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END USER LICENSE AGREEMENT (EULA)
Fantasy Gatekeeper
Last updated: When the stars aligned and the Council allowed it
1. License Grant
We, the great and slightly overcaffeinated minds behind Brew Enjoyers Studios ("Developer"), hereby grant you ("You", "User", "The Chosen One") a non-exclusive, non-transferable, revocable license to play Fantasy Gatekeeper on your personal magical device (PC, probably). This license is for personal use only, unless you’re a goblin lawyer — in which case, nice try.
2. Ownership
We own the Game. You own your keyboard rage and questionable decisions at the gate.
All rights, titles, and sacred scrolls of intellectual property remain with the Developer. Please don’t try to “liberate” any assets. We will notice. We have... spreadsheets.
3. Restrictions (a.k.a. Thou Shalt Not)
You agree not to:
- Reverse engineer, decompile, or cast any arcane spells on the Game’s code.
- Sell the Game for 3 gold and a ham sandwich (or any price at all).
- Pretend you made this Game at the local tavern.
4. User-Generated Content
If the Game lets you make stuff (like naming your adventurer “Big McLargeHuge”), you own that content. But we may show it to others, especially if it’s funny.
By submitting content, you grant us a non-exclusive, royalty-free, interdimensional license to use it for Game-related purposes.
5. Termination
This agreement ends if:
- You uninstall the Game.
- You break the rules.
- Or the gate collapses into a magical singularity.
Upon termination, delete all copies of the Game. Including the one you hid in a USB amulet.
6. Disclaimer of Warranty
The Game is provided “AS IS”. It may contain bugs, gremlins, or unexplained goat-based glitches. We do our best, but we’re only human (except Ilya, who might be an elf).
Use at your own risk, and don’t blame us if you let a necromancer into the city.
7. Limitation of Liability
We are not liable for:
- Your loss of gold, sanity, or save files.
- Keyboard-smashing due to moral dilemmas.
- Existential dread after the 5th bad ending.
Basically, if the world ends, it’s probably not our fault (unless it’s a lore twist).
8. Governing Law
This agreement is governed by the laws of the realm of Russia, and possibly also by the Council of Seven if they ever get their paperwork together.
9. Final Notes
We may update this EULA if needed. If you continue playing after that — you’re saying “yes”, probably while sipping tea and side-eyeing the new rules.
Contact Us
Questions? Feedback? Weird bug where the bard becomes 12 meters tall?
Find us at: brewenjoyersstudios@gmail.com or https://t.me/brew_enjoyers
Fantasy Gatekeeper
Last updated: When the stars aligned and the Council allowed it
1. License Grant
We, the great and slightly overcaffeinated minds behind Brew Enjoyers Studios ("Developer"), hereby grant you ("You", "User", "The Chosen One") a non-exclusive, non-transferable, revocable license to play Fantasy Gatekeeper on your personal magical device (PC, probably). This license is for personal use only, unless you’re a goblin lawyer — in which case, nice try.
2. Ownership
We own the Game. You own your keyboard rage and questionable decisions at the gate.
All rights, titles, and sacred scrolls of intellectual property remain with the Developer. Please don’t try to “liberate” any assets. We will notice. We have... spreadsheets.
3. Restrictions (a.k.a. Thou Shalt Not)
You agree not to:
- Reverse engineer, decompile, or cast any arcane spells on the Game’s code.
- Sell the Game for 3 gold and a ham sandwich (or any price at all).
- Pretend you made this Game at the local tavern.
4. User-Generated Content
If the Game lets you make stuff (like naming your adventurer “Big McLargeHuge”), you own that content. But we may show it to others, especially if it’s funny.
By submitting content, you grant us a non-exclusive, royalty-free, interdimensional license to use it for Game-related purposes.
5. Termination
This agreement ends if:
- You uninstall the Game.
- You break the rules.
- Or the gate collapses into a magical singularity.
Upon termination, delete all copies of the Game. Including the one you hid in a USB amulet.
6. Disclaimer of Warranty
The Game is provided “AS IS”. It may contain bugs, gremlins, or unexplained goat-based glitches. We do our best, but we’re only human (except Ilya, who might be an elf).
Use at your own risk, and don’t blame us if you let a necromancer into the city.
7. Limitation of Liability
We are not liable for:
- Your loss of gold, sanity, or save files.
- Keyboard-smashing due to moral dilemmas.
- Existential dread after the 5th bad ending.
Basically, if the world ends, it’s probably not our fault (unless it’s a lore twist).
8. Governing Law
This agreement is governed by the laws of the realm of Russia, and possibly also by the Council of Seven if they ever get their paperwork together.
9. Final Notes
We may update this EULA if needed. If you continue playing after that — you’re saying “yes”, probably while sipping tea and side-eyeing the new rules.
Contact Us
Questions? Feedback? Weird bug where the bard becomes 12 meters tall?
Find us at: brewenjoyersstudios@gmail.com or https://t.me/brew_enjoyers