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END USER LICENSE AGREEMENT
Katana Punk
Last Updated — 18 April 2025
1. Definitions
“Game” means the video‑game software titled Katana Punk, all updates, patches, downloadable content, and related services.
“Company,” “we,” “us,” or “our” means Cool As Heck Games, LLC, an S‑Corporation organized under the laws of California, U.S.A.
“You” or “User” means the individual installing, accessing, or using the Game.
2. Acceptance
By installing, copying, or otherwise using the Game you agree to be bound by this EULA. If you do not agree, do not install or use the Game and delete all copies in your possession.
3. Limited License
Subject to your ongoing compliance with this EULA, the Company grants you a personal, non‑exclusive, non‑transferable, revocable, limited license to install and play one copy of the Game for your private, non‑commercial entertainment. No other rights are granted.
4. Ownership
All right, title, and interest in and to the Game (including but not limited to all code, artwork, animations, music, text, data, and proprietary content) are owned by the Company or its licensors. The Game is licensed—not sold—to you.
5. User Data & Balance Analytics
Scope of Collection. By agreeing to this EULA you expressly consent to the Company’s collection, storage, and use of anonymous gameplay telemetry, including but not limited to:
cards and items acquired during a run;
deck composition, choices, and upgrades;
in‑game actions, combat outcomes, and run length;
crash reports and performance metrics.
Purpose. This data is collected solely to analyze balance, detect bugs, and improve overall game quality.
Anonymity. No data is stored or processed with personally identifiable information; telemetry is aggregated and anonymized before analysis.
Transfers & Storage. Data may be processed on servers located inside or outside the United States, subject to industry‑standard security measures.
Privacy Policy. Additional details appear in our Privacy Policy, which is incorporated by reference.
6. License Restrictions
You agree not to, and not to enable others to:
a. Reverse‑engineer, decompile, disassemble, or derive source code from the Game;
b. Modify, translate, or create derivative works of the Game;
c. Cheat, exploit bugs, or use unauthorized third‑party software to gain advantage;
d. Use the Game for any commercial purpose without our prior written consent;
e. Circumvent or disable any copy‑protection or security features.
7. Updates & Patches
We may deploy patches, updates, or other modifications that must be installed for continued use. You consent to the automatic application of such updates.
8. Warranty Disclaimer
THE GAME IS PROVIDED “AS IS” AND “AS AVAILABLE.” TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE COMPANY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON‑INFRINGEMENT.
9. Limitation of Liability
TO THE FULLEST EXTENT PERMITTED BY LAW, THE COMPANY SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, PUNITIVE, OR EXEMPLARY DAMAGES ARISING OUT OF OR RELATING TO THIS EULA OR THE GAME, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THE COMPANY’S TOTAL LIABILITY SHALL NOT EXCEED THE AMOUNT YOU PAID (IF ANY) FOR THE LICENSE DURING THE SIX (6) MONTHS PRIOR TO THE CLAIM.
10. Indemnity
You agree to defend, indemnify, and hold harmless the Company from and against any claims, liabilities, damages, and expenses (including reasonable attorneys’ fees) arising out of your breach of this EULA or misuse of the Game.
11. Termination
This EULA is effective until terminated. It will terminate automatically if you breach any term. Upon termination you must destroy all copies of the Game and cease all use. Sections 4–13 survive termination.
12. Governing Law & Dispute Resolution
This EULA is governed by the laws of the State of California, U.S.A., without regard to conflict‑of‑laws principles. Any dispute arising out of or relating to this EULA or the Game shall be resolved exclusively in the state or federal courts located in Fresno County, California, and you consent to personal jurisdiction and venue therein. You and the Company waive any right to participate in a class‑action suit.
13. General
Severability. If any provision is held invalid, the remainder shall remain in full force.
Entire Agreement. This EULA and the incorporated Privacy Policy constitute the entire agreement between you and the Company regarding the Game.
Amendments. We may update this EULA at any time. Continued use of the Game after an update constitutes acceptance of the revised terms.
No Assignment. You may not assign or transfer this EULA or the Game without our prior written consent.
© 2025 Cool As Heck Games, LLC. All rights reserved.
