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End-User License Agreement
This End-User License Agreement (hereinafter referred to as "this Agreement") is a legal agreement between Yokozuna Games Co., Ltd. (hereinafter referred to as the "Licensor") and the user (hereinafter referred to as the "User") of this game software, "Tactful Tactics" (hereinafter referred to as the "Product").
By installing or using the Product, the User shall be deemed to have agreed to all the terms and conditions of this Agreement.
Article 1: Grant and Restrictions of License
1. The Licensor grants the User a non-exclusive, non-transferable, limited right to install and use the Product on a single device, solely for personal, non-commercial entertainment purposes.
2. The User shall not engage in any of the following acts:
Modifying, altering, adapting, decompiling, disassembling, reverse engineering, or otherwise attempting to decipher, extract, or identify the source code or encrypted data of the Product, in whole or in part.
3. Separating or extracting any programs, 3D models, textures, audio, music, images, or other data contained in the Product (including components of Unreal® Engine) from the Product, and diverting, redistributing, or making secondary use of them in other software.
4. Using, developing, or distributing cheat tools, automated operation tools (bots), modifications, or any other external software that provides an unfair advantage in gameplay or alters the data (including memory) of the Product.
5. Utilizing the Product or any part thereof for commercial purposes (including commercial use in facilities such as internet cafes, or leasing for compensation) without the prior written consent of the Licensor.
Article 2: Intellectual Property Rights
1. All copyrights, trademark rights, and other intellectual property rights in and to the Product belong to the Licensor or third parties that have licensed rights to the Licensor (including, but not limited to, Epic Games, Inc.). This Agreement does not transfer any ownership rights of the Product to the User.
Article 3: Online Features and Prohibited Acts
1. The Product includes online features via the Internet (including, but not limited to, multiplayer, rankings, and in-game communication). The User shall not engage in any of the following acts when using the Product:
A) Cheating and Fraudulent Acts: Using, developing, or distributing cheat tools, automated operation tools (bots), modifications, or any other external software that provides an unfair advantage in gameplay.
B) Inappropriate Conduct: Slander, harassment, or stalking of other users, or using chat features or usernames that are contrary to public order and morals.
C) Server Disruption: Engaging in acts that interfere with the operation of the Product's servers or networks, or placing an excessive load on them.
2. In the event that the User violates this Article, the Licensor may suspend or permanently ban the User's access to the online features without prior notice. Furthermore, the Licensor may temporarily suspend or modify the online features for server maintenance or trouble shooting.
Article 4: Conditions for Gameplay Video Streaming and Broadcasting (Streaming Guidelines)
1. Notwithstanding the provisions of Article 1, Paragraph 1, the Licensor welcomes the User's posting of gameplay videos or live broadcasting (hereinafter referred to as "Streaming") of the Product on video streaming platforms (including, but not limited to, YouTube, Twitch, and Niconico). However, the User shall comply with the following conditions:
A) Restrictions on Commercial Use: Monetization using official monetization features provided by streaming platforms (such as advertising revenue, tipping, and Super Chats) is permitted only for individual users and shall not be deemed as "commercial use." Streaming by corporate entities, or streaming that requires direct payment from viewers (such as paid tickets), requires the prior written consent of the Licensor.
B) Consideration for Spoilers: When streaming content that touches upon the core plot or story elements, the User shall endeavor to include a warning such as "Contains Spoilers" in the title or description section.
C) Prohibited Streaming Content: Content that is contrary to public order and morals, infringes upon the rights of others, promotes cheating, or significantly damages the reputation of the Product is strictly prohibited.
Article 5: Special Provisions and Disclaimers Regarding Unreal® Engine
1. The Product includes the Unreal® Engine software developed by Epic Games, Inc. (hereinafter referred to as "Epic"). "Unreal® Engine" is a trademark or registered trademark of Epic in the United States and other countries. All programs, code, and intellectual property rights of the Unreal® Engine contained in this software are protected by copyright laws, trademark laws, and other intellectual property laws and treaties. The User does not acquire any ownership, intellectual property rights, or any express or implied license to the Unreal® Engine through the use of this software.
2. Disclaimer of Warranties
EPIC AND ITS AFFILIATES PROVIDE THE UNREAL® ENGINE AND ALL RELATED TECHNOLOGY AND DATA ON AN "AS-IS" AND "AS-AVAILABLE" BASIS, AND MAKE NO WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED. THIS INCLUDES, BUT IS NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, AUTHORITY, AND NON-INFRINGEMENT OF THIRD-PARTY RIGHTS. EPIC AND ITS AFFILIATES DO NOT WARRANT THAT THE UNREAL® ENGINE WILL OPERATE UNINTERRUPTED, ERROR-FREE, OR FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS, OR THAT ANY DEFECTS WILL BE CORRECTED.
3. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL EPIC, ITS AFFILIATES, OR THEIR LICENSORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, PUNITIVE, OR CONSEQUENTIAL DAMAGES OF ANY KIND ARISING OUT OF OR IN CONNECTION WITH THE USE OF, OR INABILITY TO USE, THIS SOFTWARE OR THE UNREAL® ENGINE. THIS INCLUDES, BUT IS NOT LIMITED TO, LOSS OF PROFITS, LOSS OF DATA, PROPERTY DAMAGE, BUSINESS INTERRUPTION, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER COMMERCIAL DAMAGES OR LOSSES. THIS SECTION APPLIES WHETHER OR NOT EPIC HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, AND REGARDLESS OF THE LEGAL THEORY UPON WHICH THE CLAIM IS BASED, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY, PRODUCT LIABILITY, OR OTHERWISE.
4. The User agrees to fully indemnify, defend, and hold harmless Epic, its affiliates, and their respective employees and officers from and against any and all third-party claims, lawsuits, damages, liabilities, costs, and expenses (including reasonable attorneys' fees) arising out of or in connection with the User's use of this software or the Unreal® Engine, or the User's breach of any provisions of this Agreement.
Article 6: Disclaimer of Warranties and Limitation of Liability
1. THE LICENSOR MAKES NO WARRANTIES OF ANY KIND REGARDING THE OPERATION, ACCURACY, OR COMPLETENESS OF THE PRODUCT. IN NO EVENT SHALL THE LICENSOR BE LIABLE FOR ANY DAMAGES INCURRED BY THE USER OR ANY THIRD PARTY ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE PRODUCT.
Article 7: Termination
1. In the event that the User violates any provision of this Agreement, this Agreement shall be automatically terminated. In such event, the User must immediately cease all use of the Product and completely destroy all copies thereof.
Article 8: Governing Law and Jurisdiction
This Agreement shall be governed by and construed in accordance with the laws of Japan. Any and all disputes arising out of or in connection with this Agreement shall be subject to the exclusive jurisdiction of the Tokyo District Court as the court of first instance.
Article 9: Amendments to this Agreement
The Licensor reserves the right to modify the terms of this Agreement at any time at its sole discretion. The modified Agreement shall become effective upon being posted within the Product or on the official website. The User's continued use of the Product after such modification shall be deemed as acceptance of the modified terms.
Article 10: Severability
If any provision of this Agreement, or any portion thereof, is held to be illegal, invalid, or unenforceable by a court of competent jurisdiction, the remaining provisions or portions of this Agreement shall remain in full force and effect.
Article 11: Entire Agreement
This Agreement constitutes the entire agreement between the User and the Licensor regarding the use of the Product and supersedes all prior or contemporaneous agreements, proposals, or communications, whether oral or written, relating to the subject matter hereof.
This End-User License Agreement (hereinafter referred to as "this Agreement") is a legal agreement between Yokozuna Games Co., Ltd. (hereinafter referred to as the "Licensor") and the user (hereinafter referred to as the "User") of this game software, "Tactful Tactics" (hereinafter referred to as the "Product").
By installing or using the Product, the User shall be deemed to have agreed to all the terms and conditions of this Agreement.
Article 1: Grant and Restrictions of License
1. The Licensor grants the User a non-exclusive, non-transferable, limited right to install and use the Product on a single device, solely for personal, non-commercial entertainment purposes.
2. The User shall not engage in any of the following acts:
Modifying, altering, adapting, decompiling, disassembling, reverse engineering, or otherwise attempting to decipher, extract, or identify the source code or encrypted data of the Product, in whole or in part.
3. Separating or extracting any programs, 3D models, textures, audio, music, images, or other data contained in the Product (including components of Unreal® Engine) from the Product, and diverting, redistributing, or making secondary use of them in other software.
4. Using, developing, or distributing cheat tools, automated operation tools (bots), modifications, or any other external software that provides an unfair advantage in gameplay or alters the data (including memory) of the Product.
5. Utilizing the Product or any part thereof for commercial purposes (including commercial use in facilities such as internet cafes, or leasing for compensation) without the prior written consent of the Licensor.
Article 2: Intellectual Property Rights
1. All copyrights, trademark rights, and other intellectual property rights in and to the Product belong to the Licensor or third parties that have licensed rights to the Licensor (including, but not limited to, Epic Games, Inc.). This Agreement does not transfer any ownership rights of the Product to the User.
Article 3: Online Features and Prohibited Acts
1. The Product includes online features via the Internet (including, but not limited to, multiplayer, rankings, and in-game communication). The User shall not engage in any of the following acts when using the Product:
A) Cheating and Fraudulent Acts: Using, developing, or distributing cheat tools, automated operation tools (bots), modifications, or any other external software that provides an unfair advantage in gameplay.
B) Inappropriate Conduct: Slander, harassment, or stalking of other users, or using chat features or usernames that are contrary to public order and morals.
C) Server Disruption: Engaging in acts that interfere with the operation of the Product's servers or networks, or placing an excessive load on them.
2. In the event that the User violates this Article, the Licensor may suspend or permanently ban the User's access to the online features without prior notice. Furthermore, the Licensor may temporarily suspend or modify the online features for server maintenance or trouble shooting.
