Rock, Paper, Shotgun - contact@rockpapershotgun.com (Quintin Smith)

We’re catching up with our favourite, maddest, favourite and most mad MMORPG, EVE Online. If you missed part 1 of our interview with EVE’s Lead Game Designer, Senior Producer and Community Developer, click right here. Then you can blast on through to part 2, featuring player-run universities, Nicholas Cage, and an answer to the taxing question of how one runs the largest-scale arms race videogames have ever seen.> (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Rob Zacny)

Phaaaaaaaaaallliiiiiiiiic!You can’t save during a mission, and while that’s not all there is to say about Naval War: Arctic Circle, it’s an astonishing oversight that speaks volumes about this bumbling entry-level wargame. There are times it succeeds at being a far more accessible Harpoon-style wargame, which is no small thing considering how arcane modern navy sims and and wargames can be, but its achievements are put in the shade by the ways Naval War fails to meet even basic standards for functionality and presentation.> (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Yes, Company of Heroes 2 is happening. We’ve even seen it! Adam went out to Relic and talked to the lovely folks who are making it. It’s set on the Eastern Front, and it has a lot of snow. We should have an in-depth preview, in addition to interviews with the team, for your persual early next week. All will be revealed. It’s going to be splendid.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Just for the weekend, of course. Mr Zacny – who has a review coming up right after this article! – rather liked the fourth iteration of the colourful dictate ‘em up. You’ll be able to download and play the game on Steam tonight last night from 8pm GMT, and play it through the weekend. Should a purchase be aroused in your wallet, then there’s a 66% discount, too. So that’s pleasant. (And sort of appropriately timed.)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

A couple of bits of DOTA 2 news turned up. The first is that Valve have announced that The International Dota 2 Championships 2012 will be held at PAX Prime in Seattle, which takes place from August 31st to September 2nd. Valve report that the event will entail “16 of the most elite Dota teams competing in a group stage, double elimination playoff format for a grand prize of $1 million.”

The second bit is that PCG noticed the game is now moving ahead of Counter-Strike: Source, Call of Duty: Modern Warfare 3, and Skyrim on Steam’s player stats. And it’s still just in beta. Huge it is going to be. Yes.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Ballet is optional.

Adam and John have been playing The Secret World all week. So it only made sense for the pair of them to chat about it. Which they did. Find out how they’ve found their time in Kingsmouth, what’s made them laugh, what’s made them scratch their heads, and learn about tripping jaguars.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Tim Stone)

You can keep your Easters and your St George’s Days; the only festival I observe is Swallowtide. This year it fell on May 8. We were shenning in Wide Acre when Aldwyn suddenly threw down his hook, and, pointing southward, bellowed the traditional “HOME SAFE! HOME ALL?”. Dancing above our heads like leaves in a mill plunge, the swallows seemed as happy to see us as we were to see them. As usual, not everyone had made it back. Later we learnt that 4600136 had been snatched by a hobby over Gibraltar, and 4651011 had fallen to a sandstorm near Timbuktu. Perhaps the saddest story was that of 4690870. Crossing the Cornwall coast, a mere 50 miles left to travel, she was downed by a stoat-launched SAM missile. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

They sell these in the local inconvenience store.

Recently John went to New England on holiday. We started receiving postcards. It appears he’s stumbled into some sort of… Secret World?>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Well, it was nice knowing you. Wait, I just realized we've never actually met. Oh, haha, this is so awkward.

Hm, I’m not sure how to feel about this. I mean, I’m not usually a fan of pre-order bonuses – especially given how inconsequential they ultimately turn out to be relative to how frequently they’re paraded in front of us, bells jingling and doves emerging from places where doves shouldn’t be (sleeves, obviously). Also, there was a time when this would’ve been a free demo or teaser available to all. But, nowadays, those take extra time and money a lot of developers don’t have, so I suppose Hitman‘s upcoming Sniper Challenge is – at least, speculatively – justifiable.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Spelunk is a weird word.For the longest time, Double Fine’s been hinting at a “secret project” heralding from the gleefully demented brain of Monkey Island veteran Ron Gilbert. But what could it be? A truly next-gen oven mitt? Bread that butters other bread, which in turn butters it back? A bluetooth headset that doesn’t make you look like you deserve to be crushed by a phone factory? Turns out, it’s definitely better than all of those things put together, even though I have no earthly idea what it is yet. I mean, look at that image. Apparently, Game Informer had to assemble it from separate, smaller images. This, I am certain, could revolutionize gaming – provided, of course, Double Fine includes a 37-step tutorial explaining that the small pieces aren’t for eating. I always mess that part up.

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