Announcement - Valve
Today's Deal: Save 50% on Mortal Kombat Komplete Edition!*


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*Offer ends Tuesday at 10AM Pacific Time
Announcement - Valve
Today's Deal: Save 50% on Rayman® Legends!*


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*Offer ends Monday at 10AM Pacific Time
Product Update - Valve
- Trading functionality has been restored.

- Earth Spirit: Fixed an issue with Refreshing Rolling Boulder while already rolling.
- Earth Spirit: Fixed refreshed Boulder Smash causing units to teleport.
- Earth Spirit: Fixed a smashed Stone Remnant that got gripped still applying damage and silence to units in its old path.
- Earth Spirit: Fixed Magnetize and Rolling Boulder not applying their debuffs to magic immune enemies.
- Ember Spirit: Fixed Flame Guard doing damage in too slow of intervals.
- Ember Spirit: Fixed some cases where Searing Chains could do less damage tickets
- Storm Spirit: Fixed Storm Spirit not showing the minimap while in Ball Lightning.
- Death Prophet: Fixed Exorcism ghosts attacking Attack Immune targets.
- Meepo: Fixed clones not gaining XP.
- Rubick: Can no longer steal Stone Caller.
- Fixed legacy_mode_quick_cast interaction with items to test.
- Fixed a crash when using Keeper of the Light in last-hit practice games.
- Fixed Wisp subtitles.
- Reduced Stone Remnant model size

- Fixed the lava trail effect not having a name and having the wrong color values at default.
- Fixed missing Tabard of the Crested Cannoneer from Sing's Artillery of the Crested Cannoneer Set. Users that have already purchased this set have been granted the missing item.
- Fixed health bar in HUD sometimes being invisible at match start.
- Fixed an issue with Quick Buy for Coaches and Spectators.
- The Inscribed, Autographed, and Ascendant qualities will only be applied to items that have no other quality and will be removed when the item is hammered.
- Qualities that got into a weird state from gems (like missing genuine tags) will be restored this afternoon.
- Heroic items will now display their tournament properties correctly.
- The lava trail unusual effect should now have its correct appearance as well as an effect name.

Diretide:

- Increased the drop rate of special rewards given for killing higher levels of Roshan to 33% per level.

When you start Sugar Rush (Phase 2):
- All heroes are upgraded to level 25.
- Your gold now counts up at 1000/sec.
- Pudge's Flesh Heap is reset to 1.
- The timer to fight Roshan doesn't start until he either takes damage or 5 minutes have elapsed.
Product Update - Valve
Release Notes for 11/15/2013

[GAMEPLAY]
- Reduced fade to black time to 0.3s to better hide enemy movement when playing with "mp_forcecamera 2".
- Buy Time now lasts the entire Warmup period.
- Fixed the Defuse Kit making a pickup sound that everyone could hear when walking over it.
- In official competitive mode players now accumulate end of round money even if they are disconnected at the moment when end of round money is awarded to their teammates.
- In official competitive mode players who disconnect from the game server while alive are treated as having committed suicide and don't receive end of round money for that round.

[MAPS]

- Mirage improvements based on pro feedback
-- Raised skybox ceiling around T spawn
-- Rebuilt red building in T spawn to give more room for grenade throws
-- Fixed a bug where Ts could see into Bombsite A without exposing themselves
-- Added collision on tall box near CT stairs to prevent players getting onto it
-- Fixed a bug where a player could get onto boxes near ladder room alone
-- Added wider cover in mid, T side
-- Made CT sniper window in mid taller
-- Removed gaps where players could see through scaffolding in Bombsite A
-- Fixed various spots where you could see through crates in Bombsite A
-- Made it possible to shoot through a crate in Bombsite A
-- Smoothed out movement inside Palace
-- Added wider windows in Bombsite B apartment
-- Fixed a bug where a player could stand on the wall outside B apartment
-- Removed dark door underneath Bombsite B apartment
-- Added pretty flowers

- Nuke
-- Fixed invisible I-beam collision in hut/lobby

- Inferno
-- Made railings on balcony near Bombsite A and CT spawn easier to see through

[UI]
- Fixed the overhead Freeze Time icons not updating frequently enough to catch certain equipment changes.
- Fixed the Freeze/Invuln Time color correction being wrong if the Invuln Time was shorter than the Freeze Time length.
- Fixed Achievement icons not appearing when it displayed Achievements earned in the previous round.
- Fixed map selection button becoming inactive when Workshop maps are being updated.
- Added Inventory error message when Steam cannot access your items.
- Added item image to Delete Item confirmation.
- Contracts
-- Fixed not auto-scrolling away from a blank item list.
-- Fixed being able to submit without signing.
-- Fixed signatures being offset from the mouse cursor.

