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# End User License Agreement
## CodeX Protocol
This End User License Agreement is a legal agreement between you and CodingKraft regarding your use of **CodeX Protocol**, including the game software, updates, downloadable content, associated services, and related materials.
By installing, accessing, or playing CodeX Protocol, you acknowledge that you have read, understood, and agree to be bound by this Agreement. If you do not agree to these terms, please do not install or use the Game.
## 1. License to Use the Game
Subject to your compliance with this Agreement, we grant you a limited, personal, non-exclusive, non-transferable, non-sublicensable license to install and use CodeX Protocol for your personal, non-commercial entertainment and educational purposes.
This license gives you permission to use the Game. It does not transfer ownership of the Game or any of its intellectual property to you.
You may not:
* Copy, reproduce, distribute, rent, lease, sell, sublicense, or otherwise transfer the Game or any part of it, except as expressly permitted by the platform through which you obtained the Game.
* Modify, adapt, or create derivative works based on the Game, except where expressly permitted by us or applicable law.
* Reverse engineer, decompile, disassemble, or attempt to obtain the source code of the Game, except to the extent such activity cannot legally be restricted.
* Remove, alter, or obscure copyright, trademark, or other proprietary notices.
* Use unauthorized software, cheats, hacks, bots, exploits, or modifications that interfere with the Game.
* Use the Game or its content for unauthorized commercial purposes.
## 2. Game Content and Features
CodeX Protocol is an interactive action and learning experience that combines gameplay, exploration, combat, storytelling, problem-solving, hacking-themed gameplay, and programming challenges.
The Game may include:
* Story-driven missions and objectives.
* Exploration and environmental interaction.
* Combat and action gameplay.
* Hacking and computer-themed gameplay mechanics.
* Programming and coding challenges.
* Tutorials and educational content.
* Characters, dialogue, cinematics, and other narrative content.
* Game progression, achievements, and other gameplay systems.
Game content and features may be changed, updated, expanded, removed, or replaced during development and after release.
We do not guarantee that any particular feature, mission, mechanic, character, dialogue, tutorial, coding challenge, or other content will remain unchanged.
## 3. Coding and Educational Content
A core part of CodeX Protocol is introducing players to programming and coding through interactive gameplay.
The coding, programming, tutorials, examples, explanations, challenges, and related educational material in the Game are provided for **educational and entertainment purposes**.
The Game is not intended to replace formal education, professional programming training, or expert technical instruction.
You acknowledge that:
* Coding concepts may be simplified or adapted to fit the gameplay experience.
* Programming examples may be designed specifically for the Game's environment.
* Code that works within the Game may not necessarily work in other programming environments.
* Tutorials and coding challenges may be changed or expanded as the Game develops.
* Completion of a coding challenge does not represent professional certification or qualification.
* The Game does not guarantee that you will acquire any particular level of programming knowledge or skill.
You are responsible for independently evaluating any programming concepts or code you choose to use outside of the Game.
The Game must not be used as a means of gaining unauthorized access to computer systems, networks, accounts, devices, or data.
## 4. Game Updates and Changes
We may release updates, patches, fixes, improvements, or other changes to CodeX Protocol.
These updates may modify:
* Gameplay mechanics.
* Missions and objectives.
* Story and dialogue.
* Characters.
* Combat and enemy behavior.
* Controls.
* Graphics, animations, and audio.
* Coding challenges and tutorials.
* Difficulty and game balance.
* Performance and technical functionality.
* Progression and save systems.
Certain updates may be required to continue using the Game.
## 5. Save Data and Progress
Your progress, settings, configuration, achievements, save data, or other game-related data may be affected by updates, technical issues, platform changes, or other circumstances.
We do not guarantee that save data or progression will always remain compatible with future versions of the Game.
Where the Game is provided as a beta, preview, test, or development build, save data may be reset or deleted as part of development and testing.
## 6. Acceptable Use
You agree to use CodeX Protocol only for lawful purposes and in accordance with this Agreement.
You must not:
* Use cheats, hacks, exploits, bots, automation, or unauthorized modifications.
* Attempt to bypass security, authentication, licensing, or technical restrictions.
* Attempt to gain unauthorized access to the Game, its files, systems, or services.
* Intentionally interfere with the normal operation of the Game.
* Distribute malicious software or harmful code through any Game-related feature.
* Exploit vulnerabilities or bugs in a manner that may harm the Game, its services, or other users.
* Use the Game to conduct or facilitate unlawful activity.
