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End-User License Agreement (EULA)
Effective date: May 20, 2026 Company: Vibralizer LLC (“Vibralizer,” “we,” “our,” “us”)
This EULA is a legal agreement between you and Vibralizer for the Vibralizer application (the “Software”). By installing, copying, or using the Software, you agree to be bound by this EULA. If you do not agree, do not install or use the Software.
Pre-Release Notice: This EULA governs your use of the Vibralizer Early Access and Demo releases (collectively, the “Pre-Release Software”). Pre-Release Software is provided for evaluation, experimentation, and feedback. It is not feature-complete, may contain defects, may change materially between updates, and may include features that are altered, removed, or paywalled in subsequent versions. Future general-release versions (e.g., v1.0 and later) may be governed by a separate EULA with different terms; this EULA does not entitle you to any future version except as expressly stated in Section 2 (Early Access Program).
1. License Grant & Commercial Use
Subject to this EULA, Vibralizer grants you a personal, limited, non‑exclusive, non‑transferable, revocable license to install and use the Software on a device you own or control, in accordance with the version-specific terms that apply to your build (Early Access, Demo, or future commercial release).
Permitted Uses (Standard License):
Personal Use: You may use the Software for your own enjoyment.
Streaming & Live Performance: You may broadcast the Software’s visuals via livestreams (e.g., Twitch, YouTube) and use the Software for live public performances (e.g., concerts, DJ sets), including for commercial/monetized purposes, provided you comply with Section 3 (User Content & Output).
Future Features: Vibralizer reserves the right to introduce premium features, professional tools, or commercial tiers in future updates that may require a separate license fee. Continued access to such future features may be subject to payment.
2. Early Access Program
The Early Access release is a paid program intended to gather feedback and refine the Software prior to general release.
No Guarantee of Features or Continuity: Features available in Early Access may be modified, deprecated, gated behind paid tiers, or removed at our sole discretion in any future release. We make no commitment that any particular feature, file format, project, preset, or workflow will be preserved across versions.
Right to Discontinue: We may suspend, modify, or end the Early Access program at any time. If we discontinue the program without releasing a generally available version of the Software, refund eligibility is governed by the third-party store through which you purchased the Software (see Section 17).
Early Access Benefits: Users who purchase the Early Access release receive a perpetual license to all Early Access builds and to the initial commercial release (v1.0) of the Software at no additional cost. Subsequent major paid releases, expansions, or separately-branded tiers (e.g., a “Creator” or “Pro” edition) are not included. If you purchased through a third-party store (e.g., Steam, itch.io), the mechanics of delivering the v1.0 release are governed by that store’s policies.
Feedback: You are encouraged to submit bug reports, feature requests, and other feedback. Section 7 (Updates; Feedback) applies to all such submissions.
3. Demo License
If you obtained the Software as a free Demo, Trial, or evaluation build (the “Demo”), the following terms apply in addition to the rest of this EULA, and supersede any conflicting terms:
Evaluation Purpose: The Demo is licensed for personal evaluation only. You may use the Demo for personal streams and social media posts intended to share your experience, but the Demo is not licensed for paid live performances, paid commercial broadcasts, or use in any product or service offered for sale. A paid license (Early Access or a future commercial tier) is required for those uses.
Limitations: The Demo may include feature restrictions, time limits, watermarks, or output limitations. You may not remove, obscure, or circumvent any such limitation, including any “Vibralizer” branding rendered into Output.
No Redistribution: You may not redistribute, repackage, mirror, or host the Demo installer or its files. Direct others to the official download at vibralizer.com.
4. Restrictions
You may not, and may not permit others to: (a) copy (except for backup), modify, translate, or create derivative works of the Software code; (b) reverse engineer, decompile, or disassemble the Software except to the extent this restriction is prohibited by applicable law; (c) remove or alter any proprietary notices; (d) rent, lease, sell, sublicense, or otherwise transfer the Software itself; (e) circumvent or disable any technical or security features; or (f) use the Software for unlawful purposes.
5. Ownership, User Content & Output
Software Ownership: The Software is licensed, not sold. Vibralizer and its licensors own all rights, title, and interest in and to the Software and all associated intellectual property rights.
User Content: If the Software allows you to load local files (e.g., custom images, textures, or audio tracks) (“User Content”), you retain all rights to your User Content. You represent that you have the right to use such User Content and that it does not infringe any third-party rights.
