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# Legal Agreement for AI School Simulator (Steam)
**Effective Date:** April 18, 2026
**Game:** AI School Simulator
**Developer:** StarForge Software
**Platform:** Steam
---
**BY INSTALLING, COPYING, OR OTHERWISE USING AI SCHOOL SIMULATOR, YOU AGREE TO BE BOUND BY THE FOLLOWING LEGAL TERMS:**
1. **End User License Agreement (EULA)**
2. **Terms and Conditions**
**IF YOU DO NOT AGREE TO THESE TERMS, DO NOT INSTALL OR USE THE GAME.**
---
# PART 1: END USER LICENSE AGREEMENT (EULA)
## PLEASE READ THIS END USER LICENSE AGREEMENT CAREFULLY
This End User License Agreement ("EULA" or "Agreement") is a legal agreement between you (either an individual or a single entity, referred to as "You" or "User") and StarForge Software ("Developer," "We," "Us," or "Our") for the software product identified above, which includes the game software and may include associated media, printed materials, and online or electronic documentation (collectively, the "Game").
**BY INSTALLING, COPYING, OR OTHERWISE USING THE GAME, YOU AGREE TO BE BOUND BY THE TERMS OF THIS EULA. IF YOU DO NOT AGREE TO THE TERMS OF THIS EULA, DO NOT INSTALL OR USE THE GAME.**
---
## 1. Grant of License
### 1.1 License Grant
Subject to your compliance with this EULA, the Developer grants you a limited, non-exclusive, non-transferable, revocable license to:
- Install and use the Game on devices you own or control
- Use the Game for personal, non-commercial entertainment purposes only
### 1.2 License Restrictions
This license does NOT grant you the right to:
- Use the Game for any commercial purpose
- Distribute, rent, lease, lend, or sublicense the Game
- Reverse engineer, decompile, disassemble, or attempt to derive the source code of the Game
- Remove, alter, or obscure any copyright, trademark, or other proprietary notices
- Use the Game in any manner that violates applicable laws or regulations
- Create derivative works based on the Game
- Use the Game to develop competing products or services
- Use automated tools, bots, or scripts to interact with the Game
---
## 2. Ownership and Intellectual Property
### 2.1 Ownership
The Game code, systems, gameplay design, UI flow, original writing, and other original content created by StarForge Software are owned by StarForge Software and protected by applicable intellectual property laws. Ownership of default characters is limited to the characters explicitly listed under "Default Characters" in this EULA. Certain assets used in the Game (including some sounds, backgrounds, and icons) are sourced from third-party creators under royalty-free or licensed terms and remain owned by their respective creators/licensors. This EULA does not grant you ownership rights to the Game.
### 2.2 User-Created Characters
Characters you create using the Game's character creation system are yours. Since the Game's character creator is a configuration tool — and you supply your own images and assets — you retain full ownership of both the assets you import and the character configurations you author, including stats, attributes, metadata, and any other creative choices you make.
### 2.3 Default Characters
The following characters are original creations of StarForge Software, built using StarForge-owned artwork and assets. All rights to these characters are reserved by StarForge Software: Adam Pierce, Bruce Sullivan, Alex Rowe, Cornelia Ashford, Rosemary Forte, Mina Ishikawa, Emil Kraus, Isabelle Valencia, Yui Nakamura, Ayame Kurosawa, Sigrid Lindholm, Darius Coleman, Sebastian Whitmore.
These characters may not be redistributed, modified, or used outside the Game without StarForge Software's prior written permission, even if their associated files are present in your GameData folder.
Character files you export or share remain subject to these terms. You may share them freely with other players. However, you are responsible for ensuring that any assets you import into the Game do not infringe the intellectual property rights of third parties — StarForge Software is not liable for assets you bring into the Game.
---
## 3. AI and Third-Party Services
### 3.1 AI Token System (Steam Builds)
**For Steam builds, the Game uses a backend token system:**
You acknowledge and agree that AI features require tokens purchased through Steam, tokens are virtual currency with no real-world value, tokens are consumed with each AI request, token consumption rates may change without notice, and tokens are non-refundable once used. You must maintain sufficient token balance to use AI features. The Developer controls token pricing and consumption rates, routes AI requests through backend servers, and may adjust or discontinue the token system at any time.
**Token Consumption:**
Character dialogue, thoughts, and evaluations consume tokens. News generation and narrative events consume tokens. Consumption varies based on request complexity, and insufficient tokens will cause AI features to fail.
### 3.3 Third-Party Services
The Game may integrate with or rely on third-party services (such as Steam, etc.). Your use of these services is subject to their respective terms of service and privacy policies. The Developer is not responsible for the practices or policies of third-party services.
---
## 4. Privacy and Data Collection
### 4.1 Data Collection (Steam Builds)
**For Steam builds, the Game collects and stores:**
The Game collects and stores Steam account information (Steam ID, persona name, avatar), backend session tokens (access and refresh tokens), token balance and wallet data, transaction history (purchases and AI usage), and AI request data (prompts, responses, token consumption).
This data is used for authentication and ownership verification, AI request routing and processing, token purchase and consumption tracking, and service delivery and customer support.
---
## 5. In-App Purchases and Virtual Currency
### 5.1 Token Purchases
The Game offers in-app purchases of AI tokens through Steam's payment system:
**Purchase Terms:**
All purchases are processed through Steam. Purchases are final and non-refundable. Tokens have no cash value and cannot be exchanged for real money. Tokens cannot be transferred to other accounts. Tokens are non-refundable.
### 5.2 Virtual Currency Terms
**You acknowledge that:**
Tokens are virtual currency owned by the Developer. You receive a limited license to use tokens, not ownership. The Developer may modify token pricing and consumption rates, may discontinue the token system with notice, and upon service termination, unused tokens have no value.
### 5.3 Pricing Changes
The Developer reserves the right to change token pack pricing at any time, modify token consumption rates for AI requests, offer promotional pricing or discounts, and discontinue specific token packs.
Changes will be effective immediately for new purchases.
---
## 6. Disclaimers and Warranties
### 6.1 "AS IS" Provision
THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
### 6.2 No Warranty of Performance
The Developer does not warrant that:
- The Game will meet your requirements or expectations
- The Game will be uninterrupted, timely, secure, or error-free
- The results obtained from using the Game will be accurate or reliable
- Any errors in the Game will be corrected
- AI-generated content will be appropriate, accurate, or suitable for any purpose
### 6.3 AI Content Disclaimer
THE DEVELOPER MAKES NO WARRANTIES REGARDING AI-GENERATED CONTENT. AI-generated text, dialogue, and behaviors may be unpredictable, inappropriate, offensive, or inaccurate. You use AI features at your own risk.
