Heya, adventurers! Another week for you to focus on the Harmony Festival Event! Here’s to hoping you’re already in the midst of sweeping off all those useful rewards!
Item Mall Goodies!Come one, come all! The Sporty Maid uniform is now up for grabs. Ready to join the sports-fest made for maids?
What’s better than costumes? Costume suits! Make Lithia wear a 5-in-1 visual with the cutest ones in Elrios!
Travel the galaxy with Space Moon Rabbit!
Or wear cuteness that transcends reality, dressed as a Stuffed Toy!
Both sets will be available at the Item Mall for a limited time!
Unfortunately, that does mean I have to end the Playtest for the time being. Sorry to force you to switch over, but with the way Steam Next Fest works, the Demo and Playtest are technically two separate games and they chose exposure based on how many people are downloading & playing the demo (not the playtest). If you haven't installed the Demo yet, please go to the store page here to download
The Demo will be live at least until we release into Early Access and likely after
Your save progress should carry over between Playtest, Demo and the Early Access version of the game.
Thank you everyone who participated in the Playtest! The feedback was immensely helpful in polishing and improving the game in these last few weeks. I look forward to seeing you all in the Demo and then hopefully in Early Access as well!
We’re incredibly honored to have I Am Your Beast nominated for a Golden Joystick award! Beast is in with some amazing titles under the Indie Game - Self Published category and we would love it if you took the time to vote for us.
Exciting news: terraforming updates are coming soon to Terrorformer TD!
Map generation algorithms will now generate more interesting, random map shapes, with map erosion and expansion playing a bigger part between rounds.
Spawners will now Seal randomly based on the terror level after each round, forcing the player to adapt to the changing map more than ever!
To assist in counteracting this new terrain-based threat, the player will gain access to two new Terraforming Tools:
Extend will allow the player to create more map, by adding path tiles anywhere around the outer edge of the existing terrain.
Shift replaces Seal; players can now move Spawn Tiles around the map to any valid location.
To make terraforming choices more interesting, Map Points will go away in the next update, and each Terraforming Ability will have its own counter. Players will be able to purchase Terraforming Abilities at the post-round shop, similar to unlocking towers or upgrades currently.
Watch this space for more information on coming Terrorformer TD updates or Follow the game to be notified when updates are released!
Power system overhauled. Max power drain per battery added. Notification at 80% load added. Power will be reset upon exceed max power drain. Warnings added all throughout for players
Added a unique sequence at power of < 1 minute to help notify players they need to get out.
Added notification system on player UI to indicate "New Tasks" or "Power low", etc.
Lights overhauled to not drain power if no valid lights exist. Light switch will also darken to show it is not working
Base blastdoor sealing changed to be more obvious and per door
Fixed being given a prompt to interact with something through a static object (like a desk)
Glow stick made more bright, even though that is not it's purpose. People seem to like to use it to illuminate things.
Default battery time increased from 20 to 25 minutes for one load