Team Fortress 2 - contact@rockpapershotgun.com (Alice O'Connor)

The Team Fortress 2 [official site] gang are off to a lush tropical island to fight around the remains of Saxton Hale’s failed theme park Yeti Park in the next big themed update. The Jungle Inferno update will re-open Yeti Park as Mercenary Park, where mercenaries fight mercenaries (for control of capture points). Psst, that’s us. Five tropical community-made maps are coming too. As is TF2 tradition, Valve are counting down to launch day-by-day with collected teases, so more is to come. Dare I dream for the promised Pyro overhaul?

And yes, of course this means we have a fine new TF2 animated short to watch: (more…)

Half-Life 2 - contact@rockpapershotgun.com (Rick Lane)

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The Orange Box is one of the strangest quirks of gaming history. Never before had a developer released three brand new, entirely separate games at the same time in one package, and thanks to digital distribution, it probably won’t happen again. What makes The Orange Box truly remarkable though is that it contained two of the most-anticipated games of 2007, and what proved to be the biggest surprise hit of the year (some might argue ever).

The company was Valve and the games were Half Life 2: Episode 2, Team Fortress 2 and Portal.

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Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

While Valve Software are unable to continue Half-Life in a way they like, some former employees seem drawn back to HL after leaving. Former Half-Life writer Marc Laidlaw recently leaked a Half-Life 2: Episode 3 plot idea and now Cayle George has released a new Half-Life mod. Available now free through Steam, C.A.G.E.D. [official site] is a short singleplayer episode set in a prison. I found parts frustrating but if you’ve missed the Half-Life look, feel, and weapons, this is a pretty flashy reason to return. (more…)

Team Fortress 2 - contact@rockpapershotgun.com (Rich McCormick)

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Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse.>

This is RPS, so let’s get literary. Team Fortress 2 is the game version of the Picture of Dorian Gray but in reverse. (more…)

Portal 2 - contact@rockpapershotgun.com (Hazel Monforton)

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When we meet the creators of fictional worlds, we often want to kill them. Whether its Bioshock’s Andrew Ryan and his deadly Rapture, GlaDOS and the sadistic test chambers of Portal, or Kirin Jindosh and the Clockwork Mansion. The urge to destroy these builders is partly down to the nature of their constructions – deathtraps and mazes that make the architect a cruel overseer – but there is perhaps more to it than that. With spoilers for the above, Hazel Monforton investigates the role (and the death) of the author in a medium that invites the audience into the action.>

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Half-Life - contact@rockpapershotgun.com (Alec Meer)

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The lesson here is “never go to sleep.” All sorts of things happen while people sleep. Cats go on adventures, presidents threaten nuclear war and, well, ex-Valve writers post thinly-disguised plot summaries of the unreleased and, so far as best guesses go, long-cancelled Half-Life 2: Episode 3. Long time Half-Life scribe, the excellent Marc Laidlaw (who left Valve last year), casually tossed out a link to his website last night, which led to a short story about Gertie Fremont, Alex Vaunt and their climactic battle against evil alien invaders the Disparate. (The site’s having a wobble, but the page is archived right here).

While that might sound like satirical tomfoolery, the actual story very much> sounds like how the final chapter of Half-Life 3 could have played out. It involves time-travelling cruise liners, resurrected overlords, the heart of the Combine and the fate of one Doctor Gordon Freeman.

This is really happening. (more…)

Counter-Strike - contact@rockpapershotgun.com (Alice O'Connor)

Though Half-Life [official site] is almost nineteen years old and its sanctioned fan remake Black Mesa is nearing completion, Valve have launched a wee patch for their pretty okay or whatever vintage FPS. The patch fixes a few crashes and exploits, and hit other Half-Life engine games too, such as classic Counter-Strike. Given how much of modern PC games history connects to Half-Life and its mod scene, I’m glad Valve are still tinkering a little. Earlier this year, they finally got Half-Life an uncensored release in Germany too. … [visit site to read more]

Left 4 Dead 2 - contact@rockpapershotgun.com (Brendan Caldwell)

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don t worry. We ve rounded up some recommendations – both general tips and some newly added staff choices.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.

… [visit site to read more]

Left 4 Dead 2 - contact@rockpapershotgun.com (Brendan Caldwell)

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don t worry. We ve rounded up some recommendations – both general tips and some specific staff choices.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.

… [visit site to read more]

Team Fortress 2 - contact@rockpapershotgun.com (Alec Meer)

Traditionally, Valve have maintained impossibly motionless poker faces about what they have planned in the longer term for Team Fortress 2 [official site] updates – something which helped to build insane degrees of anticipation back in the day, as we prayed and begged for videos and comics and guns and hats. These days, Overwatch seems to absorb most of the air in the room, and in addition TF2 is so fatted with stuff> that it’s hard to get too excited about this or that being tweaked. That’s why the latest round of patch notes are semi-notable: they’re telling us what they’ve got in the pipeline before it gets sprayed into the game, as opposed to the usual after. … [visit site to read more]

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