Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a problem that was preventing clients from uploading items to the Steam Workshop
Team Fortress 2


Team Fortress Comics #3 is live! You can catch up with Issue #1 and Issue #2 here, or just keep reading for the ultra-fast TL;DR version:


Gray Mann has taken control of Mann Co., the mercs have disbanded, and the Administrator has disappeared! Six months later, the Administrator has tasked her assistant Miss Pauling with getting the team back together for one last mysterious job. With Demo, Spy, Scout, Soldier and Pyro already on board, Pauling must find the rest of the team before Gray finds her. Meanwhile, Saxton Hale has reunited with Maggie, an old flame, only to discover she is now working for Charles Darling, his greatest nemesis. All caught up? Good. Here's Issue #3.


Let's see, what else? Oh, we're also working on a Moonbase! It's got a whole bunch of interesting new gameplay and we're pretty excited about it. We think you will be too. Here's some concept art:




Last thing: taunts! We're working on a way for you guys to upload your own taunts to the Workshop, which should be a lot of fun. We're also animating some new ones ourselves that we think you're going to love. We'll leave you with a tiny preview:




Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Improved the Backpack UI
    • Added page buttons for all pages
    • Removed prev/next buttons
    • Updated the drag/drop behavior to interact with the page buttons
  • Strange quality items can now be placed on the Steam Community Market
  • Added a "Show Untradable Items" checkbox to the recipe UI.
  • Added the smoke effect to The Soldier's Stogie
  • Added the InfoShow 2014 community event medal
  • Added Crate #82 and Crate #83 to the drop list
  • Crate drop rates have been significantly lowered
  • Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
  • Virtual Reality mode
    • The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode
  • Updated the equip_region for the Humanitarian's Hachimaki, The Special Eyes, the Hero's Hachimaki, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling
  • Updated The Gunboats so they can be used in Medieval mode
  • Updated the Wrangler so Strange parts can be applied to it
    • Strange parts only increment if a Wrangler-controlled Sentry does the scoring
  • Updated Chemistry Sets
    • Started dropping Series 3 Chemistry Sets with an expiration date
    • Retroactively added Series tags to older Chemistry Sets
  • Fixed a client crash related to killstreak effects
  • Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time
  • Fixed hats not dropping into the world when players are killed
  • Fixed the Jarate effect not being displayed on some cosmetic items
  • Fixed framerate affecting player turn rate while using the Demoman's shield charge
  • Fixed flashlight shadows projected on players for Linux and Mac clients
  • Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in DirectX 8
  • Fixed The Doe-Boy using incorrect team materials
  • Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields
  • Fixed Spies speaking their payload cart forward/backward response_rules lines while disguised
  • Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns
  • Fixed the Huntsman charge bar being misaligned
Team Fortress 2


The word "hero" gets thrown around a lot these days. Mostly by cowards who've never killed a man for no reason. But if you're a distinguished war veteran like me, you know that only three types of people deserve to be called "hero": men who dive on top of live grenades, men with the cahones to throw a live grenade, and the hard working men and women on the assembly line building live grenades.


That is it. End of story. No exceptions.


Having said that, if you're a distinguished war veteran like me, you also know how the chain of command works. So when some pencilneck down at TF2 HQ tells you to write a blog post adding someone to the Hero List, you do it! So listen up, because the hundreds of 3D modelers, texture artists, concept artists and other creative types who submit to the Workshop each and every day are the greatest generation of heroes, and Kritzkast is honoring them. These are just some of the many people who've made Team Fortress 2 what it is today, and by God, they deserve your respect until we are told otherwise.


Team Fortress 2


Donations are now open for Tip of the Hats, an annual charity livestream event benefiting One Step Camp and hosted by the competitive Team Fortress 2 gaming community. The event will start streaming live at twitch.tv March 29th at 12:00 PM EST. Last year's inaugural event lasted 36 hours and raised over $35,000 towards camp experiences and other educational and excursion programs for children with cancer. Players from around the world participated in the livestream and helped to make it one of the biggest events in Team Fortress 2 history, with more than 65,000 people tuning in.