Your Output: You own the video, stream, or image recordings you generate using the Software (“Output”). You are solely responsible for your Output, including ensuring you have the necessary rights to any music or audio underlying the visuals. You agree to comply with the platform policies (e.g., Twitch TOS, YouTube Community Guidelines) where you broadcast such Output.
Promotional Use of Publicly-Shared Output: If you publicly share Output (e.g., on social media, Twitch, YouTube, or other public platforms) and either (i) tag or mention Vibralizer, or (ii) use the hashtag #Vibralizer or #MadeWithVibralizer, you grant Vibralizer a non-exclusive, worldwide, royalty-free license to reshare, repost, embed, and feature that Output in Vibralizer’s marketing channels (including our website, social accounts, store pages, and trailers), with attribution to you where reasonably practicable. You may revoke this permission for any specific piece of Output by contacting legal@vibralizer.com; we will remove that Output from active marketing within a reasonable period, though previously distributed copies (e.g., already-released videos) may persist.
Attribution (Requested, Not Required): Attribution is not a condition of your license. We appreciate — but do not require — a credit such as “Visuals by Vibralizer” or a link to vibralizer.com when you publicly share Output, especially for streams, social posts, music videos, and live performances. Professional VJs, broadcasters, and live performers are not required to credit Vibralizer in performance contexts.
6. Third‑party Components
The Software includes third‑party software, assets, and libraries (including the Unity Engine) that are subject to separate licenses. Usage of such components is governed by their respective terms, which are typically found in the Software’s credits, installation directory, or on the relevant vendor’s website (e.g., unity.com/legal).
7. Updates; Feedback
We may provide updates or patches. This EULA covers such updates unless accompanied by a separate license. If you provide feature requests, bug reports, or other feedback, you grant Vibralizer a perpetual, worldwide, royalty‑free, irrevocable license to use that feedback for any purpose without compensation to you.
8. Health & Safety (Photosensitivity)
WARNING: READ BEFORE USE. The Software renders rapidly changing visuals, flashing lights, and geometric patterns. A small percentage of people may experience seizures when exposed to certain light patterns. By using this Software, you acknowledge this risk. To the extent permitted by law, you agree that Vibralizer is not liable for any health complications, seizures, or physical injury arising from your use of the Software. Stop use immediately if you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, or convulsions.
9. Privacy
The Software operates without accounts/logins. We do not record, upload, transmit, or store audio content. Audio is processed on‑device in real time. With your consent, we collect pseudonymous product‑usage analytics (including technical "sound detected" status) to improve performance. You can control this in Settings → Privacy. For details, see our Privacy Policy.
10. Termination
This EULA is effective until terminated. It will terminate automatically if you fail to comply with it. Upon termination, you must cease all use and delete/uninstall the Software. Sections regarding Ownership, Warranty Disclaimers, Limitation of Liability, Indemnity, and Governing Law survive termination.
11. Disclaimers
To the maximum extent permitted by law: The Software is provided "AS IS" and "AS AVAILABLE," without warranties of any kind, whether express, implied, or statutory, including implied warranties of merchantability, fitness for a particular purpose, title, and non‑infringement. Vibralizer does not warrant that the Software will be error-free or that audio visualization will be perfectly synced or accurate.
12. Limitation of Liability
To the maximum extent permitted by law: Vibralizer and its affiliates, officers, employees, and licensors will not be liable for any indirect, incidental, special, consequential, or exemplary damages (including lost profits, lost data, or business interruption) arising from this EULA or your use of the Software. Liability Cap: Our total cumulative liability for all claims arising out of this EULA will not exceed the amount you paid for the Software or fifty U.S. dollars ($50.00), whichever is greater. Some jurisdictions do not allow certain limitations of liability; these limitations apply to you to the fullest extent permitted by applicable law.
13. Indemnity
You agree to indemnify, defend, and hold harmless Vibralizer and its officers, directors, and employees from any claims, damages, liabilities, and expenses (including reasonable legal fees) arising out of: (a) your breach of this EULA; (b) your User Content or Output (including claims that your use of music infringes third-party copyright); or (c) your violation of any law or third-party right.
14. Export Control
You must comply with all applicable export control and sanctions laws (including those of the US, EU, and UK) and may not use, export, or re‑export the Software in violation of such laws.
15. Dispute Resolution, Governing Law & Venue
Governing Law: This EULA is governed by the laws of the State of Tennessee, without regard to its conflict of laws principles.
