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SHACK ANIMATOR 2D – END USER LICENSE AGREEMENT (EULA)
Last updated: 2026-01-08
IMPORTANT: PLEASE READ THIS AGREEMENT CAREFULLY. BY INSTALLING, ACCESSING, OR USING THE SOFTWARE, YOU AGREE TO BE BOUND BY THIS AGREEMENT. IF YOU DO NOT AGREE, DO NOT INSTALL OR USE THE SOFTWARE.

1. Parties
This End User License Agreement (“Agreement”) is a legal agreement between you (“you” or “User”) and:
Shack Games LLC
KRALjA ALEKSANDRA UJEDINITELjA 2А, sprat: 3, broj stana: 14
37000, Kruševac, Srbija
Support: support@shack.games
(“Shack Games”, “we”, “us”, or “our”).

2. Definitions
“Software” means the Shack Animator 2D application (including the executable, bundled assets/shaders, and any updates) and any accompanying documentation.
“Content” means any files, textures, images, audio, meshes, animations, projects, or other materials you import into or create with the Software.
“Output” means any renders, exported images/video, or other files produced by the Software from your Content.
“Demo” means any feature-limited or evaluation edition of the Software. Demo-specific terms are addressed in a separate demo addendum (if applicable).

3. License Grant
Subject to your compliance with this Agreement, Shack Games grants you a limited, non-exclusive, non-transferable, revocable license to install and use the Software for your personal or internal business use on devices you own or control.
This is a single-user license: one individual may use the Software at a time.

4. Commercial Use
The full (non-demo) version of the Software may be used for commercial purposes, including creating Output for monetization or client work, subject to this Agreement and any additional terms presented at purchase.
Demo editions are not licensed for commercial use unless explicitly stated otherwise in the demo addendum.

5. Ownership; No Sale
The Software is licensed, not sold. Shack Games and its licensors retain all right, title, and interest in and to the Software, including all intellectual property rights.

6. Restrictions
You may not, and may not permit others to:
a) reverse engineer, decompile, disassemble, or attempt to derive source code of the Software, except to the extent permitted by applicable law that cannot be waived;
b) modify, create derivative works of, translate, or adapt the Software, except as enabled by the Software’s normal functionality;
c) distribute, rent, lease, lend, sell, sublicense, assign, or otherwise transfer the Software to any third party;
d) remove or obscure proprietary notices (including any watermarking present in Demo editions);
e) use the Software to infringe, misappropriate, or violate the rights of others.

7. User Content and Output
7.1 Your Content. You retain ownership of your Content. You are solely responsible for your Content and represent that you have all necessary rights to use it with the Software.
7.2 Output. You own your Output to the extent you own the underlying Content and have rights to produce such Output. This Agreement does not grant you any rights to third-party materials included in your Content.
7.3 No Cloud/Telemetry. The Software does not collect telemetry or crash logs and does not upload your Content by default. (If you use third-party services on your own, those services’ terms apply.)

8. Updates and Changes
We may provide updates, patches, or new versions of the Software. Updates may modify or remove features. This Agreement applies to updates unless we provide additional terms.

9. Third-Party Software and Services
The Software may include third-party components (e.g., open-source libraries, codecs). Those components may be subject to separate notices/licenses provided with the Software (see the bundled licenses folder).
If you use the Software via Steam, your use is also subject to the Steam Subscriber Agreement and Steamworks policies.

10. Disclaimer of Warranties
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE SOFTWARE IS PROVIDED “AS IS” AND “AS AVAILABLE,” WITHOUT WARRANTIES OF ANY KIND, WHETHER EXPRESS, IMPLIED, OR STATUTORY, INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, AND NON-INFRINGEMENT. WE DO NOT WARRANT THAT THE SOFTWARE WILL BE ERROR-FREE, UNINTERRUPTED, OR THAT OUTPUT WILL MEET YOUR REQUIREMENTS.

11. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, IN NO EVENT SHALL SHACK GAMES (OR ITS AFFILIATES, LICENSORS, OR SUPPLIERS) BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, OR FOR ANY LOSS OF PROFITS, REVENUE, DATA, GOODWILL, OR BUSINESS INTERRUPTION, ARISING OUT OF OR RELATED TO THE SOFTWARE OR THIS AGREEMENT, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
TO THE MAXIMUM EXTENT PERMITTED BY LAW, SHACK GAMES’ TOTAL LIABILITY FOR ALL CLAIMS ARISING OUT OF OR RELATED TO THE SOFTWARE OR THIS AGREEMENT WILL NOT EXCEED THE AMOUNT YOU PAID (IF ANY) FOR THE SOFTWARE IN THE 12 MONTHS PRECEDING THE EVENT GIVING RISE TO THE CLAIM.

12. Indemnity
You agree to indemnify and hold harmless Shack Games from and against any third-party claims, damages, liabilities, and expenses (including reasonable attorneys’ fees) arising from your Content, your Output, or your misuse of the Software.

13. Termination
This Agreement is effective until terminated. Your rights under this Agreement will terminate automatically if you violate any term. Upon termination, you must stop using the Software and uninstall or delete all copies in your control.

14. Miscellaneous
14.1 Entire Agreement. This Agreement is the entire agreement between you and Shack Games regarding the Software, superseding prior or contemporaneous communications.
14.2 Severability. If any provision is held unenforceable, the remaining provisions remain in effect.
14.3 Assignment. You may not assign this Agreement. Shack Games may assign it in connection with a merger, acquisition, or sale of assets.
14.4 Contact. Questions about this Agreement: support@shack.games