject solely to applicable law and platform policy. We have no obligation to maintain, support, update, patch, or redistribute any version, including versions released in error or with unintended functionality, and may, at our sole discretion, choose whether to correct, replace, or discontinue any affected version or feature. Following any such correction, modification, restriction, or revocation, continued access to or use of the Game constitutes acknowledgment and acceptance of such changes and of the Game in its modified, corrected, or restricted state; if you do not agree, you must immediately cease use. Nothing in this Section limits any rights that cannot be excluded under applicable law or platform policy. Use of unintended features, access paths, configurations, or distributions may be treated as unauthorized use, regardless of how access was obtained, and we may restrict access, remove content, reset progress, or apply enforcement measures in response. Version-compliance requirements are also in §12, and the unintended-features warranty disclaimer is in §18. Availability and removal are governed by §17.

**31.9 Temporary inconsistencies between the Game and this document. The Game and this document may be updated at different times, and the Game's actual behavior, features, or configuration may temporarily differ from or conflict with descriptions in this Agreement or the Privacy Policy — whether the Game changed before the document was updated or vice versa. Such temporary inconsistencies are treated as inadvertent errors under this Section, do not constitute a breach, defect, misrepresentation, or warranty of either the described or the actual behavior, and create no rights or claims, provided we correct the Game or the document within a reasonable time after becoming aware of the inconsistency. The corrected state governs going forward and, where lawful, clarifies the intended meaning for the interim period. Nothing in this Section limits rights that cannot be excluded under mandatory law.
Before initiating any claim based on an alleged inconsistency between the Game's behavior and this Agreement or the Privacy Policy, you agree, to the maximum extent permitted by law, to notify us through the channels in §33 with sufficient detail and to allow a reasonable period of not less than thirty (30) days to investigate and cure. An inconsistency cured within that period gives rise to no claim, except for material harm that the cure cannot remedy and that mandatory law does not permit to be excluded.

### 32. Entire Agreement, Acceptance, and User/Account/Device Responsibility

**Entire agreement.** This document constitutes the entire agreement regarding the Game, subject to applicable law, platform agreements, and store policies, and supersedes any prior agreements, communications, or understandings, whether oral or written, relating to the Game. Clerical, typographical, or inadvertent errors do not render it invalid or unenforceable and are governed by §31. Corrections, clarifications, or updates may apply retroactively, and past use is governed by the corrected version. All rights and licenses granted under this Agreement are perpetual, irrevocable, and survive termination (see §25). Only signed written agreements executed by the Developer are binding; unless such an agreement exists, no contributor has any right to payment, credit, or other consideration for work, ideas, feedback, content, or contributions.

**Acceptance and Game access.** Accessing, installing, launching, or continuing to play the Game on any platform constitutes acceptance of this Agreement. Even if technical prompts, pop-ups, local-storage mechanisms, or platform-acceptance confirmations fail, are bypassed, or are ignored, continued use constitutes acceptance, and you waive any claims for lack of notification or failed acknowledgment mechanisms. If technical mechanisms do not display the EULA for additional accounts on the same device, continued use on that device or account constitutes acceptance. We are not responsible for failures in local storage, configuration files, platform-acceptance prompts, pop-ups, or other mechanisms intended to record acceptance. By accessing, installing, or using the Game, you acknowledge all disclaimers regarding gameplay, technical behavior, multiplayer functionality, online services, third-party dependencies, monetization systems (including ads and in-app purchases), and hardware requirements set out in this Agreement. Each person using the Game on a device or account is individually responsible for complying with this Agreement, even if they did not explicitly accept it via prompts.

**Updates and document structure.** We may update this Agreement, the Privacy Policy, and the structure, format, content, numbering, and the number and titles of parts of this document from time to time (see also §31 and Privacy Policy §9). You may be notified of material changes via in-game notices, email, or platform prompts. Continued use after an update constitutes acceptance of the revised Agreement, Privacy Policy, document structure, numbering, and part organization. Users who continue to use older or un-updated versions are deemed to have accepted the most recent version, even without explicitly acknowledging an update prompt. Access to certain features, updates, or online services — including ads, in-app purchases, multiplayer features, or platform-specific integrations — may require acceptance of the latest version, and failure to accept may restrict access until acceptance.