Venue: Any dispute arising out of this EULA shall be heard exclusively in the state or federal courts located in Nashville, Davidson County, Tennessee.
Consumer Carve-out: If you are a consumer residing in a jurisdiction (such as the EEA, UK, or Quebec) where local law strictly prohibits choosing a foreign venue or law, the laws and courts of your place of residence shall apply to the extent required by such mandatory local law.
Class Action Waiver: To the extent permitted by law, you agree to resolve disputes with Vibralizer on an individual basis, and you waive any right to participate in a class action, collective action, or representative proceeding. This waiver does not apply to public injunctive relief in jurisdictions where such waivers are prohibited (e.g., California).
Small Claims: Either party may bring an individual action in small claims court if the claim qualifies.
16. U.S. Government Rights
The Software is "commercial computer software" subject to restricted rights as described in 48 C.F.R. 2.101, FAR 12.212, and DFARS 227.7202.
17. Store Terms & Refunds
If you obtained the Software through a third‑party store (e.g., Steam, itch.io), your use is also governed by that store’s terms. In case of conflict regarding the use of the Software, this EULA controls solely as between you and Vibralizer.
Refunds: Refund eligibility is governed by the store from which you purchased the Software (e.g., Steam, itch.io). Statutory consumer refund rights (such as the EU/UK 14‑day right of withdrawal for digital content, where applicable and not waived) are not affected.
18. Miscellaneous
Severability: If any provision of this EULA is found unenforceable, it will be severed or modified to the minimum extent necessary, and the rest of the EULA will remain in effect.
No Waiver: Failure to enforce any right does not constitute a waiver.
Entire Agreement: This EULA is the entire agreement between us regarding the Software and supersedes prior agreements.
Changes to this EULA: We may update this EULA from time to time. For material changes affecting users of currently‑installed builds, we will provide notice (e.g., in‑app, on our website, or by email if you have provided one). Continued use of the Software after the effective date of an updated EULA constitutes acceptance. If you do not accept the updated terms, your sole remedy is to discontinue use and uninstall the Software; this does not affect your perpetual license to the specific Early Access build(s) you have already installed under the prior terms.
19. Contact
Support/Legal: legal@vibralizer.com
Effective date: May 20, 2026 Company: Vibralizer LLC (“Vibralizer,” “we,” “our,” “us”)
This EULA is a legal agreement between you and Vibralizer for the Vibralizer application (the “Software”). By installing, copying, or using the Software, you agree to be bound by this EULA. If you do not agree, do not install or use the Software.
Pre-Release Notice: This EULA governs your use of the Vibralizer Early Access and Demo releases (collectively, the “Pre-Release Software”). Pre-Release Software is provided for evaluation, experimentation, and feedback. It is not feature-complete, may contain defects, may change materially between updates, and may include features that are altered, removed, or paywalled in subsequent versions. Future general-release versions (e.g., v1.0 and later) may be governed by a separate EULA with different terms; this EULA does not entitle you to any future version except as expressly stated in Section 2 (Early Access Program).
1. License Grant & Commercial Use
Subject to this EULA, Vibralizer grants you a personal, limited, non‑exclusive, non‑transferable, revocable license to install and use the Software on a device you own or control, in accordance with the version-specific terms that apply to your build (Early Access, Demo, or future commercial release).
Permitted Uses (Standard License):
Personal Use: You may use the Software for your own enjoyment.
Streaming & Live Performance: You may broadcast the Software’s visuals via livestreams (e.g., Twitch, YouTube) and use the Software for live public performances (e.g., concerts, DJ sets), including for commercial/monetized purposes, provided you comply with Section 3 (User Content & Output).
Future Features: Vibralizer reserves the right to introduce premium features, professional tools, or commercial tiers in future updates that may require a separate license fee. Continued access to such future features may be subject to payment.
2. Early Access Program
The Early Access release is a paid program intended to gather feedback and refine the Software prior to general release.
No Guarantee of Features or Continuity: Features available in Early Access may be modified, deprecated, gated behind paid tiers, or removed at our sole discretion in any future release. We make no commitment that any particular feature, file format, project, preset, or workflow will be preserved across versions.
Right to Discontinue: We may suspend, modify, or end the Early Access program at any time. If we discontinue the program without releasing a generally available version of the Software, refund eligibility is governed by the third-party store through which you purchased the Software (see Section 17).