Katana Punk
Last Updated — 18 April 2025
1. Definitions
“Game” means the video‑game software titled Katana Punk, all updates, patches, downloadable content, and related services.
“Company,” “we,” “us,” or “our” means Cool As Heck Games, LLC, an S‑Corporation organized under the laws of California, U.S.A.
“You” or “User” means the individual installing, accessing, or using the Game.
2. Acceptance
By installing, copying, or otherwise using the Game you agree to be bound by this EULA. If you do not agree, do not install or use the Game and delete all copies in your possession.
3. Limited License
Subject to your ongoing compliance with this EULA, the Company grants you a personal, non‑exclusive, non‑transferable, revocable, limited license to install and play one copy of the Game for your private, non‑commercial entertainment. No other rights are granted.
4. Ownership
All right, title, and interest in and to the Game (including but not limited to all code, artwork, animations, music, text, data, and proprietary content) are owned by the Company or its licensors. The Game is licensed—not sold—to you.
5. User Data & Balance Analytics
Scope of Collection. By agreeing to this EULA you expressly consent to the Company’s collection, storage, and use of anonymous gameplay telemetry, including but not limited to:
cards and items acquired during a run;
deck composition, choices, and upgrades;
in‑game actions, combat outcomes, and run length;
crash reports and performance metrics.
Purpose. This data is collected solely to analyze balance, detect bugs, and improve overall game quality.
Anonymity. No data is stored or processed with personally identifiable information; telemetry is aggregated and anonymized before analysis.
Transfers & Storage. Data may be processed on servers located inside or outside the United States, subject to industry‑standard security measures.
Privacy Policy. Additional details appear in our Privacy Policy, which is incorporated by reference.
6. License Restrictions
You agree not to, and not to enable others to:
a. Reverse‑engineer, decompile, disassemble, or derive source code from the Game;
b. Modify, translate, or create derivative works of the Game;
c. Cheat, exploit bugs, or use unauthorized third‑party software to gain advantage;
d. Use the Game for any commercial purpose without our prior written consent;
e. Circumvent or disable any copy‑protection or security features.
7. Updates & Patches
We may deploy patches, updates, or other modifications that must be installed for continued use. You consent to the automatic application of such updates.
8. Warranty Disclaimer
THE GAME IS PROVIDED “AS IS” AND “AS AVAILABLE.” TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE COMPANY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON‑INFRINGEMENT.
9. Limitation of Liability
TO THE FULLEST EXTENT PERMITTED BY LAW, THE COMPANY SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, PUNITIVE, OR EXEMPLARY DAMAGES ARISING OUT OF OR RELATING TO THIS EULA OR THE GAME, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THE COMPANY’S TOTAL LIABILITY SHALL NOT EXCEED THE AMOUNT YOU PAID (IF ANY) FOR THE LICENSE DURING THE SIX (6) MONTHS PRIOR TO THE CLAIM.
10. Indemnity
You agree to defend, indemnify, and hold harmless the Company from and against any claims, liabilities, damages, and expenses (including reasonable attorneys’ fees) arising out of your breach of this EULA or misuse of the Game.
11. Termination
This EULA is effective until terminated. It will terminate automatically if you breach any term. Upon termination you must destroy all copies of the Game and cease all use. Sections 4–13 survive termination.
12. Governing Law & Dispute Resolution
This EULA is governed by the laws of the State of California, U.S.A., without regard to conflict‑of‑laws principles. Any dispute arising out of or relating to this EULA or the Game shall be resolved exclusively in the state or federal courts located in Fresno County, California, and you consent to personal jurisdiction and venue therein. You and the Company waive any right to participate in a class‑action suit.
13. General
Severability. If any provision is held invalid, the remainder shall remain in full force.
Entire Agreement. This EULA and the incorporated Privacy Policy constitute the entire agreement between you and the Company regarding the Game.
Amendments. We may update this EULA at any time. Continued use of the Game after an update constitutes acceptance of the revised terms.
No Assignment. You may not assign or transfer this EULA or the Game without our prior written consent.
© 2025 Cool As Heck Games, LLC. All rights reserved.