[SPECTATING]
- Reduced duration of red player damage effect.
- In GOTV the kill camera now orients so both the killer and victim are visible.
- Fixed spectator navtext no longer wrapping.

[DEMOS]
- Work in progress improvements to demoui & demoplayer:
-- Menus, Overview Map, Graphs, etc. now work when the demo is paused.
-- Improved seeking with less particle effect, sound, and HUD spew.
-- Demo Timescale slider now goes up to 10x.
-- Added buttons to directly set demo timescale to 1/4x, 1/2x, 1x, 2x, 4x speeds.
-- Fixed Stats Graph round columns not resetting correctly when rewinding a demo.
-- Removed demoui2.
- Fixed color of weapon names not matching the actual rarity of the weapon.

[COMMUNITY]
- Added server convar sv_matchend_drops_enabled for suppressing item drops at the end of tournament matches, play time is still accumulated by players and items will be awarded at the next opportunity.
- Using the game_round_end to force a specific winner now consistently increments the round number (you must still use the game_score entity to set the appropriate team score).
- Fixed a case where CT coaches would get locked into 3rd person.

[MISC]
- Cached inventory icons are regenerated if Texture/Shader Detail is increased using the Options menu.

[LINUX DEDICATED SERVERS]
- Updated the version of libstdc++.so.6 for Linux dedicated servers to require Glibc 2.11.
- Linux dedicated servers now upload core dumps out-of-process and more reliably.
Product Release - Valve
Baldur's Gate II: Enhanced Edition is Now Available on Steam!

Kidnapped. Imprisoned. Tortured. The wizard Irenicus holds you captive in his stronghold, attempting to strip you of the powers that are your birthright.

Can you resist the evil within you, forge a legend of heroic proportions, and ultimately destroy the dark essence that haunts your dreams? Or will you embrace your monstrous nature, carve a swath of destruction across the realms, and ascend to godhood as the new Lord of Murder?

Baldur's Gate II: Enhanced Edition brings this critically acclaimed role-playing experience to back to life.

Product Release - Valve
Hive is Now Available on Steam Early Access!
Officially licensed version of the "Mensa Select" award-winning board game!

Hive is a board game with a difference. There is no board! The pieces are added to the playing area thus creating the board. As more and more pieces are added the game becomes a fight to see who can be the first to capture (surround) the opposing Queen Bee.

Product Release - Valve
99 Spirits is Now Available on Steam and is 10% off!*

99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.

Hanabusa is a young headstrong girl living in the Heian capital within medieval Japan. But when her mother is slain by evil spirits, her life turns into one of vengeance as she sets out to hunt and destroy the spirits.

*Offer ends November 19 at 10AM Pacific Time
Announcement - Valve
Today's Deal: Save 50% on Angry Video Game Nerd Adventures!*


Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Sunday at 10AM Pacific Time
Announcement - Valve
Contrast is Now Available on Steam
CONTRAST is a puzzle/platform game where you can move between a fantastic 3D world and a mysterious shadowy universe in 2D in the blink of an eye. Delve into a dreamlike and surreal 1920s world, inspired by the performance art world of vaudeville and film noir, and cradled by a smooth and sultry jazz ambiance.

In this universe, where the boundaries between showmanship, magic, intrigue and deception are blurred, you play Dawn, the imaginary friend of a young girl named Didi. You have the power to slip from the 3D dreamscape into the parallel 2D shadow world bound to it. Cast light on a shadowy story by manipulating light sources in the 3D world to distort, enlarge or stretch the 2D shadow world. Manipulating and shifting between light and shadow will be the key elements that you will need to use to solve our world of shadow-based puzzles and help progress Didi's story!

Product Release - Valve
X Rebirth is Now Available on Steam!
In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player...

X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it.
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