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Humanity Protection Company – End User License Agreement (EULA)
Effective Date: August 13, 2025
Developer: Devmate
1. Introduction
This End User License Agreement (“Agreement”) governs the installation and use of the game Humanity Protection Company (“the Game”). By installing, accessing, or using the Game, you agree to be bound by the terms of this Agreement. If you do not agree, do not install or use the Game.
2. Grant of License
Devmate (“the Company”) grants you a non-exclusive, non-transferable, revocable, limited license to install and use the Game for personal, non-commercial purposes only, in accordance with this Agreement.
3. Restrictions
You agree not to:
Copy, distribute, sell, rent, lease, sublicense, or otherwise transfer the Game or any portion thereof.
Reverse engineer, decompile, disassemble, or otherwise attempt to derive the source code of the Game.
Modify, adapt, translate, or create derivative works based on the Game without prior written permission from the Company.
Use the Game for commercial purposes (including but not limited to broadcasting, tournaments, or paid events) without prior written consent from the Company.
Engage in any activity that violates applicable laws or regulations.
4. Intellectual Property Rights
All rights, title, and interest in and to the Game, including all content (source code, artwork, audio, story, characters, etc.), are owned by the Company and are protected by copyright and other intellectual property laws.
The Game is developed using the Unity engine, which is subject to Unity Technologies’ End User License Agreement available at:
https://unity.com/legal/eula
5. User-Generated Content (UGC)
UGC may only be created, distributed, or otherwise made available if officially permitted by the Company. All rights to UGC shall be owned by the Company, and the Company may use such content freely for any purpose without compensation.
6. Disclaimer of Warranties
THE GAME IS PROVIDED “AS IS” AND “AS AVAILABLE” WITHOUT WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
The Company does not warrant that the Game will be error-free, uninterrupted, or secure, or that defects will be corrected.
7. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE COMPANY SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, OR PUNITIVE DAMAGES, OR FOR ANY LOSS OF PROFITS OR REVENUE, ARISING OUT OF OR RELATED TO YOUR USE OF THE GAME.
In no event shall the Company’s total liability exceed the amount you actually paid for the Game.
8. Changes and Termination
The Company reserves the right to modify, update, or terminate the Game or any of its features, content, or services without prior notice. The Company may also terminate this Agreement if you fail to comply with any of its terms.
9. Governing Law and Jurisdiction
This Agreement shall be governed by and construed in accordance with the laws of the Republic of Korea, without regard to its conflict of laws principles. Any disputes arising under or in connection with this Agreement shall be subject to the exclusive jurisdiction of the Seoul Central District Court in Korea.
10. Miscellaneous
If any provision of this Agreement is held to be invalid or unenforceable, the remaining provisions shall remain in full force and effect. This Agreement constitutes the entire agreement between you and the Company regarding the Game.
Effective Date: August 13, 2025
Developer: Devmate
1. Introduction
This End User License Agreement (“Agreement”) governs the installation and use of the game Humanity Protection Company (“the Game”). By installing, accessing, or using the Game, you agree to be bound by the terms of this Agreement. If you do not agree, do not install or use the Game.
2. Grant of License
Devmate (“the Company”) grants you a non-exclusive, non-transferable, revocable, limited license to install and use the Game for personal, non-commercial purposes only, in accordance with this Agreement.
3. Restrictions
You agree not to:
Copy, distribute, sell, rent, lease, sublicense, or otherwise transfer the Game or any portion thereof.
Reverse engineer, decompile, disassemble, or otherwise attempt to derive the source code of the Game.
Modify, adapt, translate, or create derivative works based on the Game without prior written permission from the Company.
Use the Game for commercial purposes (including but not limited to broadcasting, tournaments, or paid events) without prior written consent from the Company.
Engage in any activity that violates applicable laws or regulations.
4. Intellectual Property Rights
All rights, title, and interest in and to the Game, including all content (source code, artwork, audio, story, characters, etc.), are owned by the Company and are protected by copyright and other intellectual property laws.
The Game is developed using the Unity engine, which is subject to Unity Technologies’ End User License Agreement available at:
https://unity.com/legal/eula
5. User-Generated Content (UGC)
UGC may only be created, distributed, or otherwise made available if officially permitted by the Company. All rights to UGC shall be owned by the Company, and the Company may use such content freely for any purpose without compensation.
6. Disclaimer of Warranties
THE GAME IS PROVIDED “AS IS” AND “AS AVAILABLE” WITHOUT WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
The Company does not warrant that the Game will be error-free, uninterrupted, or secure, or that defects will be corrected.
7. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE COMPANY SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, OR PUNITIVE DAMAGES, OR FOR ANY LOSS OF PROFITS OR REVENUE, ARISING OUT OF OR RELATED TO YOUR USE OF THE GAME.
In no event shall the Company’s total liability exceed the amount you actually paid for the Game.
8. Changes and Termination
The Company reserves the right to modify, update, or terminate the Game or any of its features, content, or services without prior notice. The Company may also terminate this Agreement if you fail to comply with any of its terms.
9. Governing Law and Jurisdiction
This Agreement shall be governed by and construed in accordance with the laws of the Republic of Korea, without regard to its conflict of laws principles. Any disputes arising under or in connection with this Agreement shall be subject to the exclusive jurisdiction of the Seoul Central District Court in Korea.
10. Miscellaneous
If any provision of this Agreement is held to be invalid or unenforceable, the remaining provisions shall remain in full force and effect. This Agreement constitutes the entire agreement between you and the Company regarding the Game.