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END USER LICENSE AGREEMENT (EULA) – RUN! AND DON'T STOP

Last Updated: 2026-03-26

PLEASE READ THIS END USER LICENSE AGREEMENT (“Agreement”) CAREFULLY.
This Agreement is a legally binding agreement between you (“you” or “User”) and Crimson Monolith Studios (“Crimson Monolith Studios,” “Publisher,” “we,” “us,” or “our”) regarding your installation, access to, and use of Run! And Don't Stop (the “Game”).

By downloading, installing, accessing, or using the Game, you agree to be bound by this Agreement. If you do not agree to this Agreement, do not install, access, or use the Game.

1. Definitions

1.1 “Game” means the software product titled Run! And Don't Stop, including its base game, patches, updates, hotfixes, bug fixes, downloadable content, add-ons, audiovisual content, and related materials that we make available to you.

1.2 “Platform” means the digital distribution platform through which you obtained the Game, including Steam, and any applicable platform terms.

1.3 “Third-Party Services” means services, software, SDKs, tools, or platform features provided by third parties and used in connection with the Game, including platform services such as achievements, cloud saves, overlays, crash reporting, controller support, or similar features.

1.4 “Feedback” means suggestions, comments, ideas, bug reports, ratings, reviews, or other feedback you provide regarding the Game.

2. License Grant

2.1 Limited License.
Subject to your compliance with this Agreement and applicable law, we grant you a limited, personal, non-exclusive, non-transferable, non-sublicensable, revocable license to download, install, and use one lawful copy of the Game for your personal, non-commercial entertainment use.

2.2 License Scope.
You may use the Game only as permitted by this Agreement, the applicable Platform terms, and applicable law.

2.3 No Sale.
The Game is licensed to you, not sold. Except for the limited license expressly granted in this Agreement, we reserve all rights, title, and interest in and to the Game.

3. Platform Terms

Your use of the Game may also be subject to the terms, rules, and policies of the Platform through which you obtained it. If you obtain the Game through Steam, your use of Steam is additionally governed by the Steam Subscriber Agreement and related Steam policies. In the event of a conflict between this Agreement and mandatory Platform rules that apply to the distribution or operation of the Game on that Platform, the mandatory Platform rules will govern to the extent of that conflict.

4. Ownership and Intellectual Property

4.1 Ownership.
The Game, including all code, gameplay systems, designs, visuals, animations, music, sound effects, dialogue, text, characters, logos, trademarks, trade dress, and other content included in or distributed with the Game, is owned by Crimson Monolith Studios and/or its licensors and is protected by intellectual property and other applicable laws.

4.2 No Transfer of Ownership.
Your use of the Game does not transfer to you any ownership rights in the Game or any part of it.

4.3 Trademarks.
“Run! And Don't Stop”, “Crimson Monolith Studios” and any associated logos, names, and branding elements are trademarks, unregistered marks, or trade dress of Crimson Monolith Studios and/or its licensors. You may not use them except as permitted by law or with our prior written permission.

5. Restrictions

Except to the extent expressly permitted by applicable law, you may not, and may not permit or assist others to:

5.1 copy, reproduce, distribute, sell, resell, lease, rent, lend, sublicense, publicly perform, publicly display, or otherwise commercially exploit the Game or any part of it;

5.2 modify, adapt, translate, create derivative works from, or otherwise alter the Game, except where we explicitly authorize such activity in writing;

5.3 reverse engineer, decompile, disassemble, or otherwise attempt to derive source code, underlying ideas, structure, or algorithms from the Game, except to the extent such restriction is not permitted under mandatory law;

5.4 remove, alter, obscure, or bypass copyright notices, trademarks, proprietary notices, security features, DRM, authentication systems, or technical protection measures;

5.5 use cheats, automation, bots, exploits, trainers, injection tools, unauthorized third-party tools, or other methods intended to alter the Game, circumvent progression, manipulate functionality, or interfere with the intended operation of the Game;

5.6 use the Game in violation of applicable law, including to infringe intellectual property rights, privacy rights, publicity rights, or other rights of any person or entity;

5.7 use the Game for any commercial purpose without our prior written consent, including commercial rentals, pay-per-use access, or commercial arcade, cybercafé, or venue operation;

5.8 use the Game in any manner that could damage, disable, overburden, or impair the Game, the Platform, or any related Third-Party Services.

6. Third-Party Software and Services

6.1 The Game may include, interoperate with, or rely on Third-Party Services. Your use of such Third-Party Services may be subject to separate terms and privacy policies provided by the relevant third party.

6.2 We are not responsible for Third-Party Services that are not owned or controlled by us, except where responsibility cannot be excluded under applicable law.

6.3 Certain features of the Game may depend on Platform functionality or other Third-Party Services and may not be available at all times, in all regions, or indefinitely.

7. Updates, Changes, and Availability

7.1 Updates.
We may provide patches, updates, hotfixes, balance changes, technical improvements, content changes, or other modifications to the Game at our discretion.

7.2 Evolving Product.
We may modify, rebalance, replace, suspend, limit, or discontinue features, content, technical functionality, or support for parts of the Game where reasonably necessary, including for maintenance, security, legal compliance, technical reasons, anti-abuse reasons, or product development.