### 6.4 Beta/Early Access
If the Game is provided as a beta, early access, or pre-release version, you acknowledge that it may contain bugs, errors, and incomplete features. Such versions are provided for testing and feedback purposes only.
---
## 7. Limitation of Liability
### 7.1 Limitation of Damages
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL THE DEVELOPER BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, OR PUNITIVE DAMAGES, OR ANY LOSS OF PROFITS, REVENUE, DATA, OR USE, WHETHER IN AN ACTION IN CONTRACT, TORT, OR OTHERWISE, ARISING OUT OF OR IN CONNECTION WITH THE USE OR INABILITY TO USE THE GAME.
### 7.2 Maximum Liability
THE DEVELOPER'S TOTAL LIABILITY TO YOU FOR ALL CLAIMS ARISING OUT OF OR RELATED TO THIS EULA OR THE GAME SHALL NOT EXCEED THE AMOUNT YOU PAID TO PURCHASE THE GAME ON STEAM.
### 7.3 AI-Related Liability
THE DEVELOPER SHALL NOT BE LIABLE FOR:
- Any costs, charges, or fees incurred through token purchases
- Any content generated by AI systems
- Any decisions you make based on AI-generated content
- Any harm or damage resulting from AI-generated content
### 7.4 Essential Purpose
Some jurisdictions do not allow the exclusion or limitation of certain warranties or liabilities. In such jurisdictions, the above limitations may not apply to you, but they shall apply to the maximum extent permitted by law.
---
## 8. Content and Conduct
### 8.1 Age Restrictions
The Game is intended for users aged 16 and older. If you are under 16 years of age, you may not use the Game. If you are between 16 and 18 years of age (or the age of majority in your jurisdiction), you may only use the Game with the permission and supervision of a parent or legal guardian.
### 8.2 Prohibited Content
You agree not to use the Game to create, share, or distribute content that:
- Is illegal, harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, or otherwise objectionable
- Infringes any patent, trademark, trade secret, copyright, or other proprietary rights
- Contains viruses, malware, or other harmful code
- Violates the rights of minors
- Promotes illegal activities or violence
---
## 9. Updates and Modifications
### 9.1 Game Updates
The Developer may, at its sole discretion, provide updates, patches, or modifications to the Game. You acknowledge that the Developer has no obligation to provide updates or support.
### 9.2 Automatic Updates
The Game may automatically download and install updates. You can disable automatic updates through the Game's settings, but doing so may affect functionality.
### 9.3 EULA Modifications
The Developer reserves the right to modify this EULA at any time. Continued use of the Game after such modifications constitutes your acceptance of the revised EULA. Material changes will be communicated through the Game or our website.
---
## 10. Termination
### 10.1 Termination by You
You may terminate this EULA at any time by uninstalling and destroying all copies of the Game in your possession or control.
### 10.2 Termination by Developer
The Developer may terminate this EULA immediately if you fail to comply with any term of this Agreement. Upon termination, you must immediately cease all use of the Game and destroy all copies.
### 10.3 Effect of Termination
Upon termination:
- Your license to use the Game immediately ceases
- You must uninstall and delete all copies of the Game
- Sections 2 (Ownership), 6 (Disclaimers), 7 (Limitation of Liability), and 12 (General Provisions) shall survive termination
---
## 11. Platform-Specific Terms
### 11.1 Steam Platform
If you acquired the Game through Steam:
- You must comply with the Steam Subscriber Agreement
- Steam's refund policy applies to your purchase
- The Developer may use Steam's features for game distribution and updates
### 11.2 Other Platforms
If the Game is distributed through other platforms (e.g., Epic Games Store, GOG, itch.io), you must also comply with the terms of service of those platforms.
---
## 12. General Provisions
### 12.1 Governing Law
This EULA shall be governed by and construed in accordance with the laws of the Republic of the Philippines, without regard to its conflict of law provisions.
### 12.2 Dispute Resolution
Any dispute arising out of or relating to this EULA shall be resolved through:
1. Good faith negotiation between the parties
2. If negotiation fails, binding arbitration in accordance with the rules of the Republic of the Philippines
3. The arbitration shall take place in the Republic of the Philippines
### 12.3 Class Action Waiver
YOU AGREE THAT ANY DISPUTE RESOLUTION PROCEEDINGS WILL BE CONDUCTED ONLY ON AN INDIVIDUAL BASIS AND NOT IN A CLASS, CONSOLIDATED, OR REPRESENTATIVE ACTION.
### 12.4 Severability
If any provision of this EULA is found to be invalid or unenforceable, the remaining provisions shall remain in full force and effect, and the invalid provision shall be modified to the minimum extent necessary to make it valid and enforceable.
### 12.5 Entire Agreement
This EULA, along with the Terms and Conditions in the game, constitutes the entire agreement between you and the Developer regarding the Game and supersedes all prior agreements and understandings.
### 12.6 No Waiver
The Developer's failure to enforce any right or provision of this EULA shall not constitute a waiver of such right or provision.
### 12.7 Assignment
You may not assign or transfer this EULA or any rights granted hereunder without the Developer's prior written consent. The Developer may assign this EULA without restriction.
### 12.8 Export Compliance
You agree to comply with all applicable export and import laws and regulations. You shall not export, re-export, or transfer the Game to any prohibited country, entity, or person.
### 12.9 Government Users
If you are a government entity or using the Game on behalf of a government entity, the Game is provided as "Commercial Computer Software" and "Commercial Computer Software Documentation" as defined in applicable regulations.
### 12.10 Contact Information
For questions about this EULA, please contact:
**StarForge Software**
Email: seasonquest.mail@gmail.com
---
## 13. Acknowledgment
BY INSTALLING, COPYING, OR OTHERWISE USING THE GAME, YOU ACKNOWLEDGE THAT YOU HAVE READ THIS EULA, UNDERSTAND IT, AND AGREE TO BE BOUND BY ITS TERMS AND CONDITIONS.
IF YOU DO NOT AGREE TO THESE TERMS, DO NOT INSTALL, COPY, OR USE THE GAME.
