Language:
END USER LICENSE AGREEMENT (EULA)

Voidshift

Last Updated: 2027

This End User License Agreement (“Agreement”) is a legal agreement between you (“You”) and Retro Ripple Studios (“Developer”) regarding your use of the video game Voidshift (“Game”).

By installing, accessing, or playing the Game, you agree to this Agreement. If you do not agree, please do not install or use the Game.

1. License & Use Rights

When you purchase Voidshift, you own your copy of the Game for personal use.

Retro Ripple Studios grants you the right to install, play, and enjoy Voidshift on your personal devices. This Agreement exists only to outline fair use and protect the work behind the Game — not to limit normal play, enjoyment, or discussion.

2. Content Creation & Streaming

You are explicitly allowed to:

Record, stream, and share gameplay footage

Create videos, streams, reviews, speedruns, and commentary

Monetize videos or streams featuring the Game

No permission is required for content creation, as long as you do not claim ownership of the Game or its assets.

3. Restrictions

You may not, and may not permit others to:

Sell, redistribute, or repackage the Game or its files

Extract or reuse game assets (models, textures, audio, music, code) outside the Game

Reverse engineer, decompile, or modify the Game for redistribution

Use the Game or its assets as part of another product without written permission

These restrictions exist to prevent asset theft and unauthorized redistribution — not to restrict creative expression.

4. Intellectual Property

Voidshift, Edenway Market, and all associated characters, names, visuals, audio, and narrative elements are the creative property of Retro Ripple Studios or their respective licensors and are protected by applicable copyright and trademark laws.

5. Third-Party & Public Domain Content

The Game may include third-party content that is original, licensed, or in the public domain.
Public-domain music recordings are used where applicable and in accordance with their legal status.

6. No Warranty

The Game is provided “AS IS”, without warranties of any kind. While care has been taken to ensure quality, Retro Ripple Studios does not guarantee uninterrupted or error-free operation.

7. Limitation of Liability

To the maximum extent permitted by law, Retro Ripple Studios shall not be liable for any damages arising from the use or inability to use the Game, including but not limited to data loss, hardware issues, or software conflicts.

8. Termination

This Agreement remains in effect unless materially violated. In the event of serious misuse (such as asset theft or redistribution), access to the Game may be revoked.

9. Governing Law

This Agreement is governed by applicable local laws, without regard to conflict of law principles.

10. Contact

For questions regarding this Agreement, please contact:
Retro Ripple Studios