Chinese Frontiers - Kajtii


Hello, Builders!

The bricks have been laid. The tools are ready. And now… The countdown begins.

We’re excited to share the news: Chinese Frontiers will launch on June 19!

It’s time to mark your calendars, sharpen your chisels, and start preparing your best building strategies - because this summer, you’ll be constructing history.

New trailer, new chapter

The latest trailer offers a closer look at the path ahead - one marked by dust, firelight, stone, and legacy. You’ll see the scale of what’s to come, the depth of systems waiting to be explored, and the soul of a world we’ve poured our hearts into.



We’d love to hear your thoughts. What caught your eye? What are you most excited to build when the time comes?

And while you're there - you might notice something else. We’ve also refreshed our Steam page with brand-new screenshots, GIFs, and updated descriptions to give you a clearer picture of what awaits. Be sure to take a look and let us know what you think!

Demo incoming

For those who can’t wait to jump in, a playable demo will arrive in early June. You’ll get the chance to roll up your sleeves and test your skills before the full release.

Whether you're gathering materials, shaping your village, or taking your first steps toward greatness - it all starts here.

Join the Journey

From now until launch, we’ll be sharing more details, footage, and behind-the-scenes stories. If you don’t want to miss a thing, make sure to follow us on social media, wishlist the game on Steam, and join our growing Discord (CLICK HERE) to be part of the conversation.

👉 TikTok
👉 Instagram
👉 Twitter
👉 YouTube

See you next time
The Chinese Frontiers Team


https://store.steampowered.com/app/1640820/Chinese_Frontiers/
Eximius: Seize the Frontline - AMBX_limgf
Hello Officers,

For Season 5, one of our main goals was to update all weapon and equipment animation. You can expect a cleaner and smoother weapon & equipment animations when Season 5 launches. The team has been working hard on it, and we want to show you a preview.



More updates to come soon. Stay tuned!
Rune Coliseum - Rafale Software
BUG Fixes

Sub-rounds continue the state of the previous round and do not count as a new round. Therefore, enemy block from the previous round will persist, but Iron Headgear takes effect in the sub-round.
Ham attacks now cause stun (Tribal Warrior).
The Musician uses only melee attacks in certain situations.
Advanced 3 and Advanced 6 Oriental Musician no longer have ultimate skills; the ultimate skill is unusable, and they only play the flute for AoE damage without using melee attacks.
Stagger cards are not critically hit when block is active.
Fixed sound effect issues with certain buttons in the game manual.
Fixed an issue where the cross ability of the Photonic Stance switch would not trigger in some situations.
Abnormal distance judgment when player skill cards counter enemy basic attack cards (e.g., Death Grip).
UI Optimization

Reduced the brightness of temporary card labels.
Text Optimization

Outdated description of Greatsword Duel Stance (current Duel Stance does not change defense cards into attack cards but instead enters a reaction moment after a successful duel).
Incorrect description of Assassin's Breastplate.
English text optimization in character selection and tutorial sections (removed some erroneous "1"s).
Warhammer 40,000: Darktide - LeFrenchShark
Admonition Ascendant - Live Now!



Starting May 22 and until June 9, to celebrate Skulls, the forces of Nurgle will be stirring in Darktide with the Admonition Ascendant Special Event. During this time-limited event, players will encounter Nurgle totems across missions. Destroying them will summon Chaos Spawns, but beware as these totems also buff nearby enemies, making every encounter more dangerous.

To make the Skulls celebration extra special, Admonition Ascendant will award more than dockets, plasteel, and diamantine, players will also get to earn a total of 500 aquilas throughout the event that they will be able to use in the Commodores Vesture to purchase discounted weapon skins.

Skulls will also be celebrated in the Mourningstar, with skull decorations, shrines, and event-themed banners transforming the hub into a fitting tribute to the Imperium’s most grimdark traditions.



Four cosmetic sets return to the Commodore’s Vestures
As part of the Skulls celebration from May 22 to June 5, several premium cosmetics will return to the Commodore’s Vestures for a limited time, offering players a chance to represent iconic forces from across the Imperium: Magistratum Enforcers, Heroes of Armageddon (Steel Legion), Death Korps of Krieg and the Elysian Drop Troopers.

Make sure to tune in at Skulls tonight for our big reveal tonight at 18:00 CEST / 09:00 PT! https://www.twitch.tv/warhammer





The Siege and the Sandfox - ollybennett
Firstly – thank you! We are delighted watching you step into the world of The Siege and the Sandfox and make it your own. We’ve been watching your streams and videos, where many of you have been following The Siege and the Sandfox for some time now. So we’d like to extend our warmest gratitude to you all for your support.

Post-Launch Plans

Bug Fixes

Fixes are inbound! With many new players jumping into the game using all varieties of devices, settings and systems, we’ve seen new bugs popping up that we’re feverishly working to quash.