---
**Last Updated:** August 7, 2026
---
## Summary of Key Points
For your convenience, here is a summary of the most important points (this summary does not replace the full EULA above):
**What You Can Do:**
- Install and use the Game on your own devices
- Create custom content (scenarios, characters)
- Use the Game for personal entertainment
**What You Cannot Do:**
- Use the Game commercially
- Share or distribute the Game
- Reverse engineer or modify the Game code
- Use the Game for illegal purposes
**Important Notices:**
- The Game uses a token-based system for AI features (Steam builds)
- Tokens must be purchased through Steam
- You are responsible for token purchases and usage
- AI-generated content may be unpredictable
- The Game is provided "as is" without warranties
- The Developer is not liable for AI-generated content or token purchases
- Game save data is stored locally; wallet/session data on backend
- You must be 16+ years old to use the Game
---
# PART 2: TERMS AND CONDITIONS
## 1. Acceptance of Terms
By downloading, installing, or using AI School Simulator (the "Game"), you agree to be bound by these Terms and Conditions ("Terms"). If you do not agree to these Terms, do not use the Game.
**Age Recommendation:** This Game is recommended for users aged 16 and older due to AI-generated content that may not be suitable for younger audiences. Parental supervision is strongly recommended for users under 18.
---
## 2. Description of Service
### 2.1 Game Overview
AI School Simulator is a single-player, AI-driven social simulation game where you interact with AI-powered characters in a school environment. The Game uses artificial intelligence to generate dynamic conversations, character behaviors, and narrative events.
### 2.2 Steam Platform Requirements
**For Steam Builds:**
To use the Game on Steam, you must own a legitimate copy of the Game on Steam and log in with your Steam account to play. The Game validates ownership through Steam APIs, and an internet connection is required for initial login and session management.
**Ownership Validation:**
The Game uses Steam's ownership verification system to confirm your ownership rights. If ownership cannot be verified, the Game will not launch. Please note that sharing Steam accounts or using family sharing features may affect your Game access.
### 2.3 Backend Session and Authentication
**Session Management:**
Upon login, the Game creates a session with our backend server. Your session includes your Steam ID, player ID, and session tokens.
**What We Store:**
We store the following information on our backend server: your Steam ID (your unique Steam account identifier), Player ID (a unique identifier for your game profile), session tokens (access and refresh tokens for authentication), token balance (number of AI tokens you own), and transaction history (purchases and token usage).
### 2.4 AI Token System
**How AI Tokens Work:**
The Game uses a token-based system for AI features. Each AI request (such as dialogue, evaluations, etc.) consumes tokens. You purchase tokens through the in-game store using Steam's payment system, and your token balance is tracked by our backend server. Please note that tokens are non-refundable virtual currency.
### 2.5 In-App Purchases (Steam Microtransactions)
**Token Packs:**
You can purchase token packs through Steam's payment system. Prices are displayed in your local currency, and all purchases are processed securely through Steam. Steam's refund policy applies to token purchases.
**Purchase Flow:**
To purchase tokens: (1) Open the in-game token store, (2) Select a token pack, (3) Complete the purchase through Steam overlay, and (4) Tokens will be added to your account after payment confirmation.
**Refund Policy:**
Please note that tokens cannot be refunded once purchased.
### 2.6 Save System
The Game saves your progress locally in JSON files stored in the `GameData/Sessions/` directory. Save files contain character statistics, relationships, and impressions; conversation history and observation logs; quest progress and inventory data; ranking and progression information; and scenario data and custom content you create.
**Note:** Your token balance and purchase history are stored on our backend server, not in local save files.
### 2.7 Network Communication
**The Game communicates with:**
The Game communicates with Steam for ownership validation, login, and purchases; with our backend server for session management, wallet sync, and AI request routing.
**Data transmitted to our backend includes:**
Data transmitted to our backend includes Steam authentication tickets (during login), session tokens (for authentication), AI request prompts and game context, and purchase orders and transaction data.
---
## 3. Token System and AI Usage Responsibilities
### 3.1 Token Ownership and Non-Transferability
**You acknowledge and agree that:**
Tokens are virtual currency with no real-world value. Tokens cannot be transferred, traded, or sold to other users, nor can they be exchanged for real money. Tokens have no value outside the Game. We reserve the right to adjust token pricing and consumption rates at any time.
### 3.2 Token Balance and Usage Tracking
**Your token balance:**
Your token balance is stored on our backend server and can be viewed in-game through the Settings/Profile menu. The balance updates in real-time after purchases and AI requests, and may be subject to adjustments for technical issues or abuse.
### 3.3 AI Request Costs
**Token consumption:**
Token consumption varies based on AI request type and complexity and is deducted automatically when AI features are used. Token deductions cannot be reversed once an AI request is processed, and consumption rates may change without notice due to AI provider cost changes.
**Insufficient tokens:**
If your token balance is insufficient, AI requests will fail and you will be prompted to purchase more tokens. Please note that the Game will not function fully without tokens.
### 3.4 Your Responsibilities
You are responsible for monitoring your token balance, managing your token purchases, understanding that tokens are consumed with each AI interaction, ensuring your payment information in Steam is valid, and not attempting to manipulate or exploit the token system.
---
## 4. Steam Account and Backend Session Requirements
### 4.1 Steam Account Requirements
To use the Game on Steam, you must have a valid, active Steam account in good standing, own a legitimate copy of the Game through Steam, and comply with the Steam Subscriber Agreement. You must not use account sharing, family sharing, or other unauthorized access methods.
### 4.2 Session Management
**Session Creation:**
Logging in creates a session with our backend server. Sessions are authenticated using Steam tickets, and session tokens are stored locally on your device.
### 4.3 Backend Data Collection
**We collect and store:**
We collect and store the following information: your Steam ID (your unique Steam account identifier), Player ID (a unique game profile identifier), session tokens (access and refresh tokens for authentication), token balance (number of AI tokens in your wallet), transaction history (token purchases and AI usage logs), and AI request data (prompts, responses, and usage metrics).
**We do NOT collect:**
We do not collect your Steam password, payment card information (which is handled by Steam), your real name (unless provided by Steam's public profile), or save file contents (which are stored locally only).
### 4.4 Account Termination and Data Deletion
**Account Suspension:**
We reserve the right to suspend accounts for Terms of Service violations, suspected fraud or abuse, payment disputes, or cheating or exploitation.
**Data Deletion:**
You may request deletion of your backend account data by sending a request to seasonquest.mail@gmail.com. Deletion will remove your player ID, session tokens, and transaction history, though your Steam ID may be retained for legal compliance purposes. Please note that local save files are not affected by backend data deletion.
---
## 5. User Responsibilities
### 5.1 Scenario Content
You are responsible for any custom scenario content you create, including:
- Character descriptions, backgrounds, and traits
- Custom maps, items, and interactions
- Quest objectives and ending conditions
You must ensure your scenario content complies with applicable laws and does not infringe on third-party rights.
