Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Hackers, y u do this?I promise we have some good news lined up, but right now I have to tell you that if you have an account over on Arma 3 developers Bohemia’s website then you’ll have to change the password. They’ve had one of those database hack things happen. Usernames, email addresses and encrypted passwords have been acquired, though payment information is safe. They’ve taken the cautious approach and reset all their passwords. Points for using the word “nefarious” in the warning, Bohemia. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Tim Stone)

First-time readers of Flare Path, before you go any further, be aware that the following may contain references to obscure 1920s RAF biplanes. The writer will probably assume you find tankettes, midget submarines, and Welbikes inherently charming. At some point in the text he’ll almost certainly use the phrase “almost certainly” and the words ‘tad’ and ‘Panzer’ (Or, if the column is looking a tad short, ‘Panzerkampfwagen’). Alliteration will go unforgivably unchecked. Semi-colons and hyphens may be used; incorrectly.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

I can’t believe we’re still having this goddamn discussion. >

I can’t believe I actually feel that it’s necessary for me to write this dumb article. I can’t believe that people are still arguing over what constitutes an “Ebert of Gaming” or a “Citizen Kane of Gaming” or a “Step Up 2 Fast 2 Furious XIII: Starring Dwayne ‘The Rock’ Johnson And An Egregiously Sexualized Purple Smurf of Gaming”. I can’t believe people continue to name-drop these fairytales in hushed, reverent tones like they’re some kind of long-awaited Messiah. I can’t believe that Deus Ex creator Warren Spector is now one of those people.>

Fuck this. Let’s set the record straight on gaming’s insipid inferiority complex once and for all. >

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

I sure do love posting about Molyjam games that, er, skirted the quote-based rules of this year’s jam. Oh well, though. An interesting game is an interesting game, even when it hasn’t indirectly emerged from the constantly exposed braintubes of Peter Molyneux. The idea behind Skirt Quest is one I think everyone can identify with – no matter how infrequent your skirt-clad skips through the sunflower fields might be. The goal? To fit in at school. You do so by surreptitiously adjusting your skirt length to match that of other girls. Otherwise, they’ll gossip – some louder than others – and before long you’ll be reduced to a blubbering mess, leaking self-esteem into heaving crocodile tears. It’s a simple game, but one that captures just how brutal the judgment of your peers can be, especially for kids.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Sorry, John. No WildStar for you. The lovely looking MMO’s latest vidbonk (I’m trying that word out, let me know how it worked for you) details how different it’ll be from traditional MMOs in its combat. Specifically how you’ll aim. I’m sad that the fact that you will be aiming in an MMO is still a big deal, but it is. In WildStar you can use the traditional method of hitting TAB to face in the direction of enemies if all you want to do is cast off a spell in a general direction. I’ve always hated that form of combat, so the “freeform aiming” system, basically taking a bit more control of the direction, is more my thing, and it affects offensive and defensive skills. When the voice-over pointed out: “You’ll know a good healer when you see one,” I couldn’t look John in the eye. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Those glasses are an unlock, but the hair sadly isn't.My Team Fortress 2 addiction, which is now mostly in hand thanks for asking, used to be fueled by Valve’s updates. The magnificent teases that they were, they’d hold my attention with week-long pieces of performance art. The mighty clang when everything finally dropped and was unwrapped was the best thing ever. Now, with the community contributions happening in plain sight in the Workshop, that seems to be lost. We know what’s going to be in the game, and Valve have said things will be added more swiftly. So we’ve probably seen the end of things like the Spy uncloaking during the Sniper reveal. The latest, even with two new maps and over 60 new community addons, arrived instead with a quiet thump. And another. And another. Wait, that’s my heart… (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Look at that 'do!The previous trailer for the Rambo: The Video Game game showed nothing but scenes from the movies. Reef Entertainment laughingly called it a “cinematic teaser”, which is really silly because there’s no teasing when we’ve all seen those movies. It was just cinematic. Now there’s an actual in-game trailer, and while it looks pretty basic and a bit stinky, I urge you to stick with it. Rambo’s hair is magnificent, and the ending made me laugh. It is below. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Tim Stone)

Tim Stone remembers the war. The Commandos 2 war. Well, one level of it, at least.>

I suspect I’m not alone in using games as climatic counterweights. In the depths of winter, I like to thumb my dripping nose at rapacious energy companies by relying on digitized deserts and jungles for background warmth. In the midst of blacktop-softening summer heatwaves, I’m often to be found skimming Alpine glaciers, trudging behind snow-caked Tiger tanks, or – courtesy of brilliant Commandos 2 level ‘White Death’ – artfully strewing fag packets on achingly artistic Arctic pack ice.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

With excellent timing (we were just celebrating this yesterday), on the 20th anniversary of Spiderweb Software, the enormously loved games from RPG guru Jeff Vogel are the subject of this week’s Humble Weekly Bundle. Which is to say, you can get fifteen of the games for any price you like. Woo! You can see indie developer and living legend Vogel explaining this all below.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Get ready to empty your bank accounts into the chasms of Valve’s gold stores, because their Big One has started, and is going to last 11 days. So much so that the website is a bit hit and miss at the time of writing. The in-Steam version seems to still be working right now, however, and is currently offering the usual collection of very slashed prices. This time with their new trading card gubbins throughout, whatever they are.

(more…)

...