Sid Meier's Civilization® V - contact@rockpapershotgun.com (Joe Donnelly)

Here’s the latest Civilization: Beyond Earth – Rising Tide [official site ] trailer talking about hybrid affinities, overthrowing dictatorships, and combining harmony and purity in a part faux-propaganda, part technical rundown of what the upcoming expansion has to offer.

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Alice O'Connor)

Delicious!

Who’d win in a war: Pagan Min out Far Cry 4 or Gandhi? Sure, Min’s great at murder and oppression and has a crack army and all that, but push Gandhi too far and nukes will fly. In Civilization V [official site], anyway.

Custom civilisations are one of the more common Civ mod types, but I do like the look of a new mod adding Pagan Min and the nation of Kyrat. They’re mostly focused archeology and exploration, see, though can always deploy those horrible sneaky Hunter soldiers, the gits in the hoods who pelt you with arrows then vanish. Yeah, you can have them.

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Adam Smith)

Toward the end of February, Richard Moss documented the great AI wars that were sweeping through the Civ V [official site] community. If you haven’t read that feature, you should do so immediately. I’d intended to follow the 42-player AI-only game as updates arrived but when I checked in yesterday, it was my first visit in a good while. And, to my horror, I found that the game had stalled. Something was rotten in the code of Japan and the save file crashed when processing the nation’s 239th turn.

The save file ended up in the hands of Firaxis but Battle Royale organiser TPangolin managed to find a solution before hearing back from the devs. A few hours after I checked in, the problem had been fixed. The AI wars continue and, by thunder, they make for good reading.

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Richard Moss)

A strange thing happened in the Civilization community r/civ on January 10, 2015. Inspired by similar, smaller-scale offerings by a Twitch.tv livestream and fellow redditor DarkLava (from whom he explicitly sought permission), user Jasper K., aka thenyanmaster, shared the first part of an experiment he was conducting wherein he put 42 computer-controlled civilisations in their real-life locations on a giant model of the Earth and left them to duke it out in a battle to the death, Highlander style (except instead of heads they need capital cities).

Since then, the practice has exploded in popularity. Reddit’s Civilization community has AI-only fever, but what exactly is so compelling about watching the computer play a very slow-paced turn-based strategy game with itself?

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Alec Meer)

Offworld Trading Company is a combat-free, sci-fi real-time strategy game from the lead designer of the sumptuous Civilization IV.

A great concept with a great pedigree can it possibly be as good as it sounds? But enough about Snickers More Nuts, let s talk about Soren Johnson s new game, an Early Access version of which was released this week.> … [visit site to read more]

Sid Meier's Civilization® V - contact@rockpapershotgun.com (Cassandra Khaw)

Say that in my face, son. I double-dog dare you.

The inimitable forces behind Colonialist Legacies have gone and Frankenstein-ed together something audaciously lovely: a fully animated, fully voiced 3D leader screen for their Civilization V mod pack. It’s Australia’s Henry Parkes and he didn’t make his grand entrance on the Internet alone. No, the esteemed gentleman is just one part of their new and improved Australia mod.

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Alice O'Connor)

Maybe we're not just awful lumps of meat!

A science victory in Civilization is awfully anti-climatic. Thousands of years of research, exploration, art, diplomacy, trade, war, survival, and human progress, and all you have to show for it is a little spaceship popping out your city then flying off the top of the screen. It’s nice, but lacks drama. That’s where Civilization: Beyond Earth begins, exploring what happens after humanity reaches the stars, so its intro movie offers an extended take on that blastoff. It’s all hope and fear and EMOTIONS. Imagine this next time you win a science victory, and try to hold in those little sobs of pride.

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Alec Meer)

A whole new world. A new fantastic point of view.

…I’m so sorry.

However, I am pleased to report that sci-fi strategy game Sid Meier’s Civilization: Beyond Earth is not simply Civ V with green face paint on. It has the same hexes and it does have much of the same infrastructure as its historical-themed predecessor, but its transformation into something alien goes far more than miasma-coated skindeep. The essential framework of Civ remains, but the final frontier – for the 200 turns with beta code I’ve spent there – requires a very different sort of thinking.

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Alice O'Connor)

Hexcellent.

Joking about booking time off work for a video game’s release is awfully hackneyed, but I have known people to do it for two series: Grand Theft Auto and Civ. So, just so you know, Civilization: Beyond Earth now has a release date so WINK you might want to WINK book time off work or WINK consider laying the dramatic groundwork for a WINK illness to strike you on October 24.

The news comes alongside a new video with Beyond Earth’s co-lead designers talking about the kinda-Alpha-Centurai-ish-but-really-more-Civ-y game, over footage that’s mostly cinematics but does give a few tantalising peeks at things including the new web-like tech tree.

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Sid Meier's Civilization® V - contact@rockpapershotgun.com (Graham Smith)

This man represents open source supporters.

Is… Is this E3 news? On day three, I can’t tell anymore. Did Sid Meier swing on a trapeze across the E3 concourse to announce that Civilization 5 was now available on SteamOS and Linux? Did Aspyr gather the world’s press in an art deco theatre to reveal that this was their first Linux port, after years of porting popular games to Mac? Or is it the case that there was a simple post on Civ V’s Steam forum to declare that users of Ubuntu could now begin conquering 4X strategy worlds?

Probably that last one.

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