### 5.2 Appropriate Use
You agree to:
- Use the Game in compliance with all applicable laws and regulations
- Not attempt to reverse engineer, decompile, or disassemble the Game
- Not use the Game for any unlawful or harmful purpose
- Not attempt to bypass or circumvent any security features
### 5.3 Device Security
You are responsible for:
- Securing your device and save files
- Backing up your save files if desired
- Understanding that save files may not be compatible across different Game versions
---
## 6. AI-Generated Content
### 6.1 What AI Generates
The AI providers generate the following content during gameplay:
- Character dialogue and conversations
- News items and rumors
- Judge evaluations (stat changes, relationship updates)
- Character thoughts and desires
- Narrative outcomes and event descriptions
### 6.2 AI Content Disclaimers
**You acknowledge and agree that:**
1. **Unpredictability:** AI-generated content is dynamic and unpredictable
2. **Potential Inappropriateness:** AI may generate content that is unexpected, inappropriate, offensive, or inaccurate
3. **No Quality Guarantee:** The developer makes no guarantees about the quality, accuracy, or appropriateness of AI-generated content
4. **Context-Driven:** AI uses your scenario data and game context to generate responses
5. **User Discretion:** You use AI-generated content at your own discretion and risk
**Parental Guidance:** Due to the unpredictable nature of AI-generated content, parental supervision is strongly recommended for users under 18.
---
## 7. Data Storage and Privacy
### 7.1 Data Storage Architecture
**Local Storage:**
Locally, we store session save files in the `GameData/Sessions/` directory, use PlayerPrefs for game settings, and cache session tokens for convenience.
**Backend Server Storage:**
On our backend server, we store your Steam ID and Player ID, session authentication tokens, token balance and wallet data, transaction and purchase history, AI request logs and usage metrics, and optionally backend interaction logs (when enabled).
**No Cloud Save Sync:**
Game save files remain local-only. Only wallet and session data is synchronized with our backend server.
### 7.2 Save File Contents
Session save files contain:
- Character statistics (hunger, energy, happiness, hygiene, grades, etc.)
- Relationships, impressions, and social data
- Memories, experiences, and observation logs
- Conversation transcripts and heard messages
- Inventory items and quest progress
- Ranking data and time/day information
- Scenario snapshots (characters, maps, items)
### 7.3 User Control
You have full control over your data:
- Save files are stored locally on your device
- You can delete save files at any time
- You can back up save files manually if desired
- No developer access to your save files
---
## 8. Intellectual Property
### 8.1 Game Ownership
The Game, including its code, graphics, audio, and original content, is owned by the developer and protected by copyright and other intellectual property laws.
### 8.2 User-Created Characters
**Character Ownership:**
Characters you create using the Game's character creation system are yours. Since the Game's character creator is a configuration tool and you supply your own images and assets, you retain full ownership of both the assets you import and the character configurations you author, including stats, attributes, metadata, and any other creative choices you make.
**Default Characters:**
The following characters are original creations of StarForge Software, built using StarForge-owned artwork and assets. All rights to these characters are reserved by StarForge Software: Adam Pierce, Bruce Sullivan, Alex Rowe, Cornelia Ashford, Rosemary Forte, Mina Ishikawa, Emil Kraus, Isabelle Valencia, Yui Nakamura, Ayame Kurosawa, Sigrid Lindholm, Darius Coleman, Sebastian Whitmore.
These characters may not be redistributed, modified, or used outside the Game without StarForge Software's prior written permission, even if their associated files are present in your GameData folder.
**Sharing Characters:**
Character files you export or share remain subject to these terms. You may share them freely with other players. However, you are responsible for ensuring that any assets you import into the Game do not infringe the intellectual property rights of third parties. StarForge Software is not liable for assets you bring into the Game.
By sharing a character file, you grant StarForge Software a worldwide, non-exclusive, royalty-free license to display or reproduce that character for the purpose of operating and promoting the Game. We will not claim authorship of your character or use it in ways unrelated to the Game.
### 8.3 License to Use
The developer grants you a limited, non-exclusive, non-transferable license to use the Game for personal, non-commercial purposes.
---
## 9. Disclaimers and Limitations of Liability
### 9.1 "As Is" Basis
THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
### 9.2 AI Content Disclaimer
THE DEVELOPER MAKES NO WARRANTIES REGARDING:
- The accuracy, quality, or appropriateness of AI-generated content
- The availability or reliability of AI provider services
- The compatibility of the Game with your chosen AI provider
- The costs or charges associated with token purchases
### 9.3 Service Interruptions
The developer does not guarantee:
- Continuous availability of AI provider services
- Continuous availability of the game's backend services
- That the Game will be error-free or uninterrupted
- That save files will be compatible across Game versions
### 9.4 Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE DEVELOPER SHALL NOT BE LIABLE FOR:
- Any indirect, incidental, special, consequential, or punitive damages
- Loss of profits, data, or use
- Costs incurred from token purchases
- Inappropriate or offensive AI-generated content
- Save file corruption or loss
- Interruption of service or access
### 9.5 Save File Risks
You acknowledge that:
- Save files may become corrupted
- Game updates may affect save file compatibility
- You are responsible for backing up save files if desired
- The developer is not responsible for lost progress or save data
---
## 10. Updates and Modifications
### 10.1 Game Updates
The developer may release updates, patches, or new versions of the Game. Updates may:
- Change game features or mechanics
- Affect save file compatibility
- Modify AI integration methods
- Affect token balance or pricing
### 10.2 Terms Updates
The developer reserves the right to modify these Terms at any time. Continued use of the Game after changes constitutes acceptance of the modified Terms.
---
## 11. Termination
### 11.1 Your Right to Terminate
You may stop using the Game at any time by uninstalling it from your device.
### 11.2 Effect of Termination
Upon termination:
- Your license to use the Game ends
- You should delete any remaining save files if desired
- These Terms survive termination where applicable
---
## 12. Governing Law
These Terms shall be governed by and construed in accordance with the laws of the Republic of the Philippines, without regard to its conflict of law provisions.
Any disputes arising from these Terms or the Game shall be resolved in the courts of the Republic of the Philippines.
---
## 13. Severability
If any provision of these Terms is found to be unenforceable or invalid, that provision shall be limited or eliminated to the minimum extent necessary, and the remaining provisions shall remain in full force and effect.
---
## 14. Entire Agreement
These Terms constitute the entire agreement between you and the developer regarding the Game and supersede all prior agreements and understandings.
