Mount & Blade - Captain Lust [TaleWorlds]


The Battle of Bucharest is the first live Mount & Blade esports tournament. The event is organized by the Lithuanian Esport Federation in partnership with the game’s developers TaleWorlds Entertainment. The finals of the tournament are hosted at the PGL Studio in Bucharest, Romania with the support of Intel and G-Core Labs.

20 players will compete live in Bucharest, Romania on May 20 in the team mode, and 8 players will compete in the duel mode – playing Mount & Blade: Warband. Mount & Blade: Warband has a long history of competitive play, spanning right back to its closed beta phase in 2009. A strong and resilient core of players have carved out a rich history, tracking the rise and fall of great players and teams.

Today, the competitive scene is comprised of thousands of players, many with hundreds and hundreds of hours of playtime logged, boasting a level of skill that it is both impressive to witness and fearsome to oppose. With The Battle of Bucharest, our intention is to pave the path for the competitive aspect of the game to develop further, offering the top players a chance to showcase their talents to the wider community all over the world.


Hi All,

We're really excited to be partnered with the Lithuanian Esport Federation and PGL to bring this great event to the community! If you think you have what it takes or just want to find out more visit: http://battle.lef.lt/

Or just hop over to the Steam forum discussion thread to ask a question: http://steamcommunity.com/app/48700/discussions/0/1326718197223511755/

Sign-ups close May 9th!

TaleWorlds
__________________________________

Sponsors:
https://www.intel.com/
https://gcore.lu/
Mount & Blade - Frank


The Battle of Bucharest is the first live Mount & Blade esports tournament. The event is organized by the Lithuanian Esport Federation in partnership with the game’s developers TaleWorlds Entertainment. The finals of the tournament are hosted at the PGL Studio in Bucharest, Romania with the support of Intel and G-Core Labs.

20 players will compete live in Bucharest, Romania on May 20 in the team mode, and 8 players will compete in the duel mode – playing Mount & Blade: Warband. Mount & Blade: Warband has a long history of competitive play, spanning right back to its closed beta phase in 2009. A strong and resilient core of players have carved out a rich history, tracking the rise and fall of great players and teams.

Today, the competitive scene is comprised of thousands of players, many with hundreds and hundreds of hours of playtime logged, boasting a level of skill that it is both impressive to witness and fearsome to oppose. With The Battle of Bucharest, our intention is to pave the path for the competitive aspect of the game to develop further, offering the top players a chance to showcase their talents to the wider community all over the world.


Hi All,

We're really excited to be partnered with the Lithuanian Esport Federation and PGL to bring this great event to the community! If you think you have what it takes or just want to find out more visit: http://battle.lef.lt/

Or just hop over to the Steam forum discussion thread to ask a question: http://steamcommunity.com/app/48700/discussions/0/1326718197223511755/

Sign-ups close May 9th!

TaleWorlds
__________________________________

Sponsors:
https://www.intel.com/
https://gcore.lu/
Mount & Blade: Warband - Captain Lust [TaleWorlds]


The Battle of Bucharest is the first live Mount & Blade esports tournament. The event is organized by the Lithuanian Esport Federation in partnership with the game’s developers TaleWorlds Entertainment. The finals of the tournament are hosted at the PGL Studio in Bucharest, Romania with the support of Intel and G-Core Labs.

20 players will compete live in Bucharest, Romania on May 20 in the team mode, and 8 players will compete in the duel mode – playing Mount & Blade: Warband. Mount & Blade: Warband has a long history of competitive play, spanning right back to its closed beta phase in 2009. A strong and resilient core of players have carved out a rich history, tracking the rise and fall of great players and teams.

Today, the competitive scene is comprised of thousands of players, many with hundreds and hundreds of hours of playtime logged, boasting a level of skill that it is both impressive to witness and fearsome to oppose. With The Battle of Bucharest, our intention is to pave the path for the competitive aspect of the game to develop further, offering the top players a chance to showcase their talents to the wider community all over the world.


Hi All,

We're really excited to be partnered with the Lithuanian Esport Federation and PGL to bring this great event to the community! If you think you have what it takes or just want to find out more visit: http://battle.lef.lt/

Or just hop over to the Steam forum discussion thread to ask a question: http://steamcommunity.com/app/48700/discussions/0/1326718197223511755/

Sign-ups close May 9th!

TaleWorlds
__________________________________

Sponsors:
https://www.intel.com/
https://gcore.lu/
Mount & Blade: Warband - Frank


The Battle of Bucharest is the first live Mount & Blade esports tournament. The event is organized by the Lithuanian Esport Federation in partnership with the game’s developers TaleWorlds Entertainment. The finals of the tournament are hosted at the PGL Studio in Bucharest, Romania with the support of Intel and G-Core Labs.

