Check out this tribute to a bunch of different GBA games, if not character sprites from that era. Kind of makes me wish someone would try a game that tried this aesthetic out in full, but alas, YouTube user The Pixel Kingdom's video will have to do for now.

Game Boy Advance [GBA] Games in Real Life [The Pixel Kingdom]


Finding out all the small, unexpected quirks of how different mechanics clash with each other in games is fascinating, and that's basically the premise for all these Mythbuster-esque videos we regularly feature. Usually, it's Halo 4. Not this time. Here are some Black Ops II myths put to the test by YouTube user defendthehouse, including whether or not it's possible to survive a semtex grenade sticky. Turns out, it is—if you do something specific.

Another exciting thing is finding out that you can stick C4 to the train and have it still be there when the train comes back. I gotta try that one out!

Episode 4 - Black Ops 2 Mythbusters [defendthehouse]


YouTuber Kooberz has a ridiculous collection of Legos, and he uses it to keep us entertained. This time, he's upgraded his Lego Wii to a Lego Wii U, complete with GamePad—which he actually built as a shell for his iPad! How cool is that?

Also, Donkey Kong Country music makes this video eternally rewatchable.


Brought to you by YouTube user bloodrunsclear, the impressive editor behind fake trailers for Day Z and Dishonored, this movie is based on footage from actual movies (and custom voiceover).

Ikaruga, you may remember, was a shoot-em-up for Dreamcast in which you had to switch between red and blue polarities in order to take down enemies—you absorbed bullets of the same color you were currently using, and only opposite colors could hurt you. This fake trailer actually captures the game pretty damn well.


This is Let's Fish! Hooked On, a new game for the Vita that lets you play as anime guys and gals who like to go fishing.

Out on January 29 for $19.99, Let's Fish! was developed by Japanese studio SIMS, one of the companies behind SEGA Bass Fishing and Ape Escape, among other games. Here's Sean Walsh, of publisher Wired Productions, describing the game:

Combining realistic fishing action with fast arcade style game play using the PS Vita touchscreen, Let's Fish! Hooked On comes with a full story mode and aims to make fishing fun for everyone. Choosing between four different anime-styled characters, each with their own story line and unique abilities, players are challenged to improve their skills by competing in a host of progressively difficult tournaments in their bid to win the World Tour.

The game, which has been developed by the team behind SEGA Bass Fishing and Ape Escape (PSP), is split into four different game modes, World Tour, with its character-driven story line; Challenge, for quick short-bursts of fishing action; Training, to help develop your skills; and Underwater Mode, which lets you view your prized catches. All modes are designed to make use of PS Vita‘s fantastic features. There are also online rankings and Trophies to collect, including the prestigious Platinum Trophy.

System seller? System seller.


Unreported Bugs On The Sim City Beta Could Get You Banned On All EA Games Always, always, always read the fine print or the EULA. Not paying attention to the rules can get you in trouble, though in this case, 'the rules' are kind of absurd.

So the point of alphas and betas are, ostensibly, to test games out and report bugs, yes? According to Ars Technica, the EULA on the Sim City beta states the following:

"If you know about a Bug or have heard about a Bug and fail to report the Bug to EA, we reserve the right to treat you no differently from someone who abuses the Bug. You acknowledge that EA reserve the right to lock anyone caught abusing a Bug out of all EA products."

Which is to say, not reporting a bug on Sim City might get you banned from all EA games. That's... a tad extreme. Even if you abuse a bug in one game, does that mean you should be banned in all EA games? Is not reporting a bug really the same as abusing a bug? Hmm.

As Ars notes, there's no guarantee they'll actually ban players for this, especially given that it would be difficult to even tell if a player never reports it. Still, in spite of the low likelihood of anyone getting banned off all EA games because of Sim City bugs, the wording is alarming.

Sim City beta EULA includes company-wide ban for unreported bugs [Ars Technica]


Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam WorkshopValve just recently moved Steam Workshop out of beta, and we're already seeing a ton of great mods ready for your clicking.

We've had access to mods before, that's nothing new. But Valve's Steam Workshop completely streamlines the process of adding them in, making the ability to have smarter AI, new weapons and newly skinned enemies an easier process than ever before. And databased, too!

So what's out there now, roughly four days after its official release? Here are a few that caught my eye.

Beautiful, changing skies

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


A Helm's Deep map

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


An Aperture space station map

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


Playing as friggin' velociraptors

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


A Crash Bandicoot map

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


Warrior Bug enemies

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


A super-sexy Coach in formal wear

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


Team Fortress 2's Scout as a Hunter

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


The Gabe Newell of Boomers

Here Are A Bunch Of Wonderful Left 4 Dead 2 Mods Courtesy Of Steam Workshop


There are a ton of other maps, skins for the four playable characters, skins for enemies, heck, skins for the defibrillator and ammo packs. There are weapons, from melee and assault rifles to machine guns and grenades. There are menu tweaks and UI changes. New soundtracks and sound effects. Just a metric crapton of things you probably don't need but, hey, you can download now.

The Most Badass Dragons In GamingWhether they're allies or foes, tiny or towering beasts, robotic, undead or living, the kings of reptiles will always represent brutal power in any game. When they make their appearance, you can be certain that devastation, destruction, and, well, probably the end of the game, will follow.

We have collected below some of the most badass dragons video games can offer.

Up top is Onyxia from World of Warcraft, via the WoWwiki.

