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END USER LICENSE AGREEMENT
PRO ELEVEN
This End User License Agreement (the “Agreement”) governs the use of the indie game PRO ELEVEN (the “Game”) and all related services provided through the Steam platform (the “Service”).
The Game is independently developed and operated by an individual developer.
By installing, launching, accessing, or using the Game or the Service, you agree to be bound by this Agreement.
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ARTICLE ONE – DEFINITIONS
a. “Operator” means the individual developer who independently develops and operates the Game PRO ELEVEN.
b. “User” means any person who accesses or uses the Service through the Steam platform.
c. “Service” means all digital services related to the Game, including the game client, servers, network features, updates, and paid or free content.
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ARTICLE TWO – NATURE OF THE SERVICE
a. The Game is an indie game independently developed and operated by an individual developer.
b. The Service is provided as a commercial digital content service.
c. The indie or individual developer status of the Operator does not limit any statutory consumer rights granted under applicable law.
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ARTICLE THREE – PURPOSE
a. This Agreement defines the conditions of use, standards for preventing misconduct, enforcement measures, and operational policies.
b. The purpose of this Agreement is to maintain a fair, stable, and secure gameplay environment.
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ARTICLE FOUR – PROHIBITED CONDUCT
The following actions are strictly prohibited.
a. Use or distribution of unauthorized software, including hacks, cheats, macros, or automation tools.
b. Unauthorized modification or manipulation of the game client, servers, data, or memory structures.
c. Exploitation of bugs, vulnerabilities, or system errors for unfair advantage.
d. Intentional disruption of other users’ gameplay, including trolling, intentional match throwing, abusive language, or unsportsmanlike conduct.
e. Creation or use of multiple accounts, account sharing, impersonation, circumvention of restrictions, or unauthorized access to another user’s account.
f. Acquisition of in-game currency, items, or progression through methods not approved by the Operator.
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ARTICLE FIVE – OPERATIONAL POLICY AND AUTHORITY
a. Matters not expressly stated in this Agreement are governed by separate operational policies established by the Operator.
b. Operational policies form an integral part of this Agreement.
c. Determination of violations is based on objective data such as game logs, server records, automated detection systems, and user reports, and final authority rests with the Operator.
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ARTICLE SIX – SANCTIONS AND ENFORCEMENT
a. Depending on the severity, intent, and repetition of violations, the Operator may impose measures including warnings, temporary restrictions, permanent account suspension, data resets, or device- or environment-based access restrictions.
b. The Operator shall not be liable for damages arising from enforcement actions unless caused by willful misconduct or gross negligence.
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ARTICLE SEVEN – ACCOUNT, DEVICE, AND NETWORK INFORMATION
a. For service operation, user identification, misconduct prevention, and prevention of repeated violations, the Operator may collect and process Steam account identifiers (SteamID), device identifiers (including hardware identifiers), and network or connection information such as IP addresses and system configuration data.
b. Such collection and processing are deemed included in the User’s consent to this Agreement and use of the Service.
c. Collected information shall be used solely for service operation and misconduct prevention and shall be managed securely in accordance with applicable law.
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ARTICLE EIGHT – CIRCUMVENTION AND REPEAT VIOLATIONS
a. To prevent circumvention and repeated violations, the Operator may analyze account information, device identifiers, and connection environment data to restrict repeated access, multiple account usage, or unauthorized re-entry to the Service.
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ARTICLE NINE – AUTOMATED DETECTION AND LIMITATION OF LIABILITY
a. The Operator may use automated detection systems, log analysis, or statistical anomaly detection to identify misconduct.
b. Due to technical limitations, false detections may occur, and the Operator shall not be liable unless caused by willful misconduct or gross negligence.
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ARTICLE TEN – PAID CONTENT AND REFUNDS
a. Paid content may be non-refundable once use has commenced due to the nature of digital content.
b. Loss of paid content resulting from account suspension or enforcement measures shall not be eligible for refund or compensation.
c. Mandatory consumer protection laws of the User’s country of residence shall prevail where applicable.
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ARTICLE ELEVEN – APPEAL PROCEDURE
a. Users may submit an appeal regarding enforcement actions through the Operator’s designated support channel.
b. The Operator may review submitted materials and determine whether enforcement actions should be maintained or adjusted.
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ARTICLE TWELVE – MODIFICATION OF THE AGREEMENT
a. The Operator may modify this Agreement to the extent permitted by applicable law.
b. Material changes shall be communicated through in-game notices or electronic means.
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ARTICLE THIRTEEN – GOVERNING LAW AND JURISDICTION
a. This Agreement shall be governed by the laws of the Republic of Korea.
b. Mandatory consumer protection laws of the User’s country of residence shall prevail where applicable.
c. Any disputes shall be subject to the exclusive jurisdiction of the courts having authority over the Operator’s address, unless otherwise required by law.
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ARTICLE FOURTEEN – SEVERABILITY
a. If any provision of this Agreement is held invalid or unenforceable, the remaining provisions shall remain in full force and effect.
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ARTICLE FIFTEEN – LANGUAGE
a. This Agreement is written in English.
b. In the event of any inconsistency between translations, the English version shall prevail.
PRO ELEVEN
This End User License Agreement (the “Agreement”) governs the use of the indie game PRO ELEVEN (the “Game”) and all related services provided through the Steam platform (the “Service”).