---
## 15. Contact Information
For questions or concerns about these Terms, please contact:
**Email:** seasonquest.mail@gmail.com
---
**By using AI School Simulator, you acknowledge that you have read, understood, and agree to be bound by these End User License Agreement and Terms and Conditions.**
**Effective Date:** April 18, 2026
**Game:** AI School Simulator
**Developer:** StarForge Software
**Platform:** Steam
---
**BY INSTALLING, COPYING, OR OTHERWISE USING AI SCHOOL SIMULATOR, YOU AGREE TO BE BOUND BY THE FOLLOWING LEGAL TERMS:**
1. **End User License Agreement (EULA)**
2. **Terms and Conditions**
**IF YOU DO NOT AGREE TO THESE TERMS, DO NOT INSTALL OR USE THE GAME.**
---
# PART 1: END USER LICENSE AGREEMENT (EULA)
## PLEASE READ THIS END USER LICENSE AGREEMENT CAREFULLY
This End User License Agreement ("EULA" or "Agreement") is a legal agreement between you (either an individual or a single entity, referred to as "You" or "User") and StarForge Software ("Developer," "We," "Us," or "Our") for the software product identified above, which includes the game software and may include associated media, printed materials, and online or electronic documentation (collectively, the "Game").
**BY INSTALLING, COPYING, OR OTHERWISE USING THE GAME, YOU AGREE TO BE BOUND BY THE TERMS OF THIS EULA. IF YOU DO NOT AGREE TO THE TERMS OF THIS EULA, DO NOT INSTALL OR USE THE GAME.**
---
## 1. Grant of License
### 1.1 License Grant
Subject to your compliance with this EULA, the Developer grants you a limited, non-exclusive, non-transferable, revocable license to:
- Install and use the Game on devices you own or control
- Use the Game for personal, non-commercial entertainment purposes only
### 1.2 License Restrictions
This license does NOT grant you the right to:
- Use the Game for any commercial purpose
- Distribute, rent, lease, lend, or sublicense the Game
- Reverse engineer, decompile, disassemble, or attempt to derive the source code of the Game
- Remove, alter, or obscure any copyright, trademark, or other proprietary notices
- Use the Game in any manner that violates applicable laws or regulations
- Create derivative works based on the Game
- Use the Game to develop competing products or services
- Use automated tools, bots, or scripts to interact with the Game
---
## 2. Ownership and Intellectual Property
### 2.1 Ownership
The Game code, systems, gameplay design, UI flow, original writing, and other original content created by StarForge Software are owned by StarForge Software and protected by applicable intellectual property laws. Ownership of default characters is limited to the characters explicitly listed under "Default Characters" in this EULA. Certain assets used in the Game (including some sounds, backgrounds, and icons) are sourced from third-party creators under royalty-free or licensed terms and remain owned by their respective creators/licensors. This EULA does not grant you ownership rights to the Game.
### 2.2 User-Created Characters
Characters you create using the Game's character creation system are yours. Since the Game's character creator is a configuration tool — and you supply your own images and assets — you retain full ownership of both the assets you import and the character configurations you author, including stats, attributes, metadata, and any other creative choices you make.
### 2.3 Default Characters
The following characters are original creations of StarForge Software, built using StarForge-owned artwork and assets. All rights to these characters are reserved by StarForge Software: Adam Pierce, Bruce Sullivan, Alex Rowe, Cornelia Ashford, Rosemary Forte, Mina Ishikawa, Emil Kraus, Isabelle Valencia, Yui Nakamura, Ayame Kurosawa, Sigrid Lindholm, Darius Coleman, Sebastian Whitmore.
These characters may not be redistributed, modified, or used outside the Game without StarForge Software's prior written permission, even if their associated files are present in your GameData folder.
Character files you export or share remain subject to these terms. You may share them freely with other players. However, you are responsible for ensuring that any assets you import into the Game do not infringe the intellectual property rights of third parties — StarForge Software is not liable for assets you bring into the Game.
---
## 3. AI and Third-Party Services
### 3.1 AI Token System (Steam Builds)
**For Steam builds, the Game uses a backend token system:**
You acknowledge and agree that AI features require tokens purchased through Steam, tokens are virtual currency with no real-world value, tokens are consumed with each AI request, token consumption rates may change without notice, and tokens are non-refundable once used. You must maintain sufficient token balance to use AI features. The Developer controls token pricing and consumption rates, routes AI requests through backend servers, and may adjust or discontinue the token system at any time.
**Token Consumption:**
Character dialogue, thoughts, and evaluations consume tokens. News generation and narrative events consume tokens. Consumption varies based on request complexity, and insufficient tokens will cause AI features to fail.
### 3.3 Third-Party Services
The Game may integrate with or rely on third-party services (such as Steam, etc.). Your use of these services is subject to their respective terms of service and privacy policies. The Developer is not responsible for the practices or policies of third-party services.
---
## 4. Privacy and Data Collection
### 4.1 Data Collection (Steam Builds)
**For Steam builds, the Game collects and stores:**
The Game collects and stores Steam account information (Steam ID, persona name, avatar), backend session tokens (access and refresh tokens), token balance and wallet data, transaction history (purchases and AI usage), and AI request data (prompts, responses, token consumption).
This data is used for authentication and ownership verification, AI request routing and processing, token purchase and consumption tracking, and service delivery and customer support.
---
## 5. In-App Purchases and Virtual Currency
### 5.1 Token Purchases
The Game offers in-app purchases of AI tokens through Steam's payment system:
**Purchase Terms:**
All purchases are processed through Steam. Purchases are final and non-refundable. Tokens have no cash value and cannot be exchanged for real money. Tokens cannot be transferred to other accounts. Tokens are non-refundable.
### 5.2 Virtual Currency Terms
**You acknowledge that:**
Tokens are virtual currency owned by the Developer. You receive a limited license to use tokens, not ownership. The Developer may modify token pricing and consumption rates, may discontinue the token system with notice, and upon service termination, unused tokens have no value.
### 5.3 Pricing Changes
The Developer reserves the right to change token pack pricing at any time, modify token consumption rates for AI requests, offer promotional pricing or discounts, and discontinue specific token packs.
Changes will be effective immediately for new purchases.
---
## 6. Disclaimers and Warranties
### 6.1 "AS IS" Provision
THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
### 6.2 No Warranty of Performance
The Developer does not warrant that:
- The Game will meet your requirements or expectations
- The Game will be uninterrupted, timely, secure, or error-free
- The results obtained from using the Game will be accurate or reliable
- Any errors in the Game will be corrected
- AI-generated content will be appropriate, accurate, or suitable for any purpose
### 6.3 AI Content Disclaimer
THE DEVELOPER MAKES NO WARRANTIES REGARDING AI-GENERATED CONTENT. AI-generated text, dialogue, and behaviors may be unpredictable, inappropriate, offensive, or inaccurate. You use AI features at your own risk.
