PC Gamer
Tomb Raider featured


The usual rule of thumb for news writing is that any headline that ends with a question mark can be answered with a no. Here, though, it's an emphatic yes. Looking over the announced system specifications for the upcoming Tomb Raider reboot, your PC will almost certainly be fine. That is, unless your PC is a cardboard box with some string and wire stuffed inside it. You do realise that isn't a PC, right?

Here's what budding survivalists will need:

Minimum system requirements for PC

Windows XP Service Pack 3, Windows Vista,7,8 (32bit/64bit)
DirectX 9 graphics card with 512Mb Video RAM:
- AMD Radeon HD 2600 XT
- nVidia 8600

Dual core CPU:
- AMD Athlon64 X2 2.1 Ghz (4050+)
- Intel Core2 Duo 1.86 Ghz (E6300)

1GB Memory (2GB on Vista)

Recommended system requirements for PC

Windows Vista, Windows 7 or Windows 8
DirectX 11 graphics card with 1GB Video RAM:
- AMD Radeon HD 4870
- nVidia GTX 480

Quad core CPU:
- AMD Phenom II X2 565
- Intel Core i5-750

4GB Memory


Let's see what you'll get with those affordable mid-range components:

Very high resolution textures with up to 16x the amount of data
Detail Tessellation to enhance the detail on many surfaces in the game
Higher quality shadows
High quality bokeh depth of field with near-blur
Tessellation algorithms used to smooth out geometry
Improved cloth, SSAO, quality wetness effects, and post-filter effects.
LOD quality is adjustable for better quality on higher-end machines.

Tomb Raider also launches with Steamworks integration, so expect cloud saving, Steam server matchmaking and full Big Picture support. Reasonable requirements aside, Square Enix's PC porting efforts have been relatively strong of late, so chances are there's no cause for concern here. All that remains to be seen is whether the game is any good. Rich's hands-on preview will give you an idea of what to expect.
PC Gamer
Tomb Raider


Tomb Raider's less than a month away (out on March 5, to be precise). In case you're not sold on the idea of a youthful Lara making a rough-and-tumble entrance into the hard world of adventuring, Square Enix have put out 11 minutes of narrated in-game footage showing her killing her way out of a crumbling monastery complex.

I'm a bit worried. Most of the footage they've put out has funneled Lara down a continuous narrow corridor broken up by scripted tumbles, wobbly AI moments, a persistent smattering of quick-time events and stretches of non-interactivity. There may yet be surprises beyond the small sections that have been shown so far, or so I hope. The island is structured around hubs, and is populated by bonus tombs that Lara can, y'know, raid, for shiny bits. That'll be the subject of the next video, apparently. Take a look at the latest one below.

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