* Use programming features provided by the Game to attempt unauthorized access to real-world systems, networks, devices, accounts, or data.
If you discover a security vulnerability or serious technical issue, please report it through our official support or feedback channels rather than attempting to exploit it.
## 7. Intellectual Property
All rights, title, and interest in and to CodeX Protocol and its content are owned by or licensed to **CodingKraft**.
This includes, without limitation:
* Game software and code.
* Characters and character designs.
* Story and narrative content.
* Dialogue and written content.
* Missions and level designs.
* Environments and artwork.
* Animations and visual effects.
* Music and sound effects.
* User interface and graphical elements.
* Logos, trademarks, and branding.
* Tutorials and educational material.
* Coding challenges and related game systems.
The Game and its content may be protected by copyright, trademark, and other applicable intellectual property laws.
Except as expressly permitted by this Agreement or applicable law, you may not reproduce, distribute, modify, or commercially exploit the Game or its content.
## 8. Player Feedback
We welcome feedback, suggestions, bug reports, ideas, and other comments regarding CodeX Protocol.
By submitting feedback to us, you acknowledge that we may use such feedback to improve, develop, test, or otherwise modify the Game without being required to compensate you, unless otherwise agreed in writing.
You should not submit confidential information or material that you do not have the right to provide.
## 9. Privacy
Your use of CodeX Protocol may involve the collection and processing of certain information.
Our collection, use, storage, and handling of personal information are described in our applicable Privacy Policy.
By using the Game, you acknowledge that you have had an opportunity to review the Privacy Policy.
## 10. Third-Party Platforms and Services
CodeX Protocol may be distributed through third-party platforms or may use third-party services.
Your use of such platforms or services may also be subject to their respective terms, agreements, and privacy policies.
We are not responsible for services independently operated by third parties.
## 11. Disclaimer of Warranties
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, CODEX PROTOCOL IS PROVIDED "AS IS" AND "AS AVAILABLE."
WE DO NOT GUARANTEE THAT THE GAME WILL ALWAYS BE AVAILABLE, ERROR-FREE, SECURE, OR FREE FROM BUGS, CRASHES, INTERRUPTIONS, OR OTHER TECHNICAL ISSUES.
WE DO NOT GUARANTEE THAT ANY PARTICULAR FEATURE, GAMEPLAY MECHANIC, MISSION, EDUCATIONAL CONTENT, CODING CHALLENGE, OR OTHER GAME CONTENT WILL REMAIN AVAILABLE OR UNCHANGED.
## 12. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, **CodingKraft** WILL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, OR PUNITIVE DAMAGES ARISING FROM OR RELATED TO YOUR USE OF, OR INABILITY TO USE, CODEX PROTOCOL.
Nothing in this Agreement is intended to exclude or limit any liability that cannot legally be excluded or limited under applicable law.
## 13. Suspension and Termination
We may suspend or terminate your license to use CodeX Protocol if you materially violate this Agreement or use the Game in a manner that may harm the Game, our services, or other users.
You may terminate this Agreement at any time by ceasing to use and uninstalling the Game.
Upon termination, the license granted to you under this Agreement will end, subject to any rights that cannot legally be terminated.
## 14. Changes to This Agreement
We may update this EULA from time to time.
If we make material changes, we may provide notice through the Game, our website, the distribution platform, or another reasonable method.
Your continued use of CodeX Protocol after the updated Agreement becomes effective constitutes acceptance of the revised Agreement, to the extent permitted by applicable law.
## 15. Severability
If any provision of this Agreement is found to be invalid, unlawful, or unenforceable, that provision will be modified or interpreted to the minimum extent necessary to make it enforceable.
The remaining provisions will continue in full force and effect.
## 16. Entire Agreement
This EULA, together with the applicable Privacy Policy and any additional terms specifically referenced herein, constitutes the entire agreement between you and **CodingKraft** concerning your use of CodeX Protocol.
## 17. Governing Law
This Agreement shall be governed by the applicable laws of **Maharashtra/India**, without regard to conflict-of-law principles, except where mandatory applicable law provides otherwise.
Any disputes arising from this Agreement shall be handled by the courts or dispute-resolution mechanisms having appropriate jurisdiction.
## 18. Contact Us
If you have questions regarding this EULA or CodeX Protocol, please contact us at:
**Developer:** CodingKraft
**Email:** info@codingkraft.com
**Website:** https://codingkraft.com/
By selecting **"I Agree"**, installing, accessing, or playing CodeX Protocol, you acknowledge that you have read and understood this EULA and agree to its terms.
