Mar 5
Tea Girls - pinkypads0205
Hi everyone,

Here is the full release of T-Girls. It contains the full story and all scenes!


Changelog;
1.0
- Added Extra Beach scene (lower part of map)
- Added Ending/Outro scene (appears after final H scene with Sakura, Lemola, or Latte)

1.1
- Added Extra Forest scene (right part of map)
- Added some UI animations
Dread Tomb - 别打了,再打死了
各位玩家大家好,很高兴大家对诡墓的热情,在上线后我们收到了许多反馈,在调优的同时我们也发现了许多能解决的问题,在这里给出一些方案,希望能对大家有帮助!

【验证失败】(Verification Failed)

遇到此问题的玩家,目前是因为Steam验证购买机制反馈错误的问题,初步判定为家庭共享与淘宝入库导致,如果出现此提示但和上述无关,可尝试加速一下steam商店进行解决

【找不到指定房间】


游戏是利用Steam联机技术,让房主的电脑作为服务器,找不到是因为与房主之间的网络不通,可以换一个房间或者开加速器,如果是和朋友们一起玩,可以尝试换人创建房间或者协商好一起开一个频段的加速器来解决网络问题

【网络很卡】
可以在游戏“设置->视频->性能参数”中打开延迟显示,如果延迟超过100代表你与房主之间的网络很卡(可以参考问题2去解决)

【渲染很卡】

如果网络延迟比较低说明是渲染太卡,可以进行以下操作:
<1>“设置->视频->分辨率”改为1920*1080左右
<2>“设置->视频->质量预设”改为“中”或者“高”
<3>“设置->视频->3D分辨率”改为0

【去掉动态模糊效果】

可以在游戏“设置->视频->后处理”改为“低”

【游戏闪退或崩溃 】
1.如果遇到每次进入游戏后立刻闪退的情况,可以尝试以下方法:
(1)确保显卡工作正常,并更新显卡驱动
(2)用3DM工具包或者驱动精灵修复电脑系统的VC运行库
(3)升级电脑操作系统
(4)卸载重装游戏

2.如果遇到游戏过程中偶发性崩溃问题,可以尝试以下方法减少崩溃:
(1)更新显卡驱动
(2)检查电脑硬件散热情况
(3)游戏设置中降低画质
(4)游戏设置中锁60帧进行游戏

让大家游戏体验不好了非常抱歉,如果除此之外还有什么遇到的问题,或者希望我们改进的地方,可以进入QQ群进行反馈:
Gataela - Atemly Games
Happy March! Before the time turns back let’s go over what we did last month!

Myranova

We wrapped up adding NPCs to Myranova – one of the last huge cities. Here’s a few of the NPCs and areas.













Monthly BiMonthly Updates?

Now if you’ve been reading these for a while you have noticed that updates are getting shorter and shorter- and this is a good thing. Honestly.

We’re reaching the point in development where a lot of stuff is just… gluing everything together. There’s not a whole lot visually going on, and on the other side of the spectrum it’s stuff like “wrote a debate which we cannot share because spoilers”.

So what does that mean for the updates? Well… we’ve decided to have less of them.

These updates are a way for us to communicate the status of development, but we also want them to be meaningful and not just a report of things we’ve done. However at the same time we want to share the things we’re doing and why some decisions are made and also to sort of be like “hey guys yes development is still ongoing”. So for now we think the best thing to do is to move to BiMonthly Updates.

In terms of months and updates this means:
  • May: Update
  • July: Update
  • September: Update
  • etc.
What’s Next?

March’s main focus will be to finish adding Ziacia’s NPCs. This will be a big task since the city is by far the largest. We’re also going to be starting on additional SFX and VFX work and hopefully working towards wrapping up the turn-based battle upgrades!

As we move into April we hope to wrap up the remaining custom in-game Kickstarter backer rewards, and begin work on updating the water shader to make it look closer to how it was before.

As for other things – we’ll be working on rebalancing in the background. We’ve got a lot of battle, economy and debates to work on.

