Made Marion - Velvet Cupcake Games
Hello, Made Marion Fans!

We've been working hard on completing and polishing Will's route for our second Early Access route release. I now have buy-in from the team to release in the first half of October.

We will have a more specific date as our beta test, which will begin in late September, progresses.

Thanks as always for your patience with our chronic illness-impaired development time. We're very excited to get Will's route into your hands at last!



Can Marion handle these bickering brothers?
Idle Champions of the Forgotten Realms - gameguruchris
Welcome to the 7th Anniversary of Idle Champions! It is the PERFECT time to revisit your formations!

Log in now for a FREE Steam Exclusive Giveaway!
  • Unlock Dungeon Master (Seat 6)
  • Unlock Diana (Seat 9)
  • 7 Gold Dungeon Master Chests
  • 7 Gold Diana Chests
  • 7,777 Gems!

Until September 11th at Noon PT, log in every day to collect a daily anniversary chest packed full of goodies to help you push further and faster in your adventures! If you collect 4 of the 7 daily chests, you'll also unlock:
  • Unlock Presto (Seat 2)
  • 3 Gold Presto Chests
  • An Epic Feat for Presto
  • Presto's Harvestguard Skin

Thanks for playing, and here's to another 7 years of adventure!




Idle Champions of the Forgotten Realms - ChaoticEye
    Faerûn's Savage Frontier has no shortage of dangers, but that hasn't stopped the citizens of Triboar from carving out a living in this picturesque stretch of fertile northern farmland.

    This year, however, the people of Triboar are in need of aid. As the Highharvestide Festival approaches, bandits have begun causing trouble for farmers attempting to bring in their harvests, and it's up to the Champions to put an end to it!

Highharvestide 8 marks the beginning of Year 8 Events in Idle Champions and the beginning of Idle Champions 7th Anniversary Celebration! That's not confusing, is it?

But wait, there's more -- today also marks the launch of our latest Saturday Morning Squad member: Bobby the Barbarian!

Bobby is the first of the Featured Champions for Highharvestide 8, with the second, Rosie Beestinger, launching on Wednesday, September 11. Rosie's rework has been a long time coming, and we are excited to finally share with you what we've done.

Read on to learn more about Highharvestide 8 and the 7th Anniversary Celebration!

7th Anniversary Celebration

HAPPY ANNIVERSARY!

We are excited to be celebrating the 7th Anniversary of Idle Champions of the Forgotten Realms along with the launch of our first Year 8 Event. Huge thanks to everyone who has helped Idle Champions along the journey so far - and be sure to log in daily for the next week to unlock your free daily rewards!

Players who unlock at least four of the daily rewards during the 7th Anniversary Celebration will unlock Presto (if he hasn't been unlocked yet) along with the Harvestguard Presto Skin, 3 Gold Presto Chests and an Epic Feat!

Featured Champions

Bobby the Barbarian

    Bobby is the youngest of the group that was transported to the magical world of Dungeons & Dragons. As a brave and loyal Barbarian, he wields a powerful magical club that enhances his strength. Bobby has close ties to his sister Sheila and his pet unicorn, Uni. Despite his impulsiveness, Bobby's courage and determination are key assets in the search to find the way back home.

Learn more about Bobby in his Champion Spotlight. Bobby arrives today with the launch of Highharvestide!


Rosie Beestinger

    Weighing in at just under 30 pounds and with a grandmotherly demeanor befitting her advanced age, Rosie Beestinger is easily mistaken for someone on the wrong side of the 'aggressor/victim' relationship. But this is a mix-up that few people make more than once.

Learn about Rosie's upcoming rebalance in her 2024 Champion Spotlight launching on Friday, September 6. The Rosie Rebalance arrives on Wednesday, September 11 at the beginning of Highharvestide Week 2.

Flex Champions
Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:

D'hani
SEAT 1

Stoki
SEAT 4

Certainty Dran
SEAT 5

Pwent
SEAT 5

Egbert
SEAT 7

Farideh
SEAT 7

Corazón
SEAT 8

Wulfgar
SEAT 10

Torogar
SEAT 10

Event Augments

  • Augment 1: M-M-M-ulti-Tier

    Description: Completing an event variant in a high enough area will award multiple tiers of progress.