**Account and device binding.** This Agreement applies to (a) the individual user who accesses the Game, (b) the account used to access the Game, and (c) the device on which the Game is installed. Any person who accesses or actively interacts with the Game using your account or device is subject to this Agreement, and the account holder is responsible for all actions taken through their account or device, including those of other persons. If the Game is installed on a device with multiple accounts, acceptance on one account may be considered acceptance for all accounts on that device, and you are responsible for ensuring that all accounts comply. Acceptance by any of the above constitutes binding agreement for all users, accounts, and sessions on that device unless otherwise indicated.

**Active participation.** Any individual who actively interacts with the Game — by providing input, triggering in-game actions, making purchases, or otherwise influencing gameplay — is a user for purposes of this Agreement and is deemed to have accepted its terms. This includes individuals accessing the Game through shared accounts, devices, family-sharing features, cloud services, or platform-linked systems.

**Passive observation.** Passive observation of the Game, without interaction, does not by itself constitute acceptance of this Agreement. Individuals who only watch gameplay — in person, via streaming, screen sharing, or video calls — are not considered users. The primary user acknowledges that gameplay, account information, or other data may be visible to observers and remains responsible for managing such visibility. We are not responsible for any consequences arising from such observation.

**Access control and primary-user responsibility.** You must maintain control over access to your accounts and devices; unauthorized, unsupervised, or third-party access does not relieve you of responsibility for actions taken through your account or device, including those resulting from active participants or indirect influence such as advice, instructions, or encouragement affecting gameplay. Any unauthorized distribution, copying, or sharing of Game files, or use by persons other than the authorized account holder, does not transfer rights under this Agreement; users accessing the Game via shared accounts or devices are jointly responsible for compliance.

**Enforcement.** We may enforce this Agreement against any account, device, or individual engaged in use of the Game — including through restrictions, suspension, or termination — and enforcement may apply across all versions and platforms, to the extent permitted by applicable law. Use of the Game by any individual who actively interacts with it through an account, device, or platform constitutes acceptance of this Agreement, and continued use signifies ongoing acceptance.

**External-platform conduct, monitoring, and reporting.** On any platform where the Game is discussed, reviewed, or shared — including digital storefronts, app stores, console marketplaces, social media, forums, video platforms, or third-party websites — we, or persons acting on our behalf, may monitor, review, modify, remove, or restrict any posts, comments, or content related to the Game; issue warnings or notifications to users, non-users, or platform operators regarding content or actions deemed in violation of applicable laws, platform rules, or this Agreement; and report content or conduct to platform operators, service providers, or authorities as deemed necessary. We are not responsible for any consequences arising from such actions, including loss of access, content removal, account restrictions, or reporting to authorities. By submitting content, feedback, or interacting publicly about the Game, users and non-users agree to comply with applicable rules, laws, and platform terms. Third-party platforms may independently moderate, restrict, remove, or flag content under their own policies, and we are not responsible for such moderation actions. (Related data collection is in Privacy Policy §2.5 and §2.9.)