The Game is independently developed and operated by an individual developer.
By installing, launching, accessing, or using the Game or the Service, you agree to be bound by this Agreement.
--------------------------------------------------
ARTICLE ONE – DEFINITIONS
a. “Operator” means the individual developer who independently develops and operates the Game PRO ELEVEN.
b. “User” means any person who accesses or uses the Service through the Steam platform.
c. “Service” means all digital services related to the Game, including the game client, servers, network features, updates, and paid or free content.
--------------------------------------------------
ARTICLE TWO – NATURE OF THE SERVICE
a. The Game is an indie game independently developed and operated by an individual developer.
b. The Service is provided as a commercial digital content service.
c. The indie or individual developer status of the Operator does not limit any statutory consumer rights granted under applicable law.
--------------------------------------------------
ARTICLE THREE – PURPOSE
a. This Agreement defines the conditions of use, standards for preventing misconduct, enforcement measures, and operational policies.
b. The purpose of this Agreement is to maintain a fair, stable, and secure gameplay environment.
--------------------------------------------------
ARTICLE FOUR – PROHIBITED CONDUCT
The following actions are strictly prohibited.
a. Use or distribution of unauthorized software, including hacks, cheats, macros, or automation tools.
b. Unauthorized modification or manipulation of the game client, servers, data, or memory structures.
c. Exploitation of bugs, vulnerabilities, or system errors for unfair advantage.
d. Intentional disruption of other users’ gameplay, including trolling, intentional match throwing, abusive language, or unsportsmanlike conduct.
e. Creation or use of multiple accounts, account sharing, impersonation, circumvention of restrictions, or unauthorized access to another user’s account.
f. Acquisition of in-game currency, items, or progression through methods not approved by the Operator.
--------------------------------------------------
ARTICLE FIVE – OPERATIONAL POLICY AND AUTHORITY
a. Matters not expressly stated in this Agreement are governed by separate operational policies established by the Operator.
b. Operational policies form an integral part of this Agreement.
c. Determination of violations is based on objective data such as game logs, server records, automated detection systems, and user reports, and final authority rests with the Operator.
--------------------------------------------------
ARTICLE SIX – SANCTIONS AND ENFORCEMENT
a. Depending on the severity, intent, and repetition of violations, the Operator may impose measures including warnings, temporary restrictions, permanent account suspension, data resets, or device- or environment-based access restrictions.
b. The Operator shall not be liable for damages arising from enforcement actions unless caused by willful misconduct or gross negligence.
--------------------------------------------------
ARTICLE SEVEN – ACCOUNT, DEVICE, AND NETWORK INFORMATION
a. For service operation, user identification, misconduct prevention, and prevention of repeated violations, the Operator may collect and process Steam account identifiers (SteamID), device identifiers (including hardware identifiers), and network or connection information such as IP addresses and system configuration data.
b. Such collection and processing are deemed included in the User’s consent to this Agreement and use of the Service.
c. Collected information shall be used solely for service operation and misconduct prevention and shall be managed securely in accordance with applicable law.
--------------------------------------------------
ARTICLE EIGHT – CIRCUMVENTION AND REPEAT VIOLATIONS
a. To prevent circumvention and repeated violations, the Operator may analyze account information, device identifiers, and connection environment data to restrict repeated access, multiple account usage, or unauthorized re-entry to the Service.
--------------------------------------------------
ARTICLE NINE – AUTOMATED DETECTION AND LIMITATION OF LIABILITY
a. The Operator may use automated detection systems, log analysis, or statistical anomaly detection to identify misconduct.
b. Due to technical limitations, false detections may occur, and the Operator shall not be liable unless caused by willful misconduct or gross negligence.
--------------------------------------------------
ARTICLE TEN – PAID CONTENT AND REFUNDS
a. Paid content may be non-refundable once use has commenced due to the nature of digital content.
b. Loss of paid content resulting from account suspension or enforcement measures shall not be eligible for refund or compensation.
c. Mandatory consumer protection laws of the User’s country of residence shall prevail where applicable.
--------------------------------------------------
ARTICLE ELEVEN – APPEAL PROCEDURE
a. Users may submit an appeal regarding enforcement actions through the Operator’s designated support channel.
b. The Operator may review submitted materials and determine whether enforcement actions should be maintained or adjusted.
--------------------------------------------------
ARTICLE TWELVE – MODIFICATION OF THE AGREEMENT
a. The Operator may modify this Agreement to the extent permitted by applicable law.
b. Material changes shall be communicated through in-game notices or electronic means.
--------------------------------------------------
ARTICLE THIRTEEN – GOVERNING LAW AND JURISDICTION
a. This Agreement shall be governed by the laws of the Republic of Korea.
b. Mandatory consumer protection laws of the User’s country of residence shall prevail where applicable.
c. Any disputes shall be subject to the exclusive jurisdiction of the courts having authority over the Operator’s address, unless otherwise required by law.
--------------------------------------------------
ARTICLE FOURTEEN – SEVERABILITY
a. If any provision of this Agreement is held invalid or unenforceable, the remaining provisions shall remain in full force and effect.
--------------------------------------------------
ARTICLE FIFTEEN – LANGUAGE
a. This Agreement is written in English.
b. In the event of any inconsistency between translations, the English version shall prevail.