Arcen Games’ side-scrolling random-o-action game A Valley Without Wind continues to divide opinion, mostly due to its unusual appearance, but perhaps the warring tribes of Like and Don’t Like may be united by the sequel. It sports a new look, a bunch of new features such as building and it’s going to cost the princely sum of no-pennies to anywho who bought AVWW The First. (more…)
More footage from the weekend’s Eurogamer shindig. Crysis 3′s ‘infection type multiplayer mode, Hunter, is shown in a new video, demonstrating the Museum of Modern Art map. I’m not sure if everyone else already knew this but the Crash Site mode from Crysis 2 is back as well. That’s all about reaching and securing a location on the map and made for some interesting use of space in the previous game. Both are explained and shown in the video below. The Hunter mode does seem rather weighted in favour of the hunters, perhaps making it an indictment of the killing of living things for sport. Those poor operatives, fighting invisible enemies, don’t stand a chance.
On the rare occasions that I play a racing game I often think ‘you know what this needs? A boss battle or two.’ A Formula One game in which, suddenly, everybody else has a monster truck and their sole desire is to squash you. A street racing game with a tank or two blowing the roads and buildings to bits. A Nascar game with a track that occsionally bends to the right. Well, upcoming rally game WRC 3 actually has boss battles. Really! It says so in this press release: “the Boss Battle – in total 7 – will try the players abilities through a special head to head mode. They will have the chance to race against the boss driver of the track trying to reach the first position.” Below, a video that explains nothing.
Hello. Hello you>. Did you go to the Eurogamer Expo this weekend? Did you have fun>? Because I couldn’t go, so I couldn’t have fun>. My bitterness could destroy worlds. Fortunately, I can catch up with at least some of what I missed, as Eurogamer have posted videos of a great many of their developer sessions. Valve! Hitman! Molyneux! Tomb Raider! Assassin’s Creed! DayZ! Remember Me! WARFACE. I’ve embedded those I am personally most interested in below, selfish twit that I am, but you can see the whole lot over here.
I love all things Sherlock, from Arthur Conan Doyle’s literary adaptations of Jeremy Brett’s fascinating life and times to Humpledink Bundlesnatch’s modern man interpretation of the great detective. Actually, I’m not keen on the Guy Ritchie version , so to be correct, let’s say I love most things Sherlock. Frogwares’ adventures have been a mixed bag, mostly coffee creams, but I’ve found some of the later ones entertaining enough, if seriously flawed. How does The Testament of Sherlock Holmes play out though? Here’s wot I deduced.>
‘Retribution’ is hopefully a self-aware title for the latest Eve expansion, given the frequency with which the game’s playerbase seems to declare war on it. It’s the 18th add-on for the convention-breaking space MMO, and it concerns itself with bounty-hunting and crimefighting.
It calls the latter feature Crimewatch, which has a certain evening telly resonance that suggests no Brits were heavily involved in its creation. (more…)
Abe’s Oddysee HD will now be known as Oddworld: Abe’s Oddysee New N’ Tasty, because apparently the world isn’t a silly enough place. At the Eurogamer Expo, Oddworld founder Lorne Lanning and Stewart Gilray of Just Add Water, the company handling development, spoke about the
remake reboot reimagining reoddering at length, also showing the game for the first time. That presentation can be seen below, but they also spoke to Eurogamer about what has and hasn’t been changed. Flip screens are out, camera movements are in and all FMVs have been replaced with in-engine cutscenes. Gilray says: “…we’re not reinventing the wheel. We know the wheel. We’re just putting better spokes on it.”
Well, it may> have become a third-person shooter, rather than the first-person shooter 2K Marin’s divisive XCOM was originally billed as. \Kotaku have seen a opinion-monitoring survey allegedly allegedly allegedly sent out to punters by 2K, which contains apparent screenshots of a third-person view that seems to have a heightened focus on squad play. (more…)
Now available, Stained is an indie platformer, with enough spells, physics problems and colours that a comparison to Trine seems justified. Many of the colours are more than decorative though, residing in enchanted stained glass windows, which form into enemies or platforms when shattered. The lacerating foes are generated from the specific shards of glass scattered about a room, so attempting to break windows in a specific sequence could theoretically lead to an easier fight, but even when they’ve been smashed to bits, enemies can recombine and become new shapes if their parts mingle together. Movement looks awkwardly slow and the trailer isn’t hugely convincing, but there’s a demo to try as well.