**No duty to monitor or moderate; voluntary and discretionary action. The monitoring, review, removal, and reporting rights described in this Section are rights only and impose no duty. We have no obligation to monitor, read, review, screen, filter, moderate, curate, respond to, remove, restrict, or otherwise act upon any reviews, ratings, comments, posts, discussions, threads, messages, videos, streams, or other content concerning the Game, the Developer, or related products or services, on any venue or channel — including digital storefronts, app stores, console marketplaces, social networks, forums, wikis, video or streaming platforms, chat or messaging services, community spaces, websites, or comment features — whether operated by us or by third parties. Any monitoring, review, moderation, response, removal, restriction, or reporting we undertake is voluntary and discretionary; may be performed selectively, inconsistently, partially, or not at all; may be commenced, suspended, or discontinued at any time without notice; and creates no duty, undertaking, assumed responsibility, course of dealing, waiver (see §27), or expectation of continued, consistent, or future action. We are not deemed to have knowledge or awareness of any content merely because it is publicly available, visible, or accessible, or because we operate, participate in, or have access to the venue where it appears; awareness arises, and any response or cure period begins, only upon actual receipt of a complete written notice through the channel in §33 (see also §31.7). Operating, enabling, or maintaining any official channel, community, forum, server, page, or comment feature creates no duty to moderate it, and we may disable, restrict, close, suspend, or abandon any such channel or feature at any time without notice or obligation (see §17). To the maximum extent permitted by applicable law, no claim, defense, or liability may be premised on our failure or decision not to monitor, moderate, remove, respond to, or act upon any content, or on alleged awareness arising from its public availability. We are not responsible for content published by users or non-users on any venue, including content that is inaccurate, misleading, offensive, defamatory, infringing, or otherwise objectionable (see §20). Nothing in this paragraph limits obligations that cannot be excluded under mandatory applicable law — including any notice-and-action, hosting, or similar obligations applicable to channels we ourselves operate — and compliance with any such obligation creates no duty beyond what that law requires.

**Marketing and promotional activities.** No third party, including users, may advertise, promote, or engage in marketing related to the Game without our explicit written consent, which may be granted at our discretion and creates no financial obligation. Non-commercial content creation — let's plays, tutorials, reviews, or commentary — is permitted provided it does not constitute unauthorized commercial marketing. Any use of Game assets in content creation, monetized streams, or public broadcasts requires separate compliance with this Section and §4, and monetized content using Game assets (ad revenue, donations, or other commercial activity) may require a separate revenue-sharing arrangement negotiated with us. Unauthorized or non-compliant marketing may result in corrective action, including revocation of consent, content removal, or access restriction. All Marketing Materials are our intellectual property; use by third parties requires explicit permission and must comply with applicable laws, including copyright, advertising, and consumer-protection regulations. Any removal, modification, or discontinuation of the Game or associated content, including marketing or platform features, is subject to §17.

**Controlling Version and Order of Precedence. We may publish, display, or make available this Agreement — or summaries, excerpts, descriptions, or translations of it — in multiple locations, formats, builds, languages, storefronts, listings, distribution channels, or third-party fields, including fields that are auto-populated, pre-filled, generated, defaulted, or completed by third parties or automated systems.

The complete version of this Agreement that we designate as current is the sole controlling and authoritative version. Absent an express designation, the current complete version is determined in the following order of precedence: (i) the complete version included with, or made accessible from within, the most recent authorized release of the Game (on any platform); (ii) the complete version published at an online location, if any, that we control and have identified as official within the Game or within this Agreement; and (iii) the most recently dated complete version available on the platform or channel through which the Game is accessed. All other copies, displays, summaries, excerpts, translations, or platform-field text are convenience copies only and create no rights, obligations, or representations.

If any item in this order does not exist or is not reasonably available — including where a release of the Game does not include or provide access to a complete version — the next item applies, and item (i) does not reach back to earlier releases; if no item exists, the most recent complete version actually issued or authorized by us controls. An online location identified as official in any authentic version of this Agreement remains official for all subsequent versions until we replace or withdraw that identification in a later authentic version. Unless and until such an identification is made, no online location is official for purposes of item (ii), and no website, page, profile, channel, or other online source — however named or presented — may be treated as official or as authoritative for this Agreement; this does not affect item (iii) or convenience copies we ourselves publish. The absence of a complete version within the Game, or within any release, location, or channel, does not invalidate, suspend, or terminate this Agreement, which continues to apply to all access to and use of the Game, and does not limit our ability to issue, publish, designate, update, or correct the current complete version through any channel (see §31 and §32 — Acceptance and Game access).