Ridley / Robot Ridley (Metroid series)

The Most Badass Dragons In Gaming source: DragoonMyuutsu's longplay of Metroid: Zero Mission

Rayquaza (Pokémon)

The Most Badass Dragons In Gaming source: Bulbapedia

Volvagia (The Legend Of Zelda: Ocarina Of Time)

The Most Badass Dragons In Gaming source: XHolyPuffX's longplay of the game

Spyro the Dragon (Spyro series)

The Most Badass Dragons In Gaming source: Spyro Wiki

Alduin (The Elder Scrolls V: Skyrim)

The Most Badass Dragons In Gaming source: The Elder Scroll Pages

Dran Draggore (Eye Of The Beholder II: The Legend Of Darkmoon)

The Most Badass Dragons In Gaming source: Doommaster's longplay of the game

Queen Of The Blackmarsh (Dragon Age: Origins)

The Most Badass Dragons In Gaming source: Dragon Age Wiki

Black Dragon Kalameet (Dark Souls)

The Most Badass Dragons In Gaming source: Dark Souls Wiki

Solo Wing Dragon Form (Panzer Dragoon Saga)

The Most Badass Dragons In Gaming source: xDriver4's longplay of the game

Fafnir (Megami Tensei series)

The Most Badass Dragons In Gaming source: Megami Tensei Wiki

Bahamut (Final Fantasy series)

The Most Badass Dragons In Gaming The Most Badass Dragons In Gaming The Most Badass Dragons In Gaming sources: samcadaris', WarrWeeny's and veteran0121's videos of FFVII, FFVIII and FFX

What did we miss? Add images of your favorites below.


No Sugar Added Fudgsicle: The Snacktaku ReviewEvery once in a while I like to take a break from the calorie-rich, salt-infused, flavor-coated Snacktaku reviews to focus on lighter fare, if only to repress the popular notion that my entire diet consists of nothing but complete and utter crap.

As much as we enjoy food dipped in melted cheese and fried in pig fat, you can only eat so much of that before you wind up weighing as much as a small car. I did not lose 90 pounds in 2012 by chasing gravy with milkshakes. Sometimes I ate Fudgsicles.

Fun fact: There is enough room in an 1800 calorie-per-day diet to eat 20 No Sugar Added Fudgsicles. Michael Fahey's record is 10.

I discovered the No Sugar Added Fudgsicle while forlornly scanning the ice cream section Wal-Mart during the early days of my eating habit adjustment. As a whole, the ice cream freezer area of any store is the most depressing place a dieter can journey. It raises hopes and then dashes them at every turn. Pick up a pint of Ben and Jerry's and read the nutrition information. Oh, only 320 calories? I can handle that! Read further. Servings per container: 4 — you can imagine how horrific that realization was.

So I was understandably skeptical when I saw the "40 Calories Per Pop" splashed across the front of the No Sugar Added Fudgsicles. Really, 40 calories? Do I have to slice the bar in half? Not at all, it turns out. You just need to learn to love the taste of sugar-substitute Sorbitol. Luckily, it's one of my favorites — not as beloved as Sucralose, but right up there.

Sorbitol takes the place of the sugar and high fructose corn syrup of the proper Fudgsicle, mixed together with non-fat milk, alkali-processed cocoa and a bevy of flavorings and binding agents to create a super-skinny version of the original national treasure.

Without exception a freshly-unwrapped No Sugar Added Fudgsicle looks like a crystal-studded alien landscape.

No Sugar Added Fudgsicle: The Snacktaku Review

Go ahead and expand that beauty for the full effect. That's an odd-looking frozen milk pop, a far cry from that pristine pop on the front of the box. Perhaps a warm mouth will fix it.

No Sugar Added Fudgsicle: The Snacktaku Review

Well that's no good. It's closer in color to the box art, certainly, but pulling in close reveals a bubble-specked surface not dissimilar to a finely-shaken bottle of Yoo-Hoo, another mildly-chocolate American tradition.

I mention the chocolate drink because the taste of the No Sugar Added Fudgsicle is quite similar. It's a mild milky chocolate flavor, dancing at the edges of darkness but never quite succumbing. In this format, Sorbitol's slightly bitter bite merges with the cocoa, becoming part of the experience rather than an aftertaste.

The main difference between a traditional Fudgsicle and the No Sugar Added variety is texture. The sugar and corn syrup-sweetened Fudgsicle bar has a creamy consistency. Leave one on the counter for a few minutes and it'll droop and bend when picked up. The No Sugar Added variety is more icy than creamy, transitioning from solid to liquid much more quickly. Considering how fast I eat these things, that's normally not an issue.

I know that deep inside the heart of my stomach there's a voice crying out for something richer and creamier. Were that voice to combine with my desires for frozen treats and chocolate the resulting chorus would turn me into an ice cream devouring beast. Thankfully the No Sugar Added Fudgsicle satisfies two out of those three, keeping me below the danger threshold while helping me maintain my girlish figure.

One final note: avoid store brand no sugar fudge pops like the plague, lest they become the instruments of humanity's downfall. They aren't very good.

Snacktaku is Kotaku's take on the wild and wonderful world of eating things, but not eating meals. Eating meals is for those with too much time on their hands. Past critiques can be found at the Snacktaku review archive.

I dunno about you guys, but I kind of can't help but get really into the worlds of some fantasy-riddled RPGs. That's what I imagine is the cause for Olan Rogers' newest video game-centric video.

In it, the two players—Sir Genwald Thuswindburn and Sir Luke John Perrier—have all sorts of dramatic fun. There's a ballad-off, followed by some bunny-looking war witch fiend they can't defeat, and some (hilariously) awkward body movements and interactions. You know, video games.