Early Access Benefits: Users who purchase the Early Access release receive a perpetual license to all Early Access builds and to the initial commercial release (v1.0) of the Software at no additional cost. Subsequent major paid releases, expansions, or separately-branded tiers (e.g., a “Creator” or “Pro” edition) are not included. If you purchased through a third-party store (e.g., Steam, itch.io), the mechanics of delivering the v1.0 release are governed by that store’s policies.
Feedback: You are encouraged to submit bug reports, feature requests, and other feedback. Section 7 (Updates; Feedback) applies to all such submissions.
3. Demo License
If you obtained the Software as a free Demo, Trial, or evaluation build (the “Demo”), the following terms apply in addition to the rest of this EULA, and supersede any conflicting terms:
Evaluation Purpose: The Demo is licensed for personal evaluation only. You may use the Demo for personal streams and social media posts intended to share your experience, but the Demo is not licensed for paid live performances, paid commercial broadcasts, or use in any product or service offered for sale. A paid license (Early Access or a future commercial tier) is required for those uses.
Limitations: The Demo may include feature restrictions, time limits, watermarks, or output limitations. You may not remove, obscure, or circumvent any such limitation, including any “Vibralizer” branding rendered into Output.
No Redistribution: You may not redistribute, repackage, mirror, or host the Demo installer or its files. Direct others to the official download at vibralizer.com.
4. Restrictions
You may not, and may not permit others to: (a) copy (except for backup), modify, translate, or create derivative works of the Software code; (b) reverse engineer, decompile, or disassemble the Software except to the extent this restriction is prohibited by applicable law; (c) remove or alter any proprietary notices; (d) rent, lease, sell, sublicense, or otherwise transfer the Software itself; (e) circumvent or disable any technical or security features; or (f) use the Software for unlawful purposes.
5. Ownership, User Content & Output
Software Ownership: The Software is licensed, not sold. Vibralizer and its licensors own all rights, title, and interest in and to the Software and all associated intellectual property rights.
User Content: If the Software allows you to load local files (e.g., custom images, textures, or audio tracks) (“User Content”), you retain all rights to your User Content. You represent that you have the right to use such User Content and that it does not infringe any third-party rights.
Your Output: You own the video, stream, or image recordings you generate using the Software (“Output”). You are solely responsible for your Output, including ensuring you have the necessary rights to any music or audio underlying the visuals. You agree to comply with the platform policies (e.g., Twitch TOS, YouTube Community Guidelines) where you broadcast such Output.
Promotional Use of Publicly-Shared Output: If you publicly share Output (e.g., on social media, Twitch, YouTube, or other public platforms) and either (i) tag or mention Vibralizer, or (ii) use the hashtag #Vibralizer or #MadeWithVibralizer, you grant Vibralizer a non-exclusive, worldwide, royalty-free license to reshare, repost, embed, and feature that Output in Vibralizer’s marketing channels (including our website, social accounts, store pages, and trailers), with attribution to you where reasonably practicable. You may revoke this permission for any specific piece of Output by contacting legal@vibralizer.com; we will remove that Output from active marketing within a reasonable period, though previously distributed copies (e.g., already-released videos) may persist.
Attribution (Requested, Not Required): Attribution is not a condition of your license. We appreciate — but do not require — a credit such as “Visuals by Vibralizer” or a link to vibralizer.com when you publicly share Output, especially for streams, social posts, music videos, and live performances. Professional VJs, broadcasters, and live performers are not required to credit Vibralizer in performance contexts.
6. Third‑party Components
The Software includes third‑party software, assets, and libraries (including the Unity Engine) that are subject to separate licenses. Usage of such components is governed by their respective terms, which are typically found in the Software’s credits, installation directory, or on the relevant vendor’s website (e.g., unity.com/legal).
7. Updates; Feedback
We may provide updates or patches. This EULA covers such updates unless accompanied by a separate license. If you provide feature requests, bug reports, or other feedback, you grant Vibralizer a perpetual, worldwide, royalty‑free, irrevocable license to use that feedback for any purpose without compensation to you.
8. Health & Safety (Photosensitivity)
WARNING: READ BEFORE USE. The Software renders rapidly changing visuals, flashing lights, and geometric patterns. A small percentage of people may experience seizures when exposed to certain light patterns. By using this Software, you acknowledge this risk. To the extent permitted by law, you agree that Vibralizer is not liable for any health complications, seizures, or physical injury arising from your use of the Software. Stop use immediately if you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, or convulsions.