We’re currently working towards getting a patch out for these as soon as possible so that you can continue your adventures with much greater ease. Thank you, in the meantime, for your patience while we work round the clock to push this patch out as quickly as we can.

Quality of Life Improvements

Beyond the most pressing bugs, we’re also making QoL improvements. Stay tuned here where we’ll post patch notes outlining those improvements in greater detail soon.

Bug Reporting

If you’re running into issues please follow the steps outlined in the PLAION Customer Support Centre here. We really appreciate your help finding and squashing these bugs, so any and all details included in your reports are a great help – thank you!

Tag us & chat with us!

Tag us @SiegeandSandfox on socials so we can jump in and check out your streams and content! We’d love to see how your playthroughs are going and hear your thoughts.

Come discuss the game with other players or come chat with us – we’re keen to hear your thoughts and answer your questions in our Discord here.


Thank you for your patience and talk soon, Fox-friends!

- The Cardboard Sword Team



Follow our socials and be the first to know the latest on The Siege and the Sandfox:
Twitter
Facebook


Join the Discord to chat with us!
Multi Turret Academy - Scarlet Academy
Completed all text translations and merged the beta content into the default branch!

Elder Ring - 脸盆
  • 修复了当宿主在矿洞中不听玩家指令,从而移动到矿洞外导致世界地图按钮消失的问题。(已经遇到此问题的道友可通过QQ5151295获得技术支持修复存档,还请各位道友恕罪则个。)
Edge Islands - slages
Hi adventurers,

v0.503 is now available on the development branch:

  • Fixed various issues with the new plant system serialization
  • Fixed priority issue with old saves when trying to grow plants
  • Plants can't be placed on roads anymore
  • Fixed a crash when creating cut areas under plants not grown yet
Thanks for playing, and please don't forget to leave a review, it helps a lot!
光域 - 杭州幻霁网络科技有限
This update has fixed the following issues:
Fixed the bug where the description of some traits in the prompt panel did not match the actual effect
2. Fixed the issue where the description of some trait effects in the level selection interface was overly redundant, causing the panel to be unable to display all the text
3. In the teaching dialogue about traits, add text that only affects attribute bonuses for trait qualities and not the attributes themselves
4. Fixed the issue where ununlocked characters in the character panel could be unlocked by clicking
Monster Girl Invasion RPG - Part 1 - MGGEDev
Hello Monster Girl Lovers!

1.0 is coming.
Part one of Monster Girl Invasion RPG will finally be leaving early access and hitting 1.0 on July 18th.

You can look forward to a multitude of new features and content. New monster girls in the roster, new scenes and more!

In the post-1.0 updates, we'd like to expand the availability of non-defeat h-scenes and ones obtained by other means.

You can find some of the New Additions and Changes below, however this is still yet to be changed as development continues:

New Content:

  • We'll be adding 3 new monster girls to battle and recruit as well as a scene for the Goldeka Queen and for one of the Maids in the Party inn. That's 5 new h-scenes in total!
  • Every recruitable character in the game has been given at least 20-30 skills they can learn via level ups. Skill variety has been widely increased.
  • The story also continues. What will you discover in the new areas and what secrets does the Capital city hold?
  • The party inn is being expanded with new areas to not only add more flair and more areas for monster girls to live, but also to add new ways to strengthen your party.
  • There are over 20 new items and equipment that have been added to various points of the game.
  • More locked chests have been added in various places around the world to make lockpicks more worthwhile.
There is also much more yet to be announced, we don't want to reveal everything just yet!


Punished By a Soldier Girl

Upgrades, Changes and Fixes

We've made a huge number of tweaks, fixes and other bits of polish across the board, including but not limited to:

  • Lots of story dialogue and other dialogue fixes, tweaks and revisions to keep the story smooth and coherent.
  • More dialogue added to various places, especially after the player has finished certain events. For example, after finding the elf-cowgirl hybrid at the lab, if you go back to Nyuuville and speak to the rancher, you can get some special dialogue.
  • Some cutscenes have been reworked to either have a bit more life so the characters aren't just standing around, or to have character busts display on the screen.
  • You can now choose the appearance for Monster Girls that have multiple forms, so that your favourite appearance is in the party.
  • Lots of balance tweaks across the board.
  • Stat Curves of all Characters have been tweaked significantly to optimise them in a way that make sense for their class.
  • Many, many bug fixes and other tweaks.


The Dojo is one of the new Party Inn areas.

Closing Statement:

This is just some of what is to come for the 1.0 release. The changelog will likely be much bigger when the time comes.

However, this is NOT the end for part 1 of the game!
Part 1 will still receive free content updates before and after the release of part 2. The first stop is the mysterious snowy area to the north of the world map!

We'll be also going back and adding new content, fixes and tweaks to Part 1 as the world of Monster Girl Invasion RPG develops further when creating Part 2. In the end, it'll all be merged into one massive monster girl filled RPG!

We can' t wait to get it into your hands, we are sure it will be worth the wait!

Much Love,

MGGEDev
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