Mar 24, 2017
P.A.M.E.L.A.® - NVYVE Studios
Well, it's been a long day for the NVYVE Studios team. We've been putting the finishing touches on the update, when at the last minute we found that one of our main optimizations to do with dramatic load time reduction has caused our environment lighting to be... "invalidated". Basically, a huge amount of props in the environment, as well as NPCs, become pitch black in certain areas, ruining immersion and in generally being very ugly to look at.

For those of you familiar with the Unity Engine, we need to "rebuild" our Lightmap. This process, for a world of our size, takes a pretty long time for Unity to calculate; we're hoping that if we kick it off now and test things out over the weekend, we should have it ready for you either late Saturday Eastern Time, or Sunday, barring natural disasters.

Very sorry for the delay, we know that many of you were itching to play tonight. We've tried a bunch of workarounds that didn't involve recalculation, but unfortunately we're stuck having to hit the "Build" button and waiting for it to finish.

On the plus side, we've got some amazing loading time improvements and saving stabilizations coming, among a whole lot of other fixes. So when you do finally get your hands on the update soon, it should be a *much* more pleasant experience than the current live version.
Mar 24, 2017
P.A.M.E.L.A.® - NVYVE Studios
Well, it's been a long day for the NVYVE Studios team. We've been putting the finishing touches on the update, when at the last minute we found that one of our main optimizations to do with dramatic load time reduction has caused our environment lighting to be... "invalidated". Basically, a huge amount of props in the environment, as well as NPCs, become pitch black in certain areas, ruining immersion and in generally being very ugly to look at.

For those of you familiar with the Unity Engine, we need to "rebuild" our Lightmap. This process, for a world of our size, takes a pretty long time for Unity to calculate; we're hoping that if we kick it off now and test things out over the weekend, we should have it ready for you either late Saturday Eastern Time, or Sunday, barring natural disasters.

Very sorry for the delay, we know that many of you were itching to play tonight. We've tried a bunch of workarounds that didn't involve recalculation, but unfortunately we're stuck having to hit the "Build" button and waiting for it to finish.

On the plus side, we've got some amazing loading time improvements and saving stabilizations coming, among a whole lot of other fixes. So when you do finally get your hands on the update soon, it should be a *much* more pleasant experience than the current live version.
VR Amazing Files: Horror Hospital - xude
Adventure Co-op mode alpha released.
VR Amazing Files: Horror Hospital - 躺赢大师
Adventure Co-op mode alpha released.
Void Destroyer - chaosavy
Hey guys!

I hope that due to Void Destroyer appearing on the "Humble Jumbo 8 Bundle" there's more awareness of the project.

If you enjoyed Void Destroyer and are looking for a space sandbox game, that lets you fly anything, build up fleets, capture bases and wage war - be sure to check out Void Destroyer 2!

http://store.steampowered.com/app/369530/



Early Access Trailer:

https://www.youtube.com/watch?v=lckN9EJJlr8

Here's some major updates to Void Destroyer 2 since going on Early Access:

  • Tons of quality of life improvements as suggested by players
  • Fuel system (speeding up of Overworld travel)
  • Ship capturing
  • Black market bases
  • Base capturing/ownership
  • Work towards full implementation of base ownership
    • Managing economy/production
    • Setting up resource loops
    • Platform and ship building
  • 20+ ships added - including destroyers and cruisers
  • And more!
For full patch notes check out this post - Link

Thank you for your support and interest in Void Destroyer - and hopefully in Void Destroyer 2 as well :)

Paul
Mar 24, 2017
MiniBotz - Estrong1
Don't Forget!
We are running a bi-weekly MiniBotz competition where the top three players on the Steam global leaderboards every 2 weeks will win money.
Keep track at http://steamcommunity.com/stats/508520/leaderboards/1818656

Whats New:
  • Created a new power up system so that all power ups are now modular.

Fixes:
  • Corrected a bug where players were not receiving damage from falling on the floor in the Couch, Table, Kitchen, and Bedroom levels.
  • Corrected a bug where the player would be teleported if they enter a small corner behind the toilet next to the bathtub in the bathroom level.
  • Corrected a bug where players could run around indefinitely on the floor without being respawned or taking damage.
  • Corrected a bug where if a player jumps into a black hole with a shield still enabled, they can leave the black hole with no shield but still be invincible to all damage indefinitely.