## CodeX Protocol
This End User License Agreement is a legal agreement between you and CodingKraft regarding your use of **CodeX Protocol**, including the game software, updates, downloadable content, associated services, and related materials.
By installing, accessing, or playing CodeX Protocol, you acknowledge that you have read, understood, and agree to be bound by this Agreement. If you do not agree to these terms, please do not install or use the Game.
## 1. License to Use the Game
Subject to your compliance with this Agreement, we grant you a limited, personal, non-exclusive, non-transferable, non-sublicensable license to install and use CodeX Protocol for your personal, non-commercial entertainment and educational purposes.
This license gives you permission to use the Game. It does not transfer ownership of the Game or any of its intellectual property to you.
You may not:
* Copy, reproduce, distribute, rent, lease, sell, sublicense, or otherwise transfer the Game or any part of it, except as expressly permitted by the platform through which you obtained the Game.
* Modify, adapt, or create derivative works based on the Game, except where expressly permitted by us or applicable law.
* Reverse engineer, decompile, disassemble, or attempt to obtain the source code of the Game, except to the extent such activity cannot legally be restricted.
* Remove, alter, or obscure copyright, trademark, or other proprietary notices.
* Use unauthorized software, cheats, hacks, bots, exploits, or modifications that interfere with the Game.
* Use the Game or its content for unauthorized commercial purposes.
## 2. Game Content and Features
CodeX Protocol is an interactive action and learning experience that combines gameplay, exploration, combat, storytelling, problem-solving, hacking-themed gameplay, and programming challenges.
The Game may include:
* Story-driven missions and objectives.
* Exploration and environmental interaction.
* Combat and action gameplay.
* Hacking and computer-themed gameplay mechanics.
* Programming and coding challenges.
* Tutorials and educational content.
* Characters, dialogue, cinematics, and other narrative content.
* Game progression, achievements, and other gameplay systems.
Game content and features may be changed, updated, expanded, removed, or replaced during development and after release.
We do not guarantee that any particular feature, mission, mechanic, character, dialogue, tutorial, coding challenge, or other content will remain unchanged.
## 3. Coding and Educational Content
A core part of CodeX Protocol is introducing players to programming and coding through interactive gameplay.
The coding, programming, tutorials, examples, explanations, challenges, and related educational material in the Game are provided for **educational and entertainment purposes**.
The Game is not intended to replace formal education, professional programming training, or expert technical instruction.
You acknowledge that:
* Coding concepts may be simplified or adapted to fit the gameplay experience.
* Programming examples may be designed specifically for the Game's environment.
* Code that works within the Game may not necessarily work in other programming environments.
* Tutorials and coding challenges may be changed or expanded as the Game develops.
* Completion of a coding challenge does not represent professional certification or qualification.
* The Game does not guarantee that you will acquire any particular level of programming knowledge or skill.
You are responsible for independently evaluating any programming concepts or code you choose to use outside of the Game.
The Game must not be used as a means of gaining unauthorized access to computer systems, networks, accounts, devices, or data.
## 4. Game Updates and Changes
We may release updates, patches, fixes, improvements, or other changes to CodeX Protocol.
These updates may modify:
* Gameplay mechanics.
* Missions and objectives.
* Story and dialogue.
* Characters.
* Combat and enemy behavior.
* Controls.
* Graphics, animations, and audio.
* Coding challenges and tutorials.
* Difficulty and game balance.
* Performance and technical functionality.
* Progression and save systems.
Certain updates may be required to continue using the Game.
## 5. Save Data and Progress
Your progress, settings, configuration, achievements, save data, or other game-related data may be affected by updates, technical issues, platform changes, or other circumstances.
We do not guarantee that save data or progression will always remain compatible with future versions of the Game.
Where the Game is provided as a beta, preview, test, or development build, save data may be reset or deleted as part of development and testing.
## 6. Acceptable Use
You agree to use CodeX Protocol only for lawful purposes and in accordance with this Agreement.
You must not:
* Use cheats, hacks, exploits, bots, automation, or unauthorized modifications.
* Attempt to bypass security, authentication, licensing, or technical restrictions.
* Attempt to gain unauthorized access to the Game, its files, systems, or services.
* Intentionally interfere with the normal operation of the Game.
* Distribute malicious software or harmful code through any Game-related feature.
* Exploit vulnerabilities or bugs in a manner that may harm the Game, its services, or other users.
* Use the Game to conduct or facilitate unlawful activity.
