Shacknews - Steve Watts

Sega has announced it is closing various European offices as a result of its restructuring towards digital content. The company will be closing its offices in France, Germany, Spain, Australia, and Benelux, and instead partnering with various corporations to assist with distribution of packaged goods.

Starting July 1, Koch Media will handle distribution in Germany, Switzerland, Austria, France, and Spain, while Level03 Distribution and 5 Star Games will distribute across Benelux and Australia. London 2012 will still be distributed by Sega across Europe and Australia. The company did not detail the number of jobs impacted by the closures.

"Sega is entering a new and exciting phase that will position the company as a content led organisation maximising sales with strong and balanced IP such as Sonic the Hedgehog, Total War, Football Manager and the Aliens franchise," said Sega Europe COO Jurgen Post, in the announcement. "The company will benefit from a clear focus and realigned strategy for our digital business and packaged goods and we are confident that this will lead to a successful future."

Shacknews - Alice O'Connor

On Her Majesty's Secret Service has been revealed as the second film James Bond will face-shoot his way through in Eurocom's multi-movie merry romp 007 Legends. You remember, the one in the snow with the skiing bit with guns.

On Her Majesty's Secret Service, to refresh your memory, is the one where SPECTRE and the dastardly Blofeld threaten to destroy the world's food supply with the aid of brainwashed ladies.

Five films will be recreated in 007 Legends when it launches for Xbox 360, PlayStation 3, and for download on PC on October 16, but the upcoming Bond movie Skyfall will be added as free DLC. Our John played the Moonraker section during E3, so see what he makes of it.

Shacknews - Alice O'Connor

One of the perks of being a mech pilot is travelling the galaxy and visiting many planets, seeing the sights and taking in the culture before loading up your missiles and heading off to explode men. Add a pin for Frozen City to that big map on your bedroom wall, as MechWarrior Online developer Piranha Games has revealed the icy environment and its chilling effects on combat.

Snowfall comes and goes in Frozen City, so you'll need to rely more on sensors and scouting as the blizzards roll in. The inclement weather also means heat builds up in weapons more slowly, so you can blast away for longer. Ice underfoot means heavy mechs will be even less nimble, taking longer to stop when they're at speed. A lovely place to visit, clearly.

MechWarrior Online is launching free-to-play on PC later this year.

Shacknews - Tyler J. Smith

Shacknews receives a slew of new screenshots and trailers for upcoming games everyday. The most anticipated titles receive their own post, because we know you're eager to see that content. For the rest, we have the Daily Filter, a place to feature all of the media we add to our enormous database on a daily basis.

Today's Filter features a Frozen City reveal trailer for MechWarrior Online, the first teaser trailer for Company of Heroes 2, and more.

MechWarrior Online


Company of Heroes 2

We also have an accolades trailer for Sins of a Solar Empire: Rebellion, a launch trailer for the second episode of The Walking Dead, an open beta trailer for SimCity Social, a gameplay trailer for Carrier Command: Gaea Mission, two announcement trailers for Scribblenauts Unlimited, a Local Justice pack trailer for Max Payne 3, and new screenshots for SimCity and Dead or Alive 5. Be sure to check out additional trailers and screenshots on each game page.

Shacknews - Steve Watts

The classic reboot Carrier Command: Gaea Mission is coming to the states, Rising Star Games announced today. It will be published by Bohemia Interactive for the PC and Xbox 360, and it's slated to hit this fall. The game is a modernized version of the 1980s Carrier Command, with elements of strategy and action.

The announcement touts 30 islands with six distinct climates. Your task will be to control a network of islands by managing and upgrading multiple vehicles and weapons in real time. The game itself is a mixture of first- and third-person action.

"The original Carrier Command was an inspiration for me joining the video game industry, and it's an honor to be creating the re-imagined version of the title 25 years later," said Bohemia CEO Marek Spanel, in the announcement. "We have a passionate team that is dedicated to making a game that continues the Carrier Command legacy and we are thrilled to be working with Rising Star Games to bring this title to the US."

Check out our preview for more details on the game.

Shacknews - Steve Watts

Capybara's Might & Magic: Clash of Heroes started life on DS, then made the trip to consoles. It's now getting another port: mobile devices. The game will be ported to iOS and Android devices by Tag Games, responsible for licensed mobile games like Doctor Who and True Grit.

Joystiq reports that the mobile version will keep the HD art from the console versions, and use the touch controls for its puzzle gameplay, similar to the DS version.

If you're unfamiliar with Clash of Heroes, it has you pulling off match-three puzzle elements with various sorts of soldiers, while invoking special powers to strike at an enemy on the other side. You need to find open spots in his soldier line, while he's searching for spots to attack you as well. The critics have loved it on every platform so far, so barring any unforeseen problems it should be a nice fit on your phone or tablet.

Shacknews - Steve Watts

The 3DS is getting a redesign, but without the second stick that some fans expected. As it turns out, the bigger "XL" system is getting its own second stick after all, in the form of its own Circle Pad Pro accessory.

The latest issue of Famitsu (via Kotaku) confirms that the bigger 3DS will get its own version of the add-on. Like the original Circle Pad Pro, it seems likely that support for the peripheral will be limited. Shacknews has contacted Nintendo of America regarding a US release.

Shacknews - Garnett Lee

Max Payne 3 gets its first DLC pack next week. What can you expect from Local Justice? We take a first-look. Then, wonder why Dishonored gets us so excited? Watch two different approaches to completing a level, showing off the game's flexibility. Finally, Garnett talks up Strikefleet Omega, his latest iOS and Android addiction.

Check out today's episode of Shacknews Daily.

You can also watch this episode on YouTube. And, don't forget to subscribe to get the latest episodes as they go up.

Shacknews - Andrew Yoon

After launching the Angry Birds into space, it appears Rovio is ready to work on a brand new IP. Amazing Alex is the star of Rovio's newest game, yet another physics-based puzzler. You won't be launching animals at each other, however. Instead, you'll be playing with Rube Goldberg devices. "From cleaning up his room to playing in his backyard, Alex creates amazing chain reactions to get the job done with the maximum amount of fun."

Amazing Alex first started life as Casey's Contraptions, before Rovio acquired the dev. You'll be able to use a variety of toys and tools to create whatever elaborate solution you want for the game's puzzles. Once you're done, you'll be able to share your solutions with friends.

In addition, you'll also be able to build and share original levels as well, using 35 different objects. With regular free updates planned, and the ability to play user-generated content, it appears Amazing Alex will offer far more content than Rovio's last few games.

There's no price announced yet, but the game will be available on iOS and Android this July. Additional platforms are likely to be announced later.

Shacknews - Andrew Yoon

Square Enix has openly admitted to the numerous struggles it had when developing Final Fantasy XIII. The project had taken four years, the result of a large, mismanaged team. "With a large-scale development team, we didn't use our time well," Motomu Toriyama, director of FF13, admitted. While the company was able to turn around a direct sequel relatively quickly, it appears Square Enix is looking to change its development structure quite significantly.

"We are also thinking that we will not do large-scale internal development any longer." he said. "We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."

Speaking at GDC Taipei (via Gamasutra) Toriyama believes that adapting "more Western technology and production techniques" will help streamline the development process at the Japanese behemoth. Evidence of the company's willingness to outsource can be seen in Agni's Philosophy, a next-gen Final Fantasy tech demo the company showed off at E3. While much of the development was handled internally, some of the art assets were farmed out to Crystal Dynamics, the team currently working on Tomb Raider.

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