### 6.4 Beta/Early Access
If the Game is provided as a beta, early access, or pre-release version, you acknowledge that it may contain bugs, errors, and incomplete features. Such versions are provided for testing and feedback purposes only.
---
## 7. Limitation of Liability
### 7.1 Limitation of Damages
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL THE DEVELOPER BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, OR PUNITIVE DAMAGES, OR ANY LOSS OF PROFITS, REVENUE, DATA, OR USE, WHETHER IN AN ACTION IN CONTRACT, TORT, OR OTHERWISE, ARISING OUT OF OR IN CONNECTION WITH THE USE OR INABILITY TO USE THE GAME.
### 7.2 Maximum Liability
THE DEVELOPER'S TOTAL LIABILITY TO YOU FOR ALL CLAIMS ARISING OUT OF OR RELATED TO THIS EULA OR THE GAME SHALL NOT EXCEED THE AMOUNT YOU PAID TO PURCHASE THE GAME ON STEAM.
### 7.3 AI-Related Liability
THE DEVELOPER SHALL NOT BE LIABLE FOR:
- Any costs, charges, or fees incurred through token purchases
- Any content generated by AI systems
- Any decisions you make based on AI-generated content
- Any harm or damage resulting from AI-generated content
### 7.4 Essential Purpose
Some jurisdictions do not allow the exclusion or limitation of certain warranties or liabilities. In such jurisdictions, the above limitations may not apply to you, but they shall apply to the maximum extent permitted by law.
---
## 8. Content and Conduct
### 8.1 Age Restrictions
The Game is intended for users aged 16 and older. If you are under 16 years of age, you may not use the Game. If you are between 16 and 18 years of age (or the age of majority in your jurisdiction), you may only use the Game with the permission and supervision of a parent or legal guardian.
### 8.2 Prohibited Content
You agree not to use the Game to create, share, or distribute content that:
- Is illegal, harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, or otherwise objectionable
- Infringes any patent, trademark, trade secret, copyright, or other proprietary rights
- Contains viruses, malware, or other harmful code
- Violates the rights of minors
- Promotes illegal activities or violence
---
## 9. Updates and Modifications
### 9.1 Game Updates
The Developer may, at its sole discretion, provide updates, patches, or modifications to the Game. You acknowledge that the Developer has no obligation to provide updates or support.
### 9.2 Automatic Updates
The Game may automatically download and install updates. You can disable automatic updates through the Game's settings, but doing so may affect functionality.
### 9.3 EULA Modifications
The Developer reserves the right to modify this EULA at any time. Continued use of the Game after such modifications constitutes your acceptance of the revised EULA. Material changes will be communicated through the Game or our website.
---
## 10. Termination
### 10.1 Termination by You
You may terminate this EULA at any time by uninstalling and destroying all copies of the Game in your possession or control.
### 10.2 Termination by Developer
The Developer may terminate this EULA immediately if you fail to comply with any term of this Agreement. Upon termination, you must immediately cease all use of the Game and destroy all copies.
### 10.3 Effect of Termination
Upon termination:
- Your license to use the Game immediately ceases
- You must uninstall and delete all copies of the Game
- Sections 2 (Ownership), 6 (Disclaimers), 7 (Limitation of Liability), and 12 (General Provisions) shall survive termination
---
## 11. Platform-Specific Terms
### 11.1 Steam Platform
If you acquired the Game through Steam:
- You must comply with the Steam Subscriber Agreement
- Steam's refund policy applies to your purchase
- The Developer may use Steam's features for game distribution and updates
### 11.2 Other Platforms
If the Game is distributed through other platforms (e.g., Epic Games Store, GOG, itch.io), you must also comply with the terms of service of those platforms.
---
## 12. General Provisions
### 12.1 Governing Law
This EULA shall be governed by and construed in accordance with the laws of the Republic of the Philippines, without regard to its conflict of law provisions.
### 12.2 Dispute Resolution
Any dispute arising out of or relating to this EULA shall be resolved through:
1. Good faith negotiation between the parties
2. If negotiation fails, binding arbitration in accordance with the rules of the Republic of the Philippines
3. The arbitration shall take place in the Republic of the Philippines
### 12.3 Class Action Waiver
YOU AGREE THAT ANY DISPUTE RESOLUTION PROCEEDINGS WILL BE CONDUCTED ONLY ON AN INDIVIDUAL BASIS AND NOT IN A CLASS, CONSOLIDATED, OR REPRESENTATIVE ACTION.
### 12.4 Severability
If any provision of this EULA is found to be invalid or unenforceable, the remaining provisions shall remain in full force and effect, and the invalid provision shall be modified to the minimum extent necessary to make it valid and enforceable.
### 12.5 Entire Agreement
This EULA, along with the Terms and Conditions in the game, constitutes the entire agreement between you and the Developer regarding the Game and supersedes all prior agreements and understandings.
### 12.6 No Waiver
The Developer's failure to enforce any right or provision of this EULA shall not constitute a waiver of such right or provision.
### 12.7 Assignment
You may not assign or transfer this EULA or any rights granted hereunder without the Developer's prior written consent. The Developer may assign this EULA without restriction.
### 12.8 Export Compliance
You agree to comply with all applicable export and import laws and regulations. You shall not export, re-export, or transfer the Game to any prohibited country, entity, or person.
### 12.9 Government Users
If you are a government entity or using the Game on behalf of a government entity, the Game is provided as "Commercial Computer Software" and "Commercial Computer Software Documentation" as defined in applicable regulations.
### 12.10 Contact Information
For questions about this EULA, please contact:
**StarForge Software**
Email: seasonquest.mail@gmail.com
---
## 13. Acknowledgment
BY INSTALLING, COPYING, OR OTHERWISE USING THE GAME, YOU ACKNOWLEDGE THAT YOU HAVE READ THIS EULA, UNDERSTAND IT, AND AGREE TO BE BOUND BY ITS TERMS AND CONDITIONS.
IF YOU DO NOT AGREE TO THESE TERMS, DO NOT INSTALL, COPY, OR USE THE GAME.