* Use programming features provided by the Game to attempt unauthorized access to real-world systems, networks, devices, accounts, or data.
If you discover a security vulnerability or serious technical issue, please report it through our official support or feedback channels rather than attempting to exploit it.
## 7. Intellectual Property
All rights, title, and interest in and to CodeX Protocol and its content are owned by or licensed to **CodingKraft**.
This includes, without limitation:
* Game software and code.
* Characters and character designs.
* Story and narrative content.
* Dialogue and written content.
* Missions and level designs.
* Environments and artwork.
* Animations and visual effects.
* Music and sound effects.
* User interface and graphical elements.
* Logos, trademarks, and branding.
* Tutorials and educational material.
* Coding challenges and related game systems.
The Game and its content may be protected by copyright, trademark, and other applicable intellectual property laws.
Except as expressly permitted by this Agreement or applicable law, you may not reproduce, distribute, modify, or commercially exploit the Game or its content.
## 8. Player Feedback
We welcome feedback, suggestions, bug reports, ideas, and other comments regarding CodeX Protocol.
By submitting feedback to us, you acknowledge that we may use such feedback to improve, develop, test, or otherwise modify the Game without being required to compensate you, unless otherwise agreed in writing.
You should not submit confidential information or material that you do not have the right to provide.
## 9. Privacy
Your use of CodeX Protocol may involve the collection and processing of certain information.
Our collection, use, storage, and handling of personal information are described in our applicable Privacy Policy.
By using the Game, you acknowledge that you have had an opportunity to review the Privacy Policy.
## 10. Third-Party Platforms and Services
CodeX Protocol may be distributed through third-party platforms or may use third-party services.
Your use of such platforms or services may also be subject to their respective terms, agreements, and privacy policies.
We are not responsible for services independently operated by third parties.
## 11. Disclaimer of Warranties
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, CODEX PROTOCOL IS PROVIDED "AS IS" AND "AS AVAILABLE."
WE DO NOT GUARANTEE THAT THE GAME WILL ALWAYS BE AVAILABLE, ERROR-FREE, SECURE, OR FREE FROM BUGS, CRASHES, INTERRUPTIONS, OR OTHER TECHNICAL ISSUES.
WE DO NOT GUARANTEE THAT ANY PARTICULAR FEATURE, GAMEPLAY MECHANIC, MISSION, EDUCATIONAL CONTENT, CODING CHALLENGE, OR OTHER GAME CONTENT WILL REMAIN AVAILABLE OR UNCHANGED.
## 12. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, **CodingKraft** WILL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, OR PUNITIVE DAMAGES ARISING FROM OR RELATED TO YOUR USE OF, OR INABILITY TO USE, CODEX PROTOCOL.
Nothing in this Agreement is intended to exclude or limit any liability that cannot legally be excluded or limited under applicable law.
## 13. Suspension and Termination
We may suspend or terminate your license to use CodeX Protocol if you materially violate this Agreement or use the Game in a manner that may harm the Game, our services, or other users.
You may terminate this Agreement at any time by ceasing to use and uninstalling the Game.
Upon termination, the license granted to you under this Agreement will end, subject to any rights that cannot legally be terminated.
## 14. Changes to This Agreement
We may update this EULA from time to time.
If we make material changes, we may provide notice through the Game, our website, the distribution platform, or another reasonable method.
Your continued use of CodeX Protocol after the updated Agreement becomes effective constitutes acceptance of the revised Agreement, to the extent permitted by applicable law.
## 15. Severability
If any provision of this Agreement is found to be invalid, unlawful, or unenforceable, that provision will be modified or interpreted to the minimum extent necessary to make it enforceable.
The remaining provisions will continue in full force and effect.
## 16. Entire Agreement
This EULA, together with the applicable Privacy Policy and any additional terms specifically referenced herein, constitutes the entire agreement between you and **CodingKraft** concerning your use of CodeX Protocol.
## 17. Governing Law
This Agreement shall be governed by the applicable laws of **Maharashtra/India**, without regard to conflict-of-law principles, except where mandatory applicable law provides otherwise.
Any disputes arising from this Agreement shall be handled by the courts or dispute-resolution mechanisms having appropriate jurisdiction.
## 18. Contact Us
If you have questions regarding this EULA or CodeX Protocol, please contact us at:
**Developer:** CodingKraft
**Email:** info@codingkraft.com
**Website:** https://codingkraft.com/
By selecting **"I Agree"**, installing, accessing, or playing CodeX Protocol, you acknowledge that you have read and understood this EULA and agree to its terms.