We hope everyone stays healthy as we move into the final months of winter!
法利恩戰記2 (Furion Chronicles 2) - Raz_J
1.修正用戶更新到win11最新版本後出現的錯誤。
2.修正部分誤字。
3.嘗試增加遊戲穩定性。
Workplace Fantasy - HappyCreator
Which one do you expect to see more in【Workplace Fantasy】? We will prioritize the production of relevant content based on the voting results.Come and vote!
https://forms.gle/jM3r3nUKbfxkXNpQ6
Return to campus - Rap God
Upgraded the underlying rendering system and refactored the code for better performance.
Unlimited framerate has been unlocked for 40+ graphics cards, and DLSS4 is now supported for up to 4x frame interpolation.
Upgraded the underlying code of the Unreal 5 engine, now the light tracing system lumen can refresh at 60 fps with better efficiency.
Supported megalight for complex light scenes, which supports stacking of a large number of moving light sources, and improved frame rate for complex light scenes.
Optimized the situation that the new school will fail to get out of the jam.
Optimized some episodes that can't be skipped

Translated with DeepL.com (free version)
Community Announcements - xiaoyuan.shen



夜明けが訪れない夜空には、星という名の傷跡だけが残る。

メインストーリー第二部第7章幕間「神に祈る処あらず」がリリースされます。メインストーリー関連の任務をクリアすると、水晶、根源のプリズム、ネゲントロピー・虚数核心などの報酬を獲得できます。


【開催期間】
3月6日10:00~4月24日04:00


【開放レベル】
Lv30以上


メインストーリー更新初日に全物語が開放されます。


※Tips
Ver.8.1終了後も、第二部メインストーリーの右上のイベント画面 -「過去のイベント」-「神に祈る処あらず」で、メインストーリー・幕間をクリアし、常設報酬を獲得できます。しかし、バージョン限定のイベント報酬は獲得できなくなりますので、ぜひ期間内にイベントにご参加ください。
Honkai Impact 3rd - xiaoyuan.shen



Only wounds adorn the night sky where dawn never breaks. They are known as stars.

Part 2 Main Story Chapter VII Interlude: To None May God Pray begins. Complete main story missions to get Crystals, Source Prisms, AE Imaginon and more.


Time
10:00, MAR 6 ~ 04:00, APR 24


Required Level
30 or higher


The entire main story will be released on the first day.


*Ai-chan's Reminders:
When v8.1 ends, To None May God Pray will be available in Past Events (access via the top right of Part 2 Main Story's events screen) with permanent challenge rewards. Limited-time challenge rewards will not be available, so don't miss out on them!
The Use of Life - PLAYISM_Zheng
We've received another status update from Daraneko.
Please give it a read.

=================================

It's March already, and time for a new status update.
I've beaten the newest Monster Hunter game, by the way.

That aside, in February, I commissioned the artwork to be used in Chapter 3 onwards, as well as a bunch of little tasks here and there.
First I had to decide on who to commission, and then prepare references for the illustrator according to what they need, and then actually approach them and negotiate with them for the commission...
A sudden commssion from a nameless creator like me would look really suspicious, so I do my best to prepare good references so that I can gain the illustrator's trust.
Of course, that does take a lot of time, especially since this time I was commissioning like 5 people. It was a lot of work.

Before, I commssioned artists every time I made a new chapter, but this time I commssioned art for all of the upcoming chapters at once.
This makes it easier to commission art, since I have a very clear idea of how and when the art will be used in the game.
I can even show them how the scene will play out in-game by adding screenshots to my requests.

My hard work has paid off too, and I was able to commission many of the artists I was considering. I'm already looking forward to seeing the art I'll receive soon.
At the same time though, this does mean I'll be spending millions of yen from my savings, which is making me a little lightheaded, but... y'know... yeah...
I can't wait!!!!!!

------------------

From March onward, I'll be able to focus on developing Chapter 3.
I'm also adding new battle features to every chapter, which should let you enjoy something a little different from the battles in the completed routes.

=================================

And that's all for this status update.
Development is still going strong, so please continue to support us!

https://store.steampowered.com/app/1483370/_/

Playism
Visit the Playism Website
Follow us on Steam
Follow us on Twitter
Follow us on Bluesky
Follow us on Facebook
Join our Discord server
Honey Bunny - Cat_Atomic
Been hard at work on this new level!



Benny's Big Band Bonanza is the oldest speakeasy in Starlight City. Pick up metronomes to slow down the tempo of platforms and enemies!

Other notes:

Reworked the samurai boss:



Kapa Cove (tiki level) is almost complete and just needs the boss to be programmed. Here is a cool moment in Kapa Cove:




Other than that, production is going smoothly. Hoping to have a new build available next month!
...