---
**Last Updated:** August 7, 2026
---
## Summary of Key Points
For your convenience, here is a summary of the most important points (this summary does not replace the full EULA above):
**What You Can Do:**
- Install and use the Game on your own devices
- Create custom content (scenarios, characters)
- Use the Game for personal entertainment
**What You Cannot Do:**
- Use the Game commercially
- Share or distribute the Game
- Reverse engineer or modify the Game code
- Use the Game for illegal purposes
**Important Notices:**
- The Game uses a token-based system for AI features (Steam builds)
- Tokens must be purchased through Steam
- You are responsible for token purchases and usage
- AI-generated content may be unpredictable
- The Game is provided "as is" without warranties
- The Developer is not liable for AI-generated content or token purchases
- Game save data is stored locally; wallet/session data on backend
- You must be 16+ years old to use the Game
---
# PART 2: TERMS AND CONDITIONS
## 1. Acceptance of Terms
By downloading, installing, or using AI School Simulator (the "Game"), you agree to be bound by these Terms and Conditions ("Terms"). If you do not agree to these Terms, do not use the Game.
**Age Recommendation:** This Game is recommended for users aged 16 and older due to AI-generated content that may not be suitable for younger audiences. Parental supervision is strongly recommended for users under 18.
---
## 2. Description of Service
### 2.1 Game Overview
AI School Simulator is a single-player, AI-driven social simulation game where you interact with AI-powered characters in a school environment. The Game uses artificial intelligence to generate dynamic conversations, character behaviors, and narrative events.
### 2.2 Steam Platform Requirements
**For Steam Builds:**
To use the Game on Steam, you must own a legitimate copy of the Game on Steam and log in with your Steam account to play. The Game validates ownership through Steam APIs, and an internet connection is required for initial login and session management.
**Ownership Validation:**
The Game uses Steam's ownership verification system to confirm your ownership rights. If ownership cannot be verified, the Game will not launch. Please note that sharing Steam accounts or using family sharing features may affect your Game access.
### 2.3 Backend Session and Authentication
**Session Management:**
Upon login, the Game creates a session with our backend server. Your session includes your Steam ID, player ID, and session tokens.
**What We Store:**
We store the following information on our backend server: your Steam ID (your unique Steam account identifier), Player ID (a unique identifier for your game profile), session tokens (access and refresh tokens for authentication), token balance (number of AI tokens you own), and transaction history (purchases and token usage).
### 2.4 AI Token System
**How AI Tokens Work:**
The Game uses a token-based system for AI features. Each AI request (such as dialogue, evaluations, etc.) consumes tokens. You purchase tokens through the in-game store using Steam's payment system, and your token balance is tracked by our backend server. Please note that tokens are non-refundable virtual currency.
### 2.5 In-App Purchases (Steam Microtransactions)
**Token Packs:**
You can purchase token packs through Steam's payment system. Prices are displayed in your local currency, and all purchases are processed securely through Steam. Steam's refund policy applies to token purchases.
**Purchase Flow:**
To purchase tokens: (1) Open the in-game token store, (2) Select a token pack, (3) Complete the purchase through Steam overlay, and (4) Tokens will be added to your account after payment confirmation.
**Refund Policy:**
Please note that tokens cannot be refunded once purchased.
### 2.6 Save System
The Game saves your progress locally in JSON files stored in the `GameData/Sessions/` directory. Save files contain character statistics, relationships, and impressions; conversation history and observation logs; quest progress and inventory data; ranking and progression information; and scenario data and custom content you create.
**Note:** Your token balance and purchase history are stored on our backend server, not in local save files.
### 2.7 Network Communication
**The Game communicates with:**
The Game communicates with Steam for ownership validation, login, and purchases; with our backend server for session management, wallet sync, and AI request routing.
**Data transmitted to our backend includes:**
Data transmitted to our backend includes Steam authentication tickets (during login), session tokens (for authentication), AI request prompts and game context, and purchase orders and transaction data.
---
## 3. Token System and AI Usage Responsibilities
### 3.1 Token Ownership and Non-Transferability
**You acknowledge and agree that:**
Tokens are virtual currency with no real-world value. Tokens cannot be transferred, traded, or sold to other users, nor can they be exchanged for real money. Tokens have no value outside the Game. We reserve the right to adjust token pricing and consumption rates at any time.
### 3.2 Token Balance and Usage Tracking
**Your token balance:**
Your token balance is stored on our backend server and can be viewed in-game through the Settings/Profile menu. The balance updates in real-time after purchases and AI requests, and may be subject to adjustments for technical issues or abuse.
### 3.3 AI Request Costs
**Token consumption:**
Token consumption varies based on AI request type and complexity and is deducted automatically when AI features are used. Token deductions cannot be reversed once an AI request is processed, and consumption rates may change without notice due to AI provider cost changes.
**Insufficient tokens:**
If your token balance is insufficient, AI requests will fail and you will be prompted to purchase more tokens. Please note that the Game will not function fully without tokens.
### 3.4 Your Responsibilities
You are responsible for monitoring your token balance, managing your token purchases, understanding that tokens are consumed with each AI interaction, ensuring your payment information in Steam is valid, and not attempting to manipulate or exploit the token system.
---
## 4. Steam Account and Backend Session Requirements
### 4.1 Steam Account Requirements
To use the Game on Steam, you must have a valid, active Steam account in good standing, own a legitimate copy of the Game through Steam, and comply with the Steam Subscriber Agreement. You must not use account sharing, family sharing, or other unauthorized access methods.
### 4.2 Session Management
**Session Creation:**
Logging in creates a session with our backend server. Sessions are authenticated using Steam tickets, and session tokens are stored locally on your device.
### 4.3 Backend Data Collection
**We collect and store:**
We collect and store the following information: your Steam ID (your unique Steam account identifier), Player ID (a unique game profile identifier), session tokens (access and refresh tokens for authentication), token balance (number of AI tokens in your wallet), transaction history (token purchases and AI usage logs), and AI request data (prompts, responses, and usage metrics).
**We do NOT collect:**
We do not collect your Steam password, payment card information (which is handled by Steam), your real name (unless provided by Steam's public profile), or save file contents (which are stored locally only).
### 4.4 Account Termination and Data Deletion
**Account Suspension:**
We reserve the right to suspend accounts for Terms of Service violations, suspected fraud or abuse, payment disputes, or cheating or exploitation.
**Data Deletion:**
You may request deletion of your backend account data by sending a request to seasonquest.mail@gmail.com. Deletion will remove your player ID, session tokens, and transaction history, though your Steam ID may be retained for legal compliance purposes. Please note that local save files are not affected by backend data deletion.
---
## 5. User Responsibilities
### 5.1 Scenario Content
You are responsible for any custom scenario content you create, including:
- Character descriptions, backgrounds, and traits
- Custom maps, items, and interactions
- Quest objectives and ending conditions
You must ensure your scenario content complies with applicable laws and does not infringe on third-party rights.