  • Augment 2: Boon Enhancements

    Description: Boons obtained during this event last until the beginning of the next event (October 2nd), rather than expiring when the event ends.

  • Augment 3: Future Boons

    Description: If you obtain an event boon in this event, you'll start the next event (Liar's Night) with a level 1 event boon as well.

  • Augment 4: Worth The Wait

    Description: Rebalanced Champion Rosie will unlock at the start of week two, and completing her tier 2+ variants awards double chests!



Feedback Wanted!

We want to hear about your experiences in Idle Champions! Your participation and feedback have brought us this far, and we would love to have you join our community on one of our official platforms:



Akolyta - bostljan
It’s been some time since we announced the development of the 1.4.3 update for the demo version. We have been hard at work on the new environments and the new investigation system. Today, we would like to share a video preview of the new investigation system with you.



How does it work
You as a player can venture into an investigation area. This is completely optional and you don’t have to do these. It’s completely up to you. Once in the area, you have to find between 5 – 6 different clues in the environment. If you struggle to find these don’t worry – there is a special ability – Detective – that can help you find them by highlighting them in the environment. You then have to open the conclusion screen and pick a number of the clues to reach a conclusion. The investigation system supports multiple conclusions. Once the investigation is done you will hear a full conclusion from Marshall and you will also gain 75XP – the highest amount that you can earn in the game. The investigation system is a great leveling opportunity.

What’s New in the Investigation System
If you have been with us for a while you might remember that the investigation system was implemented in the 1.3 version of the demo. Since then we decided to remove it for the 1.4 release and add it later on as we didn’t want to keep you waiting for the new release.

The new system is the same as it was in the 1.3 release but it has few new features. The UI for the investigation system is integrated into the localization system and can now be translated into different languages. It now features dynamic music that changes based on your progression throughout the investigation and the conclusion features a little cinematic recapping the conclusion.

The Update Itself
Besides the investigation system, the new update will also include dynamic music for the investigation, new environments, and a new interaction sound that you can hear in the video. This will serve as feedback to the player that they performed an action. In this case, entering an investigation area could be something like picking up a battery for your flashlight.

Right now we have 1/2 new environments completed and 95% of the investigation system is done. Once the investigation system is up and running in the first location we will then start our work on the second environment and implement the already existing system into the second investigation. This does not require the full re-work of the system – however, some work is still needed.

As of right now, we don’t have a release date yet. We are still working on it and we don’t want to set an unrealistic goal and then disappoint you. We will make sure to post updates when the time is right and we are sure of the quality of our work. The update will however be released this year. We will post smaller updates on our Discord server
NBA 2K25 - gabe.baltazar


Sep 4
AChat - rbskft
New position for male-female, male-shemale, female-shemale and shemale-shemale couples

Winter Burrow - Benjamin | Pine Creek Games
Thank you all so much for your support and feedback during the Winter Burrow demo! We're incredibly grateful for the time you took to play and share your thoughts with us. Now, it's time to take the demo down *for now*, but here’s what we’ve learned:
  • The sound: Wow, way too loud! We apologize for that. We should have tested it better, and we’ll make sure to fix this in future builds.
  • Keyboard controls: We hear you! While our initial focus has been on controller support, especially with the exciting Xbox partnership and Gamescom booth, keyboard controls will absolutely be included in the final game.
  • Co-op requests: That sounds super fun. However, for now, we’re concentrating on delivering a fantastic single-player experience with our small team.
  • Localization: Yes, the game will be localized! We’ll keep you updated when we have more specifics on the languages.

We’re already working on a new demo based on your feedback, and we can't wait to show you the new features. Once we have a release date, you’ll be the first to know!

Thank you for being part of our journey, and after the whirlwind of Gamescom and Pax West, we’re eager to dive back into game development. Stay tuned for more updates! 💖

He is coming - Chronocle
This update focuses on speed items and making the event and item spawning feel better.