7.3 Compatibility.
We do not guarantee that the Game will remain compatible with all devices, operating systems, drivers, hardware configurations, storefront features, or third-party software indefinitely.

8. Privacy and Data

8.1 In connection with the operation, maintenance, support, security, and improvement of the Game, we and/or the Platform may process limited technical or gameplay-related data, such as crash logs, error reports, hardware or device information, performance data, and gameplay telemetry, where applicable.

8.2 Where personal data is processed, such processing will be carried out in accordance with applicable data protection law and any applicable privacy notice we make available for the Game.

8.3 The Platform may separately collect and process data under its own privacy policy. You should review the relevant Platform policies for further information.

9. Feedback

If you provide Feedback regarding the Game, you grant Crimson Monolith Studios a non-exclusive, worldwide, perpetual, irrevocable, royalty-free license to use, reproduce, modify, adapt, publish, translate, distribute, and otherwise exploit that Feedback for any lawful purpose related to the Game or our business, without compensation, attribution, or further approval from you.

10. Term and Termination

10.1 Term.
This Agreement remains in effect until terminated by you or us.

10.2 Termination by You.
You may terminate this Agreement at any time by uninstalling the Game and ceasing all use of it.

10.3 Termination or Suspension by Us.
We may suspend or terminate your license to use the Game if you materially breach this Agreement, where reasonably necessary for security reasons, to prevent abuse, to comply with legal obligations, or where continued provision is no longer reasonably possible.

10.4 Effect of Termination.
Upon termination, your license to use the Game ends immediately and you must cease use of the Game. Sections which by their nature should survive termination will survive, including sections concerning ownership, restrictions, feedback, disclaimers, limitation of liability, governing law, and interpretation.

11. Consumer Rights

Nothing in this Agreement excludes, restricts, or limits any statutory rights, remedies, guarantees, or protections that you may have under applicable law and that cannot lawfully be excluded or limited, including mandatory consumer rights applicable to digital content or digital services.

12. Disclaimer of Warranties

12.1 To the maximum extent permitted by applicable law, and subject always to Section 11, the Game is provided on an “AS IS” and “AS AVAILABLE” basis.

12.2 To the maximum extent permitted by applicable law, we disclaim all warranties, conditions, and representations, whether express, implied, or statutory, including any implied warranties of merchantability, satisfactory quality, fitness for a particular purpose, title, non-infringement, and uninterrupted or error-free availability.

12.3 We do not warrant that the Game will be uninterrupted, error-free, secure, or free of bugs, or that defects will be corrected within any particular time.

13. Limitation of Liability

13.1 Nothing in this Agreement excludes or limits liability to the extent such liability cannot be excluded or limited under applicable law, including liability for fraud, willful misconduct, death or personal injury caused by negligence where applicable, or any mandatory statutory consumer remedies.

13.2 Subject to Section 13.1, to the maximum extent permitted by applicable law, Crimson Monolith Studios shall not be liable for any indirect, incidental, special, consequential, or punitive damages, or for any loss of profits, revenue, goodwill, data, business opportunities, or business interruption arising out of or relating to the Game or this Agreement.

13.3 Subject to Sections 11 and 13.1, and to the maximum extent permitted by applicable law, Crimson Monolith Studios’ total aggregate liability arising out of or in connection with the Game or this Agreement shall not exceed the amount you actually paid for the Game.

13.4 The limitations in this Section apply whether a claim is based on contract, tort, negligence, strict liability, statute, or any other legal theory.

14. Changes to this Agreement

We may update this Agreement from time to time. The current version will be made available through the relevant official channel for the Game, such as the Steam EULA page, Steam store page, launcher, website, or other official notice. Your continued use of the Game after an updated Agreement becomes effective constitutes acceptance of the updated Agreement, to the extent permitted by applicable law.

15. Governing Law and Dispute Resolution

15.1 Governing Law.
This Agreement is governed by the laws of Poland, excluding conflict-of-law rules and excluding the United Nations Convention on Contracts for the International Sale of Goods (CISG).

15.2 Consumer Protection.
If you are a consumer, the choice of Polish law does not deprive you of the protection granted to you by mandatory provisions of the law of the country in which you have your habitual residence.

15.3 Jurisdiction.
If you are a consumer, you may bring claims before the courts that have jurisdiction under applicable law. If you are acting in the course of business, trade, or profession, the courts having jurisdiction over Warsaw, Poland shall have exclusive jurisdiction, unless mandatory law provides otherwise.

16. Severability

If any provision of this Agreement is found invalid, unlawful, or unenforceable, that provision will be enforced to the maximum extent permitted by law and the remainder of the Agreement will remain in full force and effect.

17. Entire Agreement

This Agreement constitutes the entire agreement between you and Crimson Monolith Studios regarding the Game, except for any applicable Platform terms and any separate legal terms expressly provided for specific third-party components or services.

18. Contact

For support or legal inquiries regarding the Game, contact:

Crimson Monolith Studios
Email: support.crimsonmonolithstudios@gmail.com