### 5.2 Appropriate Use
You agree to:
- Use the Game in compliance with all applicable laws and regulations
- Not attempt to reverse engineer, decompile, or disassemble the Game
- Not use the Game for any unlawful or harmful purpose
- Not attempt to bypass or circumvent any security features
### 5.3 Device Security
You are responsible for:
- Securing your device and save files
- Backing up your save files if desired
- Understanding that save files may not be compatible across different Game versions
---
## 6. AI-Generated Content
### 6.1 What AI Generates
The AI providers generate the following content during gameplay:
- Character dialogue and conversations
- News items and rumors
- Judge evaluations (stat changes, relationship updates)
- Character thoughts and desires
- Narrative outcomes and event descriptions
### 6.2 AI Content Disclaimers
**You acknowledge and agree that:**
1. **Unpredictability:** AI-generated content is dynamic and unpredictable
2. **Potential Inappropriateness:** AI may generate content that is unexpected, inappropriate, offensive, or inaccurate
3. **No Quality Guarantee:** The developer makes no guarantees about the quality, accuracy, or appropriateness of AI-generated content
4. **Context-Driven:** AI uses your scenario data and game context to generate responses
5. **User Discretion:** You use AI-generated content at your own discretion and risk
**Parental Guidance:** Due to the unpredictable nature of AI-generated content, parental supervision is strongly recommended for users under 18.
---
## 7. Data Storage and Privacy
### 7.1 Data Storage Architecture
**Local Storage:**
Locally, we store session save files in the `GameData/Sessions/` directory, use PlayerPrefs for game settings, and cache session tokens for convenience.
**Backend Server Storage:**
On our backend server, we store your Steam ID and Player ID, session authentication tokens, token balance and wallet data, transaction and purchase history, AI request logs and usage metrics, and optionally backend interaction logs (when enabled).
**No Cloud Save Sync:**
Game save files remain local-only. Only wallet and session data is synchronized with our backend server.
### 7.2 Save File Contents
Session save files contain:
- Character statistics (hunger, energy, happiness, hygiene, grades, etc.)
- Relationships, impressions, and social data
- Memories, experiences, and observation logs
- Conversation transcripts and heard messages
- Inventory items and quest progress
- Ranking data and time/day information
- Scenario snapshots (characters, maps, items)
### 7.3 User Control
You have full control over your data:
- Save files are stored locally on your device
- You can delete save files at any time
- You can back up save files manually if desired
- No developer access to your save files
---
## 8. Intellectual Property
### 8.1 Game Ownership
The Game, including its code, graphics, audio, and original content, is owned by the developer and protected by copyright and other intellectual property laws.
### 8.2 User-Created Characters
**Character Ownership:**
Characters you create using the Game's character creation system are yours. Since the Game's character creator is a configuration tool and you supply your own images and assets, you retain full ownership of both the assets you import and the character configurations you author, including stats, attributes, metadata, and any other creative choices you make.
**Default Characters:**
The following characters are original creations of StarForge Software, built using StarForge-owned artwork and assets. All rights to these characters are reserved by StarForge Software: Adam Pierce, Bruce Sullivan, Alex Rowe, Cornelia Ashford, Rosemary Forte, Mina Ishikawa, Emil Kraus, Isabelle Valencia, Yui Nakamura, Ayame Kurosawa, Sigrid Lindholm, Darius Coleman, Sebastian Whitmore.
These characters may not be redistributed, modified, or used outside the Game without StarForge Software's prior written permission, even if their associated files are present in your GameData folder.
**Sharing Characters:**
Character files you export or share remain subject to these terms. You may share them freely with other players. However, you are responsible for ensuring that any assets you import into the Game do not infringe the intellectual property rights of third parties. StarForge Software is not liable for assets you bring into the Game.
By sharing a character file, you grant StarForge Software a worldwide, non-exclusive, royalty-free license to display or reproduce that character for the purpose of operating and promoting the Game. We will not claim authorship of your character or use it in ways unrelated to the Game.
### 8.3 License to Use
The developer grants you a limited, non-exclusive, non-transferable license to use the Game for personal, non-commercial purposes.
---
## 9. Disclaimers and Limitations of Liability
### 9.1 "As Is" Basis
THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
### 9.2 AI Content Disclaimer
THE DEVELOPER MAKES NO WARRANTIES REGARDING:
- The accuracy, quality, or appropriateness of AI-generated content
- The availability or reliability of AI provider services
- The compatibility of the Game with your chosen AI provider
- The costs or charges associated with token purchases
### 9.3 Service Interruptions
The developer does not guarantee:
- Continuous availability of AI provider services
- Continuous availability of the game's backend services
- That the Game will be error-free or uninterrupted
- That save files will be compatible across Game versions
### 9.4 Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE DEVELOPER SHALL NOT BE LIABLE FOR:
- Any indirect, incidental, special, consequential, or punitive damages
- Loss of profits, data, or use
- Costs incurred from token purchases
- Inappropriate or offensive AI-generated content
- Save file corruption or loss
- Interruption of service or access
### 9.5 Save File Risks
You acknowledge that:
- Save files may become corrupted
- Game updates may affect save file compatibility
- You are responsible for backing up save files if desired
- The developer is not responsible for lost progress or save data
---
## 10. Updates and Modifications
### 10.1 Game Updates
The developer may release updates, patches, or new versions of the Game. Updates may:
- Change game features or mechanics
- Affect save file compatibility
- Modify AI integration methods
- Affect token balance or pricing
### 10.2 Terms Updates
The developer reserves the right to modify these Terms at any time. Continued use of the Game after changes constitutes acceptance of the modified Terms.
---
## 11. Termination
### 11.1 Your Right to Terminate
You may stop using the Game at any time by uninstalling it from your device.
### 11.2 Effect of Termination
Upon termination:
- Your license to use the Game ends
- You should delete any remaining save files if desired
- These Terms survive termination where applicable
---
## 12. Governing Law
These Terms shall be governed by and construed in accordance with the laws of the Republic of the Philippines, without regard to its conflict of law provisions.
Any disputes arising from these Terms or the Game shall be resolved in the courts of the Republic of the Philippines.
---
## 13. Severability
If any provision of these Terms is found to be unenforceable or invalid, that provision shall be limited or eliminated to the minimum extent necessary, and the remaining provisions shall remain in full force and effect.
---
## 14. Entire Agreement
These Terms constitute the entire agreement between you and the developer regarding the Game and supersede all prior agreements and understandings.
---
## 15. Contact Information
For questions or concerns about these Terms, please contact:
**Email:** seasonquest.mail@gmail.com
---
**By using AI School Simulator, you acknowledge that you have read, understood, and agree to be bound by these End User License Agreement and Terms and Conditions.**