Please report any bugs that you find on our Steam App Discussion page at http://steamcommunity.com/app/508520/discussions/1/
Mar 24, 2017
MiniBotz - Estrong1
Don't Forget!
We are running a bi-weekly MiniBotz competition where the top three players on the Steam global leaderboards every 2 weeks will win money.
Keep track at http://steamcommunity.com/stats/508520/leaderboards/1818656

Whats New:
  • Created a new power up system so that all power ups are now modular.

Fixes:
  • Corrected a bug where players were not receiving damage from falling on the floor in the Couch, Table, Kitchen, and Bedroom levels.
  • Corrected a bug where the player would be teleported if they enter a small corner behind the toilet next to the bathtub in the bathroom level.
  • Corrected a bug where players could run around indefinitely on the floor without being respawned or taking damage.
  • Corrected a bug where if a player jumps into a black hole with a shield still enabled, they can leave the black hole with no shield but still be invincible to all damage indefinitely.

Please report any bugs that you find on our Steam App Discussion page at http://steamcommunity.com/app/508520/discussions/1/
Mar 24, 2017
Weapon Shop Fantasy - timchen214
1. Added new function to check materials, resources when crafting.
2.Changed the chest monster appear rate in first map easy mode.
3. Added new random missions.
4. Changed the scroll effect when using the mouse wheel.

v2
Fixed bug in random missions
Mar 24, 2017
Weapon Shop Fantasy - timchen214
1. Added new function to check materials, resources when crafting.
2.Changed the chest monster appear rate in first map easy mode.
3. Added new random missions.
4. Changed the scroll effect when using the mouse wheel.

v2
Fixed bug in random missions
Winning Putt: Golf Online - rctakkun
Happy Friday Winning Putt Community! Here's a look at the sales, price drops, and new items we have available starting today!


This weekend in Winning Putt get 50% Bonus Platinum and 50% Off on all Enchanting Materials!

This weekend in Winning Putt, Players can get a 50% Bonus Platinum with each Platinum purchase and enjoy a 50% discount on all enchanting materials!

Beginning today at 11:00 AM PDT / 6:00 PM UTC and ending at 11:00 AM PDT / 6:00 PM UTC on Monday March 27th all Platinum purchases will automatically receive 50% Bonus Platinum with each purchase!

In addition to this, all Platinum purchased enchanting materials including bolts and grade protection tools will be available for 50% off their normal Platinum pricing, making this the perfect time to stock up on enchanting materials for all of your golf clubs!

Make sure to take advantage of this sale before it's too late! The Bonus Platinum Sale and Discounts on Enchanting Materials will end at 11:00 ATM PDT / 6:00 PM UTC on Monday, March 27th!


New Caddy, Club Boxes, and Price Drops

Winning Putt is releasing some brand new items today and continuing our efforts to lower prices for our players!

Starting today we’re introducing a brand new set of Lucky Club Boxes which can contain any one club from the Thornisty, Chrono, or Vedas Brands, and will contain at minimum an Advanced club, with a chance at an Expert or even a Premium club! These boxes are available with clubs guaranteed to be level 12, 20, 25, 30, 35, or 40, and prices vary depending on the level of the club.

In addition to this, we’re releasing the new caddy Ashley Bennet! Ashley has some great benefits to golfers and can be contracted for seven days right now (we're hashing out the details for longer contracts). The benefits she provides golfers are below:

  • +3 Skills Slots.
  • +2 Mod Slots.
  • +100% EXP for Par or Better.
  • +130% Gold for Par or Better.
  • +15% Stamina recovery when hole out.
  • +15% Mentality recovery when hole out.
  • +40% Bonus to the Lucky Ball Gauge.
  • -40% Instant Repair fee during rounds.
  • Repair and enchant options available in portrait menu.
  • In-Game the text incorrectly says Ashley only lasts 1 day. This is a known text bug that does not affect the contract.

That’s not all we’re doing this week however, as we’re also permanently reducing the price of a couple of player favorites!

Caddy contracts with Chloe Jones will now be more affordable than ever before, and ALL premium Platinum purchasable golf balls will now be available for only 995 Platinum per stack of 100!

Make sure to check out our new caddy and club boxes today, and remember consider stocking up on golf balls or contracting with Chloe at her new reduced rates today!
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