Article 4: Conditions for Gameplay Video Streaming and Broadcasting (Streaming Guidelines)
1. Notwithstanding the provisions of Article 1, Paragraph 1, the Licensor welcomes the User's posting of gameplay videos or live broadcasting (hereinafter referred to as "Streaming") of the Product on video streaming platforms (including, but not limited to, YouTube, Twitch, and Niconico). However, the User shall comply with the following conditions:
A) Restrictions on Commercial Use: Monetization using official monetization features provided by streaming platforms (such as advertising revenue, tipping, and Super Chats) is permitted only for individual users and shall not be deemed as "commercial use." Streaming by corporate entities, or streaming that requires direct payment from viewers (such as paid tickets), requires the prior written consent of the Licensor.
B) Consideration for Spoilers: When streaming content that touches upon the core plot or story elements, the User shall endeavor to include a warning such as "Contains Spoilers" in the title or description section.
C) Prohibited Streaming Content: Content that is contrary to public order and morals, infringes upon the rights of others, promotes cheating, or significantly damages the reputation of the Product is strictly prohibited.
Article 5: Special Provisions and Disclaimers Regarding Unreal® Engine
1. The Product includes the Unreal® Engine software developed by Epic Games, Inc. (hereinafter referred to as "Epic"). "Unreal® Engine" is a trademark or registered trademark of Epic in the United States and other countries. All programs, code, and intellectual property rights of the Unreal® Engine contained in this software are protected by copyright laws, trademark laws, and other intellectual property laws and treaties. The User does not acquire any ownership, intellectual property rights, or any express or implied license to the Unreal® Engine through the use of this software.
2. Disclaimer of Warranties
EPIC AND ITS AFFILIATES PROVIDE THE UNREAL® ENGINE AND ALL RELATED TECHNOLOGY AND DATA ON AN "AS-IS" AND "AS-AVAILABLE" BASIS, AND MAKE NO WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED. THIS INCLUDES, BUT IS NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, AUTHORITY, AND NON-INFRINGEMENT OF THIRD-PARTY RIGHTS. EPIC AND ITS AFFILIATES DO NOT WARRANT THAT THE UNREAL® ENGINE WILL OPERATE UNINTERRUPTED, ERROR-FREE, OR FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS, OR THAT ANY DEFECTS WILL BE CORRECTED.
3. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL EPIC, ITS AFFILIATES, OR THEIR LICENSORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, PUNITIVE, OR CONSEQUENTIAL DAMAGES OF ANY KIND ARISING OUT OF OR IN CONNECTION WITH THE USE OF, OR INABILITY TO USE, THIS SOFTWARE OR THE UNREAL® ENGINE. THIS INCLUDES, BUT IS NOT LIMITED TO, LOSS OF PROFITS, LOSS OF DATA, PROPERTY DAMAGE, BUSINESS INTERRUPTION, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER COMMERCIAL DAMAGES OR LOSSES. THIS SECTION APPLIES WHETHER OR NOT EPIC HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, AND REGARDLESS OF THE LEGAL THEORY UPON WHICH THE CLAIM IS BASED, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY, PRODUCT LIABILITY, OR OTHERWISE.
4. The User agrees to fully indemnify, defend, and hold harmless Epic, its affiliates, and their respective employees and officers from and against any and all third-party claims, lawsuits, damages, liabilities, costs, and expenses (including reasonable attorneys' fees) arising out of or in connection with the User's use of this software or the Unreal® Engine, or the User's breach of any provisions of this Agreement.
Article 6: Disclaimer of Warranties and Limitation of Liability
1. THE LICENSOR MAKES NO WARRANTIES OF ANY KIND REGARDING THE OPERATION, ACCURACY, OR COMPLETENESS OF THE PRODUCT. IN NO EVENT SHALL THE LICENSOR BE LIABLE FOR ANY DAMAGES INCURRED BY THE USER OR ANY THIRD PARTY ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE PRODUCT.
Article 7: Termination
1. In the event that the User violates any provision of this Agreement, this Agreement shall be automatically terminated. In such event, the User must immediately cease all use of the Product and completely destroy all copies thereof.
Article 8: Governing Law and Jurisdiction
This Agreement shall be governed by and construed in accordance with the laws of Japan. Any and all disputes arising out of or in connection with this Agreement shall be subject to the exclusive jurisdiction of the Tokyo District Court as the court of first instance.
Article 9: Amendments to this Agreement
The Licensor reserves the right to modify the terms of this Agreement at any time at its sole discretion. The modified Agreement shall become effective upon being posted within the Product or on the official website. The User's continued use of the Product after such modification shall be deemed as acceptance of the modified terms.
Article 10: Severability
If any provision of this Agreement, or any portion thereof, is held to be illegal, invalid, or unenforceable by a court of competent jurisdiction, the remaining provisions or portions of this Agreement shall remain in full force and effect.
Article 11: Entire Agreement
This Agreement constitutes the entire agreement between the User and the Licensor regarding the use of the Product and supersedes all prior or contemporaneous agreements, proposals, or communications, whether oral or written, relating to the subject matter hereof.