Only versions actually issued or authorized by us constitute versions of this Agreement. Any text published, posted, displayed, altered, or distributed without our authorization — including as a result of unauthorized access; account, website, hosting, or domain compromise; domain expiry or transfer; impersonation, spoofing, or tampering; or third-party or platform error — is void, is not a version of this Agreement, does not bind us or any user, and creates no rights, obligations, or representations; the most recent version actually issued or authorized by us continues to control. We may disavow, correct, or remove unauthorized text upon becoming aware of it; no duty to monitor for unauthorized publications arises, and awareness arises only as described in §31.7 and §33. Where two or more authentic versions or copies bear identical, conflicting, missing, or non-sequential version identifiers or dates, the version most recently issued or designated by us controls, and identifiers or dates create no presumption of priority, validity, or content (see §31.1). In the event of conflict between versions, only the controlling version applies; no person is bound by, and no person may rely on, a superseded, outdated, unauthorized, or convenience copy, without prejudice to §1 (platform terms) and to rights under mandatory applicable law.

To the maximum extent permitted by applicable law: (a) where any summary, excerpt, abbreviated, partial, outdated, translated, auto-populated, or third-party-supplied version differs from or conflicts with the current complete version, the current complete version controls; (b) we are not required to update, synchronize, or maintain consistency of this Agreement across all locations, formats, or channels, and an update to the current complete version is effective and operative regardless of whether older, partial, or summary text remains displayed elsewhere; and (c) no summary, excerpt, abbreviated, or auto-populated version creates rights, obligations, or representations beyond those in the current complete version, and you may not rely on any such version to assert any claim, entitlement, or defense.

### 33. Contact

Form and receipt of communications; channel availability. Communications to us should be in English and in writing and should identify the sender; data-related requests under Privacy Policy §8 must additionally include information sufficient to verify the request and locate the relevant data (for example, the associated platform account identifier, purchase token, or platform transaction identifier). Notices, requests, or claims under this document — including, without limitation, those under Privacy Policy §5 and §8 and EULA §23.1, §23.5, §24, §31.7, and §31.9 — are deemed received only when actually delivered to the contact channel listed in this Section, in written form, and complete, comprehensible, and verifiable, i.e., with sufficient detail to be understood, verified, and acted upon. We may request clarification, completion, translation, or verification, and any response, cure, or compliance period begins only upon actual receipt of a complete request through this Section and is suspended while any requested clarification, completion, translation, or verification remains outstanding, to the extent permitted by applicable law. The contact channel listed in the current controlling version of this document (see §32) is the sole valid channel; messages posted or sent to third-party platforms, storefronts, reviews, community channels, social media, or to outdated, abandoned, public, or other addresses do not constitute notice or a request to us, and we are not responsible for them. For clarity, the public availability, visibility, or accessibility of any content, post, review, comment, rating, or communication on any platform, channel, or venue does not constitute notice to us, does not impute knowledge or awareness to us, and does not commence any duty, response period, or cure period; any such period begins, where applicable, only upon actual receipt of a complete, comprehensible, and verifiable written notice through the channel listed in this Section (see §31.7 and §32). Our absence of any obligation to respond to, review, or act upon messages, inquiries, or feedback extends equally to monitoring, reading, or moderating any content concerning the Game or the Developer on any venue (see §32). The availability of any contact channel may be affected by provider outages, restrictions, or termination of service, spam, flooding, abuse, loss of access, or transition to a replacement address, and deemed receipt and any associated periods are suspended during such disruption until the channel is restored or a replacement is published, except where mandatory law provides otherwise. Automated, bulk, repetitive, manifestly unfounded, or excessive communications may be disregarded, declined, or charged to the extent permitted by applicable law. For questions regarding this Privacy Policy, the EULA, or platform-specific features — including mobile ads, in-app purchases, multiplayer, or online services — contact galacticspaceforge@proton.me. Support inquiries may pertain to any platform version, including PC, console, mobile, WebGL, or future releases. We have no obligation to respond to, review, or act upon any messages, inquiries, or feedback submitted by any person or entity, through any platform or channel. The listed contact email may change at any time, without prior notice (see also §17).