A number of changes has been made to the world generation to avoid getting bad RNG with event spawns as well as some improvements to which items are offered to the player.

New items means we had to move around the rewards for some challenges.

Added:
  • New keyword Initiative - Triggers after Battle Start. Has a speed theme.
  • New food item - Honey
  • New food item - Cherry Bomb
  • New item - Boss Contract
  • New item - Saffron Feather
  • New item - Cirtine Earring
  • New item - Rabbit Doll
  • New item - Energy Crystal
  • New item - Swiftstrike Cloak
  • New item - Bloodthief Needle
  • New item - Heart-shaped Acorn
  • New edge - Featherweight Edge
  • 7 new cauldron combination items
  • Item tags to cauldron items
  • 1 New itemset

Changed:
  • Stone steak: Common -> Rare
  • Wolf +1 speed
  • Increased hidden dagger droprate
  • Dont offer same edge twice in a row
  • Leshen health lowered to 40 and 10 armor
  • Explosive sword: "Exposed: Deal 6 damage and set attack to 1" -> "Exposed & Wounded: Deal 3 damage"
  • Removed item - Bearpelt plate
  • Removed item - Phantom Armor
  • Moved around challenge item rewards
  • Briar rose: Gain 1 thorns -> Gain 2 thorns
  • Wounded now triggers AT 50% or less health
  • Temporarily removed chinese translation
  • Tempest Blade: Rare -> Heroic
  • 3 crown items reworked to give base stats
  • Plated Greaves: Exposed: Convert all your speed to armor - > Exposed: Convert 3 speed to 9 armor
  • Thorn ring: Battle start: Gain 6 thorns and lose 1 health - > Battle start: Gain 6 thorns
  • Removed citrine crown
  • Granite griffin nerfed
  • Brittlebark beast nerfed
  • Woodcutter's axe effect changed
  • Golden food components can no longer be used in cauldron

Fixed:
  • Golden earrings only triggerd once
  • Duplicate weapon in merchant
  • Clarified fairy event
Sep 4
Wildermyth - Trekopep
  • Fixed possible modding security risk
  • Fixed bug where selected Omenroad odes would reset if you switched to a non-challenge campaign
  • Fixed bug where Terror's Talons only worked in A Walk in the Unlight
  • Fixed bug where His One True Knife and the Wraithword Knife could attack diagonally
  • Fixed bug where Gworl Dragonspears could show up as Erklebits
  • Fixed missing French lines when capturing a shadow spirit
  • Fixed missing French A Walk in the Unlight history lines
  • Fixed bug where mindworm immunity didn't work
  • Fixed bug where New Player dialog would get very large on invalid name
  • Fixed bug in editor where Credits Lab would crash
  • Tools: Added Mod Injection content editor page, which allows for injecting json objects into existing json files without needing to overwrite the whole file. Useful for editing objects that are likely to be modified by multiple mods!
  • Tools: Added support for overriding or adding to packed image files, like ui/scale. Images will be copied into the core files if they're placed in a parallel structure to normal unpacked images (e.g. mods/user/myCoolMod/assets/ui/scale/unpacked/myImage.png)
  • Tools: Added DLC_INSTALLED_ARMORSANDSKINS, DLC_INSTALLED_OMENROAD, and MOD_ACTIVE.modId expressions
  • Tools: Wiki links for events and abilities now link to paths of the form "wildermyth.com/wiki/Mods/[modName]/[eventName]"
  • Tools: Added wikiNameOverride field which can be used to specify a different name to be used in the [modName] section of the link
  • Tools: Fixed bug with monster target positions in comic editor
The One - YotxS
-Completely rebuilt map
-added new locations, mostly desert locations
-new lobby design
-new music in the lobby
-new stone destruction sounds
-new sounds of destroying trees
-added effect when destroying trees
-each zombie has its own unique sound
-9 new enemy types
-added 12 new vehicles
-4 new melee weapons
-added machine gun and shotgun
-changed pebble model
-changed stick model to a larger one
-new appearance of trees and rocks
-new sounds and effects of exploding barrels.

The second part of the update will be released later in September.
Note: We recommend deleting the previous game save before starting the game.
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