Team Fortress 2
Entries are now open for The Infoshow Team Fortress 2 Tournament LAN Party, taking place this April 4th to 6th in Kaunas, Lithuania! Organized entirely by students, the event has grown into one of the biggest e-sport events in Lithuania for both casual and pro players. This year marks Team Fortress 2's debut at the biggest LAN Party in the Baltic countries! Tune into TeamFortress.TV on April 5th, Saturday 10:00 CET to watch.


Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed an infinite healing exploit related to loadout presets
  • Fixed a bug where Medics would be unable to deploy their berCharge
  • Fixed an exploit in Mann vs. Machine mode related to purchasing upgrades for free
  • Fixed workshop contributors not being able to view all of their submitted items using the in-game menus
  • Fixed Strange versions of The Southern Hospitality not tracking sentry kills
  • Fixed The Fortified Compound not triggering the same taunts and voice lines as The Huntsman
  • Fixed not hearing the taunt sounds for The Boston Boom-Bringer and The Infernal Orchestrina on Mann vs. Machine maps
  • Fixed Natascha using the wrong material for the viewmodel
  • Fixed Killstreak sheen effects for the Flying Guillotine (style), The Bat Outta Hell (style), The Unarmed Combat, The Wrap Assassin, The Chargin Targe, and The Splendid Screen
  • Updated the equip_regions for The Sangu Sleeves, The Huntsman's Essentials, The Lucky Shot, and The Soldier's Stash
  • Updated The Crusader's Crossbow and The Festive Crusader's Crossbow to use the same crosshair as The Huntsman
  • Updated cp_dustbowl
    • Fixed Red team's stage 1 spawn door pushing players in the air
    • Fixed collision on windows, props, and rooflines
    • Fixed floating props
    • Fixed players building inside the alternate exit from the Red spawn in stage 3
  • Updated cp_mountainlab
    • Fixed exploit on rafters near control point 2
  • Updated ctf_2fort
    • Fixed collision on train-wheels prop outside Blu base
    • Fixed clipping on window ledges
    • Fixed collision on pipes in flag rooms
    • Fixed texture alignment on world map textures
    • Fixed clipping issue in the middle where Blu could stand in the sky
  • Updated pl_goldrush
    • Added nobuild area under the train tracks to prevent teleport trap near Blu spawn in stage 1
  • Community request:
    • Added convar hud_combattext_batching_window to be used with hud_combattext_batching
      • maximum delay between damage events in order to batch numbers
      • min 0.1, max 2.0, default 0.2
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. Game servers do not need to apply the update. The major changes include:
  • Fixed trade invites not working in-game
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added new promo items
  • Fixed a client crash caused by trying to load an invalid URL
  • Fixed Medigun particle beams not always appearing while healing players in DirectX 8
  • Fixed a case where clients would hear/see crit effects when their attack was not a crit
  • Fixed the Carbonado Botkiller Minigun using the incorrect material for the Minigun
  • Fixed a Mann vs. Machine bug related to upgrades after a retry/reconnect
  • Updated the Unarmed Combat to add the item_type description
  • Updated sv_pure so client will detect corrupt or modified VPK files
    • Use Steam to verify local cache to fix corrupt files
    • Use the custom folder to customize the game
  • Item server stability:
    • Improved performance when manipulating multiple items at the same time (claiming multiple item drops, etc.)
    • Improved performance fetching persona names for item descriptions (gifted by, etc.)
    • Improved performance generating Steam Community Market data for item tooltips
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed an infinite berCharge exploit related to loadout presets
  • Fixed a case where players that are the target of a vote kick would not be banned from the server
  • Fixed a Quickplay crash for Linux clients
  • Fixed Linux servers getting disconnected from Steam when multiple servers are run from the same IP
  • Fixed taunts not previewing in the character loadout screen after being equipped
  • Fixed the High-Five! taunt not hiding the Engineer's weapon
  • Fixed some missing knobs on the level 2 dispenser
  • Fixed being able to jarate invulnerable targets with the Sydney Sleeper
  • Lugermorph Killstreakifier can now be applied to all Lugermorph guns
  • Updated several cosmetic items that were missing an item_type description
  • Updated several cosmetic items to count as assisters in Pyrovision
  • Updated the Medi-Mask to use equip_region beard instead of face
  • Quickplay: Added option to search for "nodmgspread" servers
  • Quickplay: Removed disabling of non-vanilla option radio buttons when official servers are selected
...