20 players will compete live in Bucharest, Romania on May 20 in the team mode, and 8 players will compete in the duel mode – playing Mount & Blade: Warband. Mount & Blade: Warband has a long history of competitive play, spanning right back to its closed beta phase in 2009. A strong and resilient core of players have carved out a rich history, tracking the rise and fall of great players and teams.

Today, the competitive scene is comprised of thousands of players, many with hundreds and hundreds of hours of playtime logged, boasting a level of skill that it is both impressive to witness and fearsome to oppose. With The Battle of Bucharest, our intention is to pave the path for the competitive aspect of the game to develop further, offering the top players a chance to showcase their talents to the wider community all over the world.


Hi All,

We're really excited to be partnered with the Lithuanian Esport Federation and PGL to bring this great event to the community! If you think you have what it takes or just want to find out more visit: http://battle.lef.lt/

Or just hop over to the Steam forum discussion thread to ask a question: http://steamcommunity.com/app/48700/discussions/0/1326718197223511755/

Sign-ups close May 9th!

TaleWorlds
__________________________________

Sponsors:
https://www.intel.com/
https://gcore.lu/
Mount & Blade - contact@rockpapershotgun.com (Brendan Caldwell)

Every week we launch Brendan from a catapult into the early access fortress. This time, the haphazard RPG adventuring of Veil of Crows [official site]>

I ve just murdered four villagers. I was grumpy and I wanted their village, so I went in with eleven peasants and killed them and took their lumberyard. To be fair, they murdered four of us right back. Sadly, all the bodies now lying on the village grounds are practically indistinguishable – all the same greyish peasant corpse. I own a village now, but I am still grumpy. Is it because the kingdom who once guarded the lumberyard are now sending an army to take back their rightful land? No. It s just because Veil of Crows is messy, buggy and not very fun. … [visit site to read more]

Mount & Blade: Warband - Valve
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Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
Mount & Blade: Warband - Captain Lust [TaleWorlds]


Hello all!

Mount & Blade: Warband version 1.172 is out now! This update brings the higher resolution textures, we used in the console release, over to Windows, macOS and Linux.

The majority of textures aren't affected, but you should notice some improvements in the fidelity and aspect ratio of the UI, and a selection of in-game items!

If, for any reason, you are experiencing issues with the patch, you can try lowering your “Texture Detail” setting in the game's launcher, or simply navigate to your Mount & Blade: Warband installation folder ("browse local files" on Steam) and delete or rename the folder "TexturesHD".
Mount & Blade: Warband - Frank


Hello all!

Mount & Blade: Warband version 1.172 is out now! This update brings the higher resolution textures, we used in the console release, over to Windows, macOS and Linux.

The majority of textures aren't affected, but you should notice some improvements in the fidelity and aspect ratio of the UI, and a selection of in-game items!

If, for any reason, you are experiencing issues with the patch, you can try lowering your “Texture Detail” setting in the game's launcher, or simply navigate to your Mount & Blade: Warband installation folder ("browse local files" on Steam) and delete or rename the folder "TexturesHD".
Mount & Blade: Warband - Frank
Hello all!

We're pushing out an update to fix some of the issues you've been encountering in Invasion.

However, do note that most of these are server-side and so you'll need to wait until the server hosts update their files until you get the full benefit!

Our (almost day 1) patch notes:

-Shields now recover HP along with players at the end of each wave
-Reduced "it's almost harvesting season" sound frequency
-Fix for knockdown mace hitting mounted enemies and causing visual error
-Enemies captured with team change dart no longer visible in drop assignment UI
-Fixed potential crash causing issue on servers in Invasion mode
-All dropped items are now useable by all troops
-Invulnerable helmet is now more protective (but still not actually invulnerable)
-Disarming throwing axe can no longer by turned into an instakill knife
-Additional fixes
Mount & Blade: Warband - Captain Lust [TaleWorlds]
Hello all!

We're pushing out an update to fix some of the issues you've been encountering in Invasion.

However, do note that most of these are server-side and so you'll need to wait until the server hosts update their files until you get the full benefit!

Our (almost day 1) patch notes:

-Shields now recover HP along with players at the end of each wave
-Reduced "it's almost harvesting season" sound frequency
-Fix for knockdown mace hitting mounted enemies and causing visual error
-Enemies captured with team change dart no longer visible in drop assignment UI
-Fixed potential crash causing issue on servers in Invasion mode
-All dropped items are now useable by all troops
-Invulnerable helmet is now more protective (but still not actually invulnerable)
-Disarming throwing axe can no longer by turned into an instakill knife
-Additional fixes
...