9. Privacy
The Software operates without accounts/logins. We do not record, upload, transmit, or store audio content. Audio is processed on‑device in real time. With your consent, we collect pseudonymous product‑usage analytics (including technical "sound detected" status) to improve performance. You can control this in Settings → Privacy. For details, see our Privacy Policy.
10. Termination
This EULA is effective until terminated. It will terminate automatically if you fail to comply with it. Upon termination, you must cease all use and delete/uninstall the Software. Sections regarding Ownership, Warranty Disclaimers, Limitation of Liability, Indemnity, and Governing Law survive termination.
11. Disclaimers
To the maximum extent permitted by law: The Software is provided "AS IS" and "AS AVAILABLE," without warranties of any kind, whether express, implied, or statutory, including implied warranties of merchantability, fitness for a particular purpose, title, and non‑infringement. Vibralizer does not warrant that the Software will be error-free or that audio visualization will be perfectly synced or accurate.
12. Limitation of Liability
To the maximum extent permitted by law: Vibralizer and its affiliates, officers, employees, and licensors will not be liable for any indirect, incidental, special, consequential, or exemplary damages (including lost profits, lost data, or business interruption) arising from this EULA or your use of the Software. Liability Cap: Our total cumulative liability for all claims arising out of this EULA will not exceed the amount you paid for the Software or fifty U.S. dollars ($50.00), whichever is greater. Some jurisdictions do not allow certain limitations of liability; these limitations apply to you to the fullest extent permitted by applicable law.
13. Indemnity
You agree to indemnify, defend, and hold harmless Vibralizer and its officers, directors, and employees from any claims, damages, liabilities, and expenses (including reasonable legal fees) arising out of: (a) your breach of this EULA; (b) your User Content or Output (including claims that your use of music infringes third-party copyright); or (c) your violation of any law or third-party right.
14. Export Control
You must comply with all applicable export control and sanctions laws (including those of the US, EU, and UK) and may not use, export, or re‑export the Software in violation of such laws.
15. Dispute Resolution, Governing Law & Venue
Governing Law: This EULA is governed by the laws of the State of Tennessee, without regard to its conflict of laws principles.
Venue: Any dispute arising out of this EULA shall be heard exclusively in the state or federal courts located in Nashville, Davidson County, Tennessee.
Consumer Carve-out: If you are a consumer residing in a jurisdiction (such as the EEA, UK, or Quebec) where local law strictly prohibits choosing a foreign venue or law, the laws and courts of your place of residence shall apply to the extent required by such mandatory local law.
Class Action Waiver: To the extent permitted by law, you agree to resolve disputes with Vibralizer on an individual basis, and you waive any right to participate in a class action, collective action, or representative proceeding. This waiver does not apply to public injunctive relief in jurisdictions where such waivers are prohibited (e.g., California).
Small Claims: Either party may bring an individual action in small claims court if the claim qualifies.
16. U.S. Government Rights
The Software is "commercial computer software" subject to restricted rights as described in 48 C.F.R. 2.101, FAR 12.212, and DFARS 227.7202.
17. Store Terms & Refunds
If you obtained the Software through a third‑party store (e.g., Steam, itch.io), your use is also governed by that store’s terms. In case of conflict regarding the use of the Software, this EULA controls solely as between you and Vibralizer.
Refunds: Refund eligibility is governed by the store from which you purchased the Software (e.g., Steam, itch.io). Statutory consumer refund rights (such as the EU/UK 14‑day right of withdrawal for digital content, where applicable and not waived) are not affected.
18. Miscellaneous
Severability: If any provision of this EULA is found unenforceable, it will be severed or modified to the minimum extent necessary, and the rest of the EULA will remain in effect.
No Waiver: Failure to enforce any right does not constitute a waiver.
Entire Agreement: This EULA is the entire agreement between us regarding the Software and supersedes prior agreements.
Changes to this EULA: We may update this EULA from time to time. For material changes affecting users of currently‑installed builds, we will provide notice (e.g., in‑app, on our website, or by email if you have provided one). Continued use of the Software after the effective date of an updated EULA constitutes acceptance. If you do not accept the updated terms, your sole remedy is to discontinue use and uninstall the Software; this does not affect your perpetual license to the specific Early Access build(s) you have already installed under the prior terms.
19. Contact
Support/Legal: legal@vibralizer.com