Oct 7, 2011
L4D Blog
Gib Fest, Mobile, L4D2 in L4D1, Community Help



Sep 23, 2011
L4D Blog
Healthpackalypse, Glitches, Game on your phone?




L4D Blog


We are releasing the beta version of Death Toll today. We have made
a few changes based on issues we saw during internal testing. It will
be interesting to see what people think of those changes. No hints on what the changes are, we want you to play with fresh eyes.

Sep 9, 2011
L4D Blog
Hunting Party, Guns How Many?, Can you help yourself?




Aug 26, 2011
L4D Blog
Versus Survival, Upcoming Zombie Apocalypse, Guns! How many?






Versus Survival

The first Survivor team sets the time. The second team tries to beat it. Then the first team tries to beat the second team's time. Then the second team tries to beat the first team's time. And then the... you get the idea. Rounds keep switching until someone fails to beat the previous time.



This is a great way to try Versus. Rounds are only as long as you can keep beating each other’s times. There are no rushing Survivors. Infected spawns get quicker as the time increases. It is mayhem filled with all the weapon perks and items. What’s not to like? Give it a try.


Aug 12, 2011
L4D Blog
Healing Gnome, Mutations, Cold Stream, First Reaction




Aug 5, 2011
L4D Blog

Jul 29, 2011
L4D Blog
Taannkk!, Spawn Distances, Next Mutations




Jul 21, 2011
L4D Blog



Jul 15, 2011
L4D Blog
Bleed Out Versus, Movie Fan, Spawn Distances






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