Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I'm wracking my brains for a funny caption, but failing

Wrack is an indie, super-retro FPS very much in the high-speed vein of the original Doom, but pinning proper, and attractively cel-shaded, 3D graphics to those old bones. It even boasts the musical involvement of Bobby Prince, the composer of Doom, so it’s not exactly making any bones about its inspirations. In a bold breaking from the nu-tradition of crowdsourced pre-funding, it’ll soon be selling a 3-level early version to anyone who cares to pick it up, with promises of the finished version once it’s, er, finished.

I’ve been playing said early build, and while I’d argue there’s still work to be done (it feels a tad sparse and the enemies are brazenly robotic in their behaviour) it’s definitely recaptured something substantial of the Doomsome spirit – fast-paced wild abandon in wide-open yet maze-like levels against hordes of foes. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Enticingly attractive sweep ‘em up Dustforce will receive a spit, a polish and a level editor tomorrow. It’s all free of charge to existing owners, although that does mean you’ll be spat on and rubbed with a dishcloth whether you like it or not. Their rules, not mine. I used to enjoy making levels for games but at some point it stopped being fun and started feeling like a chore. Imagine my wide-eyed glee when I saw the video below, showing off the simplicity of Dustforce’s construction equipment.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Let’s get the preliminaries out of the way. There’s another video of Dirt Showdown doing the rounds, this one avoiding the collisions and boosting that have been the highlights of previous trailers, and instead seeming to show a mating ritual between automobiles. Perhaps some form of dance. I don’t know, but it’s not as much fun as the actual grinding of metal on metal, the eruption of oil and petrol, the concertina crunch of repeated impact. You can see the coquettish conveyances below and you can also bear witness to only the second time I’ve been amused by an achievement.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I don't always wear blue jeans. But I mostly do.

That is my knee. Guess what it did when I read the news that sold, destroyed and disenchanted items in World of Warcraft can now be automatically recovered further down the line? It jerked. Jerked hard.> (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

This game has more awesome robots in it than every film

I’ve just been reminded of the time-sundered joy of looking through the chunky boxes in my local Electronics Boutique. Back then so many games were a mystery. With no internet connection a boy only had the fading print of a magazine to guide his hand and his limited supply of Sterling. The stranger the better was the motto and I bought some absolute stinkers purely because I couldn’t resist a cyberpunk game wot had vampires in it or a well designed piece of cover art. It’s Scott Cawthon’s The Desolate Hope that reminded me of those days because it looks like a glorious artifact from the nineties, hand-crafted, bizarre and out of step with the very concept of ‘drum’. It’s free and I think I love it a little bit.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jeremy Laird)

Quick update for all you hardware chappies – Intel’s NDA for the new Ivy Bridge generation CPUs lifted earlier this week and the lawyers are back in their cages. The first reviews are out and it’s just as I predicted. Ivy Bridge is positively stultifying. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Mother Nature’s angry wrath spent the weekend attempting to tear many trees and buildings from the surface of England through careful application of furious winds and lashings of rain, which led to me spending the entire weekend indoors, occasionally peering through a trembling pane of glass. It is imperative that this week begins with merriment and what better way to bring cheer than to watch the developers of Shadowrun Returns celebrating their Kickstarter success, clearly exhausted, clearly passionate and perhaps still vaguely bewildered as to what has happened in recent times. It’s a useful reminder that for all the talk about this model of funding, the ‘ifs’, ‘buts’ and ‘far too manys’, it’s still OK to be excited from time to time.

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Apr 29, 2012
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Sundays are for quiet regret. Don’t spend too long on that maudlin stuff though, because you’ve only got a limited time to make the most of what you love. And if you are reading this site, then you probably love videogames. Let’s see what’s been going on with them.

  • True PC Gaming interviews Arcen’s Chris Park: “What we do run afoul of, however, is that exact same problem but with complexity instead. During alpha the game grew enormously complex, and we still thought it was too simple. Turns out we had the opposite problem of what we thought. During early beta in particular, one of our big challenges was to streamline the ideas of the game so that they were more accessible to players. And the other challenge throughout beta was making the game adequately explain itself to players as they progress.”
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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

In part ye firste I fiddled with Minecraft’s fundamentals. This time it’s the utilities that take the spotlight. I’d only planned on mentioning one or two in passing, but there’s a huge number of handy extra addons that you can use . I’ve used them all at some point before even having to write words and words on Minecraft, so they’re worth recapping, especially if you have a vain streak want to show off your sexy Minecraft worlds. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

Lewie’s away being fitted for birthday hats and I’m all alone in the Savy Tower this weekend. I wasn’t sure what to do with myself. I was racing the bargain-bots down the endless stairs when Lewie appeared to me in a text message. Tony, you should probably find cheap games’ he said – in an impressive hat – so here I am. If you are in London on May 4th, please do come celebrate five years of Savygamer, more details and daily deals are on SavyGamer.co.uk. Hats welcome.

In the bucket today: Syndicate (the fab one), Gratuitous Space Battles, Total War packs, Serious Sam 3 